Archmage: skills

Human Β· 3rd profession Β· lvl 76 Β· 20 skills

Quest to become Archmage

Quests for the 3rd profession β†’

A Saga per class from level 76: the quest changes the class by itself at its end.

  1. Saga of the Archmage walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 76

  • Wisdom lvl 1

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Sigil Mastery lvl 1

    When a Sigil is equipped, increases M. Atk. by 4% and MP Recovery Bonus by 17%.

    Passive

Level 77

  • Skill Mastery lvl 1

    Depending on user's INT, the re-use time resets or the duration doubles.

    Passive
  • Fire Vortex lvl 1

    Summons a dimensional vortex that inflicts Fire damage on the enemy, supplementing user's M. Atk. with 140 Power. For 30 seconds, decreases Speed by 10%, Atk. Spd. by 30%, Casting Spd. by 10%, and Resistance to Fire by 20. Consumes 12 MP every second. Over-hit is possible.
    Attack attribute: Fire

    MP 105 Cast 6 s Reuse 15 s Range 900

    ActiveMagic

Level 78

  • Arcane Power lvl 1

    Maximizes magic efficiency by increasing M. Atk. by 30% and MP consumption by 10%. Every second, 50 HP is consumed.

    MP 36

    Toggle
  • Arcane Roar lvl 1

    Increases Resistance to Fire, Water, Wind or Earth damage by 5 and M. Atk. by 3%.

    Passive
  • Arcane Chaos lvl 1

    For 30 seconds, decreases Resistance to the enemy's buff-canceling attacks by 30%, Resistance to de-buff attacks by 30% and drains 24 MP every second. Increases physical skill MP consumption by 10% and magic skill MP consumption by 30%.

    MP 72 Cast 4 s Reuse 15 s Range 600

    ActiveMagic

Level 79

  • Fire Vortex Buster lvl 1

    Detonates a Fire Vortex that inflicts Fire damage on the enemy with 195 Power added to user's M. Atk.
    Attack attribute: Fire

    MP 108 Cast 2 s Reuse 15 s Range 900

    ActiveMagic
  • Count of Fire lvl 1

    Uses the power of Fire to burn the enemy for 10 seconds, inflicting damage of 173 HP per second.

    MP 109 Cast 4 s Reuse 75 s Range 900

    ActiveMagic

Level 80

  • Volcano lvl 1

    Continuously inflicts powerful Fire damage. User cannot move while casting, and there is additional MP consumption each time the effect occurs. Consumes 1 Magic Symbol.
    Attack attribute: Fire

    Each use takes: Magic Symbol x1

    MP 72 Cast 15 s Reuse 1800 s Range 900

    ActiveMagic

Level 81

  • Magician's Will lvl 1

    Increases M. Atk. by 5%, Casting Spd. by 5% and magical Critical Rate by 5%. Decreases MP consumption by 5%.

    Learned from a book: Forgotten Scroll - Magician's Will where to get it

    Passive
  • Meteor lvl 1

    Crashes down meteors to inflict continuous fire damage near the enemy with 117 Power. For 10 seconds, inflicts continuous fire damage.
    Attack attribute: Fire

    Learned from a book: Forgotten Scroll - Meteor where to get it

    MP 145 Cast 3 s Reuse 300 s Range 600

    ActiveMagic
  • Enlightenment lvl 1

    User receives mystical enlightenment for 20 seconds, increasing M. Atk. by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.

    Learned from a book: Forgotten Scroll - Enlightenment - Wizard where to get it

    MP 73 Cast 1.50 s Reuse 600 s

    ActiveMagic
  • Aura Blast lvl 1

    Inflicts non-attribute damage on the target and enemies around the target with 141 Power added to M. Atk., and recovers MP. Inflicts additional non-attribute damage with 58 Power if the target is a monster.

    MP 145 Cast 3 s Reuse 15 s Range 900

    ActiveMagic

Level 82

  • Protection of Rune lvl 1

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Rune where to get it

    Passive
  • Protection of Elemental lvl 1

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Elemental where to get it

    Passive
  • Protection of Alignment lvl 1

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Alignment where to get it

    Passive
  • Aura Cannon lvl 1

    Inflicts non-attribute damage on the enemy with 178 Power added to M. Atk. and recovers MP. Inflicts additional non-attribute damage with 124 Power if the target is a monster.

    MP 123 Cast 2 s Reuse 10 s Range 150

    ActiveMagic

Level 83

  • Flame Armor lvl 1

    Engulfs the user with a protective coat of fire. For 20 minutes, increases Resistance to fire attacks by 60 and causes burn damage on the attacking enemy.
    Trigger: 10% when you take damage from a normal attack or a skill: magic damage to the attacker, power 47.

    Learned from a book: Forgotten Scroll - Flame Armor where to get it

    MP 37 Cast 3 s Reuse 2 s

    ActiveMagic
  • Arcane Shield lvl 1

    For 10 seconds, decreases the damage received by 70% and turns the remaining damage into MP consumption. When MP becomes 0, the skill's effect disappears.

    MP 112 Cast 1 s Reuse 300 s

    ActiveMagic

All skills

Archmage

3rd profession 20
  • Sigil Mastery lvl 1 from character level 76

    When a Sigil is equipped, increases M. Atk. by 4% and MP Recovery Bonus by 17%.

    Passive
  • Wisdom lvl 1 from character level 76

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Fire Vortex lvl 1 from character level 77

    Summons a dimensional vortex that inflicts Fire damage on the enemy, supplementing user's M. Atk. with 140 Power. For 30 seconds, decreases Speed by 10%, Atk. Spd. by 30%, Casting Spd. by 10%, and Resistance to Fire by 20. Consumes 12 MP every second. Over-hit is possible.
    Attack attribute: Fire

    MP 105 Cast 6 s Reuse 15 s Range 900

    ActiveMagic
  • Skill Mastery lvl 1 from character level 77

    Depending on user's INT, the re-use time resets or the duration doubles.

    Passive
  • Arcane Chaos lvl 1 from character level 78

    For 30 seconds, decreases Resistance to the enemy's buff-canceling attacks by 30%, Resistance to de-buff attacks by 30% and drains 24 MP every second. Increases physical skill MP consumption by 10% and magic skill MP consumption by 30%.

    MP 72 Cast 4 s Reuse 15 s Range 600

    ActiveMagic
  • Arcane Power lvl 1 from character level 78

    Maximizes magic efficiency by increasing M. Atk. by 30% and MP consumption by 10%. Every second, 50 HP is consumed.

    MP 36

    Toggle
  • Arcane Roar lvl 1 from character level 78

    Increases Resistance to Fire, Water, Wind or Earth damage by 5 and M. Atk. by 3%.

    Passive
  • Count of Fire lvl 1 from character level 79

    Uses the power of Fire to burn the enemy for 10 seconds, inflicting damage of 173 HP per second.

    MP 109 Cast 4 s Reuse 75 s Range 900

    ActiveMagic
  • Fire Vortex Buster lvl 1 from character level 79

    Detonates a Fire Vortex that inflicts Fire damage on the enemy with 195 Power added to user's M. Atk.
    Attack attribute: Fire

    MP 108 Cast 2 s Reuse 15 s Range 900

    ActiveMagic
  • Volcano lvl 1 from character level 80

    Continuously inflicts powerful Fire damage. User cannot move while casting, and there is additional MP consumption each time the effect occurs. Consumes 1 Magic Symbol.
    Attack attribute: Fire

    Each use takes: Magic Symbol x1

    MP 72 Cast 15 s Reuse 1800 s Range 900

    ActiveMagic
  • Aura Blast lvl 1 from character level 81

    Inflicts non-attribute damage on the target and enemies around the target with 141 Power added to M. Atk., and recovers MP. Inflicts additional non-attribute damage with 58 Power if the target is a monster.

    MP 145 Cast 3 s Reuse 15 s Range 900

    ActiveMagic
  • Enlightenment lvl 1 from character level 81

    User receives mystical enlightenment for 20 seconds, increasing M. Atk. by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.

    Learned from a book: Forgotten Scroll - Enlightenment - Wizard where to get it

    MP 73 Cast 1.50 s Reuse 600 s

    ActiveMagic
  • Meteor lvl 1 from character level 81

    Crashes down meteors to inflict continuous fire damage near the enemy with 117 Power. For 10 seconds, inflicts continuous fire damage.
    Attack attribute: Fire

    Learned from a book: Forgotten Scroll - Meteor where to get it

    MP 145 Cast 3 s Reuse 300 s Range 600

    ActiveMagic
  • Magician's Will lvl 1 from character level 81

    Increases M. Atk. by 5%, Casting Spd. by 5% and magical Critical Rate by 5%. Decreases MP consumption by 5%.

    Learned from a book: Forgotten Scroll - Magician's Will where to get it

    Passive
  • Aura Cannon lvl 1 from character level 82

    Inflicts non-attribute damage on the enemy with 178 Power added to M. Atk. and recovers MP. Inflicts additional non-attribute damage with 124 Power if the target is a monster.

    MP 123 Cast 2 s Reuse 10 s Range 150

    ActiveMagic
  • Protection of Alignment lvl 1 from character level 82

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Alignment where to get it

    Passive
  • Protection of Elemental lvl 1 from character level 82

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Elemental where to get it

    Passive
  • Protection of Rune lvl 1 from character level 82

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Rune where to get it

    Passive
  • Arcane Shield lvl 1 from character level 83

    For 10 seconds, decreases the damage received by 70% and turns the remaining damage into MP consumption. When MP becomes 0, the skill's effect disappears.

    MP 112 Cast 1 s Reuse 300 s

    ActiveMagic
  • Flame Armor lvl 1 from character level 83

    Engulfs the user with a protective coat of fire. For 20 minutes, increases Resistance to fire attacks by 60 and causes burn damage on the attacking enemy.
    Trigger: 10% when you take damage from a normal attack or a skill: magic damage to the attacker, power 47.

    Learned from a book: Forgotten Scroll - Flame Armor where to get it

    MP 37 Cast 3 s Reuse 2 s

    ActiveMagic

Sorcerer

2nd profession 31
  • Aura Bolt lvl 1-14 from character level 40

    Inflicts non-attribute damage on the enemy using 26 Power added to M. Atk.

    MP 18 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Aura Flare lvl 1-28 from character level 40

    Inflicts non-attribute damage on the enemy using 39 Power added to M. Atk. and increases the target's Resistance to magic damage by 50% for 3 seconds during PvP.

    MP 34 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Blazing Circle lvl 1-19 from character level 40

    Spreads ring-shaped flames to inflict Fire damage on nearby enemies with 29 Power added to M. Atk.
    Attack attribute: Fire

    MP 50 Cast 4 s Reuse 4 s

    ActiveMagic
  • Blazing Skin lvl 1-3 from character level 40

    For 20 minutes, transfers 10% of the target's received standard short-range damage back to the enemy.

    MP 35 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Curse Fear lvl 1-14 Mechanics explained from character level 40

    Frightens the enemy into fleeing for 10 seconds.

    MP 35 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Prominence lvl 1-28 from character level 40

    Ignites flames to inflict Fire damage on the enemy with 49 Power added to M. Atk.
    Attack attribute: Fire

    MP 34 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Sleep lvl 10-42 from character level 40

    Causes the enemy to sleep for 30 seconds.

    MP 34 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Slow lvl 2-15 from character level 40

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 35 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Surrender To Fire lvl 4-17 from character level 40

    For 30 seconds, decreases the target's Resistance to Fire by 20 and increases Resistance to Water by 10.

    MP 35 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Surrender To Wind lvl 1-14 from character level 40

    For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.

    MP 35 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Anti Magic lvl 13-45 from character level 40

    Increases M. Def. by 40 and Resistance to magic damage by 15%.

    Passive
  • Boost Mana lvl 3-8 from character level 40

    Increases Max MP by 70.

    Passive
  • Clear Mind lvl 1-6 from character level 40

    MP Recovery Bonus is 2.6 while standing and increases to 3.2 when walking.

    Passive
  • Fast Spell Casting lvl 2-3 from character level 40

    Increases Casting Spd. by 7%.

    Passive
  • Higher Mana Gain lvl 9-27 from character level 40

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Robe Mastery lvl 9-41 from character level 40

    Increases P. Def. by 14.5 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 10-42 from character level 40

    Increases P. Atk. by 16 and M. Atk. by 20.

    Passive
  • Concentration lvl 3-6 from character level 44

    Decreases magic cancel damage by 36 for 20 minutes.

    MP 39 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Sleeping Cloud lvl 1-5 from character level 44

    Causes nearby enemies to fall asleep for 30 seconds.

    MP 59 Cast 15 s Reuse 8 s Range 500

    ActiveMagic
  • Fast HP Recovery lvl 2-6 from character level 44

    Increases HP Recovery Bonus by 1.6.

    Passive
  • Fast Mana Recovery lvl 3-7 from character level 44

    Increases MP Recovery Bonus by 1.9.

    Passive
  • Cancellation lvl 1-12 Mechanics explained from character level 48

    Removes 1 to 5 buffs from the enemy. The target's resistance to buff cancellation lowers the chance to remove each of them.

    MP 44 Cast 6 s Reuse 30 s Range 600

    ActiveMagic
  • Decay lvl 1-4 from character level 48

    Rots the enemy, causing loss of 102 HP per second for 15 seconds.

    MP 65 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Quick Recycle lvl 3 from character level 48

    Decreases re-use time for magic by 20%.

    Passive
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Aura Flash lvl 1-5 from character level 58

    Inflicts non-attribute damage on nearby enemies with 49 Power added to M. Atk. Consumes 2 Spirit Ore. Cancel target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    Each use takes: Spirit Ore x2

    MP 54 Cast 1 s Reuse 4 s

    ActiveMagic
  • Rain of Fire lvl 1-9 from character level 58

    Supplements the user's M. Atk. with 41 Power in a massive explosion that inflicts Fire damage on the enemy.
    Attack attribute: Fire

    MP 54 Cast 5 s Reuse 5 s Range 500

    ActiveMagic
  • Seed of Fire lvl 1 from character level 66

    Uses Fire energy to increase user's Fire attack level by 20.

    MP 250 Cast 4 s Reuse 2 s

    ActiveMagic
  • Aura Symphony lvl 1 from character level 68

    Supplements the user's M. Atk. with 150 Power to inflict non-attribute damage on the enemy.

    MP 250 Cast 4 s Reuse 300 s Range 900

    ActiveMagic
  • Inferno lvl 1 from character level 70

    Supplements the user's M. Atk. with 150 Power, engulfing the enemy in a fiery inferno that causes 60 HP of damage every second (for up to 15 seconds).
    Attack attribute: Fire

    MP 250 Cast 4 s Reuse 300 s Range 900

    ActiveMagic
  • Elemental Assault lvl 1 from character level 72

    Supplements the user's M. Atk. with 200 Power to inflict non-attribute damage on the enemy. Over-hit is possible.

    MP 250 Cast 4 s Reuse 300 s Range 900

    ActiveMagic

Human Wizard

1st profession 30
  • Aura Burn lvl 1-8 from character level 20

    Inflicts non-attribute damage on the enemy with 19 Power added to M. Atk.

    MP 18 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Blaze lvl 1-8 from character level 20

    Ignites flames on the user's body with 23 Power, inflicting Fire damage on the enemy.
    Attack attribute: Fire

    MP 18 Cast 4 s Reuse 1 s Range 750

    ActiveMagic
  • Concentration lvl 1-2 from character level 20

    Decreases magic cancel damage by 18 for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Curse Poison lvl 2-3 from character level 20

    Poisons the enemy for 30 seconds, causing loss of 24 HP every second.

    MP 20 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Curse Weakness lvl 2-5 from character level 20

    Decreases the enemy's P. Atk. by 20% for 30 seconds.

    MP 10 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Energy Bolt lvl 1-4 from character level 20

    Inflicts non-attribute damage on the enemy using 13 Power added to M. Atk.

    MP 10 Cast 2 s Reuse 1 s Range 400

    ActiveMagic
  • Flame Strike lvl 1-3 from character level 20

    Supplements the user's M. Atk. with 13 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
    Attack attribute: Fire

    MP 29 Cast 4 s Reuse 4 s Range 500

    ActiveMagic
  • Ice Bolt lvl 5-6 from character level 20

    Supplements the user's M. Atk. with 14 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 18 Cast 3.10 s Reuse 2 s Range 600

    ActiveMagic
  • Servitor Heal lvl 1-12 from character level 20

    Recovers the servitor's HP with 169 Power.

    MP 24 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Summon Kat the Cat lvl 1-4 from character level 20

    Summons Kat the Cat. Consumes 1 Spirit Ore when summoning.

    Each use takes: Spirit Ore x1

    While it is out it takes: Spirit Ore x1

    MP 39 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Summon Mew the Cat lvl 1-4 from character level 20

    Summons Mew the Cat for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.

    Each use takes: Spirit Ore x1

    MP 39 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Vampiric Touch lvl 3-6 from character level 20

    Inflicts dark damage with 23 Power added to M. Atk. Absorbs 40% of the damage as HP.
    Attack attribute: Dark

    MP 32 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Anti Magic lvl 5-12 from character level 20

    Increases M. Def. by 18 and Resistance to magic damage by 5%.

    Passive
  • Boost Mana lvl 1-2 from character level 20

    Increases Max MP by 30.

    Passive
  • Higher Mana Gain lvl 1-8 from character level 20

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Quick Recycle lvl 1-2 from character level 20

    Decreases re-use time for magic by 10%.

    Passive
  • Robe Mastery lvl 1-8 from character level 20

    Increases P. Def. by 1.7 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 3-9 from character level 20

    Increases P. Atk. by 4.5 and M. Atk. by 5.7.

    Passive
  • Body To Mind lvl 1 from character level 25

    Sacrifices the user's HP to regenerate MP by 22.

    HP 131 Cast 4 s Reuse 5 s

    ActiveMagic
  • Poisonous Cloud lvl 1-2 from character level 25

    Creates a poison cloud around the enemy, causing loss of 24 HP per second for 30 seconds.

    MP 34 Cast 4 s Reuse 5 s Range 500

    ActiveMagic
  • Servitor Recharge lvl 1-6 from character level 25

    Recovers the servitor's MP with up to 41 Power depending on the servitor's level.

    MP 42 Cast 4 s Reuse 3 s Range 400

    ActiveMagic
  • Sleep lvl 1-9 from character level 25

    Causes the enemy to sleep for 30 seconds.

    MP 22 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Fire lvl 1-3 from character level 25

    For 30 seconds, decreases the target's Resistance to Fire by 20 and increases Resistance to Water by 10.

    MP 12 Cast 1.50 s Reuse 2 s Range 750

    ActiveMagic
  • Fast Mana Recovery lvl 1-2 from character level 25

    Increases MP Recovery Bonus by 1.1.

    Passive
  • Fast Spell Casting lvl 1 from character level 25

    Increases Casting Spd. by 5%.

    Passive
  • Corpse Life Drain lvl 1-2 from character level 30

    Absorbs residual life energy from a corpse to restore the user's HP.

    MP 14 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Curse Chaos lvl 1 from character level 35

    Decreases the enemy's Accuracy by 9 for 30 seconds.

    MP 15 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Servitor Wind Walk lvl 1 from character level 35

    Increases the servitor's Speed by 20 for 20 minutes.

    MP 30 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Slow lvl 1 from character level 35

    Decreases the enemy's Speed by 20% for 1 minute.

    MP 30 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Fast HP Recovery lvl 1 from character level 35

    Increases HP Recovery Bonus by 1.1.

    Passive

Human Mystic

Starting class 24
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Self Heal lvl 1 from character level 1

    Restores one's HP with 42 Power.

    MP 9 Cast 5 s Reuse 3 s

    ActiveMagic
  • Wind Strike lvl 1-5 from character level 1

    Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on the enemy.
    Attack attribute: Wind

    MP 9 Cast 4 s Reuse 1 s Range 600

    ActiveMagic
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Magician's Movement lvl 1 from character level 1

    Increases Atk. Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Mana Recovery lvl 1 from character level 1

    Increases MP Recovery Bonus when equipped with a robe jacket and robe pants.

    Passive
  • Spellcraft lvl 1 from character level 1

    Increases Casting Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Cure Poison lvl 1 from character level 7

    Cures the target of minor poisoning.

    MP 10 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Curse Poison lvl 1 from character level 7

    Poisons the enemy for 30 seconds, causing loss of 21 HP every second.

    MP 10 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Heal lvl 1-6 from character level 7

    Restores the target's HP with 50 Power.

    MP 10 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Ice Bolt lvl 1-4 from character level 7

    Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 9 Cast 3.10 s Reuse 2 s Range 600

    ActiveMagic
  • Might lvl 1 from character level 7

    Increases P. Atk. by 8% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Shield lvl 1 from character level 7

    Increases P. Def. by 8% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Anti Magic lvl 1-4 from character level 7

    Increases M. Def. by 10.

    Passive
  • Armor Mastery lvl 1-3 from character level 7

    Increases P. Def. by 6.7.

    Passive
  • Weapon Mastery lvl 1-2 from character level 7

    Increases P. Atk. by 1.5 and M. Atk. by 1.9.

    Passive
  • Battle Heal lvl 1-3 from character level 14

    Immediately restores the target's HP with 83 Power.

    MP 25 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Curse Weakness lvl 1 from character level 14

    Decreases the enemy's P. Atk. by 17% for 30 seconds.

    MP 3 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Group Heal lvl 1-3 from character level 14

    Restores all party members' HP with 66 Power.

    MP 33 Cast 7 s Reuse 6 s

    ActiveMagic
  • Vampiric Touch lvl 1-2 from character level 14

    Inflicts dark damage with 18 Power added to M. Atk. Absorbs 40% of the damage as HP.
    Attack attribute: Dark

    MP 25 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical