Berserker: skills

Kamael Β· 2nd profession Β· lvl 40 Β· 30 skills

Quest to become Berserker

Quests for the 2nd profession β†’

Three quests per class from level 35, one for a Kamael: each gives one of the marks the guild master asks for.

  1. Certified Berserkerlvl 39 - 85 Β· Orkurus walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 40

  • Light Armor Mastery lvl 14

    When equipped with light armor, increases P. Def. by 15.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 15

    When equipped with light armor, increases P. Def. by 16.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 16

    When equipped with light armor, increases P. Def. by 17.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 19

    Increases M. Def. by 40 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 20

    Increases M. Def. by 42 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 21

    Increases M. Def. by 43 and Resistance to magic damage by 10%.

    Passive
  • Soul Mastery lvl 9

    Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Ancient Sword Mastery lvl 9

    Increases P. Atk. by 25.9 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 10

    Increases P. Atk. by 27.7 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 11

    Increases P. Atk. by 29.6 when using an ancient sword.

    Passive
  • Dark Smash lvl 1

    Attacks the enemy with 738 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 29 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 2

    Attacks the enemy with 784 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 30 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 3

    Attacks the enemy with 833 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 31 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shoulder Charge lvl 1

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 25 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Shoulder Charge lvl 2

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 26 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Shoulder Charge lvl 3

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 27 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • True Berserker lvl 1 Mechanics explained

    P. Atk. +5%, Atk. Spd. +5%, Accuracy +2, P. Def. -10%, Evasion -2.
    While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.

    Toggle
  • Life to Soul lvl 1

    Cannibalizes your own life to increase your soul by 1.

    HP 193 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Critical Sense lvl 1

    Increases Critical Rate by 10% and Critical Damage by 111.

    Passive

Level 43

  • Light Armor Mastery lvl 17

    When equipped with light armor, increases P. Def. by 18.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 18

    When equipped with light armor, increases P. Def. by 19.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 19

    When equipped with light armor, increases P. Def. by 21.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 22

    Increases M. Def. by 44 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 23

    Increases M. Def. by 46 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 24

    Increases M. Def. by 47 and Resistance to magic damage by 10%.

    Passive
  • Soul Mastery lvl 10

    Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Ancient Sword Mastery lvl 12

    Increases P. Atk. by 31.6 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 13

    Increases P. Atk. by 33.7 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 14

    Increases P. Atk. by 35.9 when using an ancient sword.

    Passive
  • Dark Smash lvl 4

    Attacks the enemy with 884 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 31 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 5

    Attacks the enemy with 937 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 32 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 6

    Attacks the enemy with 992 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 33 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Armor lvl 2

    Increases Resistance to Dark by 10.

    Toggle
  • Disarm lvl 2 Mechanics explained

    Disarms the enemy and prevents him from equipping a weapon for 5 seconds.

    MP 30 Cast 1.50 s Reuse 8 s Range 40

    ActivePhysical
  • Shoulder Charge lvl 4

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 27 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Shoulder Charge lvl 5

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 28 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Shoulder Charge lvl 6

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 29 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Scorn lvl 1

    Provokes the enemies to the front with 1630 Power.

    MP 21 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Fast Recovery lvl 1

    Increases HP/MP/CP Recovery Bonus.

    Passive

Level 46

  • Light Armor Mastery lvl 20

    When equipped with light armor, increases P. Def. by 22.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 21

    When equipped with light armor, increases P. Def. by 23.4 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 22

    When equipped with light armor, increases P. Def. by 24.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 25

    Increases M. Def. by 49 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 26

    Increases M. Def. by 51 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 27

    Increases M. Def. by 52 and Resistance to magic damage by 10%.

    Passive
  • Soul Mastery lvl 11

    Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Ancient Sword Mastery lvl 15

    Increases P. Atk. by 38.1 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 16

    Increases P. Atk. by 40.5 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 17

    Increases P. Atk. by 42.9 when using an ancient sword.

    Passive
  • Dark Smash lvl 7

    Attacks the enemy with 1049 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 34 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 8

    Attacks the enemy with 1109 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 35 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 9

    Attacks the enemy with 1171 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 36 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Shoulder Charge lvl 7

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 30 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Shoulder Charge lvl 8

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 30 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Shoulder Charge lvl 9

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 31 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Slashing Blade lvl 1 Mechanics explained

    Supplements the user's P. Atk. by 787 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 42 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 2 Mechanics explained

    Supplements the user's P. Atk. by 832 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 43 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 3 Mechanics explained

    Supplements the user's P. Atk. by 879 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 44 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Soul Gathering lvl 1

    Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore.

    Each use takes: Spirit Ore x10

    HP 200 Cast 1.50 s Reuse 1800 s

    ActivePhysical

Level 49

  • Light Armor Mastery lvl 23

    When equipped with light armor, increases P. Def. by 25.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 24

    When equipped with light armor, increases P. Def. by 27 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 25

    When equipped with light armor, increases P. Def. by 28.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 28

    Increases M. Def. by 54 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 29

    Increases M. Def. by 56 and Resistance to magic damage by 10%.

    Passive
  • Magic Immunity lvl 30

    Increases M. Def. by 57 and Resistance to magic damage by 10%.

    Passive
  • Soul Mastery lvl 12

    Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Ancient Sword Mastery lvl 18

    Increases P. Atk. by 45.4 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 19

    Increases P. Atk. by 48.1 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 20

    Increases P. Atk. by 50.8 when using an ancient sword.

    Passive
  • Dark Smash lvl 10

    Attacks the enemy with 1236 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 37 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 11

    Attacks the enemy with 1302 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 38 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 12

    Attacks the enemy with 1371 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 39 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Disarm lvl 3 Mechanics explained

    Disarms the enemy and prevents him from equipping a weapon for 5 seconds.

    MP 35 Cast 1.50 s Reuse 8 s Range 40

    ActivePhysical
  • Storm Assault lvl 1

    Supplements the user's P. Atk. with 742 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 46 Cast 0.80 s Range 400

    ActivePhysical
  • Storm Assault lvl 2

    Supplements the user's P. Atk. with 782 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 47 Cast 0.80 s Range 400

    ActivePhysical
  • Storm Assault lvl 3

    Supplements the user's P. Atk. with 823 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 48 Cast 0.80 s Range 400

    ActivePhysical
  • Shoulder Charge lvl 10

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 32 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Shoulder Charge lvl 11

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 33 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Shoulder Charge lvl 12

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 34 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Slashing Blade lvl 4 Mechanics explained

    Supplements the user's P. Atk. by 927 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 46 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 5 Mechanics explained

    Supplements the user's P. Atk. by 977 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 47 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 6 Mechanics explained

    Supplements the user's P. Atk. by 1029 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 48 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Courage lvl 2

    Increases Resistance to Mental attacks by 60 for 1 minute.

    MP 22 Cast 2 s Reuse 225 s

    ActivePhysical
  • Violent Temper lvl 1

    Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

    MP 22 Cast 1.80 s Reuse 2 s Range 600

    ActivePhysical
  • Life to Soul lvl 2

    Cannibalizes your own life to increase your soul by 2.

    HP 237 Cast 0.90 s Reuse 11 s

    ActivePhysical

Level 52

  • Light Armor Mastery lvl 26

    When equipped with light armor, increases P. Def. by 29.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 27

    When equipped with light armor, increases P. Def. by 30.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 28

    When equipped with light armor, increases P. Def. by 32.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 31

    Increases M. Def. by 59 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 32

    Increases M. Def. by 61 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 33

    Increases M. Def. by 63 and Resistance to magic damage by 15%.

    Passive
  • Soul Mastery lvl 13

    Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Ancient Sword Mastery lvl 21

    Increases P. Atk. by 53.6 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 22

    Increases P. Atk. by 56.5 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 23

    Increases P. Atk. by 59.4 when using an ancient sword.

    Passive
  • Dark Smash lvl 13

    Attacks the enemy with 1443 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 40 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 14

    Attacks the enemy with 1516 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 40 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 15

    Attacks the enemy with 1592 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 41 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Sword Shield lvl 2

    For 30 seconds, increases P. Def. by 3200 and decreases Speed by 40%.

    MP 24 Cast 1 s Reuse 900 s

    ActivePhysical
  • Spread Wing lvl 1

    Spreads wings to attack nearby enemies with 866 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 50 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 2

    Spreads wings to attack nearby enemies with 910 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 50 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 3

    Spreads wings to attack nearby enemies with 955 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 51 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Storm Assault lvl 4

    Supplements the user's P. Atk. with 866 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 50 Cast 0.80 s Range 400

    ActivePhysical
  • Storm Assault lvl 5

    Supplements the user's P. Atk. with 910 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 50 Cast 0.80 s Range 400

    ActivePhysical
  • Storm Assault lvl 6

    Supplements the user's P. Atk. with 955 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 51 Cast 0.80 s Range 400

    ActivePhysical
  • Shoulder Charge lvl 13

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 35 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Shoulder Charge lvl 14

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 35 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Shoulder Charge lvl 15

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 36 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Slashing Blade lvl 7 Mechanics explained

    Supplements the user's P. Atk. by 1082 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 50 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 8 Mechanics explained

    Supplements the user's P. Atk. by 1137 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 50 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 9 Mechanics explained

    Supplements the user's P. Atk. by 1194 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 51 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • True Berserker lvl 2 Mechanics explained

    P. Atk. +8%, Atk. Spd. +8%, Accuracy +4, P. Def. -10%, Evasion -4.
    While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.

    Toggle
  • Violent Temper lvl 2

    Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

    MP 24 Cast 1.80 s Reuse 2 s Range 600

    ActivePhysical
  • Critical Sense lvl 2

    Increases Critical Rate by 15% and Critical Damage by 177.

    Passive
  • Body Reconstruction lvl 1

    Recovers all HP by reconstructing your body.

    MP 94 Cast 1.50 s Reuse 900 s

    ActivePhysical
  • Divine Inspiration lvl 1

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive

Level 55

  • Light Armor Mastery lvl 29

    When equipped with light armor, increases P. Def. by 33.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 30

    When equipped with light armor, increases P. Def. by 34.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 31

    When equipped with light armor, increases P. Def. by 36.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 34

    Increases M. Def. by 64 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 35

    Increases M. Def. by 66 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 36

    Increases M. Def. by 68 and Resistance to magic damage by 15%.

    Passive
  • Soul Mastery lvl 14

    Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Ancient Sword Mastery lvl 24

    Increases P. Atk. by 62.5 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 25

    Increases P. Atk. by 65.6 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 26

    Increases P. Atk. by 68.9 when using an ancient sword.

    Passive
  • Dark Smash lvl 16

    Attacks the enemy with 1670 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 42 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 17

    Attacks the enemy with 1750 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 43 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 18

    Attacks the enemy with 1832 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 44 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Furious Soul lvl 2

    For 1 minute 30 seconds, increases the user's Critical Rate by 30% and Critical Damage by 30%. Decreases P. Def. by 5%.

    MP 25 Cast 2 s Reuse 75 s

    ActivePhysical
  • Disarm lvl 4 Mechanics explained

    Disarms the enemy and prevents him from equipping a weapon for 5 seconds.

    MP 40 Cast 1.50 s Reuse 8 s Range 40

    ActivePhysical
  • Spread Wing lvl 4

    Spreads wings to attack nearby enemies with 1002 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 52 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 5

    Spreads wings to attack nearby enemies with 1050 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 53 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 6

    Spreads wings to attack nearby enemies with 1100 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 55 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Storm Assault lvl 7

    Supplements the user's P. Atk. with 1002 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 52 Cast 0.80 s Range 400

    ActivePhysical
  • Storm Assault lvl 8

    Supplements the user's P. Atk. with 1050 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 53 Cast 0.80 s Range 400

    ActivePhysical
  • Storm Assault lvl 9

    Supplements the user's P. Atk. with 1100 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 55 Cast 0.80 s Range 400

    ActivePhysical
  • Shoulder Charge lvl 16

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 37 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Shoulder Charge lvl 17

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 38 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Shoulder Charge lvl 18

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 38 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Blade Rush lvl 1

    Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 107 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit is possible.

    MP 65 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Slashing Blade lvl 10 Mechanics explained

    Supplements the user's P. Atk. by 1253 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 52 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 11 Mechanics explained

    Supplements the user's P. Atk. by 1313 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 53 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 12 Mechanics explained

    Supplements the user's P. Atk. by 1374 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 55 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Violent Temper lvl 3

    Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

    MP 25 Cast 1.80 s Reuse 2 s Range 600

    ActivePhysical
  • Scorn lvl 2

    Provokes the enemies to the front with 2089 Power.

    MP 28 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Blood Pact lvl 1

    Through a blood contract, increases party members' maximum HP by 10% and HP Recovery Bonus by 10 for 2 minutes.

    MP 50 Cast 1.50 s Reuse 75 s

    ActivePhysical

Level 58

  • Light Armor Mastery lvl 32

    When equipped with light armor, increases P. Def. by 37.6 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 33

    When equipped with light armor, increases P. Def. by 39.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 34

    When equipped with light armor, increases P. Def. by 40.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 37

    Increases M. Def. by 70 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 38

    Increases M. Def. by 72 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 39

    Increases M. Def. by 74 and Resistance to magic damage by 15%.

    Passive
  • Soul Mastery lvl 15

    Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Ancient Sword Mastery lvl 27

    Increases P. Atk. by 72.2 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 28

    Increases P. Atk. by 75.6 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 29

    Increases P. Atk. by 79 when using an ancient sword.

    Passive
  • Dark Smash lvl 19

    Attacks the enemy with 1917 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 45 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 20

    Attacks the enemy with 2003 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 46 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 21

    Attacks the enemy with 2091 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 47 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Spread Wing lvl 7

    Spreads wings to attack nearby enemies with 1150 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 56 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 8

    Spreads wings to attack nearby enemies with 1202 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 57 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 9

    Spreads wings to attack nearby enemies with 1255 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 58 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Storm Assault lvl 10

    Supplements the user's P. Atk. with 1150 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 56 Cast 0.80 s Range 400

    ActivePhysical
  • Storm Assault lvl 11

    Supplements the user's P. Atk. with 1202 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 57 Cast 0.80 s Range 500

    ActivePhysical
  • Storm Assault lvl 12

    Supplements the user's P. Atk. with 1255 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 58 Cast 0.80 s Range 500

    ActivePhysical
  • Shoulder Charge lvl 19

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 39 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Shoulder Charge lvl 20

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 40 Cast 0.80 s Reuse 4 s Range 500

    ActivePhysical
  • Shoulder Charge lvl 21

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 41 Cast 0.80 s Reuse 4 s Range 500

    ActivePhysical
  • Blade Rush lvl 2

    Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 107 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit is possible.

    MP 70 Cast 0.80 s Reuse 4 s Range 500

    ActivePhysical
  • Slashing Blade lvl 13 Mechanics explained

    Supplements the user's P. Atk. by 1438 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 56 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 14 Mechanics explained

    Supplements the user's P. Atk. by 1502 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 57 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 15 Mechanics explained

    Supplements the user's P. Atk. by 1568 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 58 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Violent Temper lvl 4

    Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

    MP 27 Cast 1.80 s Reuse 2 s Range 600

    ActivePhysical
  • Life to Soul lvl 3

    Cannibalizes your own life to increase your soul by 3.

    HP 279 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Soul Barrier lvl 1

    Spreads the soul's defensive barrier to increase your Resistance to bows by 10, Resistance to crossbows by 6, and M. Def. by 100% for 10 seconds.

    MP 28 Cast 1.50 s Reuse 45 s

    ActiveMagic

Level 60

  • Light Armor Mastery lvl 35

    When equipped with light armor, increases P. Def. by 42 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 36

    When equipped with light armor, increases P. Def. by 43.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 40

    Increases M. Def. by 76 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 41

    Increases M. Def. by 78 and Resistance to magic damage by 15%.

    Passive
  • Soul Mastery lvl 16

    Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Ancient Sword Mastery lvl 30

    Increases P. Atk. by 82.5 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 31

    Increases P. Atk. by 86.1 when using an ancient sword.

    Passive
  • Dark Smash lvl 22

    Attacks the enemy with 2181 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 48 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 23

    Attacks the enemy with 2272 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 49 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Spread Wing lvl 10

    Spreads wings to attack nearby enemies with 1309 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 60 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 11

    Spreads wings to attack nearby enemies with 1364 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 61 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Storm Assault lvl 13

    Supplements the user's P. Atk. with 1309 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 60 Cast 0.80 s Range 500

    ActivePhysical
  • Storm Assault lvl 14

    Supplements the user's P. Atk. with 1364 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 61 Cast 0.80 s Range 500

    ActivePhysical
  • Shoulder Charge lvl 22

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 42 Cast 0.80 s Reuse 4 s Range 500

    ActivePhysical
  • Shoulder Charge lvl 23

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 43 Cast 0.80 s Reuse 4 s Range 500

    ActivePhysical
  • Blade Rush lvl 3

    Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 123 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit is possible.

    MP 73 Cast 0.80 s Reuse 4 s Range 500

    ActivePhysical
  • Slashing Blade lvl 16 Mechanics explained

    Supplements the user's P. Atk. by 1636 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 60 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 17 Mechanics explained

    Supplements the user's P. Atk. by 1704 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 61 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Crush of Pain lvl 1

    Supplements the user's P. Atk. by 4558 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 60 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Crush of Pain lvl 2

    Supplements the user's P. Atk. by 4750 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 61 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Violent Temper lvl 5

    Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

    MP 28 Cast 1.80 s Reuse 2 s Range 600

    ActivePhysical
  • Critical Sense lvl 3

    Increases Critical Rate by 20% and Critical Damage by 253.

    Passive

Level 61

Level 62

  • Light Armor Mastery lvl 37

    When equipped with light armor, increases P. Def. by 44.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 38

    When equipped with light armor, increases P. Def. by 46.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 42

    Increases M. Def. by 80 and Resistance to magic damage by 15%.

    Passive
  • Magic Immunity lvl 43

    Increases M. Def. by 82 and Resistance to magic damage by 15%.

    Passive
  • Soul Mastery lvl 17

    Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Ancient Sword Mastery lvl 32

    Increases P. Atk. by 89.8 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 33

    Increases P. Atk. by 93.5 when using an ancient sword.

    Passive
  • Dark Smash lvl 24

    Attacks the enemy with 2366 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 49 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 25

    Attacks the enemy with 2460 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 50 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Disarm lvl 5 Mechanics explained

    Disarms the enemy and prevents him from equipping a weapon for 5 seconds.

    MP 46 Cast 1.50 s Reuse 8 s Range 40

    ActivePhysical
  • Spread Wing lvl 12

    Spreads wings to attack nearby enemies with 1420 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 61 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 13

    Spreads wings to attack nearby enemies with 1476 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 62 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Storm Assault lvl 15

    Supplements the user's P. Atk. with 1420 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 61 Cast 0.80 s Range 500

    ActivePhysical
  • Storm Assault lvl 16

    Supplements the user's P. Atk. with 1476 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 62 Cast 0.80 s Range 500

    ActivePhysical
  • Shoulder Charge lvl 24

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 43 Cast 0.80 s Reuse 4 s Range 500

    ActivePhysical
  • Shoulder Charge lvl 25

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 44 Cast 0.80 s Reuse 4 s Range 500

    ActivePhysical
  • Blade Rush lvl 4

    Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 123 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit is possible.

    MP 75 Cast 0.80 s Reuse 4 s Range 500

    ActivePhysical
  • Slashing Blade lvl 18 Mechanics explained

    Supplements the user's P. Atk. by 1774 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 61 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 19 Mechanics explained

    Supplements the user's P. Atk. by 1845 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 62 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Crush of Pain lvl 3

    Supplements the user's P. Atk. by 4944 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 61 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Crush of Pain lvl 4

    Supplements the user's P. Atk. by 5142 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 62 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Courage lvl 3

    Increases Resistance to Mental attacks by 100 for 1 minute.

    MP 29 Cast 2 s Reuse 225 s

    ActivePhysical
  • Violent Temper lvl 6

    Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

    MP 29 Cast 1.80 s Reuse 2 s Range 600

    ActivePhysical
  • Soul Roar lvl 1

    Upon use, immediately regenerates Max HP/CP by 15% and for 10 minutes, increases your Max HP/CP by 15%.

    MP 58 Cast 1.50 s Reuse 240 s

    ActivePhysical

Level 64

  • Light Armor Mastery lvl 39

    When equipped with light armor, increases P. Def. by 48 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 40

    When equipped with light armor, increases P. Def. by 49.5 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 44

    Increases M. Def. by 84 and Resistance to magic damage by 20%.

    Passive
  • Magic Immunity lvl 45

    Increases M. Def. by 86 and Resistance to magic damage by 20%.

    Passive
  • Soul Mastery lvl 18

    Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Ancient Sword Mastery lvl 34

    Increases P. Atk. by 97.3 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 35

    Increases P. Atk. by 101.1 when using an ancient sword.

    Passive
  • Dark Smash lvl 26

    Attacks the enemy with 2556 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 51 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 27

    Attacks the enemy with 2653 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 52 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Spread Wing lvl 14

    Spreads wings to attack nearby enemies with 1534 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 63 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 15

    Spreads wings to attack nearby enemies with 1592 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 65 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Storm Assault lvl 17

    Supplements the user's P. Atk. with 1534 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 63 Cast 0.80 s Range 500

    ActivePhysical
  • Storm Assault lvl 18

    Supplements the user's P. Atk. with 1592 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 65 Cast 0.80 s Range 500

    ActivePhysical
  • Shoulder Charge lvl 26

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 45 Cast 0.80 s Reuse 4 s Range 500

    ActivePhysical
  • Shoulder Charge lvl 27

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 45 Cast 0.80 s Reuse 4 s Range 500

    ActivePhysical
  • Blade Rush lvl 5

    Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 123 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit is possible.

    MP 77 Cast 0.80 s Reuse 4 s Range 500

    ActivePhysical
  • Slashing Blade lvl 20 Mechanics explained

    Supplements the user's P. Atk. by 1917 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 63 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 21 Mechanics explained

    Supplements the user's P. Atk. by 1990 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 65 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Crush of Pain lvl 5

    Supplements the user's P. Atk. by 5342 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 63 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Crush of Pain lvl 6

    Supplements the user's P. Atk. by 5545 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 65 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Contagion lvl 1

    Supplements the user's P. Atk. by 5342 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 63 Cast 2 s Reuse 7 s Range 40

    ActivePhysical
  • Contagion lvl 2

    Supplements the user's P. Atk. by 5545 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 65 Cast 2 s Reuse 7 s Range 40

    ActivePhysical
  • Violent Temper lvl 7

    Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

    MP 30 Cast 1.80 s Reuse 2 s Range 600

    ActivePhysical
  • Scorn lvl 3

    Provokes the enemies to the front with 2384 Power.

    MP 33 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical

Level 66

  • Light Armor Mastery lvl 41

    When equipped with light armor, increases P. Def. by 51.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 42

    When equipped with light armor, increases P. Def. by 52.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 46

    Increases M. Def. by 88 and Resistance to magic damage by 20%.

    Passive
  • Magic Immunity lvl 47

    Increases M. Def. by 91 and Resistance to magic damage by 20%.

    Passive
  • Soul Mastery lvl 19

    Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Ancient Sword Mastery lvl 36

    Increases P. Atk. by 104.9 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 37

    Increases P. Atk. by 108.8 when using an ancient sword.

    Passive
  • Dark Smash lvl 28

    Attacks the enemy with 2751 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 53 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 29

    Attacks the enemy with 2850 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 54 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Spread Wing lvl 16

    Spreads wings to attack nearby enemies with 1651 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 66 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 17

    Spreads wings to attack nearby enemies with 1710 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 67 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Storm Assault lvl 19

    Supplements the user's P. Atk. with 1651 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 66 Cast 0.80 s Range 500

    ActivePhysical
  • Storm Assault lvl 20

    Supplements the user's P. Atk. with 1710 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 67 Cast 0.80 s Range 500

    ActivePhysical
  • Shoulder Charge lvl 28

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 46 Cast 0.80 s Reuse 4 s Range 500

    ActivePhysical
  • Shoulder Charge lvl 29

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 47 Cast 0.80 s Reuse 4 s Range 500

    ActivePhysical
  • Blade Rush lvl 6

    Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 123 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit is possible.

    MP 80 Cast 0.80 s Reuse 4 s Range 500

    ActivePhysical
  • Slashing Blade lvl 22 Mechanics explained

    Supplements the user's P. Atk. by 2064 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 66 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 23 Mechanics explained

    Supplements the user's P. Atk. by 2138 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 67 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Crush of Pain lvl 7

    Supplements the user's P. Atk. by 5751 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 66 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Crush of Pain lvl 8

    Supplements the user's P. Atk. by 5958 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 67 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Contagion lvl 3

    Supplements the user's P. Atk. by 5751 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 66 Cast 2 s Reuse 7 s Range 40

    ActivePhysical
  • Contagion lvl 4

    Supplements the user's P. Atk. by 5958 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 67 Cast 2 s Reuse 7 s Range 40

    ActivePhysical
  • Violent Temper lvl 8

    Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

    MP 31 Cast 1.80 s Reuse 2 s Range 600

    ActivePhysical
  • Life to Soul lvl 4

    Cannibalizes your own life to increase your soul by 4.

    HP 311 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Critical Sense lvl 4

    Increases Critical Rate by 25% and Critical Damage by 317.

    Passive
  • Soul Cleanse lvl 1

    Cancel up to 3 de-buffs. Can only be used within the same race.

    MP 32 Cast 2 s Reuse 15 s Range 600

    ActiveMagic

Level 68

  • Light Armor Mastery lvl 43

    When equipped with light armor, increases P. Def. by 54.2 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 44

    When equipped with light armor, increases P. Def. by 55.8 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 48

    Increases M. Def. by 93 and Resistance to magic damage by 20%.

    Passive
  • Magic Immunity lvl 49

    Increases M. Def. by 95 and Resistance to magic damage by 20%.

    Passive
  • Soul Mastery lvl 20

    Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed.
    Trigger: 25% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Ancient Sword Mastery lvl 38

    Increases P. Atk. by 112.7 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 39

    Increases P. Atk. by 116.7 when using an ancient sword.

    Passive
  • Dark Smash lvl 30

    Attacks the enemy with 2950 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 54 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 31

    Attacks the enemy with 3050 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 55 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Disarm lvl 6 Mechanics explained

    Disarms the enemy and prevents him from equipping a weapon for 5 seconds.

    MP 51 Cast 1.50 s Reuse 8 s Range 40

    ActivePhysical
  • Spread Wing lvl 18

    Spreads wings to attack nearby enemies with 1770 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 68 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 19

    Spreads wings to attack nearby enemies with 1830 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 69 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Storm Assault lvl 21

    Supplements the user's P. Atk. with 1770 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 68 Cast 0.80 s Range 600

    ActivePhysical
  • Storm Assault lvl 22

    Supplements the user's P. Atk. with 1830 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 69 Cast 0.80 s Range 600

    ActivePhysical
  • Shoulder Charge lvl 30

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 48 Cast 0.80 s Reuse 4 s Range 600

    ActivePhysical
  • Shoulder Charge lvl 31

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 48 Cast 0.80 s Reuse 4 s Range 600

    ActivePhysical
  • Blade Rush lvl 7

    Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 123 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit is possible.

    MP 83 Cast 0.80 s Reuse 4 s Range 600

    ActivePhysical
  • Slashing Blade lvl 24 Mechanics explained

    Supplements the user's P. Atk. by 2213 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 68 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 25 Mechanics explained

    Supplements the user's P. Atk. by 2288 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 69 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Crush of Pain lvl 9

    Supplements the user's P. Atk. by 6166 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 68 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Crush of Pain lvl 10

    Supplements the user's P. Atk. by 6376 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 69 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Contagion lvl 5

    Supplements the user's P. Atk. by 6166 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 68 Cast 2 s Reuse 7 s Range 40

    ActivePhysical
  • Contagion lvl 6

    Supplements the user's P. Atk. by 6376 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 69 Cast 2 s Reuse 7 s Range 40

    ActivePhysical
  • Violent Temper lvl 9

    Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

    MP 32 Cast 1.80 s Reuse 2 s Range 600

    ActivePhysical

Level 70

  • Light Armor Mastery lvl 45

    When equipped with light armor, increases P. Def. by 57.4 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 46

    When equipped with light armor, increases P. Def. by 59.1 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 50

    Increases M. Def. by 97 and Resistance to magic damage by 25%.

    Passive
  • Magic Immunity lvl 51

    Increases M. Def. by 99 and Resistance to magic damage by 25%.

    Passive
  • Soul Mastery lvl 21

    Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed.
    Trigger: 30% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Ancient Sword Mastery lvl 40

    Increases P. Atk. by 120.6 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 41

    Increases P. Atk. by 124.6 when using an ancient sword.

    Passive
  • Dark Smash lvl 32

    Attacks the enemy with 3151 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 56 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 33

    Attacks the enemy with 3252 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 57 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Spread Wing lvl 20

    Spreads wings to attack nearby enemies with 1891 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 70 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 21

    Spreads wings to attack nearby enemies with 1951 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 71 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Storm Assault lvl 23

    Supplements the user's P. Atk. with 1891 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 70 Cast 0.80 s Range 600

    ActivePhysical
  • Storm Assault lvl 24

    Supplements the user's P. Atk. with 1951 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 71 Cast 0.80 s Range 600

    ActivePhysical
  • Shoulder Charge lvl 32

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 49 Cast 0.80 s Reuse 4 s Range 600

    ActivePhysical
  • Shoulder Charge lvl 33

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 50 Cast 0.80 s Reuse 4 s Range 600

    ActivePhysical
  • Blade Rush lvl 8

    Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit is possible.

    MP 85 Cast 0.80 s Reuse 4 s Range 600

    ActivePhysical
  • Slashing Blade lvl 26 Mechanics explained

    Supplements the user's P. Atk. by 2363 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 70 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 27 Mechanics explained

    Supplements the user's P. Atk. by 2439 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 71 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Crush of Pain lvl 11

    Supplements the user's P. Atk. by 6586 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 70 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Crush of Pain lvl 12

    Supplements the user's P. Atk. by 6797 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 71 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Contagion lvl 7

    Supplements the user's P. Atk. by 6586 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 70 Cast 2 s Reuse 7 s Range 40

    ActivePhysical
  • Contagion lvl 8

    Supplements the user's P. Atk. by 6797 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 71 Cast 2 s Reuse 7 s Range 40

    ActivePhysical
  • Violent Temper lvl 10

    Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

    MP 33 Cast 1.80 s Reuse 2 s Range 600

    ActivePhysical

Level 72

  • Light Armor Mastery lvl 47

    When equipped with light armor, increases P. Def. by 60.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 48

    When equipped with light armor, increases P. Def. by 62.3 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 52

    Increases M. Def. by 102 and Resistance to magic damage by 25%.

    Passive
  • Magic Immunity lvl 53

    Increases M. Def. by 104 and Resistance to magic damage by 25%.

    Passive
  • Soul Mastery lvl 22

    Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed.
    Trigger: 30% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Ancient Sword Mastery lvl 42

    Increases P. Atk. by 128.5 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 43

    Increases P. Atk. by 132.5 when using an ancient sword.

    Passive
  • Dark Smash lvl 34

    Attacks the enemy with 3353 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 58 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 35

    Attacks the enemy with 3453 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 59 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Spread Wing lvl 22

    Spreads wings to attack nearby enemies with 2012 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 72 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 23

    Spreads wings to attack nearby enemies with 2072 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 73 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Storm Assault lvl 25

    Supplements the user's P. Atk. with 2012 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 72 Cast 0.80 s Range 600

    ActivePhysical
  • Storm Assault lvl 26

    Supplements the user's P. Atk. with 2072 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 73 Cast 0.80 s Range 600

    ActivePhysical
  • Shoulder Charge lvl 34

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 51 Cast 0.80 s Reuse 4 s Range 600

    ActivePhysical
  • Shoulder Charge lvl 35

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 51 Cast 0.80 s Reuse 4 s Range 600

    ActivePhysical
  • Blade Rush lvl 9

    Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit is possible.

    MP 88 Cast 0.80 s Reuse 4 s Range 600

    ActivePhysical
  • Slashing Blade lvl 28 Mechanics explained

    Supplements the user's P. Atk. by 2515 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 72 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 29 Mechanics explained

    Supplements the user's P. Atk. by 2590 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 73 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Crush of Pain lvl 13

    Supplements the user's P. Atk. by 7008 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 72 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Crush of Pain lvl 14

    Supplements the user's P. Atk. by 7218 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 73 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Contagion lvl 9

    Supplements the user's P. Atk. by 7008 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 72 Cast 2 s Reuse 7 s Range 40

    ActivePhysical
  • Contagion lvl 10

    Supplements the user's P. Atk. by 7218 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 73 Cast 2 s Reuse 7 s Range 40

    ActivePhysical
  • Violent Temper lvl 11

    Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

    MP 34 Cast 1.80 s Reuse 2 s Range 600

    ActivePhysical
  • Life to Soul lvl 5

    Cannibalizes your own life to increase your soul by 5.

    HP 328 Cast 0.90 s Reuse 11 s

    ActivePhysical

Level 74

  • Light Armor Mastery lvl 49

    When equipped with light armor, increases P. Def. by 63.9 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Light Armor Mastery lvl 50

    When equipped with light armor, increases P. Def. by 65.6 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 54

    Increases M. Def. by 106 and Resistance to magic damage by 25%.

    Passive
  • Magic Immunity lvl 55

    Increases M. Def. by 108 and Resistance to magic damage by 25%.

    Passive
  • Soul Mastery lvl 23

    Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.
    Trigger: 30% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Ancient Sword Mastery lvl 44

    Increases P. Atk. by 136.4 when using an ancient sword.

    Passive
  • Ancient Sword Mastery lvl 45

    Increases P. Atk. by 140.3 when using an ancient sword.

    Passive
  • Dark Smash lvl 36

    Attacks the enemy with 3553 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 59 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Dark Smash lvl 37

    Attacks the enemy with 3653 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 60 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Disarm lvl 7 Mechanics explained

    Disarms the enemy and prevents him from equipping a weapon for 5 seconds.

    MP 55 Cast 1.50 s Reuse 8 s Range 40

    ActivePhysical
  • Spread Wing lvl 24

    Spreads wings to attack nearby enemies with 2132 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 74 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Spread Wing lvl 25

    Spreads wings to attack nearby enemies with 2192 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 75 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Storm Assault lvl 27

    Supplements the user's P. Atk. with 2132 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 74 Cast 0.80 s Range 600

    ActivePhysical
  • Storm Assault lvl 28

    Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 75 Cast 0.80 s Range 600

    ActivePhysical
  • Shoulder Charge lvl 36

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 52 Cast 0.80 s Reuse 4 s Range 600

    ActivePhysical
  • Shoulder Charge lvl 37

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 53 Cast 0.80 s Reuse 4 s Range 600

    ActivePhysical
  • Blade Rush lvl 10

    Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 134 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit is possible.

    MP 90 Cast 0.80 s Reuse 4 s Range 600

    ActivePhysical
  • Slashing Blade lvl 30 Mechanics explained

    Supplements the user's P. Atk. by 2665 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 74 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Slashing Blade lvl 31 Mechanics explained

    Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 75 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Crush of Pain lvl 15

    Supplements the user's P. Atk. by 7427 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 74 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Crush of Pain lvl 16

    Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 75 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Contagion lvl 11

    Supplements the user's P. Atk. by 7427 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 74 Cast 2 s Reuse 7 s Range 40

    ActivePhysical
  • Contagion lvl 12

    Supplements the user's P. Atk. by 7635 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 75 Cast 2 s Reuse 7 s Range 40

    ActivePhysical
  • Violent Temper lvl 12

    Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

    MP 34 Cast 1.80 s Reuse 2 s Range 600

    ActivePhysical

Level 76

All skills

Berserker

2nd profession 30
  • Dark Smash lvl 1-37 from character level 40

    Attacks the enemy with 738 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 29 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Life to Soul lvl 1-5 from character level 40

    Cannibalizes your own life to increase your soul by 1.

    HP 193 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Shoulder Charge lvl 1-37 from character level 40

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 25 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Ancient Sword Mastery lvl 9-45 from character level 40

    Increases P. Atk. by 25.9 when using an ancient sword.

    Passive
  • Critical Sense lvl 1-4 from character level 40

    Increases Critical Rate by 10% and Critical Damage by 111.

    Passive
  • Light Armor Mastery lvl 14-50 from character level 40

    When equipped with light armor, increases P. Def. by 15.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 19-55 from character level 40

    Increases M. Def. by 40 and Resistance to magic damage by 10%.

    Passive
  • Soul Mastery lvl 9-23 from character level 40

    Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • True Berserker lvl 1-2 Mechanics explained from character level 40

    P. Atk. +5%, Atk. Spd. +5%, Accuracy +2, P. Def. -10%, Evasion -2.
    While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.

    Toggle
  • Disarm lvl 2-7 Mechanics explained from character level 43

    Disarms the enemy and prevents him from equipping a weapon for 5 seconds.

    MP 30 Cast 1.50 s Reuse 8 s Range 40

    ActivePhysical
  • Scorn lvl 1-3 from character level 43

    Provokes the enemies to the front with 1630 Power.

    MP 21 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Dark Armor lvl 2 from character level 43

    Increases Resistance to Dark by 10.

    Toggle
  • Fast Recovery lvl 1 from character level 43

    Increases HP/MP/CP Recovery Bonus.

    Passive
  • Slashing Blade lvl 1-31 Mechanics explained from character level 46

    Supplements the user's P. Atk. by 787 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 42 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Soul Gathering lvl 1 from character level 46

    Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore.

    Each use takes: Spirit Ore x10

    HP 200 Cast 1.50 s Reuse 1800 s

    ActivePhysical
  • Courage lvl 2-3 from character level 49

    Increases Resistance to Mental attacks by 60 for 1 minute.

    MP 22 Cast 2 s Reuse 225 s

    ActivePhysical
  • Storm Assault lvl 1-28 from character level 49

    Supplements the user's P. Atk. with 742 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 46 Cast 0.80 s Range 400

    ActivePhysical
  • Violent Temper lvl 1-12 from character level 49

    Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

    MP 22 Cast 1.80 s Reuse 2 s Range 600

    ActivePhysical
  • Body Reconstruction lvl 1 from character level 52

    Recovers all HP by reconstructing your body.

    MP 94 Cast 1.50 s Reuse 900 s

    ActivePhysical
  • Spread Wing lvl 1-25 from character level 52

    Spreads wings to attack nearby enemies with 866 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 50 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Sword Shield lvl 2 from character level 52

    For 30 seconds, increases P. Def. by 3200 and decreases Speed by 40%.

    MP 24 Cast 1 s Reuse 900 s

    ActivePhysical
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Blade Rush lvl 1-10 from character level 55

    Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 107 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit is possible.

    MP 65 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Blood Pact lvl 1 from character level 55

    Through a blood contract, increases party members' maximum HP by 10% and HP Recovery Bonus by 10 for 2 minutes.

    MP 50 Cast 1.50 s Reuse 75 s

    ActivePhysical
  • Furious Soul lvl 2 from character level 55

    For 1 minute 30 seconds, increases the user's Critical Rate by 30% and Critical Damage by 30%. Decreases P. Def. by 5%.

    MP 25 Cast 2 s Reuse 75 s

    ActivePhysical
  • Soul Barrier lvl 1 from character level 58

    Spreads the soul's defensive barrier to increase your Resistance to bows by 10, Resistance to crossbows by 6, and M. Def. by 100% for 10 seconds.

    MP 28 Cast 1.50 s Reuse 45 s

    ActiveMagic
  • Crush of Pain lvl 1-16 from character level 60

    Supplements the user's P. Atk. by 4558 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 60 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Soul Roar lvl 1 from character level 62

    Upon use, immediately regenerates Max HP/CP by 15% and for 10 minutes, increases your Max HP/CP by 15%.

    MP 58 Cast 1.50 s Reuse 240 s

    ActivePhysical
  • Contagion lvl 1-12 from character level 64

    Supplements the user's P. Atk. by 5342 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 63 Cast 2 s Reuse 7 s Range 40

    ActivePhysical
  • Soul Cleanse lvl 1 from character level 66

    Cancel up to 3 de-buffs. Can only be used within the same race.

    MP 32 Cast 2 s Reuse 15 s Range 600

    ActiveMagic

Trooper

1st profession 23
  • Abyssal Blaze lvl 1-10 from character level 20

    Inflicts dark damage on the enemy with 24 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 15 Cast 1.20 s Reuse 2 s Range 750

    ActiveMagic
  • Change Weapon lvl 1 from character level 20

    Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.

    MP 29 Cast 5 s Reuse 15 s

    ActiveMagic
  • Dark Strike lvl 1-15 from character level 20

    Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

    MP 16 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Double Thrust lvl 1-15 from character level 20

    Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 16 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Ancient Sword Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 5.2 when using an ancient sword.

    Passive
  • Light Armor Mastery lvl 1-13 from character level 20

    When equipped with light armor, increases P. Def. by 0.9 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 6-18 from character level 20

    Increases M. Def. by 19.

    Passive
  • Rapier Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 3.2 when using a short sword.

    Passive
  • Soul Mastery lvl 4-8 from character level 20

    Absorbs souls. 294 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.
    Trigger: 15% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Strike Back lvl 1 Mechanics explained from character level 20

    3% chance to return the damage taken from a melee physical skill to the attacker.
    While active, consumes 6.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.

    Toggle
  • Dark Explosion lvl 1-4 from character level 24

    Inflicts dark damage on nearby enemies with 16 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 28 Cast 1.80 s Reuse 4 s Range 500

    ActiveMagic
  • Death Mark lvl 1-2 from character level 24

    Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 20% and consumes 24 HP per second.

    MP 12 Cast 1.20 s Reuse 11 s Range 600

    ActiveMagic
  • Erase Mark lvl 1 from character level 24

    Removes minor Death Mark.

    MP 15 Cast 2.50 s Reuse 4 s Range 600

    ActiveMagic
  • Furious Soul lvl 1 from character level 24

    For 1 minute 30 seconds, increases the user's Critical Rate by 20% and Critical Damage by 25%. Decreases P. Def. by 5%.

    MP 11 Cast 2 s Reuse 75 s

    ActivePhysical
  • Increase Power lvl 2 from character level 28

    Increases the user's P. Atk. by 12% for 20 minutes.

    MP 25 Cast 2 s Reuse 2 s

    ActiveMagic
  • Surrender to Dark lvl 1-3 from character level 28

    For 30 seconds, decreases the enemy's Resistance to Dark by 25 and increases Resistance to Holy by 12.

    MP 25 Cast 1.50 s Reuse 2 s Range 750

    ActiveMagic
  • Hard March lvl 1 Mechanics explained from character level 28

    Run Spd. +20.
    While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.

    Toggle
  • Rush lvl 1 from character level 32

    Charges the enemy. Requires an ancient sword or short sword.

    MP 20 Cast 0.80 s Range 400

    ActivePhysical
  • Dark Armor lvl 1 from character level 32

    Increases Resistance to Dark by 7.

    Toggle
  • Courage lvl 1 from character level 36

    Increases Resistance to Mental attacks by 40 for 1 minute.

    MP 16 Cast 2 s Reuse 225 s

    ActivePhysical
  • Disarm lvl 1 Mechanics explained from character level 36

    Disarms the enemy and prevents him from equipping a weapon for 5 seconds.

    MP 25 Cast 1.50 s Reuse 8 s Range 40

    ActivePhysical
  • Sword Shield lvl 1 from character level 36

    For 30 seconds, increases P. Def. by 1600 and decreases Speed by 40%.

    MP 16 Cast 1 s Reuse 900 s

    ActivePhysical
  • Dark Blade lvl 1 from character level 36

    Increases Dark attacks by 10.

    Toggle

Kamael Soldier

Starting class 15
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Guilted Body lvl 1 from character level 1

    Body of original sin. Only light armor types can equip it.

    Passive
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Fallen Arrow lvl 1-6 from character level 5

    Supplements the user's M. Atk. with 13 Power to fire an arrow that inflicts wind damage. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Wind

    MP 9 Cast 1.20 s Reuse 2 s Range 600

    ActiveMagic
  • Fallen Attack lvl 1-9 from character level 5

    Supplements the user's P. Atk. with 30 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.

    MP 9 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Armor Mastery lvl 1-5 from character level 5

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Magic Immunity lvl 1-5 from character level 5

    Increases M. Def. by 11.

    Passive
  • Soul Mastery lvl 1-3 from character level 5

    Absorbs a soul. 73 or more Exp is needed to absorb a soul. Maximum of 5 souls can be absorbed.

    Passive
  • Weapon Mastery lvl 1-3 from character level 5

    Increases P. Atk. by 8.5% and additionally by 2.

    Passive
  • Increase Power lvl 1 from character level 10

    Increases the user's P. Atk. by 8% for 20 minutes.

    MP 13 Cast 2 s Reuse 2 s

    ActiveMagic
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Final Flying Form lvl 1 from character level 79

    Transforms target into the final flying battle mode. Consumes 20 souls.

    Learned from a book: Spellbook - Flying Final Form where to get it

    MP 72 HP 200 Cast 2.50 s Reuse 10 s

    ActivePhysical