Doom Cryer: skills

Orc Β· 3rd profession Β· lvl 76 Β· 19 skills

Quest to become Doom Cryer

Quests for the 3rd profession β†’

A Saga per class from level 76: the quest changes the class by itself at its end.

  1. Saga of the Doomcryer walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 76

  • Wisdom lvl 1

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Health lvl 1

    Increases Resistance to poison and Bleed attacks by 20.

    Passive
  • Sigil Mastery lvl 1

    When a sigil is equipped, increases Max MP by 5% and MP Recovery Bonus by 17%.

    Passive
  • Chant of Elements lvl 1

    For 20 minutes, increases the elemental attribute of all party members by 20.

    MP 275 Cast 2.50 s Reuse 5 s

    ActiveMagic

Level 77

  • Skill Mastery lvl 1

    Depending on user's INT, the re-use time resets or the duration doubles.

    Passive
  • Chant of Spirit lvl 1

    For 20 minutes, increases all party members' Resistance to buff-canceling attacks by 30 and Resistance to de-buff attacks by 20.

    MP 280 Cast 2.50 s Reuse 5 s

    ActiveMagic

Level 78

  • Arcane Wisdom lvl 1

    Maximizes magic efficiency by decreasing MP consumption by 30% and Casting Spd. by 10%. 50 HP is consumed per second.

    MP 36

    Toggle
  • Divine Lore lvl 1

    MP consumption for magical skills is decreased by 5%.

    Passive
  • Chant of Victory lvl 1

    Recovers all party members' HP by 20%, and for 5 minutes, receives help from a great spirit to increase Max HP by 20%, magic damage Critical Damage by 2, Critical Damage by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, Resistance to de-buffs by 10%, and Accuracy by 4. Decreases Speed by 20%. Consumes 40 Spirit Ore.

    Each use takes: Spirit Ore x40

    MP 284 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Gate Chant lvl 1

    Summons a party member. Consumes 4 Summon Crystals.

    Each use takes: Summoning Crystal x4

    MP 284 Cast 15 s Reuse 600 s

    ActiveMagic

Level 79

  • Magnus' Chant lvl 1

    For 5 minutes, a powerful spirit acts to increase Max MP of all party members by 15%, MP Recovery Bonus by 1.5 when equipped with light or heavy armor, MP Recovery Bonus by 4 when equipped with a robe, M. Def. by 30%, M. Atk. by 30%, Casting Spd. by 20%, Resistance to Fire, Water, Wind and Earth damage by 10, Resistance to de-buff attacks by 25, and Resistance to buff-canceling attacks by 40. Consumes 40 Spirit Ore.

    Each use takes: Spirit Ore x40

    MP 287 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Chant of Protection lvl 1

    For 20 minutes, decreases Critical Damage received by a party member by 30%.

    MP 289 Cast 2.50 s Reuse 5 s

    ActiveMagic

Level 81

Level 82

Level 83

All skills

Doom Cryer

3rd profession 19
  • Chant of Elements lvl 1 from character level 76

    For 20 minutes, increases the elemental attribute of all party members by 20.

    MP 275 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Health lvl 1 from character level 76

    Increases Resistance to poison and Bleed attacks by 20.

    Passive
  • Sigil Mastery lvl 1 from character level 76

    When a sigil is equipped, increases Max MP by 5% and MP Recovery Bonus by 17%.

    Passive
  • Wisdom lvl 1 from character level 76

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Chant of Spirit lvl 1 from character level 77

    For 20 minutes, increases all party members' Resistance to buff-canceling attacks by 30 and Resistance to de-buff attacks by 20.

    MP 280 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Skill Mastery lvl 1 from character level 77

    Depending on user's INT, the re-use time resets or the duration doubles.

    Passive
  • Chant of Victory lvl 1 from character level 78

    Recovers all party members' HP by 20%, and for 5 minutes, receives help from a great spirit to increase Max HP by 20%, magic damage Critical Damage by 2, Critical Damage by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, Resistance to de-buffs by 10%, and Accuracy by 4. Decreases Speed by 20%. Consumes 40 Spirit Ore.

    Each use takes: Spirit Ore x40

    MP 284 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Gate Chant lvl 1 from character level 78

    Summons a party member. Consumes 4 Summon Crystals.

    Each use takes: Summoning Crystal x4

    MP 284 Cast 15 s Reuse 600 s

    ActiveMagic
  • Arcane Wisdom lvl 1 from character level 78

    Maximizes magic efficiency by decreasing MP consumption by 30% and Casting Spd. by 10%. 50 HP is consumed per second.

    MP 36

    Toggle
  • Divine Lore lvl 1 from character level 78

    MP consumption for magical skills is decreased by 5%.

    Passive
  • Chant of Protection lvl 1 from character level 79

    For 20 minutes, decreases Critical Damage received by a party member by 30%.

    MP 289 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Magnus' Chant lvl 1 from character level 79

    For 5 minutes, a powerful spirit acts to increase Max MP of all party members by 15%, MP Recovery Bonus by 1.5 when equipped with light or heavy armor, MP Recovery Bonus by 4 when equipped with a robe, M. Def. by 30%, M. Atk. by 30%, Casting Spd. by 20%, Resistance to Fire, Water, Wind and Earth damage by 10, Resistance to de-buff attacks by 25, and Resistance to buff-canceling attacks by 40. Consumes 40 Spirit Ore.

    Each use takes: Spirit Ore x40

    MP 287 Cast 2.50 s Reuse 300 s

    ActiveMagic
  • Enlightenment lvl 1 from character level 81

    User receives mystical enlightenment for 20 seconds, increasing M. Atk. by 10%, Heal by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.

    Learned from a book: Forgotten Scroll - Enlightenment - Healer where to get it

    MP 73 Cast 1.50 s Reuse 600 s

    ActiveMagic
  • Turn to Stone lvl 1 from character level 81

    Petrifies oneself for 8 seconds to avoid incurring damage.

    Learned from a book: Forgotten Scroll - Turn Stone where to get it

    Cast 1.20 s Reuse 600 s

    ActivePhysical
  • Magician's Will lvl 1 from character level 81

    Increases M. Atk. by 5%, Casting Spd. by 5% and magical Critical Rate by 5%. Decreases MP consumption by 5%.

    Learned from a book: Forgotten Scroll - Magician's Will where to get it

    Passive
  • Protection of Alignment lvl 1 from character level 82

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Alignment where to get it

    Passive
  • Protection of Elemental lvl 1 from character level 82

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Elemental where to get it

    Passive
  • Protection of Rune lvl 1 from character level 82

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Rune where to get it

    Passive
  • Great Fury lvl 1 from character level 83

    30% chance when you use Burning Chop: Atk. Spd. +50% for you and your party members for 8 seconds.
    Triggers no more than once every 15 seconds.

    Learned from a book: Forgotten Scroll - Great Fury where to get it

    Passive

Warcryer

2nd profession 41
  • Burning Chop lvl 1-14 from character level 40

    Attacks the enemy with 167 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 43 HP every second. Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
    Attack attribute: Fire

    MP 19 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Chant of Evasion lvl 1-3 from character level 40

    Increases Evasion of all party members by 2 for 20 minutes.

    MP 139 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Chant of Fire lvl 2-3 from character level 40

    Increases M. Def. of all party members by 23% for 20 minutes.

    MP 139 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Chant of Life lvl 5-18 from character level 40

    Recovers 27 HP per second for all party members for 15 seconds.

    MP 122 Cast 7 s Reuse 5 s

    ActiveMagic
  • Chant of Predator lvl 1-3 from character level 40

    Increases Critical Rate of all party members by 20% for 20 minutes.

    MP 172 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Chant of Shielding lvl 3 from character level 40

    Increases P. Def. of all party members by 15% for 20 minutes.

    MP 139 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Dreaming Spirit lvl 7-20 from character level 40

    Causes the enemy to sleep for 30 seconds.

    MP 35 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Fear lvl 6-19 from character level 40

    Frightens the enemy into fleeing for 10 seconds.

    MP 35 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Freezing Flame lvl 1-4 from character level 40

    Creates a mystical cold flame that does 102 HP per second for 15 seconds.

    MP 53 Cast 4 s Reuse 2 s Range 900

    ActiveMagic
  • Hammer Crush lvl 1-35 Mechanics explained from character level 40

    Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible.

    MP 35 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Madness lvl 5-18 from character level 40

    Confuses the enemy into attacking random targets.

    MP 35 Cast 4 s Reuse 10 s Range 600

    ActiveMagic
  • Steal Essence lvl 1-14 from character level 40

    Inflicts non-attribute damage on the enemy with 52 Power added to M. Atk. Absorbs 80% of the damage as HP.

    MP 92 Cast 4 s Reuse 2 s Range 900

    ActiveMagic
  • Venom lvl 4-5 from character level 40

    Poisons the target, causing loss of 41 HP per second for 30 seconds.

    MP 35 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Anti Magic lvl 13-45 from character level 40

    Increases M. Def. by 40 and Resistance to magic damage by 15%.

    Passive
  • Boost HP lvl 1-7 from character level 40

    Increases Max HP by 60.

    Passive
  • Boost Mana lvl 3-8 from character level 40

    Increases Max MP by 70.

    Passive
  • Fast Spell Casting lvl 2-3 from character level 40

    Increases Casting Spd. by 7%.

    Passive
  • Heavy Armor Mastery lvl 11-43 from character level 40

    When equipped with heavy armor, increases P. Def. by 34.3, Casting Spd. by 71%, and Atk. Spd. by 25%.

    Passive
  • Light Armor Mastery lvl 13-45 from character level 40

    When equipped with light armor, increases P. Def. by 43.5, Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Robe Mastery lvl 13-45 from character level 40

    Increases P. Def. by 47.3 when equipped with a robe.

    Passive
  • Soul Cry lvl 5-10 from character level 40

    Increases P. Atk. by 90.5 and consumes 2 MP per second.

    MP 4

    Toggle
  • Weapon Mastery lvl 10-42 from character level 40

    Increases P. Atk. by 16 and M. Atk. by 20. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.

    Passive
  • Aura Sink lvl 3-6 from character level 44

    Consumes the enemy's MP with 29 Power added to M. Atk. and addtioanlly causes loss of 13 MP per second for 15 seconds.

    MP 59 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Chant of Battle lvl 3 from character level 44

    Increases P. Atk. of all party members by 15% for 20 minutes.

    MP 154 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Chant of Berserker lvl 1-2 from character level 44

    Decreases all party members' P. Def. by 5%, M. Def. by 10% and Evasion by 2, and increases P. Atk. by 5%, M. Atk. by 10%, Atk. Spd. by 5%, Casting Spd. by 5%, and Speed by 5 for 20 minutes.

    MP 154 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Chant of Rage lvl 1-3 from character level 44

    Increases Critical Damage of all party members by 25% for 20 minutes.

    MP 154 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Chant of Vampire lvl 1-4 from character level 44

    For 20 minutes, gives all party members the ability to recover as HP 6% of any standard melee damage inflicted on the enemy.

    MP 154 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Flame Chant lvl 2-3 from character level 44

    Increases Casting Spd. of all party members by 23% for 20 minutes.

    MP 154 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Fast HP Recovery lvl 2-6 from character level 44

    Increases HP Recovery Bonus by 1.6.

    Passive
  • Fast Mana Recovery lvl 3-7 from character level 44

    Increases MP Recovery Bonus by 1.9.

    Passive
  • Chant of Eagle lvl 1-3 from character level 48

    Increases Accuracy of all party members by 2 for 20 minutes.

    MP 172 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Chant of Fury lvl 1-2 from character level 48

    Increases Atk. Spd. of all party members by 15% for 20 minutes.

    MP 172 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Quick Recycle lvl 3 from character level 48

    Decreases re-use time for magic by 20%.

    Passive
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Earth Chant lvl 1-3 from character level 58

    Increases P. Def. of all party members by 5% for 20 minutes. Consumes 4 Spirit Ore.

    Each use takes: Spirit Ore x4

    MP 213 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • War Chant lvl 1-3 from character level 58

    Increases P. Atk. of all party members by 4% for 20 minutes. Consumes 4 Spirit Ore.

    Each use takes: Spirit Ore x4

    MP 213 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Chant of Revenge lvl 1-3 from character level 62

    For 20 minutes, gives a party member the ability to transfer 10% of received standard short-range damage back to the enemy.

    MP 229 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Chant of Combat lvl 1 from character level 70

    Combines party members' P. Atk. increase and P. Def. increase to have more advanced combat power increase effect. For 40 minutes, increases P. Atk. by 15% and P. Def. by 15%.

    Learned from a book: Forgotten Scroll - Chant of Combat where to get it

    MP 69 Cast 1.50 s Reuse 2 s

    ActiveMagic
  • Chant of Critical Attack lvl 1 from character level 72

    Combines party members' Critical Rate increase and Critical Damage increase to have more advanced critical increase effect. Increases Critical Rate by 30% and Critical Damage by 35% for 40 minutes.

    Learned from a book: Forgotten Scroll - Chant of Critical where to get it

    MP 67 Cast 1.50 s Reuse 2 s

    ActiveMagic
  • Chant of Movement lvl 1 from character level 72

    Combines a party member's Speed increase and Evasion increase effects for a more advanced movement increase effect. For 40 minutes, increases Speed by 33 and Evasion by 4.

    Learned from a book: Forgotten Scroll - Chant of Movement where to get it

    MP 69 Cast 1.50 s Reuse 2 s

    ActiveMagic
  • Chant of Blood Awakening lvl 1 from character level 74

    Combines party members' general attack damage absorption and Atk. Spd. increase to have a more advanced blood awakening effect. For 40 minutes, increases Atk. Spd. by 33% and bestows the ability to recover as HP 9% of the standard melee damage inflicted on the enemy.

    Learned from a book: Forgotten Scroll - Chant of Blood Awakening where to get it

    MP 69 Cast 1.50 s Reuse 2 s

    ActiveMagic

Orc Shaman

1st profession 32
  • Chant of Fire lvl 1 from character level 20

    Increases M. Def. of all party members by 15% for 20 minutes.

    MP 77 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Chant of Life lvl 1-4 from character level 20

    Recovers 12 HP per second for all party members for 15 seconds.

    MP 59 Cast 7 s Reuse 5 s

    ActiveMagic
  • Chant of Shielding lvl 1-2 from character level 20

    Increases P. Def. of all party members by 8% for 20 minutes.

    MP 77 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Dreaming Spirit lvl 3-6 from character level 20

    Causes the enemy to sleep for 30 seconds.

    MP 20 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Fear lvl 2-5 from character level 20

    Frightens the enemy into fleeing for 10 seconds.

    MP 20 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Frost Flame lvl 1-2 from character level 20

    Strikes the target with magical cold flame, causing loss of 58 HP per second for 15 seconds.

    MP 29 Cast 4 s Reuse 2 s Range 750

    ActiveMagic
  • Life Drain lvl 3-6 from character level 20

    Inflicts non-attribute damage on the enemy with with 26 Power added to M. Atk. and re-absorbs 80% of the damage as HP.

    MP 50 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Madness lvl 1-4 from character level 20

    Confuses the enemy into attacking random targets.

    MP 20 Cast 4 s Reuse 10 s Range 600

    ActiveMagic
  • Seal of Poison lvl 1-2 from character level 20

    Poisons nearby enemies, causing loss of 14 HP per second for 30 seconds.

    MP 29 Cast 4 s Reuse 4 s

    ActiveMagic
  • Stun Attack lvl 1-12 Mechanics explained from character level 20

    Supplements the user's P. Atk. with 36 Power to stun the enemy for 9 seconds. Requires a blunt weapon. Over-hit is possible.

    MP 19 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Venom lvl 3 from character level 20

    Poisons the target, causing loss of 24 HP per second for 30 seconds.

    MP 20 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Anti Magic lvl 5-12 from character level 20

    Increases M. Def. by 18 and Resistance to magic damage by 5%.

    Passive
  • Boost Mana lvl 1-2 from character level 20

    Increases Max MP by 30.

    Passive
  • Heavy Armor Mastery lvl 3-10 from character level 20

    When equipped with heavy armor, increases P. Def. by 15.2, Casting Spd. by 71%, and Atk. Spd. by 25%.

    Passive
  • Light Armor Mastery lvl 5-12 from character level 20

    When equipped with light armor, increases P. Def. by 21.2, Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Quick Recycle lvl 1-2 from character level 20

    Decreases re-use time for magic by 10%.

    Passive
  • Robe Mastery lvl 5-12 from character level 20

    Increases P. Def. by 20.9 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 3-9 from character level 20

    Increases P. Atk. by 4.5 and M. Atk. by 5.7. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.

    Passive
  • Aura Sink lvl 1-2 from character level 25

    Consumes the enemy's MP with 16 Power added to M. Atk. and addtioanlly causes loss of 8 MP per second for 15 seconds.

    MP 34 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Blaze Quake lvl 1-2 from character level 25

    Ignites nearby enemies, causing loss of 58 HP per second for 15 seconds.

    MP 50 Cast 4 s Reuse 4 s

    ActiveMagic
  • Chant of Battle lvl 2 from character level 25

    Increases P. Atk. of all party members by 12% for 20 minutes.

    MP 88 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Seal of Binding lvl 1-3 from character level 25

    Holds nearby enemies for 30 seconds.

    MP 34 Cast 4 s Reuse 5 s

    ActiveMagic
  • Soul Shield lvl 2-3 from character level 25

    Increases P. Def. by 12% for 20 minutes.

    MP 23 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Fast Mana Recovery lvl 1-2 from character level 25

    Increases MP Recovery Bonus by 1.1.

    Passive
  • Fast Spell Casting lvl 1 from character level 25

    Increases Casting Spd. by 5%.

    Passive
  • Soul Cry lvl 3-4 from character level 25

    Increases P. Atk. by 33.5 and consumes 1 MP per second.

    MP 3

    Toggle
  • Flame Chant lvl 1 from character level 30

    Increases Casting Spd. of all party members by 15% for 20 minutes.

    MP 105 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Pa'agrian Gift lvl 1 from character level 30

    Increases P. Atk. of nearby clan members by 8% for 20 minutes.

    MP 105 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Seal of Chaos lvl 1-2 from character level 30

    Decreases Accuracy of nearby enemies by 9 for 30 seconds.

    MP 20 Cast 1.50 s Reuse 2 s

    ActiveMagic
  • Blessings of Pa'agrio lvl 1 from character level 35

    Increases P. Def. of nearby clan members by 8% for 20 minutes.

    MP 120 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Seal of Slow lvl 1 from character level 35

    Decreases Speed of nearby enemies by 20% for 1 minute.

    MP 45 Cast 4 s Reuse 5 s

    ActiveMagic
  • Fast HP Recovery lvl 1 from character level 35

    Increases HP Recovery Bonus by 1.1.

    Passive

Orc Mystic

Starting class 23
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Magician's Movement lvl 1 from character level 1

    Increases Atk. Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Mana Recovery lvl 1 from character level 1

    Increases MP Recovery Bonus when equipped with a robe jacket and robe pants.

    Passive
  • Soul Cry lvl 1-2 from character level 1

    Increases P. Atk. by 4.5.

    MP 1

    Toggle
  • Spellcraft lvl 1 from character level 1

    Increases Casting Spd. when equipped with a robe jacket and robe pants.

    Passive
  • Toughness lvl 1 from character level 1

    Increases Resistance to Sleep, Hold, and Poison attacks by 20.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Chill Flame lvl 1-2 from character level 7

    Strikes the target with magical cold flame, causing loss of 27 HP per second for 15 seconds.

    MP 15 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Dreaming Spirit lvl 1-2 from character level 7

    Causes the enemy to sleep for 30 seconds.

    MP 10 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Life Drain lvl 1-2 from character level 7

    Inflicts non-attribute damage on the enemy with with 15 Power added to M. Atk. and re-absorbs 80% of the damage as HP.

    MP 27 Cast 4 s Reuse 2 s Range 600

    ActiveMagic
  • Soul Shield lvl 1 from character level 7

    Increases P. Def. by 8% for 20 minutes.

    MP 10 Cast 2.50 s Reuse 1 s Range 400

    ActiveMagic
  • Venom lvl 1-2 from character level 7

    Poisons the target, causing loss of 11 HP per second for 30 seconds.

    MP 10 Cast 4 s Reuse 3 s Range 600

    ActiveMagic
  • Anti Magic lvl 1-4 from character level 7

    Increases M. Def. by 10.

    Passive
  • Light Armor Mastery lvl 1-4 from character level 7

    When equipped with light armor, increases P. Def. by 12.6, Casting Spd. by 90%, Atk. Spd. by 25%, and MP Recovery Bonus by 20%.

    Passive
  • Robe Mastery lvl 1-4 from character level 7

    Increases P. Def. by 11.6 when equipped with a robe.

    Passive
  • Weapon Mastery lvl 1-2 from character level 7

    Increases P. Atk. by 1.5 and M. Atk. by 1.9. Has a chance to absorb 10% of standard melee damage inflicted on the enemy as HP.

    Passive
  • Chant of Battle lvl 1 from character level 14

    Increases P. Atk. of all party members by 8% for 20 minutes.

    MP 60 Cast 2.50 s Reuse 5 s

    ActiveMagic
  • Fear lvl 1 from character level 14

    Frightens the enemy into fleeing for 10 seconds.

    MP 15 Cast 4 s Reuse 5 s Range 600

    ActiveMagic
  • Heavy Armor Mastery lvl 1-2 from character level 14

    When equipped with heavy armor, increases P. Def. by 11.6, Casting Spd. by 71%, and Atk. Spd. by 25%.

    Passive
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical