Trooper: skills
Kamael Β· 1st profession Β· lvl 20 Β· 23 skills
A quest per class from level 18: it ends with the item the guild master asks for to change the class.
Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.
Skills by level
Level 20
-
PassiveLight Armor Mastery lvl 1
When equipped with light armor, increases P. Def. by 0.9 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.
-
PassiveLight Armor Mastery lvl 2
When equipped with light armor, increases P. Def. by 2.2 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.
-
PassiveMagic Immunity lvl 6
Increases M. Def. by 19.
-
PassiveMagic Immunity lvl 7
Increases M. Def. by 20.
-
PassiveSoul Mastery lvl 4
Absorbs souls. 294 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.
Trigger: 15% on a hit with a normal attack, no more than once every 10 seconds: +1 soul. -
PassiveAncient Sword Mastery lvl 1
Increases P. Atk. by 5.2 when using an ancient sword.
-
PassiveRapier Mastery lvl 1
Increases P. Atk. by 3.2 when using a short sword.
-
ToggleStrike Back lvl 1 Mechanics explained
3% chance to return the damage taken from a melee physical skill to the attacker.
While active, consumes 6.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost. -
ActivePhysicalDark Strike lvl 1
Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.
MP 16 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDark Strike lvl 2
Attacks the enemy with 117 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.
MP 16 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDark Strike lvl 3
Attacks the enemy with 126 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.
MP 16 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDouble Thrust lvl 1
Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 16 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDouble Thrust lvl 2
Attacks the enemy with 117 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 16 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDouble Thrust lvl 3
Attacks the enemy with 126 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 16 Cast 1.50 s Reuse 3 s Range 40
-
ActiveMagicAbyssal Blaze lvl 1
Inflicts dark damage on the enemy with 24 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 15 Cast 1.20 s Reuse 2 s Range 750
-
ActiveMagicAbyssal Blaze lvl 2
Inflicts dark damage on the enemy with 26 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 17 Cast 1.20 s Reuse 2 s Range 750
-
ActiveMagicChange Weapon lvl 1
Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.
MP 29 Cast 5 s Reuse 15 s
Level 24
-
PassiveLight Armor Mastery lvl 3
When equipped with light armor, increases P. Def. by 3.2 and Evasion by 5, and decreases the opponent's Critical Rate/Damage by 5%.
-
PassiveLight Armor Mastery lvl 4
When equipped with light armor, increases P. Def. by 4.2 and Evasion by 5, and decreases the opponent's Critical Rate/Damage by 5%.
-
PassiveMagic Immunity lvl 8
Increases M. Def. by 22.
-
PassiveMagic Immunity lvl 9
Increases M. Def. by 24.
-
PassiveSoul Mastery lvl 5
Absorbs souls. 385 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 14 souls can be absorbed.
Trigger: 15% on a hit with a normal attack, no more than once every 10 seconds: +1 soul. -
PassiveAncient Sword Mastery lvl 2
Increases P. Atk. by 8.1 when using an ancient sword.
-
PassiveRapier Mastery lvl 2
Increases P. Atk. by 5.28 when using a short sword.
-
ActivePhysicalDark Strike lvl 4
Attacks the enemy with 147 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.
MP 17 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDark Strike lvl 5
Attacks the enemy with 159 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.
MP 18 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDark Strike lvl 6
Attacks the enemy with 171 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.
MP 18 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDouble Thrust lvl 4
Attacks the enemy with 147 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 18 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDouble Thrust lvl 5
Attacks the enemy with 159 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 18 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDouble Thrust lvl 6
Attacks the enemy with 171 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 19 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalFurious Soul lvl 1
For 1 minute 30 seconds, increases the user's Critical Rate by 20% and Critical Damage by 25%. Decreases P. Def. by 5%.
MP 11 Cast 2 s Reuse 75 s
-
ActiveMagicAbyssal Blaze lvl 3
Inflicts dark damage on the enemy with 28 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 17 Cast 1.20 s Reuse 2 s Range 750
-
ActiveMagicAbyssal Blaze lvl 4
Inflicts dark damage on the enemy with 31 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 18 Cast 1.20 s Reuse 2 s Range 750
-
ActiveMagicDark Explosion lvl 1
Inflicts dark damage on nearby enemies with 16 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 28 Cast 1.80 s Reuse 4 s Range 500
-
ActiveMagicDeath Mark lvl 1
Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 20% and consumes 24 HP per second.
MP 12 Cast 1.20 s Reuse 11 s Range 600
-
ActiveMagic
Level 28
-
PassiveLight Armor Mastery lvl 5
When equipped with light armor, increases P. Def. by 5.3 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
-
PassiveLight Armor Mastery lvl 6
When equipped with light armor, increases P. Def. by 6 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
-
PassiveLight Armor Mastery lvl 7
When equipped with light armor, increases P. Def. by 6.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
-
PassiveMagic Immunity lvl 10
Increases M. Def. by 26 and Resistance to magic damage by 5%.
-
PassiveMagic Immunity lvl 11
Increases M. Def. by 27 and Resistance to magic damage by 5%.
-
PassiveMagic Immunity lvl 12
Increases M. Def. by 28 and Resistance to magic damage by 5%.
-
PassiveSoul Mastery lvl 6
Absorbs souls. 486 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 16 souls can be absorbed.
Trigger: 15% on a hit with a normal attack, no more than once every 10 seconds: +1 soul. -
PassiveAncient Sword Mastery lvl 3
Increases P. Atk. by 9.9 when using an ancient sword.
-
PassiveAncient Sword Mastery lvl 4
Increases P. Atk. by 11.9 when using an ancient sword.
-
PassiveRapier Mastery lvl 3
Increases P. Atk. by 6.48 when using a short sword.
-
PassiveRapier Mastery lvl 4
Increases P. Atk. by 7.84 when using a short sword.
-
ActivePhysicalDark Strike lvl 7
Attacks the enemy with 198 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.
MP 20 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDark Strike lvl 8
Attacks the enemy with 213 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.
MP 21 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDark Strike lvl 9
Attacks the enemy with 229 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.
MP 21 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDouble Thrust lvl 7
Attacks the enemy with 198 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 20 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDouble Thrust lvl 8
Attacks the enemy with 213 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 21 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDouble Thrust lvl 9
Attacks the enemy with 229 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 21 Cast 1.50 s Reuse 3 s Range 40
-
ToggleHard March lvl 1 Mechanics explained
Run Spd. +20.
While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost. -
ActiveMagic
-
ActiveMagicAbyssal Blaze lvl 5
Inflicts dark damage on the enemy with 33 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 19 Cast 1.20 s Reuse 2 s Range 750
-
ActiveMagicAbyssal Blaze lvl 6
Inflicts dark damage on the enemy with 35 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 20 Cast 1.20 s Reuse 2 s Range 750
-
ActiveMagicDark Explosion lvl 2
Inflicts dark damage on nearby enemies with 18 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 33 Cast 1.80 s Reuse 4 s Range 500
-
ActiveMagicSurrender to Dark lvl 1
For 30 seconds, decreases the enemy's Resistance to Dark by 25 and increases Resistance to Holy by 12.
MP 25 Cast 1.50 s Reuse 2 s Range 750
Level 32
-
PassiveLight Armor Mastery lvl 8
When equipped with light armor, increases P. Def. by 8.4 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
-
PassiveLight Armor Mastery lvl 9
When equipped with light armor, increases P. Def. by 9.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
-
PassiveLight Armor Mastery lvl 10
When equipped with light armor, increases P. Def. by 10.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
-
PassiveMagic Immunity lvl 13
Increases M. Def. by 30 and Resistance to magic damage by 5%.
-
PassiveMagic Immunity lvl 14
Increases M. Def. by 31 and Resistance to magic damage by 5%.
-
PassiveMagic Immunity lvl 15
Increases M. Def. by 32 and Resistance to magic damage by 5%.
-
PassiveSoul Mastery lvl 7
Absorbs souls. 614 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 18 souls can be absorbed.
Trigger: 15% on a hit with a normal attack, no more than once every 10 seconds: +1 soul. -
PassiveAncient Sword Mastery lvl 5
Increases P. Atk. by 14.1 when using an ancient sword.
-
PassiveAncient Sword Mastery lvl 6
Increases P. Atk. by 16.6 when using an ancient sword.
-
PassiveRapier Mastery lvl 5
Increases P. Atk. by 9.36 when using a short sword.
-
PassiveRapier Mastery lvl 6
Increases P. Atk. by 11.12 when using a short sword.
-
ActivePhysicalDark Strike lvl 10
Attacks the enemy with 263 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.
MP 23 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDark Strike lvl 11
Attacks the enemy with 281 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.
MP 23 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDark Strike lvl 12
Attacks the enemy with 301 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.
MP 24 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDouble Thrust lvl 10
Attacks the enemy with 263 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 23 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDouble Thrust lvl 11
Attacks the enemy with 281 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 23 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDouble Thrust lvl 12
Attacks the enemy with 301 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 24 Cast 1.50 s Reuse 3 s Range 40
-
ToggleDark Armor lvl 1
Increases Resistance to Dark by 7.
-
ActivePhysical
-
ActiveMagicAbyssal Blaze lvl 7
Inflicts dark damage on the enemy with 38 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 22 Cast 1.20 s Reuse 2 s Range 750
-
ActiveMagicAbyssal Blaze lvl 8
Inflicts dark damage on the enemy with 40 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 23 Cast 1.20 s Reuse 2 s Range 750
-
ActiveMagicDark Explosion lvl 3
Inflicts dark damage on nearby enemies with 20 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 37 Cast 1.80 s Reuse 4 s Range 500
-
ActiveMagicDeath Mark lvl 2
Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 20% and consumes 32 HP per second.
MP 14 Cast 1.20 s Reuse 11 s Range 600
-
ActiveMagicSurrender to Dark lvl 2
For 30 seconds, decreases the enemy's Resistance to Dark by 25 and increases Resistance to Holy by 12.
MP 28 Cast 1.50 s Reuse 2 s Range 750
Level 36
-
PassiveLight Armor Mastery lvl 11
When equipped with light armor, increases P. Def. by 11.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
-
PassiveLight Armor Mastery lvl 12
When equipped with light armor, increases P. Def. by 12.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
-
PassiveLight Armor Mastery lvl 13
When equipped with light armor, increases P. Def. by 13.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
-
PassiveMagic Immunity lvl 16
Increases M. Def. by 35 and Resistance to magic damage by 5%.
-
PassiveMagic Immunity lvl 17
Increases M. Def. by 36 and Resistance to magic damage by 5%.
-
PassiveMagic Immunity lvl 18
Increases M. Def. by 37 and Resistance to magic damage by 5%.
-
PassiveSoul Mastery lvl 8
Absorbs souls. 777 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 20 souls can be absorbed.
Trigger: 15% on a hit with a normal attack, no more than once every 10 seconds: +1 soul. -
PassiveAncient Sword Mastery lvl 7
Increases P. Atk. by 19.4 when using an ancient sword.
-
PassiveAncient Sword Mastery lvl 8
Increases P. Atk. by 22.5 when using an ancient sword.
-
PassiveRapier Mastery lvl 7
Increases P. Atk. by 13.04 when using a short sword.
-
PassiveRapier Mastery lvl 8
Increases P. Atk. by 15.2 when using a short sword.
-
ActivePhysicalDark Strike lvl 13
Attacks the enemy with 344 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.
MP 25 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDark Strike lvl 14
Attacks the enemy with 367 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.
MP 26 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDark Strike lvl 15
Attacks the enemy with 391 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.
MP 27 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDouble Thrust lvl 13
Attacks the enemy with 344 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 25 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDouble Thrust lvl 14
Attacks the enemy with 367 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 26 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDouble Thrust lvl 15
Attacks the enemy with 391 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 27 Cast 1.50 s Reuse 3 s Range 40
-
ToggleDark Blade lvl 1
Increases Dark attacks by 10.
-
ActivePhysicalSword Shield lvl 1
For 30 seconds, increases P. Def. by 1600 and decreases Speed by 40%.
MP 16 Cast 1 s Reuse 900 s
-
ActivePhysicalDisarm lvl 1 Mechanics explained
Disarms the enemy and prevents him from equipping a weapon for 5 seconds.
MP 25 Cast 1.50 s Reuse 8 s Range 40
-
ActivePhysical
-
ActiveMagicAbyssal Blaze lvl 9
Inflicts dark damage on the enemy with 43 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 24 Cast 1.20 s Reuse 2 s Range 750
-
ActiveMagicAbyssal Blaze lvl 10
Inflicts dark damage on the enemy with 46 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 25 Cast 1.20 s Reuse 2 s Range 750
-
ActiveMagicDark Explosion lvl 4
Inflicts dark damage on nearby enemies with 23 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 42 Cast 1.80 s Reuse 4 s Range 500
-
ActiveMagicSurrender to Dark lvl 3
For 30 seconds, decreases the enemy's Resistance to Dark by 25 and increases Resistance to Holy by 12.
MP 32 Cast 1.50 s Reuse 2 s Range 750
All skills
Trooper
1st profession
23
-
ActiveMagicAbyssal Blaze lvl 1-10 from character level 20
Inflicts dark damage on the enemy with 24 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 15 Cast 1.20 s Reuse 2 s Range 750
-
ActiveMagicChange Weapon lvl 1 from character level 20
Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.
MP 29 Cast 5 s Reuse 15 s
-
ActivePhysicalDark Strike lvl 1-15 from character level 20
Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.
MP 16 Cast 1.50 s Reuse 3 s Range 40
-
ActivePhysicalDouble Thrust lvl 1-15 from character level 20
Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 16 Cast 1.50 s Reuse 3 s Range 40
-
PassiveAncient Sword Mastery lvl 1-8 from character level 20
Increases P. Atk. by 5.2 when using an ancient sword.
-
PassiveLight Armor Mastery lvl 1-13 from character level 20
When equipped with light armor, increases P. Def. by 0.9 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.
-
PassiveMagic Immunity lvl 6-18 from character level 20
Increases M. Def. by 19.
-
PassiveRapier Mastery lvl 1-8 from character level 20
Increases P. Atk. by 3.2 when using a short sword.
-
PassiveSoul Mastery lvl 4-8 from character level 20
Absorbs souls. 294 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.
Trigger: 15% on a hit with a normal attack, no more than once every 10 seconds: +1 soul. -
ToggleStrike Back lvl 1 Mechanics explained from character level 20
3% chance to return the damage taken from a melee physical skill to the attacker.
While active, consumes 6.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost. -
ActiveMagicDark Explosion lvl 1-4 from character level 24
Inflicts dark damage on nearby enemies with 16 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 28 Cast 1.80 s Reuse 4 s Range 500
-
ActiveMagicDeath Mark lvl 1-2 from character level 24
Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 20% and consumes 24 HP per second.
MP 12 Cast 1.20 s Reuse 11 s Range 600
-
ActiveMagicErase Mark lvl 1 from character level 24
Removes minor Death Mark.
MP 15 Cast 2.50 s Reuse 4 s Range 600
-
ActivePhysicalFurious Soul lvl 1 from character level 24
For 1 minute 30 seconds, increases the user's Critical Rate by 20% and Critical Damage by 25%. Decreases P. Def. by 5%.
MP 11 Cast 2 s Reuse 75 s
-
ActiveMagicIncrease Power lvl 2 from character level 28
Increases the user's P. Atk. by 12% for 20 minutes.
MP 25 Cast 2 s Reuse 2 s
-
ActiveMagicSurrender to Dark lvl 1-3 from character level 28
For 30 seconds, decreases the enemy's Resistance to Dark by 25 and increases Resistance to Holy by 12.
MP 25 Cast 1.50 s Reuse 2 s Range 750
-
ToggleHard March lvl 1 Mechanics explained from character level 28
Run Spd. +20.
While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost. -
ActivePhysicalRush lvl 1 from character level 32
Charges the enemy. Requires an ancient sword or short sword.
MP 20 Cast 0.80 s Range 400
-
ToggleDark Armor lvl 1 from character level 32
Increases Resistance to Dark by 7.
-
ActivePhysicalCourage lvl 1 from character level 36
Increases Resistance to Mental attacks by 40 for 1 minute.
MP 16 Cast 2 s Reuse 225 s
-
ActivePhysicalDisarm lvl 1 Mechanics explained from character level 36
Disarms the enemy and prevents him from equipping a weapon for 5 seconds.
MP 25 Cast 1.50 s Reuse 8 s Range 40
-
ActivePhysicalSword Shield lvl 1 from character level 36
For 30 seconds, increases P. Def. by 1600 and decreases Speed by 40%.
MP 16 Cast 1 s Reuse 900 s
-
ToggleDark Blade lvl 1 from character level 36
Increases Dark attacks by 10.
Kamael Soldier
Starting class
15
-
ActivePhysicalCommon Craft lvl 1 from character level 1
Can read common recipe books.
-
PassiveGuilted Body lvl 1 from character level 1
Body of original sin. Only light armor types can equip it.
-
PassiveLucky lvl 1 from character level 1
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
-
ActiveMagicFallen Arrow lvl 1-6 from character level 5
Supplements the user's M. Atk. with 13 Power to fire an arrow that inflicts wind damage. Increases Power upon the consumption of up to 5 souls.
Attack attribute: WindMP 9 Cast 1.20 s Reuse 2 s Range 600
-
ActivePhysicalFallen Attack lvl 1-9 from character level 5
Supplements the user's P. Atk. with 30 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
MP 9 Cast 1.50 s Reuse 3 s Range 40
-
PassiveArmor Mastery lvl 1-5 from character level 5
Increases P. Def. by 9 and MP Recovery Bonus by 10%.
-
PassiveCreate Common Item lvl 1-9 from character level 5
Creates level 1 common items.
-
PassiveMagic Immunity lvl 1-5 from character level 5
Increases M. Def. by 11.
-
PassiveSoul Mastery lvl 1-3 from character level 5
Absorbs a soul. 73 or more Exp is needed to absorb a soul. Maximum of 5 souls can be absorbed.
-
PassiveWeapon Mastery lvl 1-3 from character level 5
Increases P. Atk. by 8.5% and additionally by 2.
-
ActiveMagicIncrease Power lvl 1 from character level 10
Increases the user's P. Atk. by 8% for 20 minutes.
MP 13 Cast 2 s Reuse 2 s
-
PassiveExpertise D lvl 1-7 from character level 20
Increases expertise in using D-grade equipment.
-
ActivePhysicalAura Bird - Falcon lvl 1 from character level 75
Mounts the Aura Bird - Falcon.
Learned from a book:
Spellbook - Aurabird Falcon
where to get it
MP 72 Cast 2.50 s Reuse 10 s
-
ActivePhysicalAura Bird - Owl lvl 1 from character level 75
Mounts the Aura Bird - Owl.
Learned from a book:
Spellbook - Aurabird Owl
where to get it
MP 72 Cast 2.50 s Reuse 10 s
-
ActivePhysicalFinal Flying Form lvl 1 from character level 79
Transforms target into the final flying battle mode. Consumes 20 souls.
Learned from a book:
Spellbook - Flying Final Form
where to get it
MP 72 HP 200 Cast 2.50 s Reuse 10 s
No skill with this name.