Bounty Hunter: umiejętności

Krasnolud · 2. profesja · poz. 40 · 27 umiejętności

Questy na klasę Bounty Hunter

Questy na 2. profesję →

Trzy questy na klasę od 35 poziomu, jeden dla Kamael: każdy daje jeden ze znaków, których wymaga mistrz gildii.

  1. Trial of the Guildsmanpoz. 35 - 85 · Valkon przewodnik
  2. Testimony of Prosperitypoz. 37 - 85 · Parman przewodnik
  3. Test of the Searcherpoz. 39 - 85 · Luther przewodnik

Albo wszystkie znaki profesji w jednym queście: Good Work's Reward przewodnik

Umiejętności klasowe są poznawane automatycznie, gdy postać osiąga dany poziom, za darmo: bez SP i bez trenera. Jeśli umiejętność wymaga księgi, jest to zaznaczone, a link przy księdze prowadzi tam, gdzie opisano, jak ją zdobyć.

Umiejętności według poziomów

Poziom 40

  • Backstab poz. 1 Omówienie mechaniki

    Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 54 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 2 Omówienie mechaniki

    Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 56 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 3 Omówienie mechaniki

    Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 57 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Whirlwind poz. 1

    Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 36 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 2

    Swings a spear to attack nearby enemies with 588 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 37 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 3

    Swings a spear to attack nearby enemies with 625 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 38 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Fake Death poz. 1 Omówienie mechaniki

    Plays dead to keep a monster from attacking. Consumes 10 MP per second.

    MP 200

    Przełączana
  • Vital Force poz. 3

    Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting.

    Pasywna
  • Fatal Strike poz. 1

    Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 36 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 2

    Attacks the enemy with 784 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 37 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 3

    Attacks the enemy with 833 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 38 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 9

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +47.7
    Blunt, Two-handed Blunt: +50.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 10

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +52.1
    Blunt, Two-handed Blunt: +55
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 11

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +56.4
    Blunt, Two-handed Blunt: +59.6
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 9

    Dagger, Dual Daggers: P. Atk. +20.3.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 10

    Dagger, Dual Daggers: P. Atk. +21.8.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 11

    Dagger, Dual Daggers: P. Atk. +23.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Fast HP Recovery poz. 3

    Increases HP Recovery Bonus by 1.7.

    Pasywna
  • Polearm Mastery poz. 9

    Increases P. Atk. by 23.7 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 10

    Increases P. Atk. by 25.4 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 11

    Increases P. Atk. by 27.1 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 14

    Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 15

    Increases P. Def. by 22.7 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 16

    Increases P. Def. by 24 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 14

    Increases P. Def. by 20.4 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 15

    Increases P. Def. by 21.6 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 16

    Increases P. Def. by 22.8 when equipped with heavy armor.

    Pasywna
  • Crystallize poz. 2

    Makes C-Grade crystallization possible.

    Pasywna
  • Hammer Crush poz. 1 Omówienie mechaniki

    Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 35 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 2 Omówienie mechaniki

    Attacks the enemy with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 36 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 3 Omówienie mechaniki

    Attacks the enemy with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 37 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 1 Omówienie mechaniki

    Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 33 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 2 Omówienie mechaniki

    Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 34 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 3 Omówienie mechaniki

    Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 35 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Crushing Strike poz. 1

    Impacts the enemy with 1041 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 38 Rzucanie 0,80 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna
  • Blazing Boost poz. 1

    Quickly approaches the enemy. Cannot be used when a bow/crossbow is equipped.

    MP 38 Rzucanie 0,80 s Cooldown 3 s Zasięg 400

    AktywnaFizyczna
  • Potential Ability poz. 2

    When equipped with a dagger or a dual dagger, increases Critical Rate by 30% and Critical Damage by 295. Requires a light armor to be equipped.

    Pasywna

Poziom 43

  • Backstab poz. 4 Omówienie mechaniki

    Supplements P. Atk. with 1325 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 57 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 5 Omówienie mechaniki

    Supplements P. Atk. with 1405 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 59 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 6 Omówienie mechaniki

    Supplements P. Atk. with 1488 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 61 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Whirlwind poz. 4

    Swings a spear to attack nearby enemies with 663 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 38 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 5

    Swings a spear to attack nearby enemies with 703 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 40 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 6

    Swings a spear to attack nearby enemies with 744 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 41 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Fatal Strike poz. 4

    Attacks the enemy with 884 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 38 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 5

    Attacks the enemy with 937 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 40 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 6

    Attacks the enemy with 992 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 41 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 12

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +61
    Blunt, Two-handed Blunt: +64.5
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 13

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +65.6
    Blunt, Two-handed Blunt: +69.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 14

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +70.2
    Blunt, Two-handed Blunt: +74.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 12

    Dagger, Dual Daggers: P. Atk. +25.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 13

    Dagger, Dual Daggers: P. Atk. +26.6.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 14

    Dagger, Dual Daggers: P. Atk. +28.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Boost HP poz. 4

    Increases Max HP by 200.

    Pasywna
  • Fast HP Recovery poz. 4

    Increases HP Recovery Bonus by 2.1.

    Pasywna
  • Polearm Mastery poz. 12

    Increases P. Atk. by 29 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 13

    Increases P. Atk. by 30.9 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 14

    Increases P. Atk. by 32.9 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 17

    Increases P. Def. by 25.3 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 18

    Increases P. Def. by 26.6 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 19

    Increases P. Def. by 27.9 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 17

    Increases P. Def. by 24.1 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 18

    Increases P. Def. by 25.4 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 19

    Increases P. Def. by 26.7 when equipped with heavy armor.

    Pasywna
  • Spoil poz. 5

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 38 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 4 Omówienie mechaniki

    Attacks the enemy with 583 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 37 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 5 Omówienie mechaniki

    Attacks the enemy with 618 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 38 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 6 Omówienie mechaniki

    Attacks the enemy with 655 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 39 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 4 Omówienie mechaniki

    Attacks the target's vital points with 1325 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 35 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 5 Omówienie mechaniki

    Attacks the target's vital points with 1405 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 36 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 6 Omówienie mechaniki

    Attacks the target's vital points with 1488 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 37 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Spoil Festival poz. 3

    Causes Spoil around the enemy.

    MP 113 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Crushing Strike poz. 2

    Impacts the enemy with 1240 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 41 Rzucanie 0,80 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna

Poziom 46

  • Backstab poz. 7 Omówienie mechaniki

    Supplements P. Atk. with 1574 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 63 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 8 Omówienie mechaniki

    Supplements P. Atk. with 1664 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 65 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 9 Omówienie mechaniki

    Supplements P. Atk. with 1757 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 66 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Bandage poz. 2

    Cures moderate bleeding.

    MP 41 Rzucanie 1,50 s Cooldown 1 s

    AktywnaFizyczna
  • Whirlwind poz. 7

    Swings a spear to attack nearby enemies with 787 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 42 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 8

    Swings a spear to attack nearby enemies with 832 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 43 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 9

    Swings a spear to attack nearby enemies with 879 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 44 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Vital Force poz. 4

    Increases HP Recovery Bonus by 3.6 and MP Recovery Bonus by 2.5 when sitting.

    Pasywna
  • Weight Limit poz. 3

    Quadruple the weight limit.

    Pasywna
  • Fatal Strike poz. 7

    Attacks the enemy with 1049 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 42 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 8

    Attacks the enemy with 1109 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 43 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 9

    Attacks the enemy with 1171 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 44 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 15

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +75
    Blunt, Two-handed Blunt: +79.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 16

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +79.8
    Blunt, Two-handed Blunt: +84.4
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 17

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +84.7
    Blunt, Two-handed Blunt: +89.6
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 15

    Dagger, Dual Daggers: P. Atk. +30.2.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 16

    Dagger, Dual Daggers: P. Atk. +32.1.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 17

    Dagger, Dual Daggers: P. Atk. +34.1.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Polearm Mastery poz. 15

    Increases P. Atk. by 35 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 16

    Increases P. Atk. by 37.1 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 17

    Increases P. Atk. by 39.4 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 20

    Increases P. Def. by 29.3 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 21

    Increases P. Def. by 30.7 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 22

    Increases P. Def. by 32.1 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 20

    Increases P. Def. by 28 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 21

    Increases P. Def. by 29.4 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 22

    Increases P. Def. by 30.8 when equipped with heavy armor.

    Pasywna
  • Hammer Crush poz. 7 Omówienie mechaniki

    Attacks the enemy with 693 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 40 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 8 Omówienie mechaniki

    Attacks the enemy with 732 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 42 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 9 Omówienie mechaniki

    Attacks the enemy with 773 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 43 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 7 Omówienie mechaniki

    Attacks the target's vital points with 1574 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 38 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 8 Omówienie mechaniki

    Attacks the target's vital points with 1664 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 39 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 9 Omówienie mechaniki

    Attacks the target's vital points with 1757 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 40 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Crushing Strike poz. 3

    Impacts the enemy with 1464 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 44 Rzucanie 0,80 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna

Poziom 49

  • Backstab poz. 10 Omówienie mechaniki

    Supplements P. Atk. with 1853 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 68 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 11 Omówienie mechaniki

    Supplements P. Atk. with 1953 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 70 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 12 Omówienie mechaniki

    Supplements P. Atk. with 2057 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 72 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Whirlwind poz. 10

    Swings a spear to attack nearby enemies with 927 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 46 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 11

    Swings a spear to attack nearby enemies with 977 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 47 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 12

    Swings a spear to attack nearby enemies with 1029 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 48 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Fatal Strike poz. 10

    Attacks the enemy with 1236 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 46 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 11

    Attacks the enemy with 1302 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 47 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 12

    Attacks the enemy with 1371 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 48 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 18

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +89.7
    Blunt, Two-handed Blunt: +94.9
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 19

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +94.8
    Blunt, Two-handed Blunt: +100.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 20

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +99.9
    Blunt, Two-handed Blunt: +105.7
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 18

    Dagger, Dual Daggers: P. Atk. +36.1.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 19

    Dagger, Dual Daggers: P. Atk. +38.2.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 20

    Dagger, Dual Daggers: P. Atk. +40.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Boost HP poz. 5

    Increases Max HP by 250.

    Pasywna
  • Polearm Mastery poz. 18

    Increases P. Atk. by 41.7 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 19

    Increases P. Atk. by 44.1 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 20

    Increases P. Atk. by 46.6 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 23

    Increases P. Def. by 33.6 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 24

    Increases P. Def. by 35 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 25

    Increases P. Def. by 36.5 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 23

    Increases P. Def. by 32.2 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 24

    Increases P. Def. by 33.7 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 25

    Increases P. Def. by 35.2 when equipped with heavy armor.

    Pasywna
  • Spoil poz. 6

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 44 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 10 Omówienie mechaniki

    Attacks the enemy with 816 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 44 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 11 Omówienie mechaniki

    Attacks the enemy with 860 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 45 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 12 Omówienie mechaniki

    Attacks the enemy with 905 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 46 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 10 Omówienie mechaniki

    Attacks the target's vital points with 1853 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 41 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 11 Omówienie mechaniki

    Attacks the target's vital points with 1953 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 42 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 12 Omówienie mechaniki

    Attacks the target's vital points with 2057 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 43 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Spoil Festival poz. 4

    Causes Spoil around the enemy.

    MP 131 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Crushing Strike poz. 4

    Impacts the enemy with 1714 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 48 Rzucanie 0,80 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna
  • Potential Ability poz. 3

    When equipped with a dagger or a dual dagger, increases Critical Rate by 40% and Critical Damage by 384. Requires a light armor to be equipped.

    Pasywna

Poziom 52

  • Backstab poz. 13 Omówienie mechaniki

    Supplements P. Atk. with 2164 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 74 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 14 Omówienie mechaniki

    Supplements P. Atk. with 2274 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 74 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 15 Omówienie mechaniki

    Supplements P. Atk. with 2388 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 76 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Whirlwind poz. 13

    Swings a spear to attack nearby enemies with 1082 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 50 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 14

    Swings a spear to attack nearby enemies with 1137 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 50 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 15

    Swings a spear to attack nearby enemies with 1194 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 51 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Vital Force poz. 5

    Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.7 when sitting.

    Pasywna
  • Fatal Strike poz. 13

    Attacks the enemy with 1443 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 50 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 14

    Attacks the enemy with 1516 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 50 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 15

    Attacks the enemy with 1592 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 51 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 21

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +105.2
    Blunt, Two-handed Blunt: +111.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 22

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +110.6
    Blunt, Two-handed Blunt: +116.9
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 23

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +115.9
    Blunt, Two-handed Blunt: +122.6
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 21

    Dagger, Dual Daggers: P. Atk. +42.7.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 22

    Dagger, Dual Daggers: P. Atk. +45.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 23

    Dagger, Dual Daggers: P. Atk. +47.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Fast HP Recovery poz. 5

    Increases HP Recovery Bonus by 2.6.

    Pasywna
  • Polearm Mastery poz. 21

    Increases P. Atk. by 49.2 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 22

    Increases P. Atk. by 51.9 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 23

    Increases P. Atk. by 54.6 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 26

    Increases P. Def. by 38.1 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 27

    Increases P. Def. by 39.6 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 28

    Increases P. Def. by 41.2 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 26

    Increases P. Def. by 36.7 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 27

    Increases P. Def. by 38.2 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 28

    Increases P. Def. by 39.8 when equipped with heavy armor.

    Pasywna
  • Crystallize poz. 3

    Makes B-Grade crystallization possible.

    Pasywna
  • Hammer Crush poz. 13 Omówienie mechaniki

    Attacks the enemy with 952 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 47 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 14 Omówienie mechaniki

    Attacks the enemy with 1001 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 48 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 15 Omówienie mechaniki

    Attacks the enemy with 1051 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 49 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 13 Omówienie mechaniki

    Attacks the target's vital points with 2164 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 45 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 14 Omówienie mechaniki

    Attacks the target's vital points with 2274 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 45 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 15 Omówienie mechaniki

    Attacks the target's vital points with 2388 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 46 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Crushing Strike poz. 5

    Impacts the enemy with 1990 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 51 Rzucanie 0,80 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna
  • Divine Inspiration poz. 1

    Increases the number of buffs an individual can receive by 1.

    Poznawana z księgi: Ancient Book: Divine Inspiration (Modern Language Version) skąd wziąć

    Pasywna

Poziom 55

  • Backstab poz. 16 Omówienie mechaniki

    Supplements P. Atk. with 2505 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 78 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 17 Omówienie mechaniki

    Supplements P. Atk. with 2625 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 80 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 18 Omówienie mechaniki

    Supplements P. Atk. with 2748 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 82 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Whirlwind poz. 16

    Swings a spear to attack nearby enemies with 1253 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 52 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 17

    Swings a spear to attack nearby enemies with 1313 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 53 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 18

    Swings a spear to attack nearby enemies with 1374 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 55 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Fatal Strike poz. 16

    Attacks the enemy with 1670 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 52 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 17

    Attacks the enemy with 1750 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 53 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 18

    Attacks the enemy with 1832 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 55 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 24

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +121.5
    Blunt, Two-handed Blunt: +128.4
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 25

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +127.1
    Blunt, Two-handed Blunt: +134.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 26

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +132.6
    Blunt, Two-handed Blunt: +140.1
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 24

    Dagger, Dual Daggers: P. Atk. +49.9.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 25

    Dagger, Dual Daggers: P. Atk. +52.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 26

    Dagger, Dual Daggers: P. Atk. +55.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Boost HP poz. 6

    Increases Max HP by 300.

    Pasywna
  • Polearm Mastery poz. 24

    Increases P. Atk. by 57.5 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 25

    Increases P. Atk. by 60.4 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 26

    Increases P. Atk. by 63.3 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 29

    Increases P. Def. by 42.8 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 30

    Increases P. Def. by 44.5 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 31

    Increases P. Def. by 46.1 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 29

    Increases P. Def. by 41.4 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 30

    Increases P. Def. by 43 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 31

    Increases P. Def. by 44.6 when equipped with heavy armor.

    Pasywna
  • Spoil poz. 7

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 50 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 16 Omówienie mechaniki

    Attacks the enemy with 1102 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 50 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 17 Omówienie mechaniki

    Attacks the enemy with 1155 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 51 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 18 Omówienie mechaniki

    Attacks the enemy with 1210 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 52 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 16 Omówienie mechaniki

    Attacks the target's vital points with 2505 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 47 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 17 Omówienie mechaniki

    Attacks the target's vital points with 2625 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 48 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 18 Omówienie mechaniki

    Attacks the target's vital points with 2748 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 49 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Spoil Festival poz. 5

    Causes Spoil around the enemy.

    MP 150 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Crushing Strike poz. 6

    Impacts the enemy with 2290 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 55 Rzucanie 0,80 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna

Poziom 58

  • Backstab poz. 19 Omówienie mechaniki

    Supplements P. Atk. with 2875 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 84 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 20 Omówienie mechaniki

    Supplements P. Atk. with 3004 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 86 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 21 Omówienie mechaniki

    Supplements P. Atk. with 3136 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 87 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Whirlwind poz. 19

    Swings a spear to attack nearby enemies with 1438 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 56 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 20

    Swings a spear to attack nearby enemies with 1502 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 57 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 21

    Swings a spear to attack nearby enemies with 1568 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 58 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Vital Force poz. 6

    Increases HP Recovery Bonus by 4.7 and MP Recovery Bonus by 2.8 when sitting.

    Pasywna
  • Fatal Strike poz. 19

    Attacks the enemy with 1917 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 56 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 20

    Attacks the enemy with 2003 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 57 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 21

    Attacks the enemy with 2091 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 58 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 27

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +138.4
    Blunt, Two-handed Blunt: +146.2
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 28

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +144.2
    Blunt, Two-handed Blunt: +152.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 29

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +150
    Blunt, Two-handed Blunt: +158.4
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 27

    Dagger, Dual Daggers: P. Atk. +57.7.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 28

    Dagger, Dual Daggers: P. Atk. +60.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 29

    Dagger, Dual Daggers: P. Atk. +63.2.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Fast HP Recovery poz. 6

    Increases HP Recovery Bonus by 2.7.

    Pasywna
  • Polearm Mastery poz. 27

    Increases P. Atk. by 66.4 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 28

    Increases P. Atk. by 69.5 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 29

    Increases P. Atk. by 72.7 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 32

    Increases P. Def. by 47.8 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 33

    Increases P. Def. by 49.5 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 34

    Increases P. Def. by 51.3 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 32

    Increases P. Def. by 46.3 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 33

    Increases P. Def. by 48 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 34

    Increases P. Def. by 49.7 when equipped with heavy armor.

    Pasywna
  • Hammer Crush poz. 19 Omówienie mechaniki

    Attacks the enemy with 1265 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 54 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 20 Omówienie mechaniki

    Attacks the enemy with 1322 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 55 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 21 Omówienie mechaniki

    Attacks the enemy with 1380 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 56 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 19 Omówienie mechaniki

    Attacks the target's vital points with 2875 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 50 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 20 Omówienie mechaniki

    Attacks the target's vital points with 3004 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 52 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 21 Omówienie mechaniki

    Attacks the target's vital points with 3136 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 53 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Polearm Accuracy poz. 1 Omówienie mechaniki

    Accuracy +2 (Polearm).
    While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 11 MP.

    MP 11

    Przełączana
  • War Frenzy poz. 1 Omówienie mechaniki

    Stun Resist +5, Sleep Resist +10.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Przełączana
  • Collector's Experience poz. 1

    Sword, Two-handed Sword, Blunt, Two-handed Blunt: P. Atk. +72.7.
    Shield block rate +10%.
    30% chance when you use Crushing Strike: P. Atk. +15%, Critical Rate +10% of base, Critical Damage +10%, Atk. Spd. +3%, Speed +5 for 10 seconds.
    Triggers no more than once every 15 seconds.

    Pasywna
  • Crushing Strike poz. 7

    Impacts the enemy with 2614 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 58 Rzucanie 0,80 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna

Poziom 60

  • Backstab poz. 22 Omówienie mechaniki

    Supplements P. Atk. with 3271 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 89 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 23 Omówienie mechaniki

    Supplements P. Atk. with 3408 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 91 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Whirlwind poz. 22

    Swings a spear to attack nearby enemies with 1636 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 60 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 23

    Swings a spear to attack nearby enemies with 1704 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 61 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Fatal Strike poz. 22

    Attacks the enemy with 2181 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 60 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 23

    Attacks the enemy with 2272 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 61 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 30

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +156
    Blunt, Two-handed Blunt: +164.7
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 31

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +162
    Blunt, Two-handed Blunt: +170.9
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 30

    Dagger, Dual Daggers: P. Atk. +66.1.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 31

    Dagger, Dual Daggers: P. Atk. +69.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Polearm Mastery poz. 30

    Increases P. Atk. by 76 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 31

    Increases P. Atk. by 79.3 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 35

    Increases P. Def. by 53 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 36

    Increases P. Def. by 54.8 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 35

    Increases P. Def. by 51.4 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 36

    Increases P. Def. by 53.2 when equipped with heavy armor.

    Pasywna
  • Crystallize poz. 4

    Makes A-Grade crystallization possible.

    Pasywna
  • Spoil poz. 8

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 55 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 22 Omówienie mechaniki

    Attacks the enemy with 1440 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 57 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 23 Omówienie mechaniki

    Attacks the enemy with 1500 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 58 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 22 Omówienie mechaniki

    Attacks the target's vital points with 3271 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 54 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 23 Omówienie mechaniki

    Attacks the target's vital points with 3408 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 55 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Crushing Strike poz. 8

    Impacts the enemy with 2840 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 61 Rzucanie 0,80 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna

Poziom 61

Poziom 62

  • Backstab poz. 24 Omówienie mechaniki

    Supplements P. Atk. with 3548 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 91 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 25 Omówienie mechaniki

    Supplements P. Atk. with 3690 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 93 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Bandage poz. 3

    Cures severe bleeding.

    MP 55 Rzucanie 1,50 s Cooldown 1 s

    AktywnaFizyczna
  • Whirlwind poz. 24

    Swings a spear to attack nearby enemies with 1774 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 61 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 25

    Swings a spear to attack nearby enemies with 1845 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 62 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Fatal Strike poz. 24

    Attacks the enemy with 2366 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 61 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 25

    Attacks the enemy with 2460 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 62 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 32

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +168
    Blunt, Two-handed Blunt: +177.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 33

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +174.1
    Blunt, Two-handed Blunt: +183.6
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 32

    Dagger, Dual Daggers: P. Atk. +71.9.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 33

    Dagger, Dual Daggers: P. Atk. +74.9.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Boost HP poz. 7

    Increases Max HP by 350.

    Pasywna
  • Polearm Mastery poz. 32

    Increases P. Atk. by 82.7 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 33

    Increases P. Atk. by 86.1 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 37

    Increases P. Def. by 56.6 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 38

    Increases P. Def. by 58.4 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 37

    Increases P. Def. by 55 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 38

    Increases P. Def. by 56.7 when equipped with heavy armor.

    Pasywna
  • Hammer Crush poz. 24 Omówienie mechaniki

    Attacks the enemy with 1561 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 59 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 25 Omówienie mechaniki

    Attacks the enemy with 1624 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 60 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 24 Omówienie mechaniki

    Attacks the target's vital points with 3548 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 55 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 25 Omówienie mechaniki

    Attacks the target's vital points with 3690 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 56 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Spoil Festival poz. 6

    Causes Spoil around the enemy.

    MP 172 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Collector's Experience poz. 2

    Sword, Two-handed Sword, Blunt, Two-handed Blunt: P. Atk. +86.1.
    Shield block rate +15%.
    30% chance when you use Crushing Strike: P. Atk. +15%, Critical Rate +10% of base, Critical Damage +10%, Atk. Spd. +3%, Speed +5 for 10 seconds.
    Triggers no more than once every 15 seconds.

    Pasywna
  • Crushing Strike poz. 9

    Impacts the enemy with 3075 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 62 Rzucanie 0,80 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna

Poziom 64

  • Backstab poz. 26 Omówienie mechaniki

    Supplements P. Atk. with 3834 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 95 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 27 Omówienie mechaniki

    Supplements P. Atk. with 3980 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 97 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Whirlwind poz. 26

    Swings a spear to attack nearby enemies with 1917 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 63 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 27

    Swings a spear to attack nearby enemies with 1990 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 65 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Vital Force poz. 7

    Increases HP Recovery Bonus by 5.6 and MP Recovery Bonus by 3.1 when sitting.

    Pasywna
  • Fatal Strike poz. 26

    Attacks the enemy with 2556 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 63 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 27

    Attacks the enemy with 2653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 65 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 34

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +180.3
    Blunt, Two-handed Blunt: +190.1
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 35

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +186.4
    Blunt, Two-handed Blunt: +196.5
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 34

    Dagger, Dual Daggers: P. Atk. +78.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 35

    Dagger, Dual Daggers: P. Atk. +81.1.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Polearm Mastery poz. 34

    Increases P. Atk. by 89.6 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 35

    Increases P. Atk. by 93.1 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 39

    Increases P. Def. by 60.2 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 40

    Increases P. Def. by 62.1 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 39

    Increases P. Def. by 58.6 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 40

    Increases P. Def. by 60.4 when equipped with heavy armor.

    Pasywna
  • Spoil poz. 9

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 59 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 26 Omówienie mechaniki

    Attacks the enemy with 1687 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 61 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 27 Omówienie mechaniki

    Attacks the enemy with 1751 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 62 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 26 Omówienie mechaniki

    Attacks the target's vital points with 3834 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 57 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 27 Omówienie mechaniki

    Attacks the target's vital points with 3980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 58 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Crushing Strike poz. 10

    Impacts the enemy with 3316 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 65 Rzucanie 0,80 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna

Poziom 66

  • Backstab poz. 28 Omówienie mechaniki

    Supplements P. Atk. with 4127 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 98 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 29 Omówienie mechaniki

    Supplements P. Atk. with 4275 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 100 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Whirlwind poz. 28

    Swings a spear to attack nearby enemies with 2064 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 66 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 29

    Swings a spear to attack nearby enemies with 2138 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 67 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Fatal Strike poz. 28

    Attacks the enemy with 2751 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 66 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 29

    Attacks the enemy with 2850 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 67 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 36

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +192.6
    Blunt, Two-handed Blunt: +203
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 37

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +198.9
    Blunt, Two-handed Blunt: +209.6
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 36

    Dagger, Dual Daggers: P. Atk. +84.2.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 37

    Dagger, Dual Daggers: P. Atk. +87.3.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Boost HP poz. 8

    Increases Max HP by 400.

    Pasywna
  • Polearm Mastery poz. 36

    Increases P. Atk. by 96.6 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 37

    Increases P. Atk. by 100.2 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 41

    Increases P. Def. by 64 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 42

    Increases P. Def. by 65.8 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 41

    Increases P. Def. by 62.2 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 42

    Increases P. Def. by 64.1 when equipped with heavy armor.

    Pasywna
  • Hammer Crush poz. 28 Omówienie mechaniki

    Attacks the enemy with 1816 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 63 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 29 Omówienie mechaniki

    Attacks the enemy with 1881 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 64 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 28 Omówienie mechaniki

    Attacks the target's vital points with 4127 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 59 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 29 Omówienie mechaniki

    Attacks the target's vital points with 4275 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 60 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Spoil Festival poz. 7

    Causes Spoil around the enemy.

    MP 183 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 1

    A powerful spear thrust weakens nearby enemies' CP by 7%. Requires a polearm.

    MP 66 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 2

    A powerful spear thrust weakens nearby enemies' CP by 10%. Requires a polearm.

    MP 67 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Polearm Accuracy poz. 2 Omówienie mechaniki

    Accuracy +3 (Polearm).
    While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Przełączana
  • War Frenzy poz. 2 Omówienie mechaniki

    Stun Resist +10, Sleep Resist +20.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 14 MP.

    MP 14

    Przełączana
  • Collector's Experience poz. 3

    Sword, Two-handed Sword, Blunt, Two-handed Blunt: P. Atk. +100.2.
    Shield block rate +20%.
    30% chance when you use Crushing Strike: P. Atk. +15%, Critical Rate +10% of base, Critical Damage +10%, Atk. Spd. +3%, Speed +5 for 10 seconds.
    Triggers no more than once every 15 seconds.

    Pasywna
  • Crushing Strike poz. 11

    Impacts the enemy with 3563 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 67 Rzucanie 0,80 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna

Poziom 68

  • Backstab poz. 30 Omówienie mechaniki

    Supplements P. Atk. with 4425 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 102 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 31 Omówienie mechaniki

    Supplements P. Atk. with 4575 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 103 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Whirlwind poz. 30

    Swings a spear to attack nearby enemies with 2213 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 68 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 31

    Swings a spear to attack nearby enemies with 2288 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 69 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Fatal Strike poz. 30

    Attacks the enemy with 2950 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 68 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 31

    Attacks the enemy with 3050 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 69 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 38

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +205.1
    Blunt, Two-handed Blunt: +216.1
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 39

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +211.5
    Blunt, Two-handed Blunt: +222.8
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 38

    Dagger, Dual Daggers: P. Atk. +90.5.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 39

    Dagger, Dual Daggers: P. Atk. +93.7.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Fast HP Recovery poz. 7

    Increases HP Recovery Bonus by 3.4.

    Pasywna
  • Polearm Mastery poz. 38

    Increases P. Atk. by 103.8 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 39

    Increases P. Atk. by 107.5 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 43

    Increases P. Def. by 67.7 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 44

    Increases P. Def. by 69.7 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 43

    Increases P. Def. by 66 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 44

    Increases P. Def. by 67.8 when equipped with heavy armor.

    Pasywna
  • Spoil poz. 10

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 63 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 30 Omówienie mechaniki

    Attacks the enemy with 1947 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 65 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 31 Omówienie mechaniki

    Attacks the enemy with 2013 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 66 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 30 Omówienie mechaniki

    Attacks the target's vital points with 4425 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 61 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 31 Omówienie mechaniki

    Attacks the target's vital points with 4575 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 62 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 3

    A powerful spear thrust weakens nearby enemies' CP by 12%. Requires a polearm.

    MP 68 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 4

    A powerful spear thrust weakens nearby enemies' CP by 15%. Requires a polearm.

    MP 69 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Crushing Strike poz. 12

    Impacts the enemy with 3813 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 69 Rzucanie 0,80 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna

Poziom 70

  • Backstab poz. 32 Omówienie mechaniki

    Supplements P. Atk. with 4726 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 105 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 33 Omówienie mechaniki

    Supplements P. Atk. with 4878 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 106 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Whirlwind poz. 32

    Swings a spear to attack nearby enemies with 2363 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 70 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 33

    Swings a spear to attack nearby enemies with 2439 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 71 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Fatal Strike poz. 32

    Attacks the enemy with 3151 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 70 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 33

    Attacks the enemy with 3252 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 71 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 40

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +217.8
    Blunt, Two-handed Blunt: +229.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 41

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +224.1
    Blunt, Two-handed Blunt: +236
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 40

    Dagger, Dual Daggers: P. Atk. +96.8.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 41

    Dagger, Dual Daggers: P. Atk. +100.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Boost HP poz. 9

    Increases Max HP by 440.

    Pasywna
  • Polearm Mastery poz. 40

    Increases P. Atk. by 111.1 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 41

    Increases P. Atk. by 114.8 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 45

    Increases P. Def. by 71.6 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 46

    Increases P. Def. by 73.5 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 45

    Increases P. Def. by 69.7 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 46

    Increases P. Def. by 71.6 when equipped with heavy armor.

    Pasywna
  • Crystallize poz. 5

    Makes S-Grade crystallization possible.

    Pasywna
  • Hammer Crush poz. 32 Omówienie mechaniki

    Attacks the enemy with 2080 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 67 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 33 Omówienie mechaniki

    Attacks the enemy with 2146 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 68 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 32 Omówienie mechaniki

    Attacks the target's vital points with 4726 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 63 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 33 Omówienie mechaniki

    Attacks the target's vital points with 4878 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 64 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Spoil Festival poz. 8

    Causes Spoil around the enemy.

    MP 194 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 5

    A powerful spear thrust weakens nearby enemies' CP by 17%. Requires a polearm.

    MP 70 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 6

    A powerful spear thrust weakens nearby enemies' CP by 20%. Requires a polearm.

    MP 71 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Collector's Experience poz. 4

    Sword, Two-handed Sword, Blunt, Two-handed Blunt: P. Atk. +114.8.
    Shield block rate +25%.
    30% chance when you use Crushing Strike: P. Atk. +15%, Critical Rate +10% of base, Critical Damage +10%, Atk. Spd. +3%, Speed +5 for 10 seconds.
    Triggers no more than once every 15 seconds.

    Pasywna
  • Crushing Strike poz. 13

    Impacts the enemy with 4065 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 71 Rzucanie 0,80 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna

Poziom 72

  • Backstab poz. 34 Omówienie mechaniki

    Supplements P. Atk. with 5029 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 108 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 35 Omówienie mechaniki

    Supplements P. Atk. with 5180 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 109 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Whirlwind poz. 34

    Swings a spear to attack nearby enemies with 2515 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 72 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 35

    Swings a spear to attack nearby enemies with 2590 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 73 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Vital Force poz. 8

    Increases HP Recovery Bonus by 6.7 and MP Recovery Bonus by 3.5 when sitting.

    Pasywna
  • Fatal Strike poz. 34

    Attacks the enemy with 3353 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 72 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 35

    Attacks the enemy with 3453 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 73 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 42

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +230.4
    Blunt, Two-handed Blunt: +242.5
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 43

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +236.8
    Blunt, Two-handed Blunt: +249.2
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 42

    Dagger, Dual Daggers: P. Atk. +103.2.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 43

    Dagger, Dual Daggers: P. Atk. +106.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Polearm Mastery poz. 42

    Increases P. Atk. by 118.4 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 43

    Increases P. Atk. by 122.1 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 47

    Increases P. Def. by 75.5 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 48

    Increases P. Def. by 77.4 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 47

    Increases P. Def. by 73.6 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 48

    Increases P. Def. by 75.5 when equipped with heavy armor.

    Pasywna
  • Spoil poz. 11

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 67 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 34 Omówienie mechaniki

    Attacks the enemy with 2213 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 69 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 35 Omówienie mechaniki

    Attacks the enemy with 2279 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 70 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 34 Omówienie mechaniki

    Attacks the target's vital points with 5029 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 65 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 35 Omówienie mechaniki

    Attacks the target's vital points with 5180 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 66 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 7

    A powerful spear thrust weakens nearby enemies' CP by 22%. Requires a polearm.

    MP 72 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 8

    A powerful spear thrust weakens nearby enemies' CP by 25%. Requires a polearm.

    MP 73 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Crushing Strike poz. 14

    Impacts the enemy with 4316 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 73 Rzucanie 0,80 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna

Poziom 74

  • Backstab poz. 36 Omówienie mechaniki

    Supplements P. Atk. with 5330 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 111 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 37 Omówienie mechaniki

    Supplements P. Atk. with 5479 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 112 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Whirlwind poz. 36

    Swings a spear to attack nearby enemies with 2665 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 74 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Whirlwind poz. 37

    Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 75 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Fatal Strike poz. 36

    Attacks the enemy with 3553 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 74 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 37

    Attacks the enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 75 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sword/Blunt Weapon Mastery poz. 44

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +243
    Blunt, Two-handed Blunt: +255.7
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 45

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +249.3
    Blunt, Two-handed Blunt: +262.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 44

    Dagger, Dual Daggers: P. Atk. +109.6.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 45

    Dagger, Dual Daggers: P. Atk. +112.8.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Boost HP poz. 10

    Increases Max HP by 480.

    Pasywna
  • Fast HP Recovery poz. 8

    Increases HP Recovery Bonus by 4.

    Pasywna
  • Polearm Mastery poz. 44

    Increases P. Atk. by 125.7 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Polearm Mastery poz. 45

    Increases P. Atk. by 129.3 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Light Armor Mastery poz. 49

    Increases P. Def. by 79.4 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 50

    Increases P. Def. by 81.3 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Heavy Armor Mastery poz. 49

    Increases P. Def. by 77.4 when equipped with heavy armor.

    Pasywna
  • Heavy Armor Mastery poz. 50

    Increases P. Def. by 79.3 when equipped with heavy armor.

    Pasywna
  • Hammer Crush poz. 36 Omówienie mechaniki

    Attacks the enemy with 2345 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 71 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 37 Omówienie mechaniki

    Attacks the enemy with 2411 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 72 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 36 Omówienie mechaniki

    Attacks the target's vital points with 5330 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 67 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 37 Omówienie mechaniki

    Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 68 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Spoil Festival poz. 9

    Causes Spoil around the enemy.

    MP 204 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 9

    A powerful spear thrust weakens nearby enemies' CP by 27%. Requires a polearm.

    MP 74 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Wrath poz. 10

    A powerful spear thrust weakens nearby enemies' CP by 30%. Requires a polearm.

    MP 75 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Polearm Accuracy poz. 3 Omówienie mechaniki

    Accuracy +4 (Polearm).
    While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 14 MP.

    MP 14

    Przełączana
  • War Frenzy poz. 3 Omówienie mechaniki

    Stun Resist +15, Sleep Resist +30.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 15 MP.

    MP 15

    Przełączana
  • Collector's Experience poz. 5

    Sword, Two-handed Sword, Blunt, Two-handed Blunt: P. Atk. +129.3.
    Shield block rate +30%.
    30% chance when you use Crushing Strike: P. Atk. +15%, Critical Rate +10% of base, Critical Damage +10%, Atk. Spd. +3%, Speed +5 for 10 seconds.
    Triggers no more than once every 15 seconds.

    Pasywna
  • Crushing Strike poz. 15

    Impacts the enemy with 4566 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 75 Rzucanie 0,80 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna

Poziom 76

Wszystkie umiejętności

Bounty Hunter

2. profesja 27
  • Backstab poz. 1-37 Omówienie mechaniki od 40 poziomu postaci

    Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 54 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Blazing Boost poz. 1 od 40 poziomu postaci

    Quickly approaches the enemy. Cannot be used when a bow/crossbow is equipped.

    MP 38 Rzucanie 0,80 s Cooldown 3 s Zasięg 400

    AktywnaFizyczna
  • Crushing Strike poz. 1-15 od 40 poziomu postaci

    Impacts the enemy with 1041 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit is possible.

    MP 38 Rzucanie 0,80 s Cooldown 5 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 1-37 Omówienie mechaniki od 40 poziomu postaci

    Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 33 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Fatal Strike poz. 1-37 od 40 poziomu postaci

    Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

    MP 36 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Hammer Crush poz. 1-37 Omówienie mechaniki od 40 poziomu postaci

    Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 35 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Whirlwind poz. 1-37 od 40 poziomu postaci

    Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.

    MP 36 Rzucanie 1,07 s Cooldown 4 s

    AktywnaFizyczna
  • Crystallize poz. 2-5 od 40 poziomu postaci

    Makes C-Grade crystallization possible.

    Pasywna
  • Dagger Mastery poz. 9-45 od 40 poziomu postaci

    Dagger, Dual Daggers: P. Atk. +20.3.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Fake Death poz. 1 Omówienie mechaniki od 40 poziomu postaci

    Plays dead to keep a monster from attacking. Consumes 10 MP per second.

    MP 200

    Przełączana
  • Fast HP Recovery poz. 3-8 od 40 poziomu postaci

    Increases HP Recovery Bonus by 1.7.

    Pasywna
  • Heavy Armor Mastery poz. 14-50 od 40 poziomu postaci

    Increases P. Def. by 20.4 when equipped with heavy armor.

    Pasywna
  • Light Armor Mastery poz. 14-50 od 40 poziomu postaci

    Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor.

    Pasywna
  • Polearm Mastery poz. 9-45 od 40 poziomu postaci

    Increases P. Atk. by 23.7 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Potential Ability poz. 2-3 od 40 poziomu postaci

    When equipped with a dagger or a dual dagger, increases Critical Rate by 30% and Critical Damage by 295. Requires a light armor to be equipped.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 9-45 od 40 poziomu postaci

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +47.7
    Blunt, Two-handed Blunt: +50.3
    50% chance on a hit with a normal attack (Sword, Two-handed Sword, Blunt, Two-handed Blunt): MP cost of physical skills -60%, Stun proficiency +20 for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Vital Force poz. 3-8 od 40 poziomu postaci

    Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting.

    Pasywna
  • Spoil poz. 5-11 od 43 poziomu postaci

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 38 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Spoil Festival poz. 3-9 od 43 poziomu postaci

    Causes Spoil around the enemy.

    MP 113 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Boost HP poz. 4-10 od 43 poziomu postaci

    Increases Max HP by 200.

    Pasywna
  • Bandage poz. 2-3 od 46 poziomu postaci

    Cures moderate bleeding.

    MP 41 Rzucanie 1,50 s Cooldown 1 s

    AktywnaFizyczna
  • Weight Limit poz. 3 od 46 poziomu postaci

    Quadruple the weight limit.

    Pasywna
  • Divine Inspiration poz. 1-4 od 52 poziomu postaci

    Increases the number of buffs an individual can receive by 1.

    Poznawana z księgi: Ancient Book: Divine Inspiration (Modern Language Version) skąd wziąć

    Pasywna
  • Collector's Experience poz. 1-5 od 58 poziomu postaci

    Sword, Two-handed Sword, Blunt, Two-handed Blunt: P. Atk. +72.7.
    Shield block rate +10%.
    30% chance when you use Crushing Strike: P. Atk. +15%, Critical Rate +10% of base, Critical Damage +10%, Atk. Spd. +3%, Speed +5 for 10 seconds.
    Triggers no more than once every 15 seconds.

    Pasywna
  • Polearm Accuracy poz. 1-3 Omówienie mechaniki od 58 poziomu postaci

    Accuracy +2 (Polearm).
    While active, consumes 16.9 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 11 MP.

    MP 11

    Przełączana
  • War Frenzy poz. 1-3 Omówienie mechaniki od 58 poziomu postaci

    Stun Resist +5, Sleep Resist +10.
    While active, consumes 33.8 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Przełączana
  • Wrath poz. 1-10 od 66 poziomu postaci

    A powerful spear thrust weakens nearby enemies' CP by 7%. Requires a polearm.

    MP 66 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna

Scavenger

1. profesja 17
  • Bandage poz. 1 od 20 poziomu postaci

    Cures minor bleeding.

    MP 19 Rzucanie 1,50 s Cooldown 1 s

    AktywnaFizyczna
  • Spoil poz. 2-4 od 20 poziomu postaci

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 19 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Stun Attack poz. 1-15 Omówienie mechaniki od 20 poziomu postaci

    Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 19 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Wild Sweep poz. 1-15 od 20 poziomu postaci

    Attacks multiple enemies simultaneously with 108 Power added to P. Atk. Requires a polearm. Over-hit is possible.

    MP 19 Rzucanie 1,08 s Cooldown 4 s Zasięg 40

    AktywnaFizyczna
  • Boost HP poz. 1-3 od 20 poziomu postaci

    Increases Max HP by 60.

    Pasywna
  • Crystallize poz. 1 od 20 poziomu postaci

    Makes D-Grade crystallization possible.

    Pasywna
  • Dagger Mastery poz. 1-8 od 20 poziomu postaci

    Dagger, Dual Daggers: P. Atk. +3.6.

    Pasywna
  • Heavy Armor Mastery poz. 1-13 od 20 poziomu postaci

    Increases P. Def. by 1.9 when equipped with heavy armor.

    Pasywna
  • Light Armor Mastery poz. 1-13 od 20 poziomu postaci

    Increases P. Def. by 4.2 and Evasion by 3 when equipped with light armor.

    Pasywna
  • Polearm Mastery poz. 1-8 od 20 poziomu postaci

    Increases P. Atk. by 4.5 when using a polearm, and allows an attack on multiple targets.

    Pasywna
  • Sword/Blunt Weapon Mastery poz. 1-8 od 20 poziomu postaci

    P. Atk. depending on the weapon:
    Sword, Two-handed Sword: +7.2
    Blunt, Two-handed Blunt: +7.5

    Pasywna
  • Fast HP Recovery poz. 1-2 od 24 poziomu postaci

    Increases HP Recovery Bonus by 1.1.

    Pasywna
  • Vital Force poz. 1-2 od 24 poziomu postaci

    Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.

    Pasywna
  • Weight Limit poz. 2 od 24 poziomu postaci

    Triple your weight limit.

    Pasywna
  • Spoil Festival poz. 1-2 od 28 poziomu postaci

    Causes Spoil around the enemy.

    MP 73 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sweeper Festival poz. 1 od 28 poziomu postaci

    When used on nearby corpses that are in a Spoil state, extra items may be obtained.

    MP 12 Rzucanie 0,50 s Cooldown 3 s

    AktywnaFizyczna
  • Potential Ability poz. 1 od 28 poziomu postaci

    When equipped with a dagger or a dual dagger, increases Critical Rate by 20% and Critical Damage by 177. Requires a light armor to be equipped.

    Pasywna

Dwarven Fighter

Klasa początkowa 13
  • Common Craft poz. 1 od 1 poziomu postaci

    Can read common recipe books.

    AktywnaFizyczna
  • Dwarven Craft poz. 1 od 1 poziomu postaci

    Can read Dwarven recipe books.

    AktywnaFizyczna
  • Lucky poz. 1 od 1 poziomu postaci

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Pasywna
  • Armor Mastery poz. 1-5 od 5 poziomu postaci

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Pasywna
  • Create Common Item poz. 1-9 od 5 poziomu postaci

    Creates level 1 common items.

    Pasywna
  • Create Item poz. 1 od 5 poziomu postaci

    Allows the user to manufacture level 1 items.

    Pasywna
  • Weapon Mastery poz. 1-3 od 5 poziomu postaci

    Increases P. Atk. by 8.5% and additionally by 2.

    Pasywna
  • Spoil poz. 1 od 10 poziomu postaci

    Imbues a monster with magic that renders it susceptible to the Sweeper skill.

    MP 12 Rzucanie 1,80 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Sweeper poz. 1 od 10 poziomu postaci

    Used on the corpses of Spoiled monsters to obtain extra items.

    MP 3 Rzucanie 0,50 s Cooldown 0,50 s Zasięg 20

    AktywnaFizyczna
  • Weight Limit poz. 1 od 10 poziomu postaci

    Double your weight limit.

    Pasywna
  • Expertise D poz. 1-7 od 20 poziomu postaci

    Increases expertise in using D-grade equipment.

    Pasywna
  • Aura Bird - Falcon poz. 1 od 75 poziomu postaci

    Mounts the Aura Bird - Falcon.

    Poznawana z księgi: Spellbook - Aurabird Falcon skąd wziąć

    MP 72 Rzucanie 2,50 s Cooldown 10 s

    AktywnaFizyczna
  • Aura Bird - Owl poz. 1 od 75 poziomu postaci

    Mounts the Aura Bird - Owl.

    Poznawana z księgi: Spellbook - Aurabird Owl skąd wziąć

    MP 72 Rzucanie 2,50 s Cooldown 10 s

    AktywnaFizyczna