Doombringer: skills

Kamael Β· 3rd profession Β· lvl 76 Β· 17 skills

Quest to become Doombringer

Quests for the 3rd profession β†’

A Saga per class from level 76: the quest changes the class by itself at its end.

  1. Saga of the Doombringer walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 76

  • Wisdom lvl 1

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Health lvl 1

    Increases Resistance to poison and Bleed attacks by 20.

    Passive
  • Fortitude lvl 1 Mechanics explained

    Paralyze Resist +30, Stun Resist +30.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 35 MP.

    MP 35

    Toggle

Level 77

  • Skill Mastery lvl 1

    Depending on user's STR, the re-use time resets or the duration doubles.

    Passive

Level 78

  • Enuma Elish lvl 1

    Supplements the user's P. Atk. with 6060 Power while using the mighty Sword of Creation. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 78 Cast 1.08 s Reuse 75 s Range 40

    ActivePhysical
  • Rush Impact lvl 1 Mechanics explained

    Rushes forward to attack the enemies in front with 4040 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires an Ancient Sword weapon to be equipped. Increases Power upon the consumption of up to 5 souls.

    MP 83 Cast 0.80 s Range 600

    ActivePhysical
  • Soul Rage lvl 1

    Gathers souls and attacks the enemy by hurling projectiles. Possible up to level 40. Critical hit and over-hit are possible.

    MP 5 HP 25 Cast 1.50 s Range 600

    ActivePhysical

Level 79

  • Final Form lvl 1

    Transform into a final battle form. Consumes 20 soul.

    MP 70 HP 200 Cast 2.50 s Reuse 3600 s

    ActivePhysical
  • Mass Disarm lvl 1

    Disarms nearby enemies for 5 seconds.

    MP 58 Cast 1.50 s Reuse 150 s

    ActivePhysical

Level 81

Level 82

Level 83

All skills

Doombringer

3rd profession 17
  • Fortitude lvl 1 Mechanics explained from character level 76

    Paralyze Resist +30, Stun Resist +30.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 35 MP.

    MP 35

    Toggle
  • Health lvl 1 from character level 76

    Increases Resistance to poison and Bleed attacks by 20.

    Passive
  • Wisdom lvl 1 from character level 76

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Skill Mastery lvl 1 from character level 77

    Depending on user's STR, the re-use time resets or the duration doubles.

    Passive
  • Enuma Elish lvl 1 from character level 78

    Supplements the user's P. Atk. with 6060 Power while using the mighty Sword of Creation. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 78 Cast 1.08 s Reuse 75 s Range 40

    ActivePhysical
  • Rush Impact lvl 1 Mechanics explained from character level 78

    Rushes forward to attack the enemies in front with 4040 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires an Ancient Sword weapon to be equipped. Increases Power upon the consumption of up to 5 souls.

    MP 83 Cast 0.80 s Range 600

    ActivePhysical
  • Soul Rage lvl 1 from character level 78

    Gathers souls and attacks the enemy by hurling projectiles. Possible up to level 40. Critical hit and over-hit are possible.

    MP 5 HP 25 Cast 1.50 s Range 600

    ActivePhysical
  • Final Form lvl 1 from character level 79

    Transform into a final battle form. Consumes 20 soul.

    MP 70 HP 200 Cast 2.50 s Reuse 3600 s

    ActivePhysical
  • Mass Disarm lvl 1 from character level 79

    Disarms nearby enemies for 5 seconds.

    MP 58 Cast 1.50 s Reuse 150 s

    ActivePhysical
  • Final Secret lvl 1 Mechanics explained from character level 81

    For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP.

    Learned from a book: Forgotten Scroll - Final Secret where to get it

    MP 37 Cast 1.50 s Reuse 150 s

    ActivePhysical
  • Archer's Will lvl 1 from character level 81

    Bow, Crossbow: Accuracy +8, attack range +50.
    3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Archer's Will where to get it

    Passive
  • Expose Weak Point lvl 1 from character level 81

    5% chance when you take damage from a normal attack or a skill: P. Def. -20%, chance to take a critical hit from a normal attack +30% on the attacker for 30 seconds, base land rate 80%.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Expose Weak Point where to get it

    Passive
  • Fighter's Will lvl 1 from character level 81

    Melee weapons: P. Atk. +100, Atk. Spd. +10%.
    3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Fighter's Will where to get it

    Passive
  • Protection of Alignment lvl 1 from character level 82

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Alignment where to get it

    Passive
  • Protection of Elemental lvl 1 from character level 82

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Elemental where to get it

    Passive
  • Protection of Rune lvl 1 from character level 82

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Rune where to get it

    Passive
  • Eye for Eye lvl 1 Mechanics explained from character level 83

    For 10 seconds, returns damage from close range physical attacks and skills back to the opponent.

    Learned from a book: Forgotten Scroll - Eye for Eye where to get it

    MP 29 Cast 0.50 s Reuse 75 s

    ActivePhysical

Berserker

2nd profession 30
  • Dark Smash lvl 1-37 from character level 40

    Attacks the enemy with 738 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 29 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Life to Soul lvl 1-5 from character level 40

    Cannibalizes your own life to increase your soul by 1.

    HP 193 Cast 0.90 s Reuse 11 s

    ActivePhysical
  • Shoulder Charge lvl 1-37 from character level 40

    Disrupts the enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 25 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Ancient Sword Mastery lvl 9-45 from character level 40

    Increases P. Atk. by 25.9 when using an ancient sword.

    Passive
  • Critical Sense lvl 1-4 from character level 40

    Increases Critical Rate by 10% and Critical Damage by 111.

    Passive
  • Light Armor Mastery lvl 14-50 from character level 40

    When equipped with light armor, increases P. Def. by 15.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 19-55 from character level 40

    Increases M. Def. by 40 and Resistance to magic damage by 10%.

    Passive
  • Soul Mastery lvl 9-23 from character level 40

    Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
    Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • True Berserker lvl 1-2 Mechanics explained from character level 40

    P. Atk. +5%, Atk. Spd. +5%, Accuracy +2, P. Def. -10%, Evasion -2.
    While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.

    Toggle
  • Disarm lvl 2-7 Mechanics explained from character level 43

    Disarms the enemy and prevents him from equipping a weapon for 5 seconds.

    MP 30 Cast 1.50 s Reuse 8 s Range 40

    ActivePhysical
  • Scorn lvl 1-3 from character level 43

    Provokes the enemies to the front with 1630 Power.

    MP 21 Cast 1.08 s Reuse 4 s Range 40

    ActivePhysical
  • Dark Armor lvl 2 from character level 43

    Increases Resistance to Dark by 10.

    Toggle
  • Fast Recovery lvl 1 from character level 43

    Increases HP/MP/CP Recovery Bonus.

    Passive
  • Slashing Blade lvl 1-31 Mechanics explained from character level 46

    Supplements the user's P. Atk. by 787 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 42 Cast 1.50 s Reuse 4 s

    ActivePhysical
  • Soul Gathering lvl 1 from character level 46

    Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore.

    Each use takes: Spirit Ore x10

    HP 200 Cast 1.50 s Reuse 1800 s

    ActivePhysical
  • Courage lvl 2-3 from character level 49

    Increases Resistance to Mental attacks by 60 for 1 minute.

    MP 22 Cast 2 s Reuse 225 s

    ActivePhysical
  • Storm Assault lvl 1-28 from character level 49

    Supplements the user's P. Atk. with 742 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.

    MP 46 Cast 0.80 s Range 400

    ActivePhysical
  • Violent Temper lvl 1-12 from character level 49

    Decreases the enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.

    MP 22 Cast 1.80 s Reuse 2 s Range 600

    ActivePhysical
  • Body Reconstruction lvl 1 from character level 52

    Recovers all HP by reconstructing your body.

    MP 94 Cast 1.50 s Reuse 900 s

    ActivePhysical
  • Spread Wing lvl 1-25 from character level 52

    Spreads wings to attack nearby enemies with 866 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

    MP 50 Cast 1.08 s Reuse 4 s

    ActivePhysical
  • Sword Shield lvl 2 from character level 52

    For 30 seconds, increases P. Def. by 3200 and decreases Speed by 40%.

    MP 24 Cast 1 s Reuse 900 s

    ActivePhysical
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Blade Rush lvl 1-10 from character level 55

    Holds a sword up and rushes forward to inflict bleed on the enemies in the rushing path for 20 seconds. Makes them consume 107 HP every second. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit is possible.

    MP 65 Cast 0.80 s Reuse 4 s Range 400

    ActivePhysical
  • Blood Pact lvl 1 from character level 55

    Through a blood contract, increases party members' maximum HP by 10% and HP Recovery Bonus by 10 for 2 minutes.

    MP 50 Cast 1.50 s Reuse 75 s

    ActivePhysical
  • Furious Soul lvl 2 from character level 55

    For 1 minute 30 seconds, increases the user's Critical Rate by 30% and Critical Damage by 30%. Decreases P. Def. by 5%.

    MP 25 Cast 2 s Reuse 75 s

    ActivePhysical
  • Soul Barrier lvl 1 from character level 58

    Spreads the soul's defensive barrier to increase your Resistance to bows by 10, Resistance to crossbows by 6, and M. Def. by 100% for 10 seconds.

    MP 28 Cast 1.50 s Reuse 45 s

    ActiveMagic
  • Crush of Pain lvl 1-16 from character level 60

    Supplements the user's P. Atk. by 4558 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 60 Cast 2.20 s Reuse 7 s Range 40

    ActivePhysical
  • Soul Roar lvl 1 from character level 62

    Upon use, immediately regenerates Max HP/CP by 15% and for 10 minutes, increases your Max HP/CP by 15%.

    MP 58 Cast 1.50 s Reuse 240 s

    ActivePhysical
  • Contagion lvl 1-12 from character level 64

    Supplements the user's P. Atk. by 5342 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.

    MP 63 Cast 2 s Reuse 7 s Range 40

    ActivePhysical
  • Soul Cleanse lvl 1 from character level 66

    Cancel up to 3 de-buffs. Can only be used within the same race.

    MP 32 Cast 2 s Reuse 15 s Range 600

    ActiveMagic

Trooper

1st profession 23
  • Abyssal Blaze lvl 1-10 from character level 20

    Inflicts dark damage on the enemy with 24 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 15 Cast 1.20 s Reuse 2 s Range 750

    ActiveMagic
  • Change Weapon lvl 1 from character level 20

    Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.

    MP 29 Cast 5 s Reuse 15 s

    ActiveMagic
  • Dark Strike lvl 1-15 from character level 20

    Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Over-hit is possible.

    MP 16 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Double Thrust lvl 1-15 from character level 20

    Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.

    MP 16 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Ancient Sword Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 5.2 when using an ancient sword.

    Passive
  • Light Armor Mastery lvl 1-13 from character level 20

    When equipped with light armor, increases P. Def. by 0.9 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.

    Passive
  • Magic Immunity lvl 6-18 from character level 20

    Increases M. Def. by 19.

    Passive
  • Rapier Mastery lvl 1-8 from character level 20

    Increases P. Atk. by 3.2 when using a short sword.

    Passive
  • Soul Mastery lvl 4-8 from character level 20

    Absorbs souls. 294 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.
    Trigger: 15% on a hit with a normal attack, no more than once every 10 seconds: +1 soul.

    Passive
  • Strike Back lvl 1 Mechanics explained from character level 20

    3% chance to return the damage taken from a melee physical skill to the attacker.
    While active, consumes 6.5 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.

    Toggle
  • Dark Explosion lvl 1-4 from character level 24

    Inflicts dark damage on nearby enemies with 16 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Dark

    MP 28 Cast 1.80 s Reuse 4 s Range 500

    ActiveMagic
  • Death Mark lvl 1-2 from character level 24

    Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 20% and consumes 24 HP per second.

    MP 12 Cast 1.20 s Reuse 11 s Range 600

    ActiveMagic
  • Erase Mark lvl 1 from character level 24

    Removes minor Death Mark.

    MP 15 Cast 2.50 s Reuse 4 s Range 600

    ActiveMagic
  • Furious Soul lvl 1 from character level 24

    For 1 minute 30 seconds, increases the user's Critical Rate by 20% and Critical Damage by 25%. Decreases P. Def. by 5%.

    MP 11 Cast 2 s Reuse 75 s

    ActivePhysical
  • Increase Power lvl 2 from character level 28

    Increases the user's P. Atk. by 12% for 20 minutes.

    MP 25 Cast 2 s Reuse 2 s

    ActiveMagic
  • Surrender to Dark lvl 1-3 from character level 28

    For 30 seconds, decreases the enemy's Resistance to Dark by 25 and increases Resistance to Holy by 12.

    MP 25 Cast 1.50 s Reuse 2 s Range 750

    ActiveMagic
  • Hard March lvl 1 Mechanics explained from character level 28

    Run Spd. +20.
    While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.

    Toggle
  • Rush lvl 1 from character level 32

    Charges the enemy. Requires an ancient sword or short sword.

    MP 20 Cast 0.80 s Range 400

    ActivePhysical
  • Dark Armor lvl 1 from character level 32

    Increases Resistance to Dark by 7.

    Toggle
  • Courage lvl 1 from character level 36

    Increases Resistance to Mental attacks by 40 for 1 minute.

    MP 16 Cast 2 s Reuse 225 s

    ActivePhysical
  • Disarm lvl 1 Mechanics explained from character level 36

    Disarms the enemy and prevents him from equipping a weapon for 5 seconds.

    MP 25 Cast 1.50 s Reuse 8 s Range 40

    ActivePhysical
  • Sword Shield lvl 1 from character level 36

    For 30 seconds, increases P. Def. by 1600 and decreases Speed by 40%.

    MP 16 Cast 1 s Reuse 900 s

    ActivePhysical
  • Dark Blade lvl 1 from character level 36

    Increases Dark attacks by 10.

    Toggle

Kamael Soldier

Starting class 15
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Guilted Body lvl 1 from character level 1

    Body of original sin. Only light armor types can equip it.

    Passive
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Fallen Arrow lvl 1-6 from character level 5

    Supplements the user's M. Atk. with 13 Power to fire an arrow that inflicts wind damage. Increases Power upon the consumption of up to 5 souls.
    Attack attribute: Wind

    MP 9 Cast 1.20 s Reuse 2 s Range 600

    ActiveMagic
  • Fallen Attack lvl 1-9 from character level 5

    Supplements the user's P. Atk. with 30 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.

    MP 9 Cast 1.50 s Reuse 3 s Range 40

    ActivePhysical
  • Armor Mastery lvl 1-5 from character level 5

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Magic Immunity lvl 1-5 from character level 5

    Increases M. Def. by 11.

    Passive
  • Soul Mastery lvl 1-3 from character level 5

    Absorbs a soul. 73 or more Exp is needed to absorb a soul. Maximum of 5 souls can be absorbed.

    Passive
  • Weapon Mastery lvl 1-3 from character level 5

    Increases P. Atk. by 8.5% and additionally by 2.

    Passive
  • Increase Power lvl 1 from character level 10

    Increases the user's P. Atk. by 8% for 20 minutes.

    MP 13 Cast 2 s Reuse 2 s

    ActiveMagic
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Final Flying Form lvl 1 from character level 79

    Transforms target into the final flying battle mode. Consumes 20 souls.

    Learned from a book: Spellbook - Flying Final Form where to get it

    MP 72 HP 200 Cast 2.50 s Reuse 10 s

    ActivePhysical