Storm Screamer: skills

Dark Elf Β· 3rd profession Β· lvl 76 Β· 23 skills

Quest to become Storm Screamer

Quests for the 3rd profession β†’

A Saga per class from level 76: the quest changes the class by itself at its end.

  1. Saga of the Storm Screamer walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 76

  • Wisdom lvl 1

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Health lvl 1

    Increases Resistance to poison and Bleed attacks by 20.

    Passive
  • Sigil Mastery lvl 1

    When a Sigil is equipped, increases M. Atk. by 4% and MP Recovery Bonus by 17%.

    Passive
  • Dark Vortex lvl 1

    Stirs up a vortex connecting to the dimension of darkness and inflicts dark damage on the enemy with 139 Power added to M. Atk. Absorbs 25% as HP. For 30 seconds, decreases Accuracy by 6 and Resistance to Dark by 30. Consumes 12 MP every second.
    Attack attribute: Dark

    MP 105 Cast 6 s Reuse 15 s Range 900

    ActiveMagic

Level 77

  • Skill Mastery lvl 1

    Depending on user's INT, the re-use time resets or the duration doubles.

    Passive
  • Wind Vortex lvl 1

    Stirs up a vortex connecting to the dimension of Wind and inflicts Wind damage on the enemy with 140 Power added to M. Atk. For 30 seconds, decreases Speed by 10%, Atk. Spd. by 10%, Casting Spd. by 30%, and resistance against Wind by 20. Consumes 12 MP every second. Over-hit is possible.
    Attack attribute: Wind

    MP 105 Cast 6 s Reuse 15 s Range 900

    ActiveMagic

Level 78

  • Arcane Power lvl 1

    Maximizes magic efficiency by increasing M. Atk. by 30% and MP consumption by 10%. Every second, 50 HP is consumed.

    MP 36

    Toggle
  • Arcane Roar lvl 1

    Increases Resistance to Fire, Water, Wind or Earth damage by 5 and M. Atk. by 3%.

    Passive
  • Arcane Chaos lvl 1

    For 30 seconds, decreases Resistance to the enemy's buff-canceling attacks by 30%, Resistance to de-buff attacks by 30% and drains 24 MP every second. Increases physical skill MP consumption by 10% and magic skill MP consumption by 30%.

    MP 72 Cast 4 s Reuse 15 s Range 600

    ActiveMagic

Level 79

  • Wind Vortex Slug lvl 1

    Creates a powerful Wind Vortex that inflicts Wind damage on the enemy with 195 Power added to user's M. Atk.
    Attack attribute: Wind

    MP 108 Cast 2 s Reuse 15 s Range 900

    ActiveMagic
  • Empowering Echo lvl 1

    For 20 minutes, increases the user's magic MP consumption by 35% and M. Atk. by 25%.

    MP 145 Cast 4 s Reuse 15 s

    ActiveMagic
  • Throne of Wind lvl 1

    Uses the power of a storm to weaken the enemy for 10 seconds, causing loss of 173 HP per second.

    MP 109 Cast 4 s Reuse 75 s Range 900

    ActiveMagic

Level 80

  • Cyclone lvl 1

    Continuously inflicts powerful Wind damage. User cannot move while casting, and there is additional MP consumption each time the effect occurs. Consumes 1 Magic Symbol.
    Attack attribute: Wind

    Each use takes: Magic Symbol x1

    MP 72 Cast 15 s Reuse 1800 s Range 900

    ActiveMagic

Level 81

  • Magician's Will lvl 1

    Increases M. Atk. by 5%, Casting Spd. by 5% and magical Critical Rate by 5%. Decreases MP consumption by 5%.

    Learned from a book: Forgotten Scroll - Magician's Will where to get it

    Passive
  • Star Fall lvl 1

    Crashes down meteors to inflict continuous non-attribute damage near the enemy with 117 Power. For 10 seconds, inflicts continuous non-attribute damage.

    Learned from a book: Forgotten Scroll - Star Fall where to get it

    MP 145 Cast 3 s Reuse 300 s Range 600

    ActiveMagic
  • Enlightenment lvl 1

    User receives mystical enlightenment for 20 seconds, increasing M. Atk. by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.

    Learned from a book: Forgotten Scroll - Enlightenment - Wizard where to get it

    MP 73 Cast 1.50 s Reuse 600 s

    ActiveMagic
  • Aura Blast lvl 1

    Inflicts non-attribute damage on the target and enemies around the target with 141 Power added to M. Atk., and recovers MP. Inflicts additional non-attribute damage with 58 Power if the target is a monster.

    MP 145 Cast 3 s Reuse 15 s Range 900

    ActiveMagic

Level 82

  • Protection of Rune lvl 1

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Rune where to get it

    Passive
  • Protection of Elemental lvl 1

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Elemental where to get it

    Passive
  • Protection of Alignment lvl 1

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Alignment where to get it

    Passive
  • Aura Cannon lvl 1

    Inflicts non-attribute damage on the enemy with 178 Power added to M. Atk. and recovers MP. Inflicts additional non-attribute damage with 124 Power if the target is a monster.

    MP 123 Cast 2 s Reuse 10 s Range 150

    ActiveMagic

Level 83

  • Hurricane Armor lvl 1

    Engulfs the body with a storm barrier. For 20 minutes, increases Resistance to wind attacks by 60 and slows down the attacking enemy's Atk. Spd.
    Trigger: 10% when you take damage from a normal attack or a skill: Atk. Spd. -23% on the attacker for 30 seconds, base land rate 80%.

    Learned from a book: Forgotten Scroll - Hurricane Armor where to get it

    MP 37 Cast 3 s Reuse 2 s

    ActiveMagic
  • Arcane Shield lvl 1

    For 10 seconds, decreases the damage received by 70% and turns the remaining damage into MP consumption. When MP becomes 0, the skill's effect disappears.

    MP 112 Cast 1 s Reuse 300 s

    ActiveMagic

All skills

Storm Screamer

3rd profession 23
  • Dark Vortex lvl 1 from character level 76

    Stirs up a vortex connecting to the dimension of darkness and inflicts dark damage on the enemy with 139 Power added to M. Atk. Absorbs 25% as HP. For 30 seconds, decreases Accuracy by 6 and Resistance to Dark by 30. Consumes 12 MP every second.
    Attack attribute: Dark

    MP 105 Cast 6 s Reuse 15 s Range 900

    ActiveMagic
  • Health lvl 1 from character level 76

    Increases Resistance to poison and Bleed attacks by 20.

    Passive
  • Sigil Mastery lvl 1 from character level 76

    When a Sigil is equipped, increases M. Atk. by 4% and MP Recovery Bonus by 17%.

    Passive
  • Wisdom lvl 1 from character level 76

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Wind Vortex lvl 1 from character level 77

    Stirs up a vortex connecting to the dimension of Wind and inflicts Wind damage on the enemy with 140 Power added to M. Atk. For 30 seconds, decreases Speed by 10%, Atk. Spd. by 10%, Casting Spd. by 30%, and resistance against Wind by 20. Consumes 12 MP every second. Over-hit is possible.
    Attack attribute: Wind

    MP 105 Cast 6 s Reuse 15 s Range 900

    ActiveMagic
  • Skill Mastery lvl 1 from character level 77

    Depending on user's INT, the re-use time resets or the duration doubles.

    Passive
  • Arcane Chaos lvl 1 from character level 78

    For 30 seconds, decreases Resistance to the enemy's buff-canceling attacks by 30%, Resistance to de-buff attacks by 30% and drains 24 MP every second. Increases physical skill MP consumption by 10% and magic skill MP consumption by 30%.

    MP 72 Cast 4 s Reuse 15 s Range 600

    ActiveMagic
  • Arcane Power lvl 1 from character level 78

    Maximizes magic efficiency by increasing M. Atk. by 30% and MP consumption by 10%. Every second, 50 HP is consumed.

    MP 36

    Toggle
  • Arcane Roar lvl 1 from character level 78

    Increases Resistance to Fire, Water, Wind or Earth damage by 5 and M. Atk. by 3%.

    Passive
  • Empowering Echo lvl 1 from character level 79

    For 20 minutes, increases the user's magic MP consumption by 35% and M. Atk. by 25%.

    MP 145 Cast 4 s Reuse 15 s

    ActiveMagic
  • Throne of Wind lvl 1 from character level 79

    Uses the power of a storm to weaken the enemy for 10 seconds, causing loss of 173 HP per second.

    MP 109 Cast 4 s Reuse 75 s Range 900

    ActiveMagic
  • Wind Vortex Slug lvl 1 from character level 79

    Creates a powerful Wind Vortex that inflicts Wind damage on the enemy with 195 Power added to user's M. Atk.
    Attack attribute: Wind

    MP 108 Cast 2 s Reuse 15 s Range 900

    ActiveMagic
  • Cyclone lvl 1 from character level 80

    Continuously inflicts powerful Wind damage. User cannot move while casting, and there is additional MP consumption each time the effect occurs. Consumes 1 Magic Symbol.
    Attack attribute: Wind

    Each use takes: Magic Symbol x1

    MP 72 Cast 15 s Reuse 1800 s Range 900

    ActiveMagic
  • Aura Blast lvl 1 from character level 81

    Inflicts non-attribute damage on the target and enemies around the target with 141 Power added to M. Atk., and recovers MP. Inflicts additional non-attribute damage with 58 Power if the target is a monster.

    MP 145 Cast 3 s Reuse 15 s Range 900

    ActiveMagic
  • Enlightenment lvl 1 from character level 81

    User receives mystical enlightenment for 20 seconds, increasing M. Atk. by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.

    Learned from a book: Forgotten Scroll - Enlightenment - Wizard where to get it

    MP 73 Cast 1.50 s Reuse 600 s

    ActiveMagic
  • Star Fall lvl 1 from character level 81

    Crashes down meteors to inflict continuous non-attribute damage near the enemy with 117 Power. For 10 seconds, inflicts continuous non-attribute damage.

    Learned from a book: Forgotten Scroll - Star Fall where to get it

    MP 145 Cast 3 s Reuse 300 s Range 600

    ActiveMagic
  • Magician's Will lvl 1 from character level 81

    Increases M. Atk. by 5%, Casting Spd. by 5% and magical Critical Rate by 5%. Decreases MP consumption by 5%.

    Learned from a book: Forgotten Scroll - Magician's Will where to get it

    Passive
  • Aura Cannon lvl 1 from character level 82

    Inflicts non-attribute damage on the enemy with 178 Power added to M. Atk. and recovers MP. Inflicts additional non-attribute damage with 124 Power if the target is a monster.

    MP 123 Cast 2 s Reuse 10 s Range 150

    ActiveMagic
  • Protection of Alignment lvl 1 from character level 82

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Alignment where to get it

    Passive
  • Protection of Elemental lvl 1 from character level 82

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Elemental where to get it

    Passive
  • Protection of Rune lvl 1 from character level 82

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Rune where to get it

    Passive
  • Arcane Shield lvl 1 from character level 83

    For 10 seconds, decreases the damage received by 70% and turns the remaining damage into MP consumption. When MP becomes 0, the skill's effect disappears.

    MP 112 Cast 1 s Reuse 300 s

    ActiveMagic
  • Hurricane Armor lvl 1 from character level 83

    Engulfs the body with a storm barrier. For 20 minutes, increases Resistance to wind attacks by 60 and slows down the attacking enemy's Atk. Spd.
    Trigger: 10% when you take damage from a normal attack or a skill: Atk. Spd. -23% on the attacker for 30 seconds, base land rate 80%.

    Learned from a book: Forgotten Scroll - Hurricane Armor where to get it

    MP 37 Cast 3 s Reuse 2 s

    ActiveMagic

Spellhowler

2nd profession 33
  • Body To Mind lvl 2-5 from character level 40

    Sacrifices the user's HP to regenerate MP by 35.

    HP 209 Cast 4 s Reuse 5 s

    ActiveMagic
  • Corpse Life Drain lvl 3-16 from character level 40

    Absorbs residual life energy from a corpse to restore the user's HP.

    MP 18 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Curse Chaos lvl 2-15 from character level 40

    Decreases the enemy's Accuracy by 12 for 30 seconds.

    MP 35 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Curse Fear lvl 1-14 Mechanics explained from character level 40

    Frightens the enemy into fleeing for 10 seconds.

    MP 35 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Hurricane lvl 1-28 from character level 40

    Creates a whirlwind that uses 49 Power to inflict Wind damage to the enemy.
    Attack attribute: Wind

    MP 34 Cast 4 s Reuse 1.20 s Range 900

    ActiveMagic
  • Shadow Flare lvl 1-14 from character level 40

    Inflicts dark damage on the enemy with 65 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Dark

    MP 44 Cast 5 s Reuse 8 s Range 900

    ActiveMagic
  • Silence lvl 1-14 from character level 40

    Blocks the enemy's use of magic for 1 minute.

    MP 35 Cast 4 s Reuse 8 s Range 600

    ActiveMagic
  • Sleep lvl 10-42 from character level 40

    Causes the enemy to sleep for 30 seconds.

    MP 34 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Slow lvl 2-15 from character level 40

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 35 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Surrender To Poison lvl 4-17 from character level 40

    Decreases the enemy's Resistance to Poison by 30 for 30 seconds.

    MP 35 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Surrender To Wind lvl 1-14 from character level 40

    For 30 seconds, decreases the enemy's Resistance to Wind by 20 and increases Resistance to Earth by 10.

    MP 35 Cast 1.50 s Reuse 2 s Range 900

    ActiveMagic
  • Vampiric Claw lvl 1-28 from character level 40

    Inflicts dark damage on the enemy with 49 Power added to M. Atk. Absorbs 40% of the damage as HP.
    Attack attribute: Dark

    MP 60 Cast 4 s Reuse 3 s Range 900

    ActiveMagic
  • Anti Magic lvl 13-45 from character level 40

    Increases M. Def. by 40 and Resistance to magic damage by 15%.

    Passive
  • Boost Mana lvl 3-8 from character level 40

    Increases Max MP by 70.

    Passive
  • Clear Mind lvl 1-6 from character level 40

    MP Recovery Bonus is 2.6 while standing and increases to 3.2 when walking.

    Passive
  • Fast Spell Casting lvl 2-3 from character level 40

    Increases Casting Spd. by 7%.

    Passive
  • Higher Mana Gain lvl 9-27 from character level 40

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Robe Mastery lvl 9-41 from character level 40

    Increases P. Def. by 14.5 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 10-42 from character level 40

    Increases P. Atk. by 16 and M. Atk. by 20.

    Passive
  • Curse Poison lvl 4-7 from character level 44

    Poisons the enemy for 30 seconds, causing loss of 41 HP every second.

    MP 39 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Death Spike lvl 1-13 from character level 44

    Throws a bone to inflict dark damage on the enemy with 58 Power added to M. Atk.
    Attack attribute: Dark

    MP 23 Cast 4 s Reuse 1 s Range 900

    ActiveMagic
  • Fast HP Recovery lvl 2-6 from character level 44

    Increases HP Recovery Bonus by 1.6.

    Passive
  • Fast Mana Recovery lvl 3-7 from character level 44

    Increases MP Recovery Bonus by 1.9.

    Passive
  • Poisonous Cloud lvl 3-6 from character level 48

    Creates a poison cloud around the enemy, causing loss of 41 HP per second for 30 seconds.

    MP 65 Cast 4 s Reuse 5 s Range 500

    ActiveMagic
  • Tempest lvl 1-15 from character level 48

    Stirs up a hurricane that inflicts Wind damage near the enemy with 31 Power added to M. Atk.
    Attack attribute: Wind

    MP 62 Cast 5 s Reuse 4 s Range 500

    ActiveMagic
  • Quick Recycle lvl 3 from character level 48

    Decreases re-use time for magic by 20%.

    Passive
  • Curse Death Link lvl 1-22 from character level 52

    Transfers user's pain, using 68 Power to inflict dark damage on the enemy. Power increases as HP decreases.
    Attack attribute: Dark

    MP 45 Cast 4 s Reuse 1 s Range 900

    ActiveMagic
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Aura Flash lvl 1-5 from character level 58

    Inflicts non-attribute damage on nearby enemies with 49 Power added to M. Atk. Consumes 2 Spirit Ore. Cancel target.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    Each use takes: Spirit Ore x2

    MP 54 Cast 1 s Reuse 4 s

    ActiveMagic
  • Seed of Wind lvl 1 from character level 66

    Uses Wind energy to increase user's Wind attack level by 20.

    MP 250 Cast 4 s Reuse 2 s

    ActiveMagic
  • Aura Symphony lvl 1 from character level 68

    Supplements the user's M. Atk. with 150 Power to inflict non-attribute damage on the enemy.

    MP 250 Cast 4 s Reuse 300 s Range 900

    ActiveMagic
  • Demon Wind lvl 1 from character level 70

    Supplements the user's M. Atk. with 150 Power, pelting the enemy with an eldritch Wind that reduces their HP recovery magic effect by 50% for 2 minutes.
    Attack attribute: Wind

    MP 250 Cast 4 s Reuse 300 s Range 900

    ActiveMagic
  • Elemental Storm lvl 1 from character level 72

    Supplements the user's M. Atk. with 200 Power to inflict non-attribute damage on the enemy.

    MP 250 Cast 4 s Reuse 300 s Range 900

    ActiveMagic

Dark Wizard

1st profession 30
  • Aura Burn lvl 1-8 from character level 20

    Inflicts non-attribute damage on the enemy with 19 Power added to M. Atk.

    MP 18 Cast 1.50 s Reuse 1 s Range 150

    ActiveMagic
  • Concentration lvl 1-2 from character level 20

    Decreases magic cancel damage by 18 for 20 minutes.

    MP 20 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Curse Poison lvl 2-3 from character level 20

    Poisons the enemy for 30 seconds, causing loss of 24 HP every second.

    MP 20 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Flame Strike lvl 1-3 from character level 20

    Supplements the user's M. Atk. with 13 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
    Attack attribute: Fire

    MP 29 Cast 4 s Reuse 4 s Range 500

    ActiveMagic
  • Ice Bolt lvl 5-6 from character level 20

    Supplements the user's M. Atk. with 14 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 18 Cast 3.10 s Reuse 2 s Range 600

    ActiveMagic
  • Servitor Heal lvl 1-12 from character level 20

    Recovers the servitor's HP with 169 Power.

    MP 24 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Summon Shadow lvl 1-4 from character level 20

    Summons a Shadow. Requires 1 Spirit Ore.

    Each use takes: Spirit Ore x1

    While it is out it takes: Spirit Ore x1

    MP 39 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Summon Silhouette lvl 1-4 from character level 20

    Summons a Silhouette for assistance in combat. Requires 1 Spirit Ore. Consumes 90% of acquired Exp.

    Each use takes: Spirit Ore x1

    MP 39 Cast 15 s Reuse 5400 s

    ActiveMagic
  • Twister lvl 1-8 from character level 20

    Supplements the user's M. Atk. with 23 Power to create a powerful cyclone that inflicts Wind damage on the enemy.
    Attack attribute: Wind

    MP 18 Cast 4 s Reuse 1 s Range 750

    ActiveMagic
  • Vampiric Touch lvl 3-6 from character level 20

    Inflicts dark damage with 23 Power added to M. Atk. Absorbs 40% of the damage as HP.
    Attack attribute: Dark

    MP 32 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Wind Shackle lvl 2-5 from character level 20

    Decreases the enemy's Atk. Spd. by 20% for 30 seconds.

    MP 10 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Anti Magic lvl 5-12 from character level 20

    Increases M. Def. by 18 and Resistance to magic damage by 5%.

    Passive
  • Boost Mana lvl 1-2 from character level 20

    Increases Max MP by 30.

    Passive
  • Higher Mana Gain lvl 1-8 from character level 20

    Increases the recovery rate when MP is being recovered by recharge.

    Passive
  • Quick Recycle lvl 1-2 from character level 20

    Decreases re-use time for magic by 10%.

    Passive
  • Robe Mastery lvl 1-8 from character level 20

    Increases P. Def. by 1.7 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 3-9 from character level 20

    Increases P. Atk. by 4.5 and M. Atk. by 5.7.

    Passive
  • Body To Mind lvl 1 from character level 25

    Sacrifices the user's HP to regenerate MP by 22.

    HP 131 Cast 4 s Reuse 5 s

    ActiveMagic
  • Poisonous Cloud lvl 1-2 from character level 25

    Creates a poison cloud around the enemy, causing loss of 24 HP per second for 30 seconds.

    MP 34 Cast 4 s Reuse 5 s Range 500

    ActiveMagic
  • Servitor Recharge lvl 1-6 from character level 25

    Recovers the servitor's MP with up to 41 Power depending on the servitor's level.

    MP 42 Cast 4 s Reuse 3 s Range 400

    ActiveMagic
  • Shadow Spark lvl 1-3 from character level 25

    Inflicts dark damage on the enemy with 39 Power added to M. Atk. Over-hit is possible.
    Attack attribute: Dark

    MP 28 Cast 5 s Reuse 8 s Range 750

    ActiveMagic
  • Sleep lvl 1-9 from character level 25

    Causes the enemy to sleep for 30 seconds.

    MP 22 Cast 10 s Reuse 4 s Range 600

    ActiveMagic
  • Surrender To Poison lvl 1-3 from character level 25

    Decreases the enemy's Resistance to Poison by 25 for 30 seconds.

    MP 12 Cast 1.50 s Reuse 2 s Range 750

    ActiveMagic
  • Fast Mana Recovery lvl 1-2 from character level 25

    Increases MP Recovery Bonus by 1.1.

    Passive
  • Fast Spell Casting lvl 1 from character level 25

    Increases Casting Spd. by 5%.

    Passive
  • Corpse Life Drain lvl 1-2 from character level 30

    Absorbs residual life energy from a corpse to restore the user's HP.

    MP 14 Cast 1.50 s Reuse 5 s Range 400

    ActiveMagic
  • Curse Chaos lvl 1 from character level 35

    Decreases the enemy's Accuracy by 9 for 30 seconds.

    MP 15 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Mighty Servitor lvl 1 from character level 35

    Increases the servitor's P. Atk. by 8% for 20 minutes.

    MP 30 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Slow lvl 1 from character level 35

    Decreases the enemy's Speed by 20% for 1 minute.

    MP 30 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Fast HP Recovery lvl 1 from character level 35

    Increases HP Recovery Bonus by 1.1.

    Passive

Dark Mystic

Starting class 25
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Self Heal lvl 1 from character level 1

    Restores one's HP with 42 Power.

    MP 9 Cast 5 s Reuse 3 s

    ActiveMagic
  • Wind Strike lvl 1-5 from character level 1

    Supplements the user's M. Atk. with 12 Power to create a powerful hurricane that inflicts Wind damage on the enemy.
    Attack attribute: Wind

    MP 9 Cast 4 s Reuse 1 s Range 600

    ActiveMagic
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Magician's Movement lvl 1 from character level 1

    Increases Atk. Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Mana Recovery lvl 1 from character level 1

    Increases MP Recovery Bonus when equipped with a robe jacket and robe pants.

    Passive
  • Spellcraft lvl 1 from character level 1

    Increases Casting Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Cure Poison lvl 1 from character level 7

    Cures the target of minor poisoning.

    MP 10 Cast 4 s Reuse 4 s Range 600

    ActiveMagic
  • Curse Poison lvl 1 from character level 7

    Poisons the enemy for 30 seconds, causing loss of 21 HP every second.

    MP 10 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Heal lvl 1-6 from character level 7

    Restores the target's HP with 50 Power.

    MP 10 Cast 5 s Reuse 3 s Range 600

    ActiveMagic
  • Ice Bolt lvl 1-4 from character level 7

    Supplements the user's M. Atk. with 8 Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20% for 1 minute.
    Attack attribute: Water

    MP 9 Cast 3.10 s Reuse 2 s Range 600

    ActiveMagic
  • Might lvl 1 from character level 7

    Increases P. Atk. by 8% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Shield lvl 1 from character level 7

    Increases P. Def. by 8% for 20 minutes.

    MP 10 Cast 4 s Reuse 2 s Range 400

    ActiveMagic
  • Anti Magic lvl 1-4 from character level 7

    Increases M. Def. by 10.

    Passive
  • Armor Mastery lvl 1-3 from character level 7

    Increases P. Def. by 6.7.

    Passive
  • Weapon Mastery lvl 1-2 from character level 7

    Increases P. Atk. by 1.5 and M. Atk. by 1.9.

    Passive
  • Battle Heal lvl 1-3 from character level 14

    Immediately restores the target's HP with 83 Power.

    MP 25 Cast 2 s Reuse 1 s Range 600

    ActiveMagic
  • Group Heal lvl 1-3 from character level 14

    Restores all party members' HP with 66 Power.

    MP 33 Cast 7 s Reuse 6 s

    ActiveMagic
  • Vampiric Touch lvl 1-2 from character level 14

    Inflicts dark damage with 18 Power added to M. Atk. Absorbs 40% of the damage as HP.
    Attack attribute: Dark

    MP 25 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Wind Shackle lvl 1 from character level 14

    Decreases the enemy's Atk. Spd. by 17% for 30 seconds.

    MP 3 Cast 1.50 s Reuse 2 s Range 600

    ActiveMagic
  • Children of Shilen lvl 1 from character level 14

    Increases Casting Spd. by 13 and MP Recovery Bonus by 2%.

    Passive
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical