Trickster: skills
Kamael Β· 3rd profession Β· lvl 76 Β· 17 skills
A Saga per class from level 76: the quest changes the class by itself at its end.
Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.
Skills by level
Level 76
Level 77
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PassiveSkill Mastery lvl 1
Depending on user's STR, the re-use time resets or the duration doubles.
Level 78
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ToggleFocus Skill Mastery lvl 1 Mechanics explained
The Skill Mastery effect triggers 11 times more often.
While active, consumes 67.6 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 36 MP.MP 36
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ActiveMagicBetrayal Mark lvl 1
Stamps the Mark of Betrayal on the enemy. When attacking the enemy that has the mark, inflicts damage to the enemy's party with a fixed rate.
Trigger: 10% when the target takes damage from a normal attack or a skill: magic damage to the target and its party, power 47. Does not fire on unflagged players.MP 37 Cast 1.20 s Reuse 11 s Range 600
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ActivePhysicalSoul Rage lvl 1
Gathers souls and attacks the enemy by hurling projectiles. Possible up to level 40. Critical hit and over-hit are possible.
MP 5 HP 25 Cast 1.50 s Range 600
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ActiveMagicPrahnah lvl 1
Increases M. Def. of all party members by 3000 for 30 seconds.
MP 105 Cast 2.50 s Reuse 300 s
Level 79
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ActivePhysicalFinal Form lvl 1
Transform into a final battle form. Consumes 20 soul.
MP 70 HP 200 Cast 2.50 s Reuse 3600 s
Level 81
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PassiveFighter's Will lvl 1
Melee weapons: P. Atk. +100, Atk. Spd. +10%.
3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Fighter's Will
where to get it
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PassiveArcher's Will lvl 1
Bow, Crossbow: Accuracy +8, attack range +50.
3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Archer's Will
where to get it
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PassiveSixth Sense lvl 1
When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.
Learned from a book:
Forgotten Scroll - Sixth Sense
where to get it
Level 82
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PassiveProtection of Rune lvl 1
M. Def. +15%.
20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Rune
where to get it
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PassiveProtection of Elemental lvl 1
Fire, Water, Wind, Earth attribute defense +20.
20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Elemental
where to get it
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PassiveProtection of Alignment lvl 1
Holy, Dark attribute defense +20.
20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Alignment
where to get it
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ActivePhysicalMultiple Shot lvl 1
Attacks multiple enemies with 16667 Power added to P. Atk. Over-hit and Critical hit are possible. Requires a bow/crossbow.
MP 162 Cast 3 s Reuse 12 s Range 900
Level 83
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ActivePhysicalWild Shot lvl 1
Fires bolt at random to attack enemies in front with 7475 Power added to P. Atk. Requires a crossbow. Over-hit and Critical are possible. Increases Power upon the consumption of up to 5 souls.
Learned from a book:
Forgotten Scroll - Wild Shot
where to get it
MP 120 Cast 3.50 s Reuse 75 s Range 900
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ActivePhysicalDeath Shot lvl 1
Shoots an arrow that is aimed to kill. Attacks the enemy with 24306 Power added to P. Atk. Over-hit possible. Critical hit possible. Requires a bow/crossbow to be equipped.
MP 165 Cast 3.50 s Reuse 12 s Range 900
All skills
Trickster
3rd profession
17
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PassiveHealth lvl 1 from character level 76
Increases Resistance to poison and Bleed attacks by 20.
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PassiveWisdom lvl 1 from character level 76
Increases Resistance to Hold, Sleep and Mental attacks by 20.
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PassiveSkill Mastery lvl 1 from character level 77
Depending on user's STR, the re-use time resets or the duration doubles.
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ActiveMagicBetrayal Mark lvl 1 from character level 78
Stamps the Mark of Betrayal on the enemy. When attacking the enemy that has the mark, inflicts damage to the enemy's party with a fixed rate.
Trigger: 10% when the target takes damage from a normal attack or a skill: magic damage to the target and its party, power 47. Does not fire on unflagged players.MP 37 Cast 1.20 s Reuse 11 s Range 600
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ActiveMagicPrahnah lvl 1 from character level 78
Increases M. Def. of all party members by 3000 for 30 seconds.
MP 105 Cast 2.50 s Reuse 300 s
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ActivePhysicalSoul Rage lvl 1 from character level 78
Gathers souls and attacks the enemy by hurling projectiles. Possible up to level 40. Critical hit and over-hit are possible.
MP 5 HP 25 Cast 1.50 s Range 600
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ToggleFocus Skill Mastery lvl 1 Mechanics explained from character level 78
The Skill Mastery effect triggers 11 times more often.
While active, consumes 67.6 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
One-time activation cost: 36 MP.MP 36
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ActivePhysicalFinal Form lvl 1 from character level 79
Transform into a final battle form. Consumes 20 soul.
MP 70 HP 200 Cast 2.50 s Reuse 3600 s
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PassiveArcher's Will lvl 1 from character level 81
Bow, Crossbow: Accuracy +8, attack range +50.
3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Archer's Will
where to get it
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PassiveFighter's Will lvl 1 from character level 81
Melee weapons: P. Atk. +100, Atk. Spd. +10%.
3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Fighter's Will
where to get it
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PassiveSixth Sense lvl 1 from character level 81
When stamina is at its limit, sensation reaches its peak to increase Evasion by 15 when HP is below 30%.
Learned from a book:
Forgotten Scroll - Sixth Sense
where to get it
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ActivePhysicalMultiple Shot lvl 1 from character level 82
Attacks multiple enemies with 16667 Power added to P. Atk. Over-hit and Critical hit are possible. Requires a bow/crossbow.
MP 162 Cast 3 s Reuse 12 s Range 900
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PassiveProtection of Alignment lvl 1 from character level 82
Holy, Dark attribute defense +20.
20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Alignment
where to get it
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PassiveProtection of Elemental lvl 1 from character level 82
Fire, Water, Wind, Earth attribute defense +20.
20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Elemental
where to get it
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PassiveProtection of Rune lvl 1 from character level 82
M. Def. +15%.
20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
Triggers no more than once every 30 seconds.Learned from a book:
Forgotten Scroll - Protection of Rune
where to get it
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ActivePhysicalDeath Shot lvl 1 from character level 83
Shoots an arrow that is aimed to kill. Attacks the enemy with 24306 Power added to P. Atk. Over-hit possible. Critical hit possible. Requires a bow/crossbow to be equipped.
MP 165 Cast 3.50 s Reuse 12 s Range 900
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ActivePhysicalWild Shot lvl 1 from character level 83
Fires bolt at random to attack enemies in front with 7475 Power added to P. Atk. Requires a crossbow. Over-hit and Critical are possible. Increases Power upon the consumption of up to 5 souls.
Learned from a book:
Forgotten Scroll - Wild Shot
where to get it
MP 120 Cast 3.50 s Reuse 75 s Range 900
Arbalester
2nd profession
41
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ActivePhysicalBinding Trap lvl 1-8 from character level 40
Summon a trap to ensnare the enemy.
MP 50 Cast 1.50 s Reuse 45 s
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ActivePhysicalLife to Soul lvl 1-5 from character level 40
Cannibalizes your own life to increase your soul by 1.
HP 193 Cast 0.90 s Reuse 11 s
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ActivePhysicalReal Target lvl 1-4 from character level 40
Decreases Resistance to bow attacks by 12% and Resistance to crossbow attacks by 16% for 30 seconds.
MP 11 Cast 1.50 s Reuse 3 s Range 600
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ActivePhysicalShift Target lvl 1 from character level 40
Transfers the Aggression of nearby enemies to a selected party members only. Requires a crossbow.
MP 53 Cast 2.50 s Reuse 5 s Range 40
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ActivePhysicalSoul Shock lvl 4-40 from character level 40
Attacks the enemy with 443 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls.
MP 52 Cast 1.50 s Reuse 15 s Range 200
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ActivePhysicalTwin Shot lvl 1-37 from character level 40
Fires 2 powerful bolts with 984 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible.
MP 65 Cast 3 s Reuse 3 s Range 900
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PassiveCritical Sense lvl 1-4 from character level 40
Increases Critical Rate by 10% and Critical Damage by 111.
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PassiveCrossbow Mastery lvl 9-45 from character level 40
Increases P. Atk. by 50.56 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveIncrease Range lvl 2 from character level 40
Increases a crossbow's range by 400.
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PassiveLight Armor Mastery lvl 14-50 from character level 40
When equipped with light armor, increases P. Def. by 15.7 and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%.
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PassiveMagic Immunity lvl 19-55 from character level 40
Increases M. Def. by 40 and Resistance to magic damage by 10%.
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PassiveSoul Mastery lvl 9-23 from character level 40
Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
Trigger: 20% on a hit with a normal attack, no more than once every 10 seconds: +1 soul. -
ActivePhysicalBleeding Shot lvl 1-34 from character level 43
Supplements the user's P. Atk. with 530 Power to fire a specially crafted bolt at the enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
Each use takes:
Special Bolt x1
MP 56 Cast 3 s Reuse 8 s Range 900
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ActiveMagicCreate Special Bolt lvl 1 from character level 43
Creates a bolt to be used with a special skill.
MP 38 Cast 3 s Reuse 150 s
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ActiveMagicDecoy lvl 1-6 from character level 43
Summon a mirror image that distracts the enemy.
MP 75 Cast 2 s Reuse 600 s
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ActivePhysicalFire Trap lvl 3-9 from character level 43
Summon a trap that damages a single target.
MP 50 Cast 1.50 s Reuse 45 s
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ToggleDark Armor lvl 2 from character level 43
Increases Resistance to Dark by 10.
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PassiveFast Recovery lvl 1 from character level 43
Increases HP/MP/CP Recovery Bonus.
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ActivePhysicalDefuse Trap lvl 4-7 from character level 46
Disarm traps below Level 48.
MP 9 Cast 4 s Reuse 8 s Range 400
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ActivePhysicalDetect Trap lvl 4-7 from character level 46
Detects traps below Level 48.
MP 36 Cast 2.50 s Reuse 3 s
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ActivePhysicalRising Shot lvl 1-31 from character level 46
Fires a soaring bolt at the enemy's position with 350 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
MP 112 Cast 3.20 s Reuse 6 s Range 500
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ActivePhysicalSoul Gathering lvl 1 from character level 46
Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore.
Each use takes:
Spirit Ore x10
HP 200 Cast 1.50 s Reuse 1800 s
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ActivePhysicalPoison Trap lvl 1-6 from character level 49
Summon a trap that sprays poison around.
MP 50 Cast 1.50 s Reuse 45 s
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ActivePhysicalTemptation lvl 1 from character level 49
Quietly lures the enemy.
MP 44 Cast 1.50 s Reuse 3 s Range 400
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ActiveMagicQuiver of Bolts: B Grade lvl 1 from character level 52
Summons between 700 and 2800 silver bolts. Consumes 1 B-Grade Crystal.
Each use takes:
Crystal (B-Grade) x1
MP 366 Cast 3 s Reuse 600 s
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ActivePhysicalSlow Trap lvl 1-6 from character level 52
Summons a trap that slows nearby enemies.
MP 50 Cast 1.50 s Reuse 45 s
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ActivePhysicalUltimate Escape lvl 2 from character level 52
Increases the user's Evasion by 35, Speed by 66 and physical attack skill Evasion Rate by 25% for 20 seconds.
MP 47 Cast 1.50 s Reuse 900 s
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PassiveDivine Inspiration lvl 1-4 from character level 52
Increases the number of buffs an individual can receive by 1.
Learned from a book:
Ancient Book: Divine Inspiration (Modern Language Version)
where to get it
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ActivePhysicalFast Shot lvl 2 from character level 55
Increases the user's crossbow Atk. Spd. by 12% for 20 minutes.
MP 25 Cast 2.50 s Reuse 3 s
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ActivePhysicalFlash Trap lvl 1-5 from character level 55
Summons a trap that stuns nearby targets with a blindingly strong flash of light.
Target cancel does not work on Raid Bosses and Grand Bosses.MP 50 Cast 1.50 s Reuse 45 s
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ActiveMagicSoul Barrier lvl 1 from character level 58
Spreads the soul's defensive barrier to increase your Resistance to bows by 10, Resistance to crossbows by 6, and M. Def. by 100% for 10 seconds.
MP 28 Cast 1.50 s Reuse 45 s
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ActiveMagicQuiver of Bolts: A Grade lvl 1 from character level 60
Summons between 700 and 2800 Mithril bolts. Consumes 1 A-Grade Crystal.
Each use takes:
Crystal (A-Grade) x1
MP 366 Cast 3 s Reuse 600 s
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ActivePhysicalSharpshooting lvl 1-8 from character level 60
For 2 minutes, increases the user's P. Atk. by 124, Critical Rate by 20%, Accuracy by 3, and range by 50. User cannot move while skill is in effect. Requires a crossbow.
MP 28 Cast 2 s Reuse 75 s
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ActiveMagicCreate Dark Seed lvl 1 from character level 62
Transform a soul into a seed of darkness. Consumes 1 Soul.
MP 58 Cast 3 s Reuse 150 s
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ActivePhysicalImbue Dark Seed lvl 1-7 from character level 62
Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body.
Trigger: when the effect on the target runs out on its own (not removed earlier): Paralysis on the target for 10 seconds, base land rate 99%.Each use takes:
Dark Seed x1
MP 30 Cast 1.80 s Reuse 15 s Range 40
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ActivePhysicalCure Dark Seed lvl 1 from character level 64
Eliminates the affliction caused by a dark seed.
MP 59 Cast 1.50 s Reuse 1 s
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ActivePhysicalOblivion Trap lvl 1-3 from character level 64
Creates a trap that when triggered makes the enemy lose focus, potentially causing them to lose their target when attacking.
Target cancel does not work on Raid Bosses and Grand Bosses.MP 50 Cast 3 s Reuse 45 s
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ActivePhysicalDeadly Roulette lvl 1-5 from character level 66
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. The chance of a Lethal Strike depends on the skill level and its enchant, and decreases as the target's level increases.
Each use takes:
Special Bolt x1
MP 100 Cast 3 s Reuse 150 s Range 900
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ActiveMagicSoul Cleanse lvl 1 from character level 66
Cancel up to 3 de-buffs. Can only be used within the same race.
MP 32 Cast 2 s Reuse 15 s Range 600
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ActivePhysicalImbue Seed of Destruction lvl 1-4 from character level 68
Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed.
Trigger: when the effect on the target runs out on its own (not removed earlier): the target cannot use magic or physical skills for 10 seconds, base land rate 99%.Each use takes:
Dark Seed x1
MP 30 Cast 1.80 s Reuse 15 s Range 40
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ActiveMagicQuiver of Bolts: S Grade lvl 1 from character level 74
Summons between 900 and 3600 bolts of light. Consumes 1 S-Grade Crystal.
Each use takes:
Crystal (S-Grade) x1
MP 398 Cast 3 s Reuse 600 s
Warder
1st profession
25
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ActiveMagicAbyssal Blaze lvl 1-10 from character level 20
Inflicts dark damage on the enemy with 24 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 15 Cast 1.20 s Reuse 2 s Range 750
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ActiveMagicChange Weapon lvl 1 from character level 20
Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.
MP 29 Cast 5 s Reuse 15 s
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ActivePhysicalDouble Thrust lvl 1-15 from character level 20
Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
MP 16 Cast 1.50 s Reuse 3 s Range 40
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ActivePhysicalPenetrating Shot lvl 1-15 from character level 20
Fires a powerful bolt to attack the enemy with 179 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
MP 69 Cast 3.20 s Reuse 6 s Range 500
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PassiveCrossbow Mastery lvl 1-8 from character level 20
Increases P. Atk. by 12.64 when using a crossbow. In PvE, recovers 1% of the damage dealt as HP.
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PassiveLight Armor Mastery lvl 1-13 from character level 20
When equipped with light armor, increases P. Def. by 0.9 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.
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PassiveMagic Immunity lvl 6-18 from character level 20
Increases M. Def. by 19.
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PassiveRapier Mastery lvl 1-8 from character level 20
Increases P. Atk. by 3.2 when using a short sword.
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PassiveSoul Mastery lvl 4-8 from character level 20
Absorbs souls. 294 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.
Trigger: 15% on a hit with a normal attack, no more than once every 10 seconds: +1 soul. -
ActiveMagicDark Explosion lvl 1-4 from character level 24
Inflicts dark damage on nearby enemies with 16 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.
Attack attribute: DarkMP 28 Cast 1.80 s Reuse 4 s Range 500
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ActiveMagicDeath Mark lvl 1-2 from character level 24
Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 20% and consumes 24 HP per second.
MP 12 Cast 1.20 s Reuse 11 s Range 600
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ActivePhysicalDefuse Trap lvl 2-3 from character level 24
Disarm traps below Level 28.
MP 5 Cast 4 s Reuse 8 s Range 400
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ActivePhysicalDetect Trap lvl 2-3 from character level 24
Detects traps below Level 28.
MP 18 Cast 2.50 s Reuse 3 s
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ActiveMagicErase Mark lvl 1 from character level 24
Removes minor Death Mark.
MP 15 Cast 2.50 s Reuse 4 s Range 600
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ActivePhysicalFurious Soul lvl 1 from character level 24
For 1 minute 30 seconds, increases the user's Critical Rate by 20% and Critical Damage by 25%. Decreases P. Def. by 5%.
MP 11 Cast 2 s Reuse 75 s
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ToggleHard March lvl 1 Mechanics explained from character level 24
Run Spd. +20.
While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost. -
PassiveIncrease Range lvl 1 from character level 24
Increases a crossbow's range by 200.
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ActivePhysicalFire Trap lvl 1-2 from character level 28
Summon a trap that damages a single target.
MP 50 Cast 1.50 s Reuse 45 s
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ActiveMagicSurrender to Dark lvl 1-3 from character level 28
For 30 seconds, decreases the enemy's Resistance to Dark by 25 and increases Resistance to Holy by 12.
MP 25 Cast 1.50 s Reuse 2 s Range 750
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ActivePhysicalFast Shot lvl 1 from character level 32
Increases the user's crossbow Atk. Spd. by 8% for 20 minutes.
MP 14 Cast 2.50 s Reuse 3 s
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ActiveMagic
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ToggleDark Armor lvl 1 from character level 32
Increases Resistance to Dark by 7.
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ActivePhysicalSoul Shock lvl 1-3 from character level 36
Attacks the enemy with 344 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls.
MP 48 Cast 1.50 s Reuse 15 s Range 200
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ActivePhysicalUltimate Escape lvl 1 from character level 36
Increases the user's Evasion by 20 and Speed by 33 for 20 seconds.
MP 31 Cast 1.50 s Reuse 900 s
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ToggleDark Blade lvl 1 from character level 36
Increases Dark attacks by 10.
Kamael Soldier
Starting class
17
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ActivePhysicalCommon Craft lvl 1 from character level 1
Can read common recipe books.
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PassiveGuilted Body lvl 1 from character level 1
Body of original sin. Only light armor types can equip it.
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PassiveLucky lvl 1 from character level 1
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
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ActiveMagicFallen Arrow lvl 1-6 from character level 5
Supplements the user's M. Atk. with 13 Power to fire an arrow that inflicts wind damage. Increases Power upon the consumption of up to 5 souls.
Attack attribute: WindMP 9 Cast 1.20 s Reuse 2 s Range 600
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ActivePhysicalFallen Attack lvl 1-9 from character level 5
Supplements the user's P. Atk. with 30 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
MP 9 Cast 1.50 s Reuse 3 s Range 40
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PassiveArmor Mastery lvl 1-5 from character level 5
Increases P. Def. by 9 and MP Recovery Bonus by 10%.
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PassiveCreate Common Item lvl 1-9 from character level 5
Creates level 1 common items.
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PassiveMagic Immunity lvl 1-5 from character level 5
Increases M. Def. by 11.
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PassiveSoul Mastery lvl 1-3 from character level 5
Absorbs a soul. 73 or more Exp is needed to absorb a soul. Maximum of 5 souls can be absorbed.
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PassiveWeapon Mastery lvl 1-3 from character level 5
Increases P. Atk. by 8.5% and additionally by 2.
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ActiveMagicRapid Attack lvl 1 from character level 10
Increases the user's Atk. Spd. by 15% for 20 minutes.
MP 14 Cast 2 s Reuse 2 s
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ActivePhysicalDefuse Trap lvl 1 from character level 15
Disarm traps below Level 18.
MP 4 Cast 4 s Reuse 8 s Range 400
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ActivePhysical
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PassiveExpertise D lvl 1-7 from character level 20
Increases expertise in using D-grade equipment.
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ActivePhysicalAura Bird - Falcon lvl 1 from character level 75
Mounts the Aura Bird - Falcon.
Learned from a book:
Spellbook - Aurabird Falcon
where to get it
MP 72 Cast 2.50 s Reuse 10 s
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ActivePhysicalAura Bird - Owl lvl 1 from character level 75
Mounts the Aura Bird - Owl.
Learned from a book:
Spellbook - Aurabird Owl
where to get it
MP 72 Cast 2.50 s Reuse 10 s
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ActivePhysicalFinal Flying Form lvl 1 from character level 79
Transforms target into the final flying battle mode. Consumes 20 souls.
Learned from a book:
Spellbook - Flying Final Form
where to get it
MP 72 HP 200 Cast 2.50 s Reuse 10 s
No skill with this name.