Spellhowler: skills
Dark Elf Β· 2nd profession Β· lvl 40 Β· 33 skills
Three quests per class from level 35, one for a Kamael: each gives one of the marks the guild master asks for.
Or every mark of the profession in one quest: Good Work's Reward walkthrough
Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.
Skills by level
Level 40
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PassiveAnti Magic lvl 13
Increases M. Def. by 40 and Resistance to magic damage by 15%.
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PassiveAnti Magic lvl 14
Increases M. Def. by 42 and Resistance to magic damage by 15%.
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PassiveAnti Magic lvl 15
Increases M. Def. by 43 and Resistance to magic damage by 15%.
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PassiveBoost Mana lvl 3
Increases Max MP by 70.
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PassiveFast Spell Casting lvl 2
Increases Casting Spd. by 7%.
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PassiveRobe Mastery lvl 9
Increases P. Def. by 14.5 when equipped with a robe.
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PassiveRobe Mastery lvl 10
Increases P. Def. by 15.3 when equipped with a robe.
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PassiveRobe Mastery lvl 11
Increases P. Def. by 16.2 when equipped with a robe.
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PassiveWeapon Mastery lvl 10
Increases P. Atk. by 16 and M. Atk. by 20.
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PassiveWeapon Mastery lvl 11
Increases P. Atk. by 17 and M. Atk. by 21.3.
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PassiveWeapon Mastery lvl 12
Increases P. Atk. by 18.1 and M. Atk. by 22.6.
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PassiveHigher Mana Gain lvl 9
Increases the recovery rate when MP is being recovered by recharge.
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PassiveHigher Mana Gain lvl 10
Increases the recovery rate when MP is being recovered by recharge.
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagicSurrender To Wind lvl 1
For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.
MP 35 Cast 1.50 s Reuse 2 s Range 900
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ActiveMagicCorpse Life Drain lvl 3
Absorbs residual life energy from a corpse to restore the user's HP.
MP 18 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagic
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ActiveMagic
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ActiveMagicCurse Fear lvl 1 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 35 Cast 4 s Reuse 3 s Range 600
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ActiveMagicCurse Chaos lvl 2
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 35 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicSurrender To Poison lvl 4
Decreases the enemy's Resistance to Poison by 30 for 30 seconds.
MP 35 Cast 1.50 s Reuse 2 s Range 900
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ActiveMagicVampiric Claw lvl 1
Inflicts dark damage on the enemy with 49 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 60 Cast 4 s Reuse 3 s Range 900
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ActiveMagicVampiric Claw lvl 2
Inflicts dark damage on the enemy with 52 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 63 Cast 4 s Reuse 3 s Range 900
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ActiveMagicHurricane lvl 1
Creates a whirlwind that uses 49 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 34 Cast 4 s Reuse 1.20 s Range 900
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ActiveMagicHurricane lvl 2
Creates a whirlwind that uses 52 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 35 Cast 4 s Reuse 1.20 s Range 900
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ActiveMagicShadow Flare lvl 1
Inflicts dark damage on the enemy with 65 Power added to M. Atk. Over-hit is possible.
Attack attribute: DarkMP 44 Cast 5 s Reuse 8 s Range 900
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PassiveClear Mind lvl 1
MP Recovery Bonus is 2.6 while standing and increases to 3.2 when walking.
Level 44
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PassiveAnti Magic lvl 16
Increases M. Def. by 46 and Resistance to magic damage by 15%.
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PassiveAnti Magic lvl 17
Increases M. Def. by 47 and Resistance to magic damage by 15%.
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PassiveAnti Magic lvl 18
Increases M. Def. by 49 and Resistance to magic damage by 15%.
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PassiveFast HP Recovery lvl 2
Increases HP Recovery Bonus by 1.6.
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PassiveFast Mana Recovery lvl 3
Increases MP Recovery Bonus by 1.9.
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PassiveRobe Mastery lvl 12
Increases P. Def. by 17.9 when equipped with a robe.
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PassiveRobe Mastery lvl 13
Increases P. Def. by 18.8 when equipped with a robe.
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PassiveRobe Mastery lvl 14
Increases P. Def. by 19.8 when equipped with a robe.
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PassiveWeapon Mastery lvl 13
Increases P. Atk. by 20.4 and M. Atk. by 25.4.
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PassiveWeapon Mastery lvl 14
Increases P. Atk. by 21.6 and M. Atk. by 26.9.
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PassiveWeapon Mastery lvl 15
Increases P. Atk. by 22.8 and M. Atk. by 28.5.
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PassiveHigher Mana Gain lvl 11
Increases the recovery rate when MP is being recovered by recharge.
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PassiveHigher Mana Gain lvl 12
Increases the recovery rate when MP is being recovered by recharge.
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagicSurrender To Wind lvl 2
For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.
MP 39 Cast 1.50 s Reuse 2 s Range 900
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ActiveMagicDeath Spike lvl 1
Throws a bone to inflict dark damage on the enemy with 58 Power added to M. Atk.
Attack attribute: DarkMP 23 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCorpse Life Drain lvl 4
Absorbs residual life energy from a corpse to restore the user's HP.
MP 20 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagic
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ActiveMagicCurse Poison lvl 4
Poisons the enemy for 30 seconds, causing loss of 41 HP every second.
MP 39 Cast 4 s Reuse 3 s Range 600
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ActiveMagicCurse Fear lvl 2 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 39 Cast 4 s Reuse 3 s Range 600
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ActiveMagicCurse Chaos lvl 3
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 39 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicSurrender To Poison lvl 5
Decreases the enemy's Resistance to Poison by 30 for 30 seconds.
MP 39 Cast 1.50 s Reuse 2 s Range 900
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ActiveMagicVampiric Claw lvl 3
Inflicts dark damage on the enemy with 55 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 67 Cast 4 s Reuse 3 s Range 900
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ActiveMagicVampiric Claw lvl 4
Inflicts dark damage on the enemy with 58 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 70 Cast 4 s Reuse 3 s Range 900
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ActiveMagicHurricane lvl 3
Creates a whirlwind that uses 55 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 38 Cast 4 s Reuse 1.20 s Range 900
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ActiveMagicHurricane lvl 4
Creates a whirlwind that uses 58 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 39 Cast 4 s Reuse 1.20 s Range 900
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ActiveMagicShadow Flare lvl 2
Inflicts dark damage on the enemy with 73 Power added to M. Atk. Over-hit is possible.
Attack attribute: DarkMP 49 Cast 5 s Reuse 8 s Range 900
Level 48
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PassiveAnti Magic lvl 19
Increases M. Def. by 52 and Resistance to magic damage by 15%.
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PassiveAnti Magic lvl 20
Increases M. Def. by 54 and Resistance to magic damage by 15%.
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PassiveAnti Magic lvl 21
Increases M. Def. by 56 and Resistance to magic damage by 15%.
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PassiveQuick Recycle lvl 3
Decreases re-use time for magic by 20%.
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PassiveBoost Mana lvl 4
Increases Max MP by 100.
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PassiveRobe Mastery lvl 15
Increases P. Def. by 21.7 when equipped with a robe.
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PassiveRobe Mastery lvl 16
Increases P. Def. by 22.7 when equipped with a robe.
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PassiveRobe Mastery lvl 17
Increases P. Def. by 23.7 when equipped with a robe.
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PassiveWeapon Mastery lvl 16
Increases P. Atk. by 25.5 and M. Atk. by 31.8.
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PassiveWeapon Mastery lvl 17
Increases P. Atk. by 26.9 and M. Atk. by 33.6.
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PassiveWeapon Mastery lvl 18
Increases P. Atk. by 28.3 and M. Atk. by 35.4.
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PassiveHigher Mana Gain lvl 13
Increases the recovery rate when MP is being recovered by recharge.
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PassiveHigher Mana Gain lvl 14
Increases the recovery rate when MP is being recovered by recharge.
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagicSurrender To Wind lvl 3
For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.
MP 44 Cast 1.50 s Reuse 2 s Range 900
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ActiveMagicDeath Spike lvl 2
Throws a bone to inflict dark damage on the enemy with 65 Power added to M. Atk.
Attack attribute: DarkMP 27 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCorpse Life Drain lvl 5
Absorbs residual life energy from a corpse to restore the user's HP.
MP 23 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagic
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ActiveMagicPoisonous Cloud lvl 3
Creates a poison cloud around the enemy, causing loss of 41 HP per second for 30 seconds.
MP 65 Cast 4 s Reuse 5 s Range 500
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ActiveMagicCurse Fear lvl 3 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 44 Cast 4 s Reuse 3 s Range 600
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ActiveMagicTempest lvl 1
Stirs up a hurricane that inflicts Wind damage near the enemy with 31 Power added to M. Atk.
Attack attribute: WindMP 62 Cast 5 s Reuse 4 s Range 500
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ActiveMagicTempest lvl 2
Stirs up a hurricane that inflicts Wind damage near the enemy with 33 Power added to M. Atk.
Attack attribute: WindMP 65 Cast 5 s Reuse 4 s Range 500
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ActiveMagicCurse Chaos lvl 4
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 44 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicSurrender To Poison lvl 6
Decreases the enemy's Resistance to Poison by 30 for 30 seconds.
MP 44 Cast 1.50 s Reuse 2 s Range 900
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ActiveMagicVampiric Claw lvl 5
Inflicts dark damage on the enemy with 61 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 74 Cast 4 s Reuse 3 s Range 900
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ActiveMagicVampiric Claw lvl 6
Inflicts dark damage on the enemy with 65 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 78 Cast 4 s Reuse 3 s Range 900
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ActiveMagicHurricane lvl 5
Creates a whirlwind that uses 61 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 42 Cast 4 s Reuse 1.20 s Range 900
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ActiveMagicHurricane lvl 6
Creates a whirlwind that uses 65 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 44 Cast 4 s Reuse 1.20 s Range 900
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ActiveMagicShadow Flare lvl 3
Inflicts dark damage on the enemy with 81 Power added to M. Atk. Over-hit is possible.
Attack attribute: DarkMP 54 Cast 5 s Reuse 8 s Range 900
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PassiveClear Mind lvl 2
MP Recovery Bonus is 3.2 while standing and increases to 4 when walking.
Level 52
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PassiveAnti Magic lvl 22
Increases M. Def. by 59 and Resistance to magic damage by 20%.
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PassiveAnti Magic lvl 23
Increases M. Def. by 61 and Resistance to magic damage by 20%.
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PassiveAnti Magic lvl 24
Increases M. Def. by 63 and Resistance to magic damage by 20%.
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PassiveFast HP Recovery lvl 3
Increases HP Recovery Bonus by 1.7.
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PassiveFast Mana Recovery lvl 4
Increases MP Recovery Bonus by 2.3.
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PassiveRobe Mastery lvl 18
Increases P. Def. by 25.8 when equipped with a robe.
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PassiveRobe Mastery lvl 19
Increases P. Def. by 26.8 when equipped with a robe.
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PassiveRobe Mastery lvl 20
Increases P. Def. by 27.9 when equipped with a robe.
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PassiveWeapon Mastery lvl 19
Increases P. Atk. by 31.4 and M. Atk. by 39.2.
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PassiveWeapon Mastery lvl 20
Increases P. Atk. by 33 and M. Atk. by 41.2.
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PassiveWeapon Mastery lvl 21
Increases P. Atk. by 34.6 and M. Atk. by 43.2.
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PassiveHigher Mana Gain lvl 15
Increases the recovery rate when MP is being recovered by recharge.
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PassiveHigher Mana Gain lvl 16
Increases the recovery rate when MP is being recovered by recharge.
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagicSurrender To Wind lvl 4
For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.
MP 48 Cast 1.50 s Reuse 2 s Range 900
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ActiveMagicDeath Spike lvl 3
Throws a bone to inflict dark damage on the enemy with 72 Power added to M. Atk.
Attack attribute: DarkMP 30 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCorpse Life Drain lvl 6
Absorbs residual life energy from a corpse to restore the user's HP.
MP 24 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagic
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ActiveMagicCurse Death Link lvl 1
Transfers user's pain, using 68 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 45 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCurse Death Link lvl 2
Transfers user's pain, using 72 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 48 Cast 4 s Reuse 1 s Range 900
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ActiveMagic
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ActiveMagicCurse Poison lvl 5
Poisons the enemy for 30 seconds, causing loss of 50 HP every second.
MP 48 Cast 4 s Reuse 3 s Range 600
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ActiveMagicCurse Fear lvl 4 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 48 Cast 4 s Reuse 3 s Range 600
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ActiveMagicTempest lvl 3
Stirs up a hurricane that inflicts Wind damage near the enemy with 34 Power added to M. Atk.
Attack attribute: WindMP 68 Cast 5 s Reuse 4 s Range 500
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ActiveMagicTempest lvl 4
Stirs up a hurricane that inflicts Wind damage near the enemy with 36 Power added to M. Atk.
Attack attribute: WindMP 70 Cast 5 s Reuse 4 s Range 500
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ActiveMagicCurse Chaos lvl 5
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 48 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicSurrender To Poison lvl 7
Decreases the enemy's Resistance to Poison by 30 for 30 seconds.
MP 48 Cast 1.50 s Reuse 2 s Range 900
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ActiveMagicVampiric Claw lvl 7
Inflicts dark damage on the enemy with 68 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 82 Cast 4 s Reuse 3 s Range 900
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ActiveMagicVampiric Claw lvl 8
Inflicts dark damage on the enemy with 72 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 85 Cast 4 s Reuse 3 s Range 900
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ActiveMagicHurricane lvl 7
Creates a whirlwind that uses 68 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 45 Cast 4 s Reuse 1.20 s Range 900
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ActiveMagicHurricane lvl 8
Creates a whirlwind that uses 72 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 48 Cast 4 s Reuse 1.20 s Range 900
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ActiveMagicShadow Flare lvl 4
Inflicts dark damage on the enemy with 89 Power added to M. Atk. Over-hit is possible.
Attack attribute: DarkMP 59 Cast 5 s Reuse 8 s Range 900
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PassiveDivine Inspiration lvl 1
Increases the number of buffs an individual can receive by 1.
Learned from a book:
Ancient Book: Divine Inspiration (Modern Language Version)
where to get it
Level 56
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PassiveAnti Magic lvl 25
Increases M. Def. by 66 and Resistance to magic damage by 20%.
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PassiveAnti Magic lvl 26
Increases M. Def. by 68 and Resistance to magic damage by 20%.
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PassiveAnti Magic lvl 27
Increases M. Def. by 70 and Resistance to magic damage by 20%.
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PassiveBoost Mana lvl 5
Increases Max MP by 140.
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PassiveFast Spell Casting lvl 3
Increases Casting Spd. by 10%.
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PassiveRobe Mastery lvl 21
Increases P. Def. by 30.1 when equipped with a robe.
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PassiveRobe Mastery lvl 22
Increases P. Def. by 31.2 when equipped with a robe.
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PassiveRobe Mastery lvl 23
Increases P. Def. by 32.4 when equipped with a robe.
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PassiveWeapon Mastery lvl 22
Increases P. Atk. by 38 and M. Atk. by 47.5.
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PassiveWeapon Mastery lvl 23
Increases P. Atk. by 39.8 and M. Atk. by 49.8.
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PassiveWeapon Mastery lvl 24
Increases P. Atk. by 41.7 and M. Atk. by 52.1.
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PassiveHigher Mana Gain lvl 17
Increases the recovery rate when MP is being recovered by recharge.
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PassiveHigher Mana Gain lvl 18
Increases the recovery rate when MP is being recovered by recharge.
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagicSurrender To Wind lvl 5
For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.
MP 52 Cast 1.50 s Reuse 2 s Range 900
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ActiveMagicDeath Spike lvl 4
Throws a bone to inflict dark damage on the enemy with 78 Power added to M. Atk.
Attack attribute: DarkMP 35 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCorpse Life Drain lvl 7
Absorbs residual life energy from a corpse to restore the user's HP.
MP 27 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicCurse Death Link lvl 3
Transfers user's pain, using 75 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 49 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCurse Death Link lvl 4
Transfers user's pain, using 78 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 52 Cast 4 s Reuse 1 s Range 900
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ActiveMagic
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ActiveMagicPoisonous Cloud lvl 4
Creates a poison cloud around the enemy, causing loss of 50 HP per second for 30 seconds.
MP 77 Cast 4 s Reuse 5 s Range 500
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ActiveMagicCurse Fear lvl 5 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 52 Cast 4 s Reuse 3 s Range 600
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ActiveMagicTempest lvl 5
Stirs up a hurricane that inflicts Wind damage near the enemy with 38 Power added to M. Atk.
Attack attribute: WindMP 74 Cast 5 s Reuse 4 s Range 500
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ActiveMagicTempest lvl 6
Stirs up a hurricane that inflicts Wind damage near the enemy with 39 Power added to M. Atk.
Attack attribute: WindMP 77 Cast 5 s Reuse 4 s Range 500
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ActiveMagicCurse Chaos lvl 6
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 52 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicSurrender To Poison lvl 8
Decreases the enemy's Resistance to Poison by 30 for 30 seconds.
MP 52 Cast 1.50 s Reuse 2 s Range 900
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ActiveMagicVampiric Claw lvl 9
Inflicts dark damage on the enemy with 75 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 89 Cast 4 s Reuse 3 s Range 900
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ActiveMagicVampiric Claw lvl 10
Inflicts dark damage on the enemy with 78 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 93 Cast 4 s Reuse 3 s Range 900
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ActiveMagicHurricane lvl 9
Creates a whirlwind that uses 75 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 49 Cast 4 s Reuse 1.20 s Range 900
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ActiveMagicHurricane lvl 10
Creates a whirlwind that uses 78 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 52 Cast 4 s Reuse 1.20 s Range 900
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ActiveMagicShadow Flare lvl 5
Inflicts dark damage on the enemy with 98 Power added to M. Atk. Over-hit is possible.
Attack attribute: DarkMP 64 Cast 5 s Reuse 8 s Range 900
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PassiveClear Mind lvl 3
MP Recovery Bonus is 3.5 while standing and increases to 4.3 when walking.
Level 58
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PassiveAnti Magic lvl 28
Increases M. Def. by 72 and Resistance to magic damage by 20%.
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PassiveAnti Magic lvl 29
Increases M. Def. by 74 and Resistance to magic damage by 20%.
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PassiveFast HP Recovery lvl 4
Increases HP Recovery Bonus by 2.1.
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PassiveRobe Mastery lvl 24
Increases P. Def. by 33.5 when equipped with a robe.
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PassiveRobe Mastery lvl 25
Increases P. Def. by 34.7 when equipped with a robe.
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PassiveWeapon Mastery lvl 25
Increases P. Atk. by 43.5 and M. Atk. by 54.4.
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PassiveWeapon Mastery lvl 26
Increases P. Atk. by 45.4 and M. Atk. by 56.8.
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PassiveHigher Mana Gain lvl 19
Increases the recovery rate when MP is being recovered by recharge.
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagicSurrender To Wind lvl 6
For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.
MP 54 Cast 1.50 s Reuse 2 s Range 900
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ActiveMagicDeath Spike lvl 5
Throws a bone to inflict dark damage on the enemy with 82 Power added to M. Atk.
Attack attribute: DarkMP 36 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCorpse Life Drain lvl 8
Absorbs residual life energy from a corpse to restore the user's HP.
MP 28 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagic
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ActiveMagicCurse Death Link lvl 5
Transfers user's pain, using 80 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 53 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCurse Death Link lvl 6
Transfers user's pain, using 82 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 54 Cast 4 s Reuse 1 s Range 900
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ActiveMagic
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ActiveMagicCurse Fear lvl 6 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 54 Cast 4 s Reuse 3 s Range 600
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ActiveMagicTempest lvl 7
Stirs up a hurricane that inflicts Wind damage near the enemy with 41 Power added to M. Atk.
Attack attribute: WindMP 80 Cast 5 s Reuse 4 s Range 500
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ActiveMagicCurse Chaos lvl 7
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 54 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicSurrender To Poison lvl 9
Decreases the enemy's Resistance to Poison by 30 for 30 seconds.
MP 54 Cast 1.50 s Reuse 2 s Range 900
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ActiveMagicVampiric Claw lvl 11
Inflicts dark damage on the enemy with 80 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 94 Cast 4 s Reuse 3 s Range 900
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ActiveMagicVampiric Claw lvl 12
Inflicts dark damage on the enemy with 82 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 97 Cast 4 s Reuse 3 s Range 900
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ActiveMagicHurricane lvl 11
Creates a whirlwind that uses 80 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 53 Cast 4 s Reuse 1.20 s Range 900
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ActiveMagicHurricane lvl 12
Creates a whirlwind that uses 82 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 54 Cast 4 s Reuse 1.20 s Range 900
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ActiveMagicShadow Flare lvl 6
Inflicts dark damage on the enemy with 102 Power added to M. Atk. Over-hit is possible.
Attack attribute: DarkMP 67 Cast 5 s Reuse 8 s Range 900
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ActiveMagicAura Flash lvl 1
Inflicts non-attribute damage on nearby enemies with 49 Power added to M. Atk. Consumes 2 Spirit Ore. Cancel target.
Target cancel does not work on Raid Bosses and Grand Bosses.Each use takes:
Spirit Ore x2
MP 54 Cast 1 s Reuse 4 s
Level 60
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PassiveAnti Magic lvl 30
Increases M. Def. by 76 and Resistance to magic damage by 20%.
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PassiveAnti Magic lvl 31
Increases M. Def. by 78 and Resistance to magic damage by 20%.
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PassiveBoost Mana lvl 6
Increases Max MP by 150.
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PassiveFast Mana Recovery lvl 5
Increases MP Recovery Bonus by 2.7.
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PassiveRobe Mastery lvl 26
Increases P. Def. by 35.9 when equipped with a robe.
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PassiveRobe Mastery lvl 27
Increases P. Def. by 37.1 when equipped with a robe.
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PassiveWeapon Mastery lvl 27
Increases P. Atk. by 47.4 and M. Atk. by 59.2.
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PassiveWeapon Mastery lvl 28
Increases P. Atk. by 49.4 and M. Atk. by 61.7.
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PassiveHigher Mana Gain lvl 20
Increases the recovery rate when MP is being recovered by recharge.
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ActiveMagic
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ActiveMagic
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ActiveMagic
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ActiveMagicSurrender To Wind lvl 7
For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.
MP 55 Cast 1.50 s Reuse 2 s Range 900
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ActiveMagicDeath Spike lvl 6
Throws a bone to inflict dark damage on the enemy with 85 Power added to M. Atk.
Attack attribute: DarkMP 38 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCorpse Life Drain lvl 9
Absorbs residual life energy from a corpse to restore the user's HP.
MP 28 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicCurse Death Link lvl 7
Transfers user's pain, using 84 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 55 Cast 4 s Reuse 1 s Range 900
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ActiveMagicCurse Death Link lvl 8
Transfers user's pain, using 85 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 55 Cast 4 s Reuse 1 s Range 900
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ActiveMagic
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ActiveMagicCurse Fear lvl 7 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 55 Cast 4 s Reuse 3 s Range 600
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ActiveMagicTempest lvl 8
Stirs up a hurricane that inflicts Wind damage near the enemy with 43 Power added to M. Atk.
Attack attribute: WindMP 83 Cast 5 s Reuse 4 s Range 500
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ActiveMagicCurse Chaos lvl 8
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 55 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicSurrender To Poison lvl 10
Decreases the enemy's Resistance to Poison by 30 for 30 seconds.
MP 55 Cast 1.50 s Reuse 2 s Range 900
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ActiveMagicVampiric Claw lvl 13
Inflicts dark damage on the enemy with 84 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 98 Cast 4 s Reuse 3 s Range 900
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ActiveMagicVampiric Claw lvl 14
Inflicts dark damage on the enemy with 85 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 100 Cast 4 s Reuse 3 s Range 900
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ActiveMagicHurricane lvl 13
Creates a whirlwind that uses 84 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 55 Cast 4 s Reuse 1.20 s Range 900
-
ActiveMagicHurricane lvl 14
Creates a whirlwind that uses 85 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 55 Cast 4 s Reuse 1.20 s Range 900
-
ActiveMagicShadow Flare lvl 7
Inflicts dark damage on the enemy with 107 Power added to M. Atk. Over-hit is possible.
Attack attribute: DarkMP 69 Cast 5 s Reuse 8 s Range 900
Level 61
-
PassiveDivine Inspiration lvl 2
Increases the number of buffs an individual can receive by 2.
Learned from a book:
Ancient Book: Divine Inspiration (Original Language Version)
where to get it
Level 62
-
PassiveAnti Magic lvl 32
Increases M. Def. by 80 and Resistance to magic damage by 20%.
-
PassiveAnti Magic lvl 33
Increases M. Def. by 82 and Resistance to magic damage by 20%.
-
PassiveRobe Mastery lvl 28
Increases P. Def. by 38.4 when equipped with a robe.
-
PassiveRobe Mastery lvl 29
Increases P. Def. by 39.6 when equipped with a robe.
-
PassiveWeapon Mastery lvl 29
Increases P. Atk. by 51.4 and M. Atk. by 64.3.
-
PassiveWeapon Mastery lvl 30
Increases P. Atk. by 53.5 and M. Atk. by 66.8.
-
PassiveHigher Mana Gain lvl 21
Increases the recovery rate when MP is being recovered by recharge.
-
ActiveMagic
-
ActiveMagic
-
ActiveMagic
-
ActiveMagicSurrender To Wind lvl 8
For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.
MP 58 Cast 1.50 s Reuse 2 s Range 900
-
ActiveMagicDeath Spike lvl 7
Throws a bone to inflict dark damage on the enemy with 89 Power added to M. Atk.
Attack attribute: DarkMP 40 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCorpse Life Drain lvl 10
Absorbs residual life energy from a corpse to restore the user's HP.
MP 29 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagicCurse Death Link lvl 9
Transfers user's pain, using 87 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 57 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCurse Death Link lvl 10
Transfers user's pain, using 89 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 58 Cast 4 s Reuse 1 s Range 900
-
ActiveMagic
-
ActiveMagicCurse Poison lvl 6
Poisons the enemy for 30 seconds, causing loss of 58 HP every second.
MP 58 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicCurse Fear lvl 8 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 58 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicTempest lvl 9
Stirs up a hurricane that inflicts Wind damage near the enemy with 45 Power added to M. Atk.
Attack attribute: WindMP 87 Cast 5 s Reuse 4 s Range 500
-
ActiveMagicCurse Chaos lvl 9
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 58 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicSurrender To Poison lvl 11
Decreases the enemy's Resistance to Poison by 30 for 30 seconds.
MP 58 Cast 1.50 s Reuse 2 s Range 900
-
ActiveMagicVampiric Claw lvl 15
Inflicts dark damage on the enemy with 87 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 102 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicVampiric Claw lvl 16
Inflicts dark damage on the enemy with 89 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 104 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicHurricane lvl 15
Creates a whirlwind that uses 87 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 57 Cast 4 s Reuse 1.20 s Range 900
-
ActiveMagicHurricane lvl 16
Creates a whirlwind that uses 89 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 58 Cast 4 s Reuse 1.20 s Range 900
-
ActiveMagicShadow Flare lvl 8
Inflicts dark damage on the enemy with 111 Power added to M. Atk. Over-hit is possible.
Attack attribute: DarkMP 73 Cast 5 s Reuse 8 s Range 900
-
PassiveClear Mind lvl 4
MP Recovery Bonus is 4.1 while standing and increases to 5.1 when walking.
-
ActiveMagicAura Flash lvl 2
Inflicts non-attribute damage on nearby enemies with 53 Power added to M. Atk. Consumes 2 Spirit Ore. Cancel target.
Target cancel does not work on Raid Bosses and Grand Bosses.Each use takes:
Spirit Ore x2
MP 58 Cast 1 s Reuse 4 s
Level 64
-
PassiveAnti Magic lvl 34
Increases M. Def. by 84 and Resistance to magic damage by 25%.
-
PassiveAnti Magic lvl 35
Increases M. Def. by 86 and Resistance to magic damage by 25%.
-
PassiveFast HP Recovery lvl 5
Increases HP Recovery Bonus by 2.6.
-
PassiveRobe Mastery lvl 30
Increases P. Def. by 40.8 when equipped with a robe.
-
PassiveRobe Mastery lvl 31
Increases P. Def. by 42.1 when equipped with a robe.
-
PassiveWeapon Mastery lvl 31
Increases P. Atk. by 55.6 and M. Atk. by 69.4.
-
PassiveWeapon Mastery lvl 32
Increases P. Atk. by 57.7 and M. Atk. by 72.1.
-
PassiveHigher Mana Gain lvl 22
Increases the recovery rate when MP is being recovered by recharge.
-
ActiveMagic
-
ActiveMagic
-
ActiveMagic
-
ActiveMagicSurrender To Wind lvl 9
For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.
MP 60 Cast 1.50 s Reuse 2 s Range 900
-
ActiveMagicDeath Spike lvl 8
Throws a bone to inflict dark damage on the enemy with 92 Power added to M. Atk.
Attack attribute: DarkMP 41 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCorpse Life Drain lvl 11
Absorbs residual life energy from a corpse to restore the user's HP.
MP 30 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagicCurse Death Link lvl 11
Transfers user's pain, using 90 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 59 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCurse Death Link lvl 12
Transfers user's pain, using 92 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 60 Cast 4 s Reuse 1 s Range 900
-
ActiveMagic
-
ActiveMagicPoisonous Cloud lvl 5
Creates a poison cloud around the enemy, causing loss of 58 HP per second for 30 seconds.
MP 89 Cast 4 s Reuse 5 s Range 500
-
ActiveMagicCurse Fear lvl 9 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 60 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicTempest lvl 10
Stirs up a hurricane that inflicts Wind damage near the enemy with 46 Power added to M. Atk.
Attack attribute: WindMP 89 Cast 5 s Reuse 4 s Range 500
-
ActiveMagicCurse Chaos lvl 10
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 60 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicSurrender To Poison lvl 12
Decreases the enemy's Resistance to Poison by 30 for 30 seconds.
MP 60 Cast 1.50 s Reuse 2 s Range 900
-
ActiveMagicVampiric Claw lvl 17
Inflicts dark damage on the enemy with 90 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 105 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicVampiric Claw lvl 18
Inflicts dark damage on the enemy with 92 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 107 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicHurricane lvl 17
Creates a whirlwind that uses 90 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 59 Cast 4 s Reuse 1.20 s Range 900
-
ActiveMagicHurricane lvl 18
Creates a whirlwind that uses 92 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 60 Cast 4 s Reuse 1.20 s Range 900
-
ActiveMagicShadow Flare lvl 9
Inflicts dark damage on the enemy with 115 Power added to M. Atk. Over-hit is possible.
Attack attribute: DarkMP 74 Cast 5 s Reuse 8 s Range 900
Level 66
-
PassiveAnti Magic lvl 36
Increases M. Def. by 88 and Resistance to magic damage by 25%.
-
PassiveAnti Magic lvl 37
Increases M. Def. by 91 and Resistance to magic damage by 25%.
-
PassiveBoost Mana lvl 7
Increases Max MP by 180.
-
PassiveRobe Mastery lvl 32
Increases P. Def. by 43.4 when equipped with a robe.
-
PassiveRobe Mastery lvl 33
Increases P. Def. by 44.7 when equipped with a robe.
-
PassiveWeapon Mastery lvl 33
Increases P. Atk. by 59.8 and M. Atk. by 74.8.
-
PassiveWeapon Mastery lvl 34
Increases P. Atk. by 62 and M. Atk. by 77.4.
-
PassiveHigher Mana Gain lvl 23
Increases the recovery rate when MP is being recovered by recharge.
-
ActiveMagic
-
ActiveMagic
-
ActiveMagic
-
ActiveMagicSurrender To Wind lvl 10
For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.
MP 62 Cast 1.50 s Reuse 2 s Range 900
-
ActiveMagicDeath Spike lvl 9
Throws a bone to inflict dark damage on the enemy with 96 Power added to M. Atk.
Attack attribute: DarkMP 43 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCorpse Life Drain lvl 12
Absorbs residual life energy from a corpse to restore the user's HP.
MP 32 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagic
-
ActiveMagicCurse Death Link lvl 13
Transfers user's pain, using 94 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 60 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCurse Death Link lvl 14
Transfers user's pain, using 96 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 62 Cast 4 s Reuse 1 s Range 900
-
ActiveMagic
-
ActiveMagicCurse Fear lvl 10 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 62 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicTempest lvl 11
Stirs up a hurricane that inflicts Wind damage near the enemy with 48 Power added to M. Atk.
Attack attribute: WindMP 93 Cast 5 s Reuse 4 s Range 500
-
ActiveMagicCurse Chaos lvl 11
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 62 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicSurrender To Poison lvl 13
Decreases the enemy's Resistance to Poison by 30 for 30 seconds.
MP 62 Cast 1.50 s Reuse 2 s Range 900
-
ActiveMagicVampiric Claw lvl 19
Inflicts dark damage on the enemy with 94 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 109 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicVampiric Claw lvl 20
Inflicts dark damage on the enemy with 96 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 110 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicHurricane lvl 19
Creates a whirlwind that uses 94 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 60 Cast 4 s Reuse 1.20 s Range 900
-
ActiveMagicHurricane lvl 20
Creates a whirlwind that uses 96 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 62 Cast 4 s Reuse 1.20 s Range 900
-
ActiveMagicShadow Flare lvl 10
Inflicts dark damage on the enemy with 119 Power added to M. Atk. Over-hit is possible.
Attack attribute: DarkMP 77 Cast 5 s Reuse 8 s Range 900
-
ActiveMagicSeed of Wind lvl 1
Uses Wind energy to increase user's Wind attack level by 20.
MP 250 Cast 4 s Reuse 2 s
-
ActiveMagicAura Flash lvl 3
Inflicts non-attribute damage on nearby enemies with 58 Power added to M. Atk. Consumes 3 Spirit Ore. Cancel target.
Target cancel does not work on Raid Bosses and Grand Bosses.Each use takes:
Spirit Ore x3
MP 62 Cast 1 s Reuse 4 s
Level 68
-
PassiveAnti Magic lvl 38
Increases M. Def. by 93 and Resistance to magic damage by 25%.
-
PassiveAnti Magic lvl 39
Increases M. Def. by 95 and Resistance to magic damage by 25%.
-
PassiveFast Mana Recovery lvl 6
Increases MP Recovery Bonus by 3.1.
-
PassiveRobe Mastery lvl 34
Increases P. Def. by 45.9 when equipped with a robe.
-
PassiveRobe Mastery lvl 35
Increases P. Def. by 47.3 when equipped with a robe.
-
PassiveWeapon Mastery lvl 35
Increases P. Atk. by 64.1 and M. Atk. by 80.2.
-
PassiveWeapon Mastery lvl 36
Increases P. Atk. by 66.3 and M. Atk. by 82.9.
-
PassiveHigher Mana Gain lvl 24
Increases the recovery rate when MP is being recovered by recharge.
-
ActiveMagic
-
ActiveMagic
-
ActiveMagic
-
ActiveMagicSurrender To Wind lvl 11
For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.
MP 64 Cast 1.50 s Reuse 2 s Range 900
-
ActiveMagicDeath Spike lvl 10
Throws a bone to inflict dark damage on the enemy with 99 Power added to M. Atk.
Attack attribute: DarkMP 45 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCorpse Life Drain lvl 13
Absorbs residual life energy from a corpse to restore the user's HP.
MP 33 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagicCurse Death Link lvl 15
Transfers user's pain, using 97 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 63 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCurse Death Link lvl 16
Transfers user's pain, using 99 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 64 Cast 4 s Reuse 1 s Range 900
-
ActiveMagic
-
ActiveMagicCurse Fear lvl 11 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 64 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicTempest lvl 12
Stirs up a hurricane that inflicts Wind damage near the enemy with 50 Power added to M. Atk.
Attack attribute: WindMP 95 Cast 5 s Reuse 4 s Range 500
-
ActiveMagicCurse Chaos lvl 12
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 64 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicSurrender To Poison lvl 14
Decreases the enemy's Resistance to Poison by 30 for 30 seconds.
MP 64 Cast 1.50 s Reuse 2 s Range 900
-
ActiveMagicVampiric Claw lvl 21
Inflicts dark damage on the enemy with 97 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 112 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicVampiric Claw lvl 22
Inflicts dark damage on the enemy with 99 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 114 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicHurricane lvl 21
Creates a whirlwind that uses 97 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 63 Cast 4 s Reuse 1.20 s Range 900
-
ActiveMagicHurricane lvl 22
Creates a whirlwind that uses 99 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 64 Cast 4 s Reuse 1.20 s Range 900
-
ActiveMagicShadow Flare lvl 11
Inflicts dark damage on the enemy with 123 Power added to M. Atk. Over-hit is possible.
Attack attribute: DarkMP 79 Cast 5 s Reuse 8 s Range 900
-
ActiveMagicAura Symphony lvl 1
Supplements the user's M. Atk. with 150 Power to inflict non-attribute damage on the enemy.
MP 250 Cast 4 s Reuse 300 s Range 900
-
PassiveClear Mind lvl 5
MP Recovery Bonus is 4.7 while standing and increases to 5.8 when walking.
Level 70
-
PassiveAnti Magic lvl 40
Increases M. Def. by 97 and Resistance to magic damage by 30%.
-
PassiveAnti Magic lvl 41
Increases M. Def. by 99 and Resistance to magic damage by 30%.
-
PassiveRobe Mastery lvl 36
Increases P. Def. by 48.6 when equipped with a robe.
-
PassiveRobe Mastery lvl 37
Increases P. Def. by 49.9 when equipped with a robe.
-
PassiveWeapon Mastery lvl 37
Increases P. Atk. by 68.5 and M. Atk. by 85.6.
-
PassiveWeapon Mastery lvl 38
Increases P. Atk. by 70.7 and M. Atk. by 88.4.
-
PassiveHigher Mana Gain lvl 25
Increases the recovery rate when MP is being recovered by recharge.
-
ActiveMagic
-
ActiveMagic
-
ActiveMagic
-
ActiveMagicSurrender To Wind lvl 12
For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.
MP 65 Cast 1.50 s Reuse 2 s Range 900
-
ActiveMagicDeath Spike lvl 11
Throws a bone to inflict dark damage on the enemy with 102 Power added to M. Atk.
Attack attribute: DarkMP 46 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCorpse Life Drain lvl 14
Absorbs residual life energy from a corpse to restore the user's HP.
MP 33 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagicCurse Death Link lvl 17
Transfers user's pain, using 100 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 64 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCurse Death Link lvl 18
Transfers user's pain, using 102 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 65 Cast 4 s Reuse 1 s Range 900
-
ActiveMagic
-
ActiveMagicCurse Fear lvl 12 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 65 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicTempest lvl 13
Stirs up a hurricane that inflicts Wind damage near the enemy with 51 Power added to M. Atk.
Attack attribute: WindMP 98 Cast 5 s Reuse 4 s Range 500
-
ActiveMagicCurse Chaos lvl 13
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 65 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicSurrender To Poison lvl 15
Decreases the enemy's Resistance to Poison by 30 for 30 seconds.
MP 65 Cast 1.50 s Reuse 2 s Range 900
-
ActiveMagicVampiric Claw lvl 23
Inflicts dark damage on the enemy with 100 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 115 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicVampiric Claw lvl 24
Inflicts dark damage on the enemy with 102 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 117 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicHurricane lvl 23
Creates a whirlwind that uses 100 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 64 Cast 4 s Reuse 1.20 s Range 900
-
ActiveMagicHurricane lvl 24
Creates a whirlwind that uses 102 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 65 Cast 4 s Reuse 1.20 s Range 900
-
ActiveMagicShadow Flare lvl 12
Inflicts dark damage on the enemy with 127 Power added to M. Atk. Over-hit is possible.
Attack attribute: DarkMP 82 Cast 5 s Reuse 8 s Range 900
-
ActiveMagicDemon Wind lvl 1
Supplements the user's M. Atk. with 150 Power, pelting the enemy with an eldritch Wind that reduces their HP recovery magic effect by 50% for 2 minutes.
Attack attribute: WindMP 250 Cast 4 s Reuse 300 s Range 900
-
ActiveMagicAura Flash lvl 4
Inflicts non-attribute damage on nearby enemies with 61 Power added to M. Atk. Consumes 3 Spirit Ore. Cancel target.
Target cancel does not work on Raid Bosses and Grand Bosses.Each use takes:
Spirit Ore x3
MP 65 Cast 1 s Reuse 4 s
Level 72
-
PassiveAnti Magic lvl 42
Increases M. Def. by 102 and Resistance to magic damage by 30%.
-
PassiveAnti Magic lvl 43
Increases M. Def. by 104 and Resistance to magic damage by 30%.
-
PassiveBoost Mana lvl 8
Increases Max MP by 200.
-
PassiveRobe Mastery lvl 38
Increases P. Def. by 51.2 when equipped with a robe.
-
PassiveRobe Mastery lvl 39
Increases P. Def. by 52.5 when equipped with a robe.
-
PassiveWeapon Mastery lvl 39
Increases P. Atk. by 72.9 and M. Atk. by 91.1.
-
PassiveWeapon Mastery lvl 40
Increases P. Atk. by 75.1 and M. Atk. by 93.8.
-
PassiveHigher Mana Gain lvl 26
Increases the recovery rate when MP is being recovered by recharge.
-
ActiveMagic
-
ActiveMagic
-
ActiveMagic
-
ActiveMagicSurrender To Wind lvl 13
For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.
MP 67 Cast 1.50 s Reuse 2 s Range 900
-
ActiveMagicDeath Spike lvl 12
Throws a bone to inflict dark damage on the enemy with 105 Power added to M. Atk.
Attack attribute: DarkMP 47 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCorpse Life Drain lvl 15
Absorbs residual life energy from a corpse to restore the user's HP.
MP 34 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagicCurse Death Link lvl 19
Transfers user's pain, using 104 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 67 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCurse Death Link lvl 20
Transfers user's pain, using 105 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 67 Cast 4 s Reuse 1 s Range 900
-
ActiveMagic
-
ActiveMagicCurse Poison lvl 7
Poisons the enemy for 30 seconds, causing loss of 63 HP every second.
MP 67 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicCurse Fear lvl 13 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 67 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicTempest lvl 14
Stirs up a hurricane that inflicts Wind damage near the enemy with 53 Power added to M. Atk.
Attack attribute: WindMP 100 Cast 5 s Reuse 4 s Range 500
-
ActiveMagicCurse Chaos lvl 14
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 67 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicSurrender To Poison lvl 16
Decreases the enemy's Resistance to Poison by 30 for 30 seconds.
MP 67 Cast 1.50 s Reuse 2 s Range 900
-
ActiveMagicVampiric Claw lvl 25
Inflicts dark damage on the enemy with 104 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 119 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicVampiric Claw lvl 26
Inflicts dark damage on the enemy with 105 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 120 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicHurricane lvl 25
Creates a whirlwind that uses 104 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 67 Cast 4 s Reuse 1.20 s Range 900
-
ActiveMagicHurricane lvl 26
Creates a whirlwind that uses 105 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 67 Cast 4 s Reuse 1.20 s Range 900
-
ActiveMagicShadow Flare lvl 13
Inflicts dark damage on the enemy with 131 Power added to M. Atk. Over-hit is possible.
Attack attribute: DarkMP 84 Cast 5 s Reuse 8 s Range 900
-
ActiveMagicElemental Storm lvl 1
Supplements the user's M. Atk. with 200 Power to inflict non-attribute damage on the enemy.
MP 250 Cast 4 s Reuse 300 s Range 900
Level 74
-
PassiveAnti Magic lvl 44
Increases M. Def. by 106 and Resistance to magic damage by 30%.
-
PassiveAnti Magic lvl 45
Increases M. Def. by 108 and Resistance to magic damage by 30%.
-
PassiveFast HP Recovery lvl 6
Increases HP Recovery Bonus by 2.7.
-
PassiveFast Mana Recovery lvl 7
Increases MP Recovery Bonus by 3.4.
-
PassiveRobe Mastery lvl 40
Increases P. Def. by 53.9 when equipped with a robe.
-
PassiveRobe Mastery lvl 41
Increases P. Def. by 55.2 when equipped with a robe.
-
PassiveWeapon Mastery lvl 41
Increases P. Atk. by 77.2 and M. Atk. by 96.5.
-
PassiveWeapon Mastery lvl 42
Increases P. Atk. by 79.4 and M. Atk. by 99.3.
-
PassiveHigher Mana Gain lvl 27
Increases the recovery rate when MP is being recovered by recharge.
-
ActiveMagic
-
ActiveMagic
-
ActiveMagic
-
ActiveMagicSurrender To Wind lvl 14
For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.
MP 69 Cast 1.50 s Reuse 2 s Range 900
-
ActiveMagicDeath Spike lvl 13
Throws a bone to inflict dark damage on the enemy with 108 Power added to M. Atk.
Attack attribute: DarkMP 50 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCorpse Life Drain lvl 16
Absorbs residual life energy from a corpse to restore the user's HP.
MP 35 Cast 1.50 s Reuse 5 s Range 400
-
ActiveMagicCurse Death Link lvl 21
Transfers user's pain, using 107 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 68 Cast 4 s Reuse 1 s Range 900
-
ActiveMagicCurse Death Link lvl 22
Transfers user's pain, using 108 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 69 Cast 4 s Reuse 1 s Range 900
-
ActiveMagic
-
ActiveMagicPoisonous Cloud lvl 6
Creates a poison cloud around the enemy, causing loss of 63 HP per second for 30 seconds.
MP 103 Cast 4 s Reuse 5 s Range 500
-
ActiveMagicCurse Fear lvl 14 Mechanics explained
Frightens the enemy into fleeing for 10 seconds.
MP 69 Cast 4 s Reuse 3 s Range 600
-
ActiveMagicTempest lvl 15
Stirs up a hurricane that inflicts Wind damage near the enemy with 54 Power added to M. Atk.
Attack attribute: WindMP 103 Cast 5 s Reuse 4 s Range 500
-
ActiveMagicCurse Chaos lvl 15
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 69 Cast 1.50 s Reuse 2 s Range 600
-
ActiveMagicSurrender To Poison lvl 17
Decreases the enemy's Resistance to Poison by 30 for 30 seconds.
MP 69 Cast 1.50 s Reuse 2 s Range 900
-
ActiveMagicVampiric Claw lvl 27
Inflicts dark damage on the enemy with 107 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 122 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicVampiric Claw lvl 28
Inflicts dark damage on the enemy with 108 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 123 Cast 4 s Reuse 3 s Range 900
-
ActiveMagicHurricane lvl 27
Creates a whirlwind that uses 107 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 68 Cast 4 s Reuse 1.20 s Range 900
-
ActiveMagicHurricane lvl 28
Creates a whirlwind that uses 108 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 69 Cast 4 s Reuse 1.20 s Range 900
-
ActiveMagicShadow Flare lvl 14
Inflicts dark damage on the enemy with 135 Power added to M. Atk. Over-hit is possible.
Attack attribute: DarkMP 85 Cast 5 s Reuse 8 s Range 900
-
PassiveClear Mind lvl 6
MP Recovery Bonus is 4.9 while standing and increases to 6.2 when walking.
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ActiveMagicAura Flash lvl 5
Inflicts non-attribute damage on nearby enemies with 65 Power added to M. Atk. Consumes 4 Spirit Ore. Cancel target.
Target cancel does not work on Raid Bosses and Grand Bosses.Each use takes:
Spirit Ore x4
MP 69 Cast 1 s Reuse 4 s
Level 76
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PassiveDivine Inspiration lvl 3
Increases the number of buffs an individual can receive by 3.
Learned from a book:
Ancient Book: Divine Inspiration (Manuscript)
where to get it
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PassiveDivine Inspiration lvl 4
Increases the number of buffs an individual can receive by 4.
Learned from a book:
Ancient Book: Divine Inspiration (Original Version)
where to get it
All skills
Spellhowler
2nd profession
33
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ActiveMagicBody To Mind lvl 2-5 from character level 40
Sacrifices the user's HP to regenerate MP by 35.
HP 209 Cast 4 s Reuse 5 s
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ActiveMagicCorpse Life Drain lvl 3-16 from character level 40
Absorbs residual life energy from a corpse to restore the user's HP.
MP 18 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicCurse Chaos lvl 2-15 from character level 40
Decreases the enemy's Accuracy by 12 for 30 seconds.
MP 35 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicCurse Fear lvl 1-14 Mechanics explained from character level 40
Frightens the enemy into fleeing for 10 seconds.
MP 35 Cast 4 s Reuse 3 s Range 600
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ActiveMagicHurricane lvl 1-28 from character level 40
Creates a whirlwind that uses 49 Power to inflict Wind damage to the enemy.
Attack attribute: WindMP 34 Cast 4 s Reuse 1.20 s Range 900
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ActiveMagicShadow Flare lvl 1-14 from character level 40
Inflicts dark damage on the enemy with 65 Power added to M. Atk. Over-hit is possible.
Attack attribute: DarkMP 44 Cast 5 s Reuse 8 s Range 900
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ActiveMagicSilence lvl 1-14 from character level 40
Blocks the enemy's use of magic for 1 minute.
MP 35 Cast 4 s Reuse 8 s Range 600
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ActiveMagicSleep lvl 10-42 from character level 40
Causes the enemy to sleep for 30 seconds.
MP 34 Cast 10 s Reuse 4 s Range 600
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ActiveMagicSlow lvl 2-15 from character level 40
Decreases the enemy's Speed by 30% for 1 minute.
MP 35 Cast 4 s Reuse 2 s Range 600
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ActiveMagicSurrender To Poison lvl 4-17 from character level 40
Decreases the enemy's Resistance to Poison by 30 for 30 seconds.
MP 35 Cast 1.50 s Reuse 2 s Range 900
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ActiveMagicSurrender To Wind lvl 1-14 from character level 40
For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.
MP 35 Cast 1.50 s Reuse 2 s Range 900
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ActiveMagicVampiric Claw lvl 1-28 from character level 40
Inflicts dark damage on the enemy with 49 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 60 Cast 4 s Reuse 3 s Range 900
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PassiveAnti Magic lvl 13-45 from character level 40
Increases M. Def. by 40 and Resistance to magic damage by 15%.
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PassiveBoost Mana lvl 3-8 from character level 40
Increases Max MP by 70.
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PassiveClear Mind lvl 1-6 from character level 40
MP Recovery Bonus is 2.6 while standing and increases to 3.2 when walking.
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PassiveFast Spell Casting lvl 2-3 from character level 40
Increases Casting Spd. by 7%.
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PassiveHigher Mana Gain lvl 9-27 from character level 40
Increases the recovery rate when MP is being recovered by recharge.
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PassiveRobe Mastery lvl 9-41 from character level 40
Increases P. Def. by 14.5 when equipped with a robe.
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PassiveWeapon Mastery lvl 10-42 from character level 40
Increases P. Atk. by 16 and M. Atk. by 20.
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ActiveMagicCurse Poison lvl 4-7 from character level 44
Poisons the enemy for 30 seconds, causing loss of 41 HP every second.
MP 39 Cast 4 s Reuse 3 s Range 600
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ActiveMagicDeath Spike lvl 1-13 from character level 44
Throws a bone to inflict dark damage on the enemy with 58 Power added to M. Atk.
Attack attribute: DarkMP 23 Cast 4 s Reuse 1 s Range 900
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PassiveFast HP Recovery lvl 2-6 from character level 44
Increases HP Recovery Bonus by 1.6.
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PassiveFast Mana Recovery lvl 3-7 from character level 44
Increases MP Recovery Bonus by 1.9.
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ActiveMagicPoisonous Cloud lvl 3-6 from character level 48
Creates a poison cloud around the enemy, causing loss of 41 HP per second for 30 seconds.
MP 65 Cast 4 s Reuse 5 s Range 500
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ActiveMagicTempest lvl 1-15 from character level 48
Stirs up a hurricane that inflicts Wind damage near the enemy with 31 Power added to M. Atk.
Attack attribute: WindMP 62 Cast 5 s Reuse 4 s Range 500
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PassiveQuick Recycle lvl 3 from character level 48
Decreases re-use time for magic by 20%.
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ActiveMagicCurse Death Link lvl 1-22 from character level 52
Transfers user's pain, using 68 Power to inflict dark damage on the enemy. Power increases as HP decreases.
Attack attribute: DarkMP 45 Cast 4 s Reuse 1 s Range 900
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PassiveDivine Inspiration lvl 1-4 from character level 52
Increases the number of buffs an individual can receive by 1.
Learned from a book:
Ancient Book: Divine Inspiration (Modern Language Version)
where to get it
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ActiveMagicAura Flash lvl 1-5 from character level 58
Inflicts non-attribute damage on nearby enemies with 49 Power added to M. Atk. Consumes 2 Spirit Ore. Cancel target.
Target cancel does not work on Raid Bosses and Grand Bosses.Each use takes:
Spirit Ore x2
MP 54 Cast 1 s Reuse 4 s
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ActiveMagicSeed of Wind lvl 1 from character level 66
Uses Wind energy to increase user's Wind attack level by 20.
MP 250 Cast 4 s Reuse 2 s
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ActiveMagicAura Symphony lvl 1 from character level 68
Supplements the user's M. Atk. with 150 Power to inflict non-attribute damage on the enemy.
MP 250 Cast 4 s Reuse 300 s Range 900
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ActiveMagicDemon Wind lvl 1 from character level 70
Supplements the user's M. Atk. with 150 Power, pelting the enemy with an eldritch Wind that reduces their HP recovery magic effect by 50% for 2 minutes.
Attack attribute: WindMP 250 Cast 4 s Reuse 300 s Range 900
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ActiveMagicElemental Storm lvl 1 from character level 72
Supplements the user's M. Atk. with 200 Power to inflict non-attribute damage on the enemy.
MP 250 Cast 4 s Reuse 300 s Range 900
Dark Wizard
1st profession
30
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ActiveMagicAura Burn lvl 1-8 from character level 20
Inflicts non-attribute damage on the enemy with 19 Power added to M. Atk.
MP 18 Cast 1.50 s Reuse 1 s Range 150
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ActiveMagicConcentration lvl 1-2 from character level 20
Decreases magic cancel damage by 18 for 20 minutes.
MP 20 Cast 4 s Reuse 2 s Range 400
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ActiveMagicCurse Poison lvl 2-3 from character level 20
Poisons the enemy for 30 seconds, causing loss of 24 HP every second.
MP 20 Cast 4 s Reuse 3 s Range 600
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ActiveMagicFlame Strike lvl 1-3 from character level 20
Supplements the user's M. Atk. with 13 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
Attack attribute: FireMP 29 Cast 4 s Reuse 4 s Range 500
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ActiveMagicIce Bolt lvl 5-6 from character level 20
Supplements the user's M. Atk. with 14 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
Attack attribute: WaterMP 18 Cast 3.10 s Reuse 2 s Range 600
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ActiveMagicServitor Heal lvl 1-12 from character level 20
Recovers the servitor's HP with 169 Power.
MP 24 Cast 4 s Reuse 3 s Range 600
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ActiveMagicSummon Shadow lvl 1-4 from character level 20
Summons a Shadow. Requires 1 Spirit Ore.
Each use takes:
Spirit Ore x1
While it is out it takes:
Spirit Ore x1
MP 39 Cast 15 s Reuse 5400 s
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ActiveMagicSummon Silhouette lvl 1-4 from character level 20
Summons a Silhouette for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.
Each use takes:
Spirit Ore x1
MP 39 Cast 15 s Reuse 5400 s
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ActiveMagicTwister lvl 1-8 from character level 20
Supplements the user's M. Atk. with 23 Power to create a powerful cyclone that inflicts Wind damage on the enemy.
Attack attribute: WindMP 18 Cast 4 s Reuse 1 s Range 750
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ActiveMagicVampiric Touch lvl 3-6 from character level 20
Inflicts dark damage with 23 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 32 Cast 4 s Reuse 3 s Range 600
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ActiveMagicWind Shackle lvl 2-5 from character level 20
Decreases the enemy's Atk. Spd. by 20% for 30 seconds.
MP 10 Cast 1.50 s Reuse 2 s Range 600
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PassiveAnti Magic lvl 5-12 from character level 20
Increases M. Def. by 18 and Resistance to magic damage by 5%.
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PassiveBoost Mana lvl 1-2 from character level 20
Increases Max MP by 30.
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PassiveHigher Mana Gain lvl 1-8 from character level 20
Increases the recovery rate when MP is being recovered by recharge.
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PassiveQuick Recycle lvl 1-2 from character level 20
Decreases re-use time for magic by 10%.
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PassiveRobe Mastery lvl 1-8 from character level 20
Increases P. Def. by 1.7 when equipped with a robe.
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PassiveWeapon Mastery lvl 3-9 from character level 20
Increases P. Atk. by 4.5 and M. Atk. by 5.7.
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ActiveMagicBody To Mind lvl 1 from character level 25
Sacrifices the user's HP to regenerate MP by 22.
HP 131 Cast 4 s Reuse 5 s
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ActiveMagicPoisonous Cloud lvl 1-2 from character level 25
Creates a poison cloud around the enemy, causing loss of 24 HP per second for 30 seconds.
MP 34 Cast 4 s Reuse 5 s Range 500
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ActiveMagicServitor Recharge lvl 1-6 from character level 25
Recovers the servitor's MP with up to 41 Power depending on the servitor's level.
MP 42 Cast 4 s Reuse 3 s Range 400
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ActiveMagicShadow Spark lvl 1-3 from character level 25
Inflicts dark damage on the enemy with 39 Power added to M. Atk. Over-hit is possible.
Attack attribute: DarkMP 28 Cast 5 s Reuse 8 s Range 750
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ActiveMagicSleep lvl 1-9 from character level 25
Causes the enemy to sleep for 30 seconds.
MP 22 Cast 10 s Reuse 4 s Range 600
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ActiveMagicSurrender To Poison lvl 1-3 from character level 25
Decreases the enemy's Resistance to Poison by 25 for 30 seconds.
MP 12 Cast 1.50 s Reuse 2 s Range 750
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PassiveFast Mana Recovery lvl 1-2 from character level 25
Increases MP Recovery Bonus by 1.1.
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PassiveFast Spell Casting lvl 1 from character level 25
Increases Casting Spd. by 5%.
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ActiveMagicCorpse Life Drain lvl 1-2 from character level 30
Absorbs residual life energy from a corpse to restore the user's HP.
MP 14 Cast 1.50 s Reuse 5 s Range 400
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ActiveMagicCurse Chaos lvl 1 from character level 35
Decreases the enemy's Accuracy by 9 for 30 seconds.
MP 15 Cast 1.50 s Reuse 2 s Range 600
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ActiveMagicMighty Servitor lvl 1 from character level 35
Increases the servitor's P. Atk. by 8% for 20 minutes.
MP 30 Cast 4 s Reuse 2 s Range 400
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ActiveMagicSlow lvl 1 from character level 35
Decreases the enemy's Speed by 20% for 1 minute.
MP 30 Cast 4 s Reuse 2 s Range 600
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PassiveFast HP Recovery lvl 1 from character level 35
Increases HP Recovery Bonus by 1.1.
Dark Mystic
Starting class
25
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ActivePhysicalCommon Craft lvl 1 from character level 1
Can read common recipe books.
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ActiveMagic
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ActiveMagicWind Strike lvl 1-5 from character level 1
Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on the enemy.
Attack attribute: WindMP 9 Cast 4 s Reuse 1 s Range 600
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PassiveLucky lvl 1 from character level 1
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
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PassiveMagician's Movement lvl 1 from character level 1
Increases Atk. Spd. when equipped with a robe jacket and robe pants.
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PassiveMana Recovery lvl 1 from character level 1
Increases MP Recovery Bonus when equipped with a robe jacket and robe pants.
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PassiveSpellcraft lvl 1 from character level 1
Increases Casting Spd. when equipped with a robe jacket and robe pants.
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PassiveCreate Common Item lvl 1-9 from character level 5
Creates level 1 common items.
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ActiveMagicCure Poison lvl 1 from character level 7
Cures the target of minor poisoning.
MP 10 Cast 4 s Reuse 4 s Range 600
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ActiveMagicCurse Poison lvl 1 from character level 7
Poisons the enemy for 30 seconds, causing loss of 21 HP every second.
MP 10 Cast 4 s Reuse 3 s Range 600
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ActiveMagicHeal lvl 1-6 from character level 7
Restores the target's HP with 50 Power.
MP 10 Cast 5 s Reuse 3 s Range 600
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ActiveMagicIce Bolt lvl 1-4 from character level 7
Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
Attack attribute: WaterMP 9 Cast 3.10 s Reuse 2 s Range 600
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ActiveMagicMight lvl 1 from character level 7
Increases P. Atk. by 8% for 20 minutes.
MP 10 Cast 4 s Reuse 2 s Range 400
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ActiveMagicShield lvl 1 from character level 7
Increases P. Def. by 8% for 20 minutes.
MP 10 Cast 4 s Reuse 2 s Range 400
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PassiveAnti Magic lvl 1-4 from character level 7
Increases M. Def. by 10.
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PassiveArmor Mastery lvl 1-3 from character level 7
Increases P. Def. by 6.7.
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PassiveWeapon Mastery lvl 1-2 from character level 7
Increases P. Atk. by 1.5 and M. Atk. by 1.9.
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ActiveMagicBattle Heal lvl 1-3 from character level 14
Immediately restores the target's HP with 83 Power.
MP 25 Cast 2 s Reuse 1 s Range 600
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ActiveMagicGroup Heal lvl 1-3 from character level 14
Restores all party members' HP with 66 Power.
MP 33 Cast 7 s Reuse 6 s
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ActiveMagicVampiric Touch lvl 1-2 from character level 14
Inflicts dark damage with 18 Power added to M. Atk. Absorbs 40% of the damage as HP.
Attack attribute: DarkMP 25 Cast 4 s Reuse 3 s Range 600
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ActiveMagicWind Shackle lvl 1 from character level 14
Decreases the enemy's Atk. Spd. by 17% for 30 seconds.
MP 3 Cast 1.50 s Reuse 2 s Range 600
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PassiveChildren of Shilen lvl 1 from character level 14
Increases Casting Spd. by 13 and MP Recovery Bonus by 2%.
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PassiveExpertise D lvl 1-7 from character level 20
Increases expertise in using D-grade equipment.
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ActivePhysicalAura Bird - Falcon lvl 1 from character level 75
Mounts the Aura Bird - Falcon.
Learned from a book:
Spellbook - Aurabird Falcon
where to get it
MP 72 Cast 2.50 s Reuse 10 s
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ActivePhysicalAura Bird - Owl lvl 1 from character level 75
Mounts the Aura Bird - Owl.
Learned from a book:
Spellbook - Aurabird Owl
where to get it
MP 72 Cast 2.50 s Reuse 10 s
No skill with this name.