Server Rates

Dynamic EXP, increased drop, bonus rewards for quests and sieges

On this page
  1. Experience and SP
  2. Drop
  3. Sieges and PvP
  4. Quests and other
  5. Items from drop group

# Experience and SP

XP and SP rates are dynamic: at the start they are at the maximum so you can ramp up quickly, and closer to the top they gradually decrease — so end-game farming stays interesting for a long time. Raids give a stable multiplier at any level.

Mob XP by level

Level range Multiplier
1–39 x5
40–75 x4
76–79 x3
80–81 x2
82+ x1

Mob SP by level

Level range Multiplier
1–79 x3
80+ x2

Raid bosses (level-independent)

Parameter Multiplier
XP from raid bosses x3
SP from raid bosses x3

# Drop

Adena
x3
Item drop
x3
Spoil (amount)
x3
Spoil (chance)
x3
Raid boss drop
x2
Epic boss drop
x2
Herbs
x2

# Sieges and PvP

Epaulettes (Knight's Epaulette)
x3
Fame from forts
x3 (93 per interval)
Fame from castles
x3 (375 per interval)
Fame from TW
x3
Siege mob drop
x2
Siege guard price
x1 (standard)

# Quests and other

Fishing
x2
Quests (drop)
x2
Quests (XP reward)
x2
Quests (SP reward)
x2
Quests (Adena reward)
x2
Quests (reward: potions)
x2
Quests (reward: scrolls)
x1
Quests (reward: recipes)
x2
Quests (reward: materials)
x2
Quests (reward: other items)
x1

# Items from drop group

Regular mobs
up to 2 items
Spoil
up to 2 items
Raid bosses
up to 3 items