Bounty Hunter: yetenekler

Cüce · 2. meslek · sv. 40 · 27 yetenek

Bounty Hunter olmak için görevler

2. meslek görevleri →

35. seviyeden itibaren sınıf başına üç görev, Kamael için bir: her biri lonca ustasının istediği işaretlerden birini verir.

  1. Trial of the Guildsmansv. 35 - 85 · Valkon rehber
  2. Testimony of Prosperitysv. 37 - 85 · Parman rehber
  3. Test of the Searchersv. 39 - 85 · Luther rehber

Ya da mesleğin tüm işaretleri tek görevde: Good Work's Reward rehber

Sınıf yetenekleri, karakter gereken seviyeye ulaştığında kendiliğinden ve ücretsiz öğrenilir: SP de eğitmen de gerekmez. Kitap gerektiren yeteneğin satırında bu belirtilir, kitabın bağlantısı da onu nereden alacağınızı gösterir.

Seviyeye göre yetenekler

Seviye 40

  • Backstab sv. 1 Mekaniğin anlatımı

    Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 54 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 2 Mekaniğin anlatımı

    Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 56 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 3 Mekaniğin anlatımı

    Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 57 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Whirlwind sv. 1

    Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 36 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 2

    Swings a spear to attack nearby enemies with 588 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 37 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 3

    Swings a spear to attack nearby enemies with 625 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 38 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Fake Death sv. 1 Mekaniğin anlatımı

    Plays dead to keep a monster from attacking. Consumes 10 MP per second.

    MP 200

    Aç/Kapa
  • Vital Force sv. 3

    Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting.

    Pasif
  • Fatal Strike sv. 1

    Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 36 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 2

    Attacks the enemy with 784 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 37 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 3

    Attacks the enemy with 833 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 38 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sword/Blunt Weapon Mastery sv. 9

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +47.7
    Blunt, Two-handed Blunt: +50.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 10

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +52.1
    Blunt, Two-handed Blunt: +55
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 11

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +56.4
    Blunt, Two-handed Blunt: +59.6
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 9

    Dagger, Dual Daggers: P. Atk. +20.3.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 10

    Dagger, Dual Daggers: P. Atk. +21.8.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 11

    Dagger, Dual Daggers: P. Atk. +23.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Fast HP Recovery sv. 3

    Increases HP Recovery Bonus by 1.7.

    Pasif
  • Polearm Mastery sv. 9

    Increases P. Atk. by 23.7 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 10

    Increases P. Atk. by 25.4 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 11

    Increases P. Atk. by 27.1 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Light Armor Mastery sv. 14

    Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 15

    Increases P. Def. by 22.7 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 16

    Increases P. Def. by 24 and Evasion by 6 when equipped with light armor.

    Pasif
  • Heavy Armor Mastery sv. 14

    Increases P. Def. by 20.4 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 15

    Increases P. Def. by 21.6 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 16

    Increases P. Def. by 22.8 when equipped with heavy armor.

    Pasif
  • Crystallize sv. 2

    Makes C-Grade crystallization possible.

    Pasif
  • Hammer Crush sv. 1 Mekaniğin anlatımı

    Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 35 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 2 Mekaniğin anlatımı

    Attacks the enemy with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 36 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 3 Mekaniğin anlatımı

    Attacks the enemy with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 37 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 1 Mekaniğin anlatımı

    Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 33 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 2 Mekaniğin anlatımı

    Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 34 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 3 Mekaniğin anlatımı

    Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 35 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Crushing Strike sv. 1

    Impacts the enemy with 1041 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 38 Kullanım 0,80 sn Bekleme 5 sn Menzil 40

    AktifFiziksel
  • Blazing Boost sv. 1

    Quickly approaches the enemy. Cannot be used when a bow/crossbow is equipped.

    MP 38 Kullanım 0,80 sn Bekleme 3 sn Menzil 400

    AktifFiziksel
  • Potential Ability sv. 2

    When equipped with a dagger or a dual dagger, increases Critical Rate by 30% and Critical Damage by 295. Requires a light armor to be equipped.

    Pasif

Seviye 43

  • Backstab sv. 4 Mekaniğin anlatımı

    Supplements P. Atk. with 1325 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 57 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 5 Mekaniğin anlatımı

    Supplements P. Atk. with 1405 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 59 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 6 Mekaniğin anlatımı

    Supplements P. Atk. with 1488 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 61 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Whirlwind sv. 4

    Swings a spear to attack nearby enemies with 663 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 38 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 5

    Swings a spear to attack nearby enemies with 703 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 40 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 6

    Swings a spear to attack nearby enemies with 744 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 41 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Fatal Strike sv. 4

    Attacks the enemy with 884 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 38 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 5

    Attacks the enemy with 937 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 40 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 6

    Attacks the enemy with 992 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 41 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sword/Blunt Weapon Mastery sv. 12

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +61
    Blunt, Two-handed Blunt: +64.5
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 13

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +65.6
    Blunt, Two-handed Blunt: +69.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 14

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +70.2
    Blunt, Two-handed Blunt: +74.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 12

    Dagger, Dual Daggers: P. Atk. +25.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 13

    Dagger, Dual Daggers: P. Atk. +26.6.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 14

    Dagger, Dual Daggers: P. Atk. +28.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Boost HP sv. 4

    Increases Max HP by 200.

    Pasif
  • Fast HP Recovery sv. 4

    Increases HP Recovery Bonus by 2.1.

    Pasif
  • Polearm Mastery sv. 12

    Increases P. Atk. by 29 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 13

    Increases P. Atk. by 30.9 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 14

    Increases P. Atk. by 32.9 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Light Armor Mastery sv. 17

    Increases P. Def. by 25.3 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 18

    Increases P. Def. by 26.6 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 19

    Increases P. Def. by 27.9 and Evasion by 6 when equipped with light armor.

    Pasif
  • Heavy Armor Mastery sv. 17

    Increases P. Def. by 24.1 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 18

    Increases P. Def. by 25.4 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 19

    Increases P. Def. by 26.7 when equipped with heavy armor.

    Pasif
  • Spoil sv. 5

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 38 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 4 Mekaniğin anlatımı

    Attacks the enemy with 583 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 37 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 5 Mekaniğin anlatımı

    Attacks the enemy with 618 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 38 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 6 Mekaniğin anlatımı

    Attacks the enemy with 655 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 39 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 4 Mekaniğin anlatımı

    Attacks the target's vital points with 1325 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 35 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 5 Mekaniğin anlatımı

    Attacks the target's vital points with 1405 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 36 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 6 Mekaniğin anlatımı

    Attacks the target's vital points with 1488 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 37 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Spoil Festival sv. 3

    Causes Spoil around the enemy.

    MP 113 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Crushing Strike sv. 2

    Impacts the enemy with 1240 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 41 Kullanım 0,80 sn Bekleme 5 sn Menzil 40

    AktifFiziksel

Seviye 46

  • Backstab sv. 7 Mekaniğin anlatımı

    Supplements P. Atk. with 1574 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 63 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 8 Mekaniğin anlatımı

    Supplements P. Atk. with 1664 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 65 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 9 Mekaniğin anlatımı

    Supplements P. Atk. with 1757 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 66 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Bandage sv. 2

    Cures moderate bleeding.

    MP 41 Kullanım 1,50 sn Bekleme 1 sn

    AktifFiziksel
  • Whirlwind sv. 7

    Swings a spear to attack nearby enemies with 787 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 42 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 8

    Swings a spear to attack nearby enemies with 832 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 43 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 9

    Swings a spear to attack nearby enemies with 879 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 44 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Vital Force sv. 4

    Increases HP Recovery Bonus by 3.6 and MP Recovery Bonus by 2.5 when sitting.

    Pasif
  • Weight Limit sv. 3

    Quadruple the weight limit.

    Pasif
  • Fatal Strike sv. 7

    Attacks the enemy with 1049 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 42 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 8

    Attacks the enemy with 1109 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 43 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 9

    Attacks the enemy with 1171 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 44 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sword/Blunt Weapon Mastery sv. 15

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +75
    Blunt, Two-handed Blunt: +79.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 16

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +79.8
    Blunt, Two-handed Blunt: +84.4
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 17

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +84.7
    Blunt, Two-handed Blunt: +89.6
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 15

    Dagger, Dual Daggers: P. Atk. +30.2.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 16

    Dagger, Dual Daggers: P. Atk. +32.1.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 17

    Dagger, Dual Daggers: P. Atk. +34.1.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Polearm Mastery sv. 15

    Increases P. Atk. by 35 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 16

    Increases P. Atk. by 37.1 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 17

    Increases P. Atk. by 39.4 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Light Armor Mastery sv. 20

    Increases P. Def. by 29.3 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 21

    Increases P. Def. by 30.7 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 22

    Increases P. Def. by 32.1 and Evasion by 6 when equipped with light armor.

    Pasif
  • Heavy Armor Mastery sv. 20

    Increases P. Def. by 28 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 21

    Increases P. Def. by 29.4 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 22

    Increases P. Def. by 30.8 when equipped with heavy armor.

    Pasif
  • Hammer Crush sv. 7 Mekaniğin anlatımı

    Attacks the enemy with 693 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 40 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 8 Mekaniğin anlatımı

    Attacks the enemy with 732 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 42 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 9 Mekaniğin anlatımı

    Attacks the enemy with 773 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 43 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 7 Mekaniğin anlatımı

    Attacks the target's vital points with 1574 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 38 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 8 Mekaniğin anlatımı

    Attacks the target's vital points with 1664 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 39 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 9 Mekaniğin anlatımı

    Attacks the target's vital points with 1757 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 40 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Crushing Strike sv. 3

    Impacts the enemy with 1464 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 44 Kullanım 0,80 sn Bekleme 5 sn Menzil 40

    AktifFiziksel

Seviye 49

  • Backstab sv. 10 Mekaniğin anlatımı

    Supplements P. Atk. with 1853 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 68 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 11 Mekaniğin anlatımı

    Supplements P. Atk. with 1953 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 70 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 12 Mekaniğin anlatımı

    Supplements P. Atk. with 2057 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 72 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Whirlwind sv. 10

    Swings a spear to attack nearby enemies with 927 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 46 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 11

    Swings a spear to attack nearby enemies with 977 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 47 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 12

    Swings a spear to attack nearby enemies with 1029 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 48 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Fatal Strike sv. 10

    Attacks the enemy with 1236 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 46 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 11

    Attacks the enemy with 1302 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 47 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 12

    Attacks the enemy with 1371 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 48 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sword/Blunt Weapon Mastery sv. 18

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +89.7
    Blunt, Two-handed Blunt: +94.9
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 19

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +94.8
    Blunt, Two-handed Blunt: +100.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 20

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +99.9
    Blunt, Two-handed Blunt: +105.7
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 18

    Dagger, Dual Daggers: P. Atk. +36.1.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 19

    Dagger, Dual Daggers: P. Atk. +38.2.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 20

    Dagger, Dual Daggers: P. Atk. +40.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Boost HP sv. 5

    Increases Max HP by 250.

    Pasif
  • Polearm Mastery sv. 18

    Increases P. Atk. by 41.7 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 19

    Increases P. Atk. by 44.1 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 20

    Increases P. Atk. by 46.6 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Light Armor Mastery sv. 23

    Increases P. Def. by 33.6 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 24

    Increases P. Def. by 35 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 25

    Increases P. Def. by 36.5 and Evasion by 6 when equipped with light armor.

    Pasif
  • Heavy Armor Mastery sv. 23

    Increases P. Def. by 32.2 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 24

    Increases P. Def. by 33.7 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 25

    Increases P. Def. by 35.2 when equipped with heavy armor.

    Pasif
  • Spoil sv. 6

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 44 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 10 Mekaniğin anlatımı

    Attacks the enemy with 816 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 44 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 11 Mekaniğin anlatımı

    Attacks the enemy with 860 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 45 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 12 Mekaniğin anlatımı

    Attacks the enemy with 905 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 46 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 10 Mekaniğin anlatımı

    Attacks the target's vital points with 1853 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 41 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 11 Mekaniğin anlatımı

    Attacks the target's vital points with 1953 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 42 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 12 Mekaniğin anlatımı

    Attacks the target's vital points with 2057 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 43 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Spoil Festival sv. 4

    Causes Spoil around the enemy.

    MP 131 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Crushing Strike sv. 4

    Impacts the enemy with 1714 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 48 Kullanım 0,80 sn Bekleme 5 sn Menzil 40

    AktifFiziksel
  • Potential Ability sv. 3

    When equipped with a dagger or a dual dagger, increases Critical Rate by 40% and Critical Damage by 384. Requires a light armor to be equipped.

    Pasif

Seviye 52

  • Backstab sv. 13 Mekaniğin anlatımı

    Supplements P. Atk. with 2164 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 74 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 14 Mekaniğin anlatımı

    Supplements P. Atk. with 2274 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 74 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 15 Mekaniğin anlatımı

    Supplements P. Atk. with 2388 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 76 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Whirlwind sv. 13

    Swings a spear to attack nearby enemies with 1082 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 50 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 14

    Swings a spear to attack nearby enemies with 1137 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 50 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 15

    Swings a spear to attack nearby enemies with 1194 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 51 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Vital Force sv. 5

    Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.7 when sitting.

    Pasif
  • Fatal Strike sv. 13

    Attacks the enemy with 1443 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 50 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 14

    Attacks the enemy with 1516 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 50 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 15

    Attacks the enemy with 1592 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 51 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sword/Blunt Weapon Mastery sv. 21

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +105.2
    Blunt, Two-handed Blunt: +111.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 22

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +110.6
    Blunt, Two-handed Blunt: +116.9
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 23

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +115.9
    Blunt, Two-handed Blunt: +122.6
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 21

    Dagger, Dual Daggers: P. Atk. +42.7.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 22

    Dagger, Dual Daggers: P. Atk. +45.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 23

    Dagger, Dual Daggers: P. Atk. +47.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Fast HP Recovery sv. 5

    Increases HP Recovery Bonus by 2.6.

    Pasif
  • Polearm Mastery sv. 21

    Increases P. Atk. by 49.2 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 22

    Increases P. Atk. by 51.9 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 23

    Increases P. Atk. by 54.6 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Light Armor Mastery sv. 26

    Increases P. Def. by 38.1 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 27

    Increases P. Def. by 39.6 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 28

    Increases P. Def. by 41.2 and Evasion by 6 when equipped with light armor.

    Pasif
  • Heavy Armor Mastery sv. 26

    Increases P. Def. by 36.7 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 27

    Increases P. Def. by 38.2 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 28

    Increases P. Def. by 39.8 when equipped with heavy armor.

    Pasif
  • Crystallize sv. 3

    Makes B-Grade crystallization possible.

    Pasif
  • Hammer Crush sv. 13 Mekaniğin anlatımı

    Attacks the enemy with 952 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 47 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 14 Mekaniğin anlatımı

    Attacks the enemy with 1001 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 48 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 15 Mekaniğin anlatımı

    Attacks the enemy with 1051 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 49 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 13 Mekaniğin anlatımı

    Attacks the target's vital points with 2164 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 45 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 14 Mekaniğin anlatımı

    Attacks the target's vital points with 2274 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 45 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 15 Mekaniğin anlatımı

    Attacks the target's vital points with 2388 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 46 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Crushing Strike sv. 5

    Impacts the enemy with 1990 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 51 Kullanım 0,80 sn Bekleme 5 sn Menzil 40

    AktifFiziksel
  • Divine Inspiration sv. 1

    Increases the number of buffs an individual can receive by 1.

    Kitaptan öğrenilir: Ancient Book: Divine Inspiration (Modern Language Version) nereden alınır

    Pasif

Seviye 55

  • Backstab sv. 16 Mekaniğin anlatımı

    Supplements P. Atk. with 2505 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 78 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 17 Mekaniğin anlatımı

    Supplements P. Atk. with 2625 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 80 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 18 Mekaniğin anlatımı

    Supplements P. Atk. with 2748 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 82 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Whirlwind sv. 16

    Swings a spear to attack nearby enemies with 1253 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 52 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 17

    Swings a spear to attack nearby enemies with 1313 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 53 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 18

    Swings a spear to attack nearby enemies with 1374 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 55 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Fatal Strike sv. 16

    Attacks the enemy with 1670 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 52 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 17

    Attacks the enemy with 1750 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 53 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 18

    Attacks the enemy with 1832 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 55 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sword/Blunt Weapon Mastery sv. 24

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +121.5
    Blunt, Two-handed Blunt: +128.4
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 25

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +127.1
    Blunt, Two-handed Blunt: +134.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 26

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +132.6
    Blunt, Two-handed Blunt: +140.1
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 24

    Dagger, Dual Daggers: P. Atk. +49.9.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 25

    Dagger, Dual Daggers: P. Atk. +52.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 26

    Dagger, Dual Daggers: P. Atk. +55.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Boost HP sv. 6

    Increases Max HP by 300.

    Pasif
  • Polearm Mastery sv. 24

    Increases P. Atk. by 57.5 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 25

    Increases P. Atk. by 60.4 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 26

    Increases P. Atk. by 63.3 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Light Armor Mastery sv. 29

    Increases P. Def. by 42.8 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 30

    Increases P. Def. by 44.5 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 31

    Increases P. Def. by 46.1 and Evasion by 6 when equipped with light armor.

    Pasif
  • Heavy Armor Mastery sv. 29

    Increases P. Def. by 41.4 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 30

    Increases P. Def. by 43 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 31

    Increases P. Def. by 44.6 when equipped with heavy armor.

    Pasif
  • Spoil sv. 7

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 50 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 16 Mekaniğin anlatımı

    Attacks the enemy with 1102 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 50 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 17 Mekaniğin anlatımı

    Attacks the enemy with 1155 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 51 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 18 Mekaniğin anlatımı

    Attacks the enemy with 1210 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 52 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 16 Mekaniğin anlatımı

    Attacks the target's vital points with 2505 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 47 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 17 Mekaniğin anlatımı

    Attacks the target's vital points with 2625 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 48 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 18 Mekaniğin anlatımı

    Attacks the target's vital points with 2748 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 49 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Spoil Festival sv. 5

    Causes Spoil around the enemy.

    MP 150 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Crushing Strike sv. 6

    Impacts the enemy with 2290 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 55 Kullanım 0,80 sn Bekleme 5 sn Menzil 40

    AktifFiziksel

Seviye 58

  • Backstab sv. 19 Mekaniğin anlatımı

    Supplements P. Atk. with 2875 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 84 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 20 Mekaniğin anlatımı

    Supplements P. Atk. with 3004 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 86 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 21 Mekaniğin anlatımı

    Supplements P. Atk. with 3136 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 87 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Whirlwind sv. 19

    Swings a spear to attack nearby enemies with 1438 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 56 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 20

    Swings a spear to attack nearby enemies with 1502 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 57 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 21

    Swings a spear to attack nearby enemies with 1568 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 58 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Vital Force sv. 6

    Increases HP Recovery Bonus by 4.7 and MP Recovery Bonus by 2.8 when sitting.

    Pasif
  • Fatal Strike sv. 19

    Attacks the enemy with 1917 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 56 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 20

    Attacks the enemy with 2003 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 57 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 21

    Attacks the enemy with 2091 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 58 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sword/Blunt Weapon Mastery sv. 27

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +138.4
    Blunt, Two-handed Blunt: +146.2
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 28

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +144.2
    Blunt, Two-handed Blunt: +152.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 29

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +150
    Blunt, Two-handed Blunt: +158.4
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 27

    Dagger, Dual Daggers: P. Atk. +57.7.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 28

    Dagger, Dual Daggers: P. Atk. +60.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 29

    Dagger, Dual Daggers: P. Atk. +63.2.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Fast HP Recovery sv. 6

    Increases HP Recovery Bonus by 2.7.

    Pasif
  • Polearm Mastery sv. 27

    Increases P. Atk. by 66.4 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 28

    Increases P. Atk. by 69.5 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 29

    Increases P. Atk. by 72.7 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Light Armor Mastery sv. 32

    Increases P. Def. by 47.8 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 33

    Increases P. Def. by 49.5 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 34

    Increases P. Def. by 51.3 and Evasion by 6 when equipped with light armor.

    Pasif
  • Heavy Armor Mastery sv. 32

    Increases P. Def. by 46.3 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 33

    Increases P. Def. by 48 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 34

    Increases P. Def. by 49.7 when equipped with heavy armor.

    Pasif
  • Hammer Crush sv. 19 Mekaniğin anlatımı

    Attacks the enemy with 1265 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 54 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 20 Mekaniğin anlatımı

    Attacks the enemy with 1322 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 55 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 21 Mekaniğin anlatımı

    Attacks the enemy with 1380 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 56 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 19 Mekaniğin anlatımı

    Attacks the target's vital points with 2875 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 50 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 20 Mekaniğin anlatımı

    Attacks the target's vital points with 3004 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 52 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 21 Mekaniğin anlatımı

    Attacks the target's vital points with 3136 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 53 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Polearm Accuracy sv. 1 Mekaniğin anlatımı

    Accuracy +2 (Polearm).
    While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 11 MP.

    MP 11

    Aç/Kapa
  • War Frenzy sv. 1 Mekaniğin anlatımı

    Stun Resist +5, Sleep Resist +10.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Aç/Kapa
  • Collector's Experience sv. 1

    Sword, Two-handed Sword, Blunt, Two-handed Blunt: P. Atk. +72.7.
    Shield block rate +10%.
    30% chance when you use Crushing Strike: P. Atk. +15%, Critical Rate +10% of base, Critical Damage +10%, Atk. Spd. +3%, Speed +5 for 10 seconds.
    Triggers no more than once every 15 seconds.

    Pasif
  • Crushing Strike sv. 7

    Impacts the enemy with 2614 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 58 Kullanım 0,80 sn Bekleme 5 sn Menzil 40

    AktifFiziksel

Seviye 60

  • Backstab sv. 22 Mekaniğin anlatımı

    Supplements P. Atk. with 3271 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 89 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 23 Mekaniğin anlatımı

    Supplements P. Atk. with 3408 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 91 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Whirlwind sv. 22

    Swings a spear to attack nearby enemies with 1636 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 60 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 23

    Swings a spear to attack nearby enemies with 1704 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 61 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Fatal Strike sv. 22

    Attacks the enemy with 2181 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 60 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 23

    Attacks the enemy with 2272 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 61 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sword/Blunt Weapon Mastery sv. 30

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +156
    Blunt, Two-handed Blunt: +164.7
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 31

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +162
    Blunt, Two-handed Blunt: +170.9
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 30

    Dagger, Dual Daggers: P. Atk. +66.1.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 31

    Dagger, Dual Daggers: P. Atk. +69.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Polearm Mastery sv. 30

    Increases P. Atk. by 76 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 31

    Increases P. Atk. by 79.3 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Light Armor Mastery sv. 35

    Increases P. Def. by 53 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 36

    Increases P. Def. by 54.8 and Evasion by 6 when equipped with light armor.

    Pasif
  • Heavy Armor Mastery sv. 35

    Increases P. Def. by 51.4 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 36

    Increases P. Def. by 53.2 when equipped with heavy armor.

    Pasif
  • Crystallize sv. 4

    Makes A-Grade crystallization possible.

    Pasif
  • Spoil sv. 8

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 55 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 22 Mekaniğin anlatımı

    Attacks the enemy with 1440 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 57 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 23 Mekaniğin anlatımı

    Attacks the enemy with 1500 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 58 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 22 Mekaniğin anlatımı

    Attacks the target's vital points with 3271 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 54 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 23 Mekaniğin anlatımı

    Attacks the target's vital points with 3408 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 55 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Crushing Strike sv. 8

    Impacts the enemy with 2840 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 61 Kullanım 0,80 sn Bekleme 5 sn Menzil 40

    AktifFiziksel

Seviye 61

Seviye 62

  • Backstab sv. 24 Mekaniğin anlatımı

    Supplements P. Atk. with 3548 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 91 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 25 Mekaniğin anlatımı

    Supplements P. Atk. with 3690 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 93 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Bandage sv. 3

    Cures severe bleeding.

    MP 55 Kullanım 1,50 sn Bekleme 1 sn

    AktifFiziksel
  • Whirlwind sv. 24

    Swings a spear to attack nearby enemies with 1774 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 61 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 25

    Swings a spear to attack nearby enemies with 1845 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 62 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Fatal Strike sv. 24

    Attacks the enemy with 2366 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 61 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 25

    Attacks the enemy with 2460 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 62 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sword/Blunt Weapon Mastery sv. 32

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +168
    Blunt, Two-handed Blunt: +177.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 33

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +174.1
    Blunt, Two-handed Blunt: +183.6
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 32

    Dagger, Dual Daggers: P. Atk. +71.9.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 33

    Dagger, Dual Daggers: P. Atk. +74.9.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Boost HP sv. 7

    Increases Max HP by 350.

    Pasif
  • Polearm Mastery sv. 32

    Increases P. Atk. by 82.7 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 33

    Increases P. Atk. by 86.1 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Light Armor Mastery sv. 37

    Increases P. Def. by 56.6 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 38

    Increases P. Def. by 58.4 and Evasion by 6 when equipped with light armor.

    Pasif
  • Heavy Armor Mastery sv. 37

    Increases P. Def. by 55 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 38

    Increases P. Def. by 56.7 when equipped with heavy armor.

    Pasif
  • Hammer Crush sv. 24 Mekaniğin anlatımı

    Attacks the enemy with 1561 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 59 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 25 Mekaniğin anlatımı

    Attacks the enemy with 1624 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 60 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 24 Mekaniğin anlatımı

    Attacks the target's vital points with 3548 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 55 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 25 Mekaniğin anlatımı

    Attacks the target's vital points with 3690 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 56 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Spoil Festival sv. 6

    Causes Spoil around the enemy.

    MP 172 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Collector's Experience sv. 2

    Sword, Two-handed Sword, Blunt, Two-handed Blunt: P. Atk. +86.1.
    Shield block rate +15%.
    30% chance when you use Crushing Strike: P. Atk. +15%, Critical Rate +10% of base, Critical Damage +10%, Atk. Spd. +3%, Speed +5 for 10 seconds.
    Triggers no more than once every 15 seconds.

    Pasif
  • Crushing Strike sv. 9

    Impacts the enemy with 3075 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 62 Kullanım 0,80 sn Bekleme 5 sn Menzil 40

    AktifFiziksel

Seviye 64

  • Backstab sv. 26 Mekaniğin anlatımı

    Supplements P. Atk. with 3834 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 95 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 27 Mekaniğin anlatımı

    Supplements P. Atk. with 3980 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 97 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Whirlwind sv. 26

    Swings a spear to attack nearby enemies with 1917 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 63 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 27

    Swings a spear to attack nearby enemies with 1990 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 65 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Vital Force sv. 7

    Increases HP Recovery Bonus by 5.6 and MP Recovery Bonus by 3.1 when sitting.

    Pasif
  • Fatal Strike sv. 26

    Attacks the enemy with 2556 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 63 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 27

    Attacks the enemy with 2653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 65 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sword/Blunt Weapon Mastery sv. 34

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +180.3
    Blunt, Two-handed Blunt: +190.1
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 35

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +186.4
    Blunt, Two-handed Blunt: +196.5
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 34

    Dagger, Dual Daggers: P. Atk. +78.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 35

    Dagger, Dual Daggers: P. Atk. +81.1.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Polearm Mastery sv. 34

    Increases P. Atk. by 89.6 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 35

    Increases P. Atk. by 93.1 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Light Armor Mastery sv. 39

    Increases P. Def. by 60.2 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 40

    Increases P. Def. by 62.1 and Evasion by 6 when equipped with light armor.

    Pasif
  • Heavy Armor Mastery sv. 39

    Increases P. Def. by 58.6 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 40

    Increases P. Def. by 60.4 when equipped with heavy armor.

    Pasif
  • Spoil sv. 9

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 59 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 26 Mekaniğin anlatımı

    Attacks the enemy with 1687 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 61 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 27 Mekaniğin anlatımı

    Attacks the enemy with 1751 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 62 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 26 Mekaniğin anlatımı

    Attacks the target's vital points with 3834 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 57 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 27 Mekaniğin anlatımı

    Attacks the target's vital points with 3980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 58 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Crushing Strike sv. 10

    Impacts the enemy with 3316 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 65 Kullanım 0,80 sn Bekleme 5 sn Menzil 40

    AktifFiziksel

Seviye 66

  • Backstab sv. 28 Mekaniğin anlatımı

    Supplements P. Atk. with 4127 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 98 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 29 Mekaniğin anlatımı

    Supplements P. Atk. with 4275 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 100 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Whirlwind sv. 28

    Swings a spear to attack nearby enemies with 2064 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 66 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 29

    Swings a spear to attack nearby enemies with 2138 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 67 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Fatal Strike sv. 28

    Attacks the enemy with 2751 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 66 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 29

    Attacks the enemy with 2850 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 67 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sword/Blunt Weapon Mastery sv. 36

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +192.6
    Blunt, Two-handed Blunt: +203
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 37

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +198.9
    Blunt, Two-handed Blunt: +209.6
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 36

    Dagger, Dual Daggers: P. Atk. +84.2.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 37

    Dagger, Dual Daggers: P. Atk. +87.3.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Boost HP sv. 8

    Increases Max HP by 400.

    Pasif
  • Polearm Mastery sv. 36

    Increases P. Atk. by 96.6 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 37

    Increases P. Atk. by 100.2 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Light Armor Mastery sv. 41

    Increases P. Def. by 64 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 42

    Increases P. Def. by 65.8 and Evasion by 6 when equipped with light armor.

    Pasif
  • Heavy Armor Mastery sv. 41

    Increases P. Def. by 62.2 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 42

    Increases P. Def. by 64.1 when equipped with heavy armor.

    Pasif
  • Hammer Crush sv. 28 Mekaniğin anlatımı

    Attacks the enemy with 1816 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 63 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 29 Mekaniğin anlatımı

    Attacks the enemy with 1881 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 64 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 28 Mekaniğin anlatımı

    Attacks the target's vital points with 4127 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 59 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 29 Mekaniğin anlatımı

    Attacks the target's vital points with 4275 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 60 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Spoil Festival sv. 7

    Causes Spoil around the enemy.

    MP 183 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Wrath sv. 1

    A powerful spear thrust weakens nearby enemies' CP by 7%. Requires a polearm.

    MP 66 Kullanım 1,08 sn Bekleme 30 sn Menzil 40

    AktifFiziksel
  • Wrath sv. 2

    A powerful spear thrust weakens nearby enemies' CP by 10%. Requires a polearm.

    MP 67 Kullanım 1,08 sn Bekleme 30 sn Menzil 40

    AktifFiziksel
  • Polearm Accuracy sv. 2 Mekaniğin anlatımı

    Accuracy +3 (Polearm).
    While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Aç/Kapa
  • War Frenzy sv. 2 Mekaniğin anlatımı

    Stun Resist +10, Sleep Resist +20.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 14 MP.

    MP 14

    Aç/Kapa
  • Collector's Experience sv. 3

    Sword, Two-handed Sword, Blunt, Two-handed Blunt: P. Atk. +100.2.
    Shield block rate +20%.
    30% chance when you use Crushing Strike: P. Atk. +15%, Critical Rate +10% of base, Critical Damage +10%, Atk. Spd. +3%, Speed +5 for 10 seconds.
    Triggers no more than once every 15 seconds.

    Pasif
  • Crushing Strike sv. 11

    Impacts the enemy with 3563 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 67 Kullanım 0,80 sn Bekleme 5 sn Menzil 40

    AktifFiziksel

Seviye 68

  • Backstab sv. 30 Mekaniğin anlatımı

    Supplements P. Atk. with 4425 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 102 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 31 Mekaniğin anlatımı

    Supplements P. Atk. with 4575 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 103 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Whirlwind sv. 30

    Swings a spear to attack nearby enemies with 2213 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 68 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 31

    Swings a spear to attack nearby enemies with 2288 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 69 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Fatal Strike sv. 30

    Attacks the enemy with 2950 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 68 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 31

    Attacks the enemy with 3050 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 69 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sword/Blunt Weapon Mastery sv. 38

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +205.1
    Blunt, Two-handed Blunt: +216.1
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 39

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +211.5
    Blunt, Two-handed Blunt: +222.8
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 38

    Dagger, Dual Daggers: P. Atk. +90.5.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 39

    Dagger, Dual Daggers: P. Atk. +93.7.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Fast HP Recovery sv. 7

    Increases HP Recovery Bonus by 3.4.

    Pasif
  • Polearm Mastery sv. 38

    Increases P. Atk. by 103.8 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 39

    Increases P. Atk. by 107.5 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Light Armor Mastery sv. 43

    Increases P. Def. by 67.7 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 44

    Increases P. Def. by 69.7 and Evasion by 6 when equipped with light armor.

    Pasif
  • Heavy Armor Mastery sv. 43

    Increases P. Def. by 66 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 44

    Increases P. Def. by 67.8 when equipped with heavy armor.

    Pasif
  • Spoil sv. 10

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 63 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 30 Mekaniğin anlatımı

    Attacks the enemy with 1947 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 65 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 31 Mekaniğin anlatımı

    Attacks the enemy with 2013 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 66 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 30 Mekaniğin anlatımı

    Attacks the target's vital points with 4425 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 61 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 31 Mekaniğin anlatımı

    Attacks the target's vital points with 4575 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 62 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Wrath sv. 3

    A powerful spear thrust weakens nearby enemies' CP by 12%. Requires a polearm.

    MP 68 Kullanım 1,08 sn Bekleme 30 sn Menzil 40

    AktifFiziksel
  • Wrath sv. 4

    A powerful spear thrust weakens nearby enemies' CP by 15%. Requires a polearm.

    MP 69 Kullanım 1,08 sn Bekleme 30 sn Menzil 40

    AktifFiziksel
  • Crushing Strike sv. 12

    Impacts the enemy with 3813 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 69 Kullanım 0,80 sn Bekleme 5 sn Menzil 40

    AktifFiziksel

Seviye 70

  • Backstab sv. 32 Mekaniğin anlatımı

    Supplements P. Atk. with 4726 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 105 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 33 Mekaniğin anlatımı

    Supplements P. Atk. with 4878 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 106 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Whirlwind sv. 32

    Swings a spear to attack nearby enemies with 2363 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 70 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 33

    Swings a spear to attack nearby enemies with 2439 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 71 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Fatal Strike sv. 32

    Attacks the enemy with 3151 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 70 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 33

    Attacks the enemy with 3252 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 71 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sword/Blunt Weapon Mastery sv. 40

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +217.8
    Blunt, Two-handed Blunt: +229.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 41

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +224.1
    Blunt, Two-handed Blunt: +236
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 40

    Dagger, Dual Daggers: P. Atk. +96.8.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 41

    Dagger, Dual Daggers: P. Atk. +100.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Boost HP sv. 9

    Increases Max HP by 440.

    Pasif
  • Polearm Mastery sv. 40

    Increases P. Atk. by 111.1 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 41

    Increases P. Atk. by 114.8 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Light Armor Mastery sv. 45

    Increases P. Def. by 71.6 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 46

    Increases P. Def. by 73.5 and Evasion by 6 when equipped with light armor.

    Pasif
  • Heavy Armor Mastery sv. 45

    Increases P. Def. by 69.7 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 46

    Increases P. Def. by 71.6 when equipped with heavy armor.

    Pasif
  • Crystallize sv. 5

    Makes S-Grade crystallization possible.

    Pasif
  • Hammer Crush sv. 32 Mekaniğin anlatımı

    Attacks the enemy with 2080 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 67 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 33 Mekaniğin anlatımı

    Attacks the enemy with 2146 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 68 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 32 Mekaniğin anlatımı

    Attacks the target's vital points with 4726 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 63 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 33 Mekaniğin anlatımı

    Attacks the target's vital points with 4878 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 64 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Spoil Festival sv. 8

    Causes Spoil around the enemy.

    MP 194 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Wrath sv. 5

    A powerful spear thrust weakens nearby enemies' CP by 17%. Requires a polearm.

    MP 70 Kullanım 1,08 sn Bekleme 30 sn Menzil 40

    AktifFiziksel
  • Wrath sv. 6

    A powerful spear thrust weakens nearby enemies' CP by 20%. Requires a polearm.

    MP 71 Kullanım 1,08 sn Bekleme 30 sn Menzil 40

    AktifFiziksel
  • Collector's Experience sv. 4

    Sword, Two-handed Sword, Blunt, Two-handed Blunt: P. Atk. +114.8.
    Shield block rate +25%.
    30% chance when you use Crushing Strike: P. Atk. +15%, Critical Rate +10% of base, Critical Damage +10%, Atk. Spd. +3%, Speed +5 for 10 seconds.
    Triggers no more than once every 15 seconds.

    Pasif
  • Crushing Strike sv. 13

    Impacts the enemy with 4065 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 71 Kullanım 0,80 sn Bekleme 5 sn Menzil 40

    AktifFiziksel

Seviye 72

  • Backstab sv. 34 Mekaniğin anlatımı

    Supplements P. Atk. with 5029 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 108 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 35 Mekaniğin anlatımı

    Supplements P. Atk. with 5180 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 109 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Whirlwind sv. 34

    Swings a spear to attack nearby enemies with 2515 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 72 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 35

    Swings a spear to attack nearby enemies with 2590 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 73 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Vital Force sv. 8

    Increases HP Recovery Bonus by 6.7 and MP Recovery Bonus by 3.5 when sitting.

    Pasif
  • Fatal Strike sv. 34

    Attacks the enemy with 3353 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 72 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 35

    Attacks the enemy with 3453 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 73 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sword/Blunt Weapon Mastery sv. 42

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +230.4
    Blunt, Two-handed Blunt: +242.5
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 43

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +236.8
    Blunt, Two-handed Blunt: +249.2
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 42

    Dagger, Dual Daggers: P. Atk. +103.2.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 43

    Dagger, Dual Daggers: P. Atk. +106.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Polearm Mastery sv. 42

    Increases P. Atk. by 118.4 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 43

    Increases P. Atk. by 122.1 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Light Armor Mastery sv. 47

    Increases P. Def. by 75.5 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 48

    Increases P. Def. by 77.4 and Evasion by 6 when equipped with light armor.

    Pasif
  • Heavy Armor Mastery sv. 47

    Increases P. Def. by 73.6 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 48

    Increases P. Def. by 75.5 when equipped with heavy armor.

    Pasif
  • Spoil sv. 11

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 67 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 34 Mekaniğin anlatımı

    Attacks the enemy with 2213 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 69 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 35 Mekaniğin anlatımı

    Attacks the enemy with 2279 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 70 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 34 Mekaniğin anlatımı

    Attacks the target's vital points with 5029 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 65 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 35 Mekaniğin anlatımı

    Attacks the target's vital points with 5180 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 66 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Wrath sv. 7

    A powerful spear thrust weakens nearby enemies' CP by 22%. Requires a polearm.

    MP 72 Kullanım 1,08 sn Bekleme 30 sn Menzil 40

    AktifFiziksel
  • Wrath sv. 8

    A powerful spear thrust weakens nearby enemies' CP by 25%. Requires a polearm.

    MP 73 Kullanım 1,08 sn Bekleme 30 sn Menzil 40

    AktifFiziksel
  • Crushing Strike sv. 14

    Impacts the enemy with 4316 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 73 Kullanım 0,80 sn Bekleme 5 sn Menzil 40

    AktifFiziksel

Seviye 74

  • Backstab sv. 36 Mekaniğin anlatımı

    Supplements P. Atk. with 5330 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 111 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Backstab sv. 37 Mekaniğin anlatımı

    Supplements P. Atk. with 5479 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 112 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Whirlwind sv. 36

    Swings a spear to attack nearby enemies with 2665 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 74 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Whirlwind sv. 37

    Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 75 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Fatal Strike sv. 36

    Attacks the enemy with 3553 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 74 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 37

    Attacks the enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 75 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sword/Blunt Weapon Mastery sv. 44

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +243
    Blunt, Two-handed Blunt: +255.7
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 45

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +249.3
    Blunt, Two-handed Blunt: +262.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 44

    Dagger, Dual Daggers: P. Atk. +109.6.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Dagger Mastery sv. 45

    Dagger, Dual Daggers: P. Atk. +112.8.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Boost HP sv. 10

    Increases Max HP by 480.

    Pasif
  • Fast HP Recovery sv. 8

    Increases HP Recovery Bonus by 4.

    Pasif
  • Polearm Mastery sv. 44

    Increases P. Atk. by 125.7 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Polearm Mastery sv. 45

    Increases P. Atk. by 129.3 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Light Armor Mastery sv. 49

    Increases P. Def. by 79.4 and Evasion by 6 when equipped with light armor.

    Pasif
  • Light Armor Mastery sv. 50

    Increases P. Def. by 81.3 and Evasion by 6 when equipped with light armor.

    Pasif
  • Heavy Armor Mastery sv. 49

    Increases P. Def. by 77.4 when equipped with heavy armor.

    Pasif
  • Heavy Armor Mastery sv. 50

    Increases P. Def. by 79.3 when equipped with heavy armor.

    Pasif
  • Hammer Crush sv. 36 Mekaniğin anlatımı

    Attacks the enemy with 2345 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 71 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 37 Mekaniğin anlatımı

    Attacks the enemy with 2411 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 72 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 36 Mekaniğin anlatımı

    Attacks the target's vital points with 5330 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 67 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 37 Mekaniğin anlatımı

    Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 68 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Spoil Festival sv. 9

    Causes Spoil around the enemy.

    MP 204 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Wrath sv. 9

    A powerful spear thrust weakens nearby enemies' CP by 27%. Requires a polearm.

    MP 74 Kullanım 1,08 sn Bekleme 30 sn Menzil 40

    AktifFiziksel
  • Wrath sv. 10

    A powerful spear thrust weakens nearby enemies' CP by 30%. Requires a polearm.

    MP 75 Kullanım 1,08 sn Bekleme 30 sn Menzil 40

    AktifFiziksel
  • Polearm Accuracy sv. 3 Mekaniğin anlatımı

    Accuracy +4 (Polearm).
    While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 14 MP.

    MP 14

    Aç/Kapa
  • War Frenzy sv. 3 Mekaniğin anlatımı

    Stun Resist +15, Sleep Resist +30.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 15 MP.

    MP 15

    Aç/Kapa
  • Collector's Experience sv. 5

    Sword, Two-handed Sword, Blunt, Two-handed Blunt: P. Atk. +129.3.
    Shield block rate +30%.
    30% chance when you use Crushing Strike: P. Atk. +15%, Critical Rate +10% of base, Critical Damage +10%, Atk. Spd. +3%, Speed +5 for 10 seconds.
    Triggers no more than once every 15 seconds.

    Pasif
  • Crushing Strike sv. 15

    Impacts the enemy with 4566 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 75 Kullanım 0,80 sn Bekleme 5 sn Menzil 40

    AktifFiziksel

Seviye 76

Tüm yetenekler

Bounty Hunter

2. meslek 27
  • Backstab sv. 1-37 Mekaniğin anlatımı karakter seviyesi 40 itibarıyla

    Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 54 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Blazing Boost sv. 1 karakter seviyesi 40 itibarıyla

    Quickly approaches the enemy. Cannot be used when a bow/crossbow is equipped.

    MP 38 Kullanım 0,80 sn Bekleme 3 sn Menzil 400

    AktifFiziksel
  • Crushing Strike sv. 1-15 karakter seviyesi 40 itibarıyla

    Impacts the enemy with 1041 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 38 Kullanım 0,80 sn Bekleme 5 sn Menzil 40

    AktifFiziksel
  • Deadly Blow sv. 1-37 Mekaniğin anlatımı karakter seviyesi 40 itibarıyla

    Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 33 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Fatal Strike sv. 1-37 karakter seviyesi 40 itibarıyla

    Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 36 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Hammer Crush sv. 1-37 Mekaniğin anlatımı karakter seviyesi 40 itibarıyla

    Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 35 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Whirlwind sv. 1-37 karakter seviyesi 40 itibarıyla

    Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 36 Kullanım 1,07 sn Bekleme 4 sn

    AktifFiziksel
  • Crystallize sv. 2-5 karakter seviyesi 40 itibarıyla

    Makes C-Grade crystallization possible.

    Pasif
  • Dagger Mastery sv. 9-45 karakter seviyesi 40 itibarıyla

    Dagger, Dual Daggers: P. Atk. +20.3.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Fake Death sv. 1 Mekaniğin anlatımı karakter seviyesi 40 itibarıyla

    Plays dead to keep a monster from attacking. Consumes 10 MP per second.

    MP 200

    Aç/Kapa
  • Fast HP Recovery sv. 3-8 karakter seviyesi 40 itibarıyla

    Increases HP Recovery Bonus by 1.7.

    Pasif
  • Heavy Armor Mastery sv. 14-50 karakter seviyesi 40 itibarıyla

    Increases P. Def. by 20.4 when equipped with heavy armor.

    Pasif
  • Light Armor Mastery sv. 14-50 karakter seviyesi 40 itibarıyla

    Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor.

    Pasif
  • Polearm Mastery sv. 9-45 karakter seviyesi 40 itibarıyla

    Increases P. Atk. by 23.7 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Potential Ability sv. 2-3 karakter seviyesi 40 itibarıyla

    When equipped with a dagger or a dual dagger, increases Critical Rate by 30% and Critical Damage by 295. Requires a light armor to be equipped.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 9-45 karakter seviyesi 40 itibarıyla

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +47.7
    Blunt, Two-handed Blunt: +50.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasif
  • Vital Force sv. 3-8 karakter seviyesi 40 itibarıyla

    Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting.

    Pasif
  • Spoil sv. 5-11 karakter seviyesi 43 itibarıyla

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 38 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Spoil Festival sv. 3-9 karakter seviyesi 43 itibarıyla

    Causes Spoil around the enemy.

    MP 113 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Boost HP sv. 4-10 karakter seviyesi 43 itibarıyla

    Increases Max HP by 200.

    Pasif
  • Bandage sv. 2-3 karakter seviyesi 46 itibarıyla

    Cures moderate bleeding.

    MP 41 Kullanım 1,50 sn Bekleme 1 sn

    AktifFiziksel
  • Weight Limit sv. 3 karakter seviyesi 46 itibarıyla

    Quadruple the weight limit.

    Pasif
  • Divine Inspiration sv. 1-4 karakter seviyesi 52 itibarıyla

    Increases the number of buffs an individual can receive by 1.

    Kitaptan öğrenilir: Ancient Book: Divine Inspiration (Modern Language Version) nereden alınır

    Pasif
  • Collector's Experience sv. 1-5 karakter seviyesi 58 itibarıyla

    Sword, Two-handed Sword, Blunt, Two-handed Blunt: P. Atk. +72.7.
    Shield block rate +10%.
    30% chance when you use Crushing Strike: P. Atk. +15%, Critical Rate +10% of base, Critical Damage +10%, Atk. Spd. +3%, Speed +5 for 10 seconds.
    Triggers no more than once every 15 seconds.

    Pasif
  • Polearm Accuracy sv. 1-3 Mekaniğin anlatımı karakter seviyesi 58 itibarıyla

    Accuracy +2 (Polearm).
    While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 11 MP.

    MP 11

    Aç/Kapa
  • War Frenzy sv. 1-3 Mekaniğin anlatımı karakter seviyesi 58 itibarıyla

    Stun Resist +5, Sleep Resist +10.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Aç/Kapa
  • Wrath sv. 1-10 karakter seviyesi 66 itibarıyla

    A powerful spear thrust weakens nearby enemies' CP by 7%. Requires a polearm.

    MP 66 Kullanım 1,08 sn Bekleme 30 sn Menzil 40

    AktifFiziksel

Scavenger

1. meslek 17
  • Bandage sv. 1 karakter seviyesi 20 itibarıyla

    Cures minor bleeding.

    MP 19 Kullanım 1,50 sn Bekleme 1 sn

    AktifFiziksel
  • Spoil sv. 2-4 karakter seviyesi 20 itibarıyla

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 19 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Stun Attack sv. 1-15 Mekaniğin anlatımı karakter seviyesi 20 itibarıyla

    Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 19 Kullanım 1,08 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Wild Sweep sv. 1-15 karakter seviyesi 20 itibarıyla

    Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 19 Kullanım 1,08 sn Bekleme 4 sn Menzil 40

    AktifFiziksel
  • Boost HP sv. 1-3 karakter seviyesi 20 itibarıyla

    Increases Max HP by 60.

    Pasif
  • Crystallize sv. 1 karakter seviyesi 20 itibarıyla

    Makes D-Grade crystallization possible.

    Pasif
  • Dagger Mastery sv. 1-8 karakter seviyesi 20 itibarıyla

    Dagger, Dual Daggers: P. Atk. +3.6.

    Pasif
  • Heavy Armor Mastery sv. 1-13 karakter seviyesi 20 itibarıyla

    Increases P. Def. by 1.9 when equipped with heavy armor.

    Pasif
  • Light Armor Mastery sv. 1-13 karakter seviyesi 20 itibarıyla

    Increases P. Def. by 4.2 and Evasion by 3 when equipped with light armor.

    Pasif
  • Polearm Mastery sv. 1-8 karakter seviyesi 20 itibarıyla

    Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.

    Pasif
  • Sword/Blunt Weapon Mastery sv. 1-8 karakter seviyesi 20 itibarıyla

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +7.2
    Blunt, Two-handed Blunt: +7.5

    Pasif
  • Fast HP Recovery sv. 1-2 karakter seviyesi 24 itibarıyla

    Increases HP Recovery Bonus by 1.1.

    Pasif
  • Vital Force sv. 1-2 karakter seviyesi 24 itibarıyla

    Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.

    Pasif
  • Weight Limit sv. 2 karakter seviyesi 24 itibarıyla

    Triple your weight limit.

    Pasif
  • Spoil Festival sv. 1-2 karakter seviyesi 28 itibarıyla

    Causes Spoil around the enemy.

    MP 73 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sweeper Festival sv. 1 karakter seviyesi 28 itibarıyla

    When used on nearby corpses that are in a Spoil state, extra items may be obtained.

    MP 12 Kullanım 0,50 sn Bekleme 3 sn

    AktifFiziksel
  • Potential Ability sv. 1 karakter seviyesi 28 itibarıyla

    When equipped with a dagger or a dual dagger, increases Critical Rate by 20% and Critical Damage by 177. Requires a light armor to be equipped.

    Pasif

Dwarven Fighter

Başlangıç sınıfı 13
  • Common Craft sv. 1 karakter seviyesi 1 itibarıyla

    Can read common recipe books.

    AktifFiziksel
  • Dwarven Craft sv. 1 karakter seviyesi 1 itibarıyla

    Can read Dwarven recipe books.

    AktifFiziksel
  • Lucky sv. 1 karakter seviyesi 1 itibarıyla

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Pasif
  • Armor Mastery sv. 1-5 karakter seviyesi 5 itibarıyla

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Pasif
  • Create Common Item sv. 1-9 karakter seviyesi 5 itibarıyla

    Creates level 1 common items.

    Pasif
  • Create Item sv. 1 karakter seviyesi 5 itibarıyla

    Allows the user to manufacture level 1 items.

    Pasif
  • Weapon Mastery sv. 1-3 karakter seviyesi 5 itibarıyla

    Increases P. Atk. by 8.5% and additionally by 2.

    Pasif
  • Spoil sv. 1 karakter seviyesi 10 itibarıyla

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 12 Kullanım 1,80 sn Bekleme 3 sn Menzil 40

    AktifFiziksel
  • Sweeper sv. 1 karakter seviyesi 10 itibarıyla

    Used on the corpses of Spoiled monsters to obtain extra items.

    MP 3 Kullanım 0,50 sn Bekleme 0,50 sn Menzil 20

    AktifFiziksel
  • Weight Limit sv. 1 karakter seviyesi 10 itibarıyla

    Double your weight limit.

    Pasif
  • Expertise D sv. 1-7 karakter seviyesi 20 itibarıyla

    Increases expertise in using D-grade equipment.

    Pasif
  • Aura Bird - Falcon sv. 1 karakter seviyesi 75 itibarıyla

    Mounts the Aura Bird - Falcon.

    Kitaptan öğrenilir: Spellbook - Aurabird Falcon nereden alınır

    MP 72 Kullanım 2,50 sn Bekleme 10 sn

    AktifFiziksel
  • Aura Bird - Owl sv. 1 karakter seviyesi 75 itibarıyla

    Mounts the Aura Bird - Owl.

    Kitaptan öğrenilir: Spellbook - Aurabird Owl nereden alınır

    MP 72 Kullanım 2,50 sn Bekleme 10 sn

    AktifFiziksel