Spectral Dancer: skills
Dark Elf Β· 3rd profession Β· lvl 76 Β· 19 skills
A Saga per class from level 76: the quest changes the class by itself at its end.
Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.
Skills by level
Level 76
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PassiveWisdom lvl 1
Increases Resistance to Hold, Sleep and Mental attacks by 20.
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PassiveHealth lvl 1
Increases Resistance to poison and Bleed attacks by 20.
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ActivePhysicalDance of Blade Storm lvl 1
For 15 seconds, increases a party member's Resistance to bows by 45 and Resistance to crossbows by 25. Decreases M. Atk. by 99%. Additionally increases MP consumption when singing while song/dance is in effect. Requires a dualsword or dual daggers.
Learned from a book:
Forgotten Scroll - Dance of Blade Storm
where to get it
MP 60 Cast 1.50 s Reuse 150 s
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ActivePhysicalDeadly Strike lvl 16
Attacks the enemy with 3849 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.
MP 77 Cast 1.50 s Reuse 5 s Range 40
Level 77
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ActivePhysicalDance of Shadows lvl 1
For 2 minutes, decreases all party members' Speed by 50% and prevents them from being pre-emptively attacked by monsters. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 60 Cast 2.50 s Reuse 3 s
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ActivePhysicalDance of Medusa lvl 1
Dances to stir up the illusion of Medusa. Petrifies nearby enemies for 10 seconds. Requires a dualsword or dual daggers.
MP 53 Cast 2 s Reuse 15 s
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ActivePhysicalDeadly Strike lvl 17
Attacks the enemy with 3945 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.
MP 78 Cast 1.50 s Reuse 5 s Range 40
Level 78
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ActivePhysicalDance of Siren lvl 1
For 2 minutes, increases all party members' magic damage by 100%. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 60 Cast 2.50 s Reuse 3 s
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PassiveInner Rhythm lvl 1
MP consumption for song and dance is decreased by 10%.
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ActivePhysicalDeadly Strike lvl 18
Attacks the enemy with 4040 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.
MP 78 Cast 1.50 s Reuse 5 s Range 40
Level 79
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ActivePhysicalDance of Alignment lvl 1
Increases all party members' Resistance to Holy or Dark attacks by 30 for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 54 Cast 2.50 s Reuse 150 s
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ActivePhysicalDeadly Strike lvl 19
Attacks the enemy with 4133 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.
MP 79 Cast 1.50 s Reuse 5 s Range 40
Level 80
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ActivePhysicalSymbol of Noise lvl 1
Creates a seal that cancels the song or dance of nearby enemies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.
Each use takes:
Battle Symbol x1
MP 80 Cast 5 s Reuse 1800 s Range 900
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ActivePhysicalDeadly Strike lvl 20
Attacks the enemy with 4224 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.
MP 80 Cast 1.50 s Reuse 5 s Range 40
Level 81
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PassiveFighter's Will lvl 1
Melee weapons: P. Atk. +100, Atk. Spd. +10%.
3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Fighter's Will
where to get it
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PassiveArcher's Will lvl 1
Bow, Crossbow: Accuracy +8, attack range +50.
3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Archer's Will
where to get it
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PassiveSixth Sense lvl 1
When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.
Learned from a book:
Forgotten Scroll - Sixth Sense
where to get it
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ActivePhysicalDeflect Magic lvl 1
Increases Resistance to magic attacks by 100% for 20 minutes.
Learned from a book:
Forgotten Scroll - Deflect Magic
where to get it
MP 37 Cast 1.50 s Reuse 3 s
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PassiveDual Dagger Mastery lvl 1
When using a dual dagger, increases P. Atk. by 87.5 and the rate of deadly attack by 5%.
Learned from a book:
Forgotten Scroll - Dual Dagger Mastery
where to get it
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ActivePhysicalDeadly Strike lvl 21
Attacks the enemy with 4312 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.
MP 80 Cast 1.50 s Reuse 5 s Range 40
Level 82
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PassiveProtection of Rune lvl 1
M. Def. +15%.
20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Rune
where to get it
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PassiveProtection of Elemental lvl 1
Fire, Water, Wind, Earth attribute defense +20.
20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Elemental
where to get it
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PassiveProtection of Alignment lvl 1
Holy, Dark attribute defense +20.
20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Alignment
where to get it
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ActivePhysicalDeadly Strike lvl 22
Attacks the enemy with 4399 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.
MP 81 Cast 1.50 s Reuse 5 s Range 40
Level 83
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ActivePhysicalDance of Berserker lvl 1
Decreases a party member's P. Def., M. Def. and Evasion, and increases their P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed for 2 minutes.
Learned from a book:
Forgotten Scroll - Dance of Berserker
where to get it
MP 60 Cast 2.50 s Reuse 240 s
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ActivePhysicalDeadly Strike lvl 23
Attacks the enemy with 4482 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.
MP 82 Cast 1.50 s Reuse 5 s Range 40
Level 84
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ActivePhysicalDeadly Strike lvl 24
Attacks the enemy with 4563 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.
MP 82 Cast 1.50 s Reuse 5 s Range 40
Level 85
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ActivePhysicalDeadly Strike lvl 25
Attacks the enemy with 4640 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.
MP 83 Cast 1.50 s Reuse 5 s Range 40
All skills
Spectral Dancer
3rd profession
19
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ActivePhysicalDance of Blade Storm lvl 1 from character level 76
For 15 seconds, increases a party member's Resistance to bows by 45 and Resistance to crossbows by 25. Decreases M. Atk. by 99%. Additionally increases MP consumption when singing while song/dance is in effect. Requires a dualsword or dual daggers.
Learned from a book:
Forgotten Scroll - Dance of Blade Storm
where to get it
MP 60 Cast 1.50 s Reuse 150 s
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ActivePhysicalDeadly Strike lvl 16-25 from character level 76
Attacks the enemy with 3849 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.
MP 77 Cast 1.50 s Reuse 5 s Range 40
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PassiveHealth lvl 1 from character level 76
Increases Resistance to poison and Bleed attacks by 20.
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PassiveWisdom lvl 1 from character level 76
Increases Resistance to Hold, Sleep and Mental attacks by 20.
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ActivePhysicalDance of Medusa lvl 1 from character level 77
Dances to stir up the illusion of Medusa. Petrifies nearby enemies for 10 seconds. Requires a dualsword or dual daggers.
MP 53 Cast 2 s Reuse 15 s
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ActivePhysicalDance of Shadows lvl 1 from character level 77
For 2 minutes, decreases all party members' Speed by 50% and prevents them from being pre-emptively attacked by monsters. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 60 Cast 2.50 s Reuse 3 s
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ActivePhysicalDance of Siren lvl 1 from character level 78
For 2 minutes, increases all party members' magic damage by 100%. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 60 Cast 2.50 s Reuse 3 s
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PassiveInner Rhythm lvl 1 from character level 78
MP consumption for song and dance is decreased by 10%.
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ActivePhysicalDance of Alignment lvl 1 from character level 79
Increases all party members' Resistance to Holy or Dark attacks by 30 for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 54 Cast 2.50 s Reuse 150 s
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ActivePhysicalSymbol of Noise lvl 1 from character level 80
Creates a seal that cancels the song or dance of nearby enemies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.
Each use takes:
Battle Symbol x1
MP 80 Cast 5 s Reuse 1800 s Range 900
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ActivePhysicalDeflect Magic lvl 1 from character level 81
Increases Resistance to magic attacks by 100% for 20 minutes.
Learned from a book:
Forgotten Scroll - Deflect Magic
where to get it
MP 37 Cast 1.50 s Reuse 3 s
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PassiveArcher's Will lvl 1 from character level 81
Bow, Crossbow: Accuracy +8, attack range +50.
3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Archer's Will
where to get it
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PassiveDual Dagger Mastery lvl 1 from character level 81
When using a dual dagger, increases P. Atk. by 87.5 and the rate of deadly attack by 5%.
Learned from a book:
Forgotten Scroll - Dual Dagger Mastery
where to get it
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PassiveFighter's Will lvl 1 from character level 81
Melee weapons: P. Atk. +100, Atk. Spd. +10%.
3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Fighter's Will
where to get it
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PassiveSixth Sense lvl 1 from character level 81
When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.
Learned from a book:
Forgotten Scroll - Sixth Sense
where to get it
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PassiveProtection of Alignment lvl 1 from character level 82
Holy, Dark attribute defense +20.
20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Alignment
where to get it
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PassiveProtection of Elemental lvl 1 from character level 82
Fire, Water, Wind, Earth attribute defense +20.
20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Elemental
where to get it
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PassiveProtection of Rune lvl 1 from character level 82
M. Def. +15%.
20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Rune
where to get it
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ActivePhysicalDance of Berserker lvl 1 from character level 83
Decreases a party member's P. Def., M. Def. and Evasion, and increases their P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed for 2 minutes.
Learned from a book:
Forgotten Scroll - Dance of Berserker
where to get it
MP 60 Cast 2.50 s Reuse 240 s
Bladedancer
2nd profession
27
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ActiveMagicConfusion lvl 5-19 from character level 40
Throws the enemy into confusion, changing their target of attack.
MP 18 Cast 1.50 s Reuse 5 s Range 600
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ActivePhysicalDance of Fire lvl 1 from character level 40
Increases Critical Damage of all party members by 35% for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 60 Cast 2.50 s Reuse 3 s
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ActivePhysicalDeadly Strike lvl 1-15 from character level 40
Attacks the enemy with 833 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit is possible.
MP 38 Cast 1.50 s Reuse 5 s Range 40
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ActiveMagicDrain Health lvl 17-53 from character level 40
Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 25 Cast 3 s Reuse 4 s Range 600
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ActiveMagicFreezing Strike lvl 3-24 from character level 40
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 30 Power and decreasing their Speed by 20% for 1 minute.
Attack attribute: WaterMP 34 Cast 3 s Reuse 2 s Range 600
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ActiveMagicHex lvl 1-15 Mechanics explained from character level 40
Decreases the enemy's P. Def. by 23% for 30 seconds.
MP 18 Cast 1.20 s Reuse 2 s Range 600
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ActiveMagicPower Break lvl 3-17 from character level 40
Decreases the enemy's P. Atk. by 23% for 30 seconds.
MP 18 Cast 1.20 s Reuse 2 s Range 600
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ActivePhysicalSting lvl 13-49 from character level 40
Attacks the enemy with 246 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
MP 36 Cast 1.08 s Reuse 3 s Range 40
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PassiveDual Weapon Mastery lvl 1-37 from character level 40
Increases P. Atk. by 23.7 when using a dualsword.
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PassiveM. Def. lvl 15-51 from character level 40
Increases M. Def. by 48 and Resistance to magic damage by 5%.
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ActivePhysicalDance of Light lvl 1 from character level 43
Increases holy P. Atk. of all party members by 20 for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 60 Cast 2.50 s Reuse 3 s
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PassiveFocus Mind lvl 2-6 from character level 43
Increases MP Recovery Bonus by 3.5.
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ActivePhysicalDance of Inspiration lvl 1 from character level 46
Increases Accuracy of all party members by 4 for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 60 Cast 2.50 s Reuse 3 s
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ActivePhysicalDance of the Mystic lvl 1 from character level 49
Increases M. Atk. of all party members by 20% for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 60 Cast 2.50 s Reuse 3 s
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ActiveMagicPoison lvl 2-5 from character level 49
Poisons the target, causing loss of 41 HP per second for 30 seconds.
MP 23 Cast 3 s Reuse 2 s Range 600
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ActivePhysicalDance of Concentration lvl 1 from character level 52
Decreases all party members' magic cancel damage by 40 and increases Casting Spd. by 30% for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 60 Cast 2.50 s Reuse 3 s
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PassiveDivine Inspiration lvl 1-4 from character level 52
Increases the number of buffs an individual can receive by 1.
Learned from a book:
Ancient Book: Divine Inspiration (Modern Language Version)
where to get it
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ActivePhysicalArrest lvl 1-10 from character level 55
Provokes the enemy to attack, then immobilizes them for 10 seconds.
MP 25 Cast 2 s Reuse 4 s Range 150
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ActivePhysicalDance of the Warrior lvl 1 from character level 55
Increases P. Atk. of all party members by 12% for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 60 Cast 2.50 s Reuse 3 s
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ActivePhysicalDemonic Blade Dance lvl 1-10 from character level 55
Attacks nearby enemies with 825 Power added to P. Atk. and decreases P. Atk./M. Atk. by 10% for 10 seconds. Over-hit and Critical are possible.
MP 39 Cast 1.50 s Reuse 15 s
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ActivePhysicalPoison Blade Dance lvl 1-3 from character level 55
A sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword or dual daggers. Effect 6.
MP 38 Cast 1.83 s Reuse 15 s
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ActivePhysicalDance of Fury lvl 1 from character level 58
Increases Atk. Spd. of all party members by 15% for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 60 Cast 2.50 s Reuse 3 s
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ActivePhysicalDefense Motion lvl 1 from character level 60
For 2 minutes, increases your P. Def. by 25%, Evasion by 3, and M. Def. by 10%. Increases the additional MP consumption when dancing while sing/dance effect lasts.
MP 30 Cast 2.50 s Reuse 3 s
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ActivePhysicalDance of Earth Guard lvl 1 from character level 62
Increases party members' Resistance to Earth by 30 for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 60 Cast 2.50 s Reuse 3 s
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ActivePhysicalDance of Protection lvl 1 from character level 66
For 2 minutes, gives all party members the ability to decrease by 30 any environment-related damage received. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 60 Cast 2.50 s Reuse 3 s
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ActivePhysicalDance of Aqua Guard lvl 1 from character level 70
Increases party members' Resistance to Water by 30 for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 60 Cast 2.50 s Reuse 3 s
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ActivePhysicalDance of the Vampire lvl 1 from character level 74
For 2 minutes, gives all party members the ability to recover as HP 8% of any standard melee damage inflicted on the enemy. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword or dual daggers.
MP 60 Cast 2.50 s Reuse 3 s
Palus Knight
1st profession
16
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ActiveMagicDefense Aura lvl 2 from character level 20
Increases P. Def. by 12% for 20 minutes.
MP 10 Cast 4 s Reuse 2 s
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ActiveMagicDrain Health lvl 3-16 from character level 20
Inflicts dark damage on the target with 24 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 14 Cast 3 s Reuse 4 s Range 600
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ActiveMagicPoison lvl 1 from character level 20
Poisons the target, causing loss of 24 HP per second for 30 seconds.
MP 10 Cast 3 s Reuse 2 s Range 600
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ActivePhysicalUltimate Defense lvl 1 from character level 20
For 30 seconds, increases P. Def. by 1800, M. Def. by 1620, and Resistance to buff canceling attacks by 80%, and restricts movement.
MP 10 Cast 1 s Reuse 900 s
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PassiveHeavy Armor Mastery lvl 1-15 from character level 20
Increases P. Def. by 17.7 and decreases received Critical Damage by 15% when equipped with heavy armor.
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PassiveM. Def. lvl 1-14 from character level 20
Increases M. Def. by 22.
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PassiveShield Mastery lvl 1-2 from character level 20
Increases Shield Defense by 30% and Defense Rate by 50%.
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PassiveSword/Blunt Weapon Mastery lvl 1-8 from character level 20
Increases P. Atk. by 1.5 when using a sword or blunt weapon.
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ActivePhysicalAggression lvl 1-12 from character level 24
Provokes the target to attack with 3928 Power.
Cast 0.70 s Reuse 6 s Range 400
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ActiveMagicConfusion lvl 1-4 from character level 24
Throws the enemy into confusion, changing their target of attack.
MP 12 Cast 1.50 s Reuse 5 s Range 600
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ActivePhysicalDeflect Arrow lvl 1-2 from character level 24
Increases Resistance to bow attacks by 16% and Resistance to crossbow attacks by 8% for 20 minutes.
MP 11 Cast 1.50 s Reuse 3 s
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ActivePhysicalSting lvl 1-12 from character level 24
Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
MP 21 Cast 1.08 s Reuse 3 s Range 40
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ActiveMagicAttack Aura lvl 2 from character level 28
Increases P. Atk. by 12% for 20 minutes.
MP 13 Cast 4 s Reuse 2 s
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ActiveMagicPower Break lvl 1-2 from character level 32
Decreases the enemy's P. Atk. by 20% for 30 seconds.
MP 14 Cast 1.20 s Reuse 2 s Range 600
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ActiveMagicFreezing Strike lvl 1-2 from character level 36
Temporarily freezes the surrounding air, inflicting Water damage on the enemy with 26 Power and decreasing their Speed by 20% for 1 minute.
Attack attribute: WaterMP 30 Cast 3 s Reuse 2 s Range 600
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PassiveFocus Mind lvl 1 from character level 36
Increases MP Recovery Bonus by 3.1.
Dark Fighter
Starting class
15
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ActivePhysicalCommon Craft lvl 1 from character level 1
Can read common recipe books.
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PassiveLucky lvl 1 from character level 1
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
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ActiveMagicDefense Aura lvl 1 from character level 5
Increases P. Def. by 8% for 20 minutes.
MP 5 Cast 4 s Reuse 2 s
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ActivePhysicalMortal Blow lvl 1-9 from character level 5
Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
MP 8 Cast 1.08 s Reuse 3 s Range 40
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ActivePhysicalPower Shot lvl 1-9 from character level 5
Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.
MP 17 Cast 3.20 s Reuse 6 s Range 700
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ActivePhysicalPower Strike lvl 1-9 from character level 5
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
MP 9 Cast 1.08 s Reuse 3 s Range 40
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PassiveArmor Mastery lvl 1-5 from character level 5
Increases P. Def. by 9 and MP Recovery Bonus by 10%.
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PassiveCreate Common Item lvl 1-9 from character level 5
Creates level 1 common items.
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PassiveWeapon Mastery lvl 1-3 from character level 5
Increases P. Atk. by 8.5% and additionally by 2.
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ActiveMagicAttack Aura lvl 1 from character level 10
Increases P. Atk. by 8% for 20 minutes.
MP 7 Cast 4 s Reuse 2 s
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ActiveMagicDrain Health lvl 1-2 from character level 15
Inflicts dark damage on the target with 20 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
Attack attribute: DarkMP 12 Cast 3 s Reuse 4 s Range 600
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PassiveShadow Sense lvl 1 from character level 15
Increases Accuracy by 3 at night.
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PassiveExpertise D lvl 1-7 from character level 20
Increases expertise in using D-grade equipment.
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ActivePhysicalAura Bird - Falcon lvl 1 from character level 75
Mounts the Aura Bird - Falcon.
Learned from a book:
Spellbook - Aurabird Falcon
where to get it
MP 72 Cast 2.50 s Reuse 10 s
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ActivePhysicalAura Bird - Owl lvl 1 from character level 75
Mounts the Aura Bird - Owl.
Learned from a book:
Spellbook - Aurabird Owl
where to get it
MP 72 Cast 2.50 s Reuse 10 s
No skill with this name.