Plains Walker: umiejętności

Elf · 2. profesja · poz. 40 · 37 umiejętności

Questy na klasę Plains Walker

Questy na 2. profesję →

Trzy questy na klasę od 35 poziomu, jeden dla Kamael: każdy daje jeden ze znaków, których wymaga mistrz gildii.

  1. Trial of the Seekerpoz. 35 - 85 · Dufner przewodnik
  2. Testimony of Lifepoz. 37 - 85 · Cardien przewodnik
  3. Test of the Searcherpoz. 39 - 85 · Luther przewodnik

Albo wszystkie znaki profesji w jednym queście: Good Work's Reward przewodnik

Umiejętności klasowe są poznawane automatycznie, gdy postać osiąga dany poziom, za darmo: bez SP i bez trenera. Jeśli umiejętność wymaga księgi, jest to zaznaczone, a link przy księdze prowadzi tam, gdzie opisano, jak ją zdobyć.

Umiejętności według poziomów

Poziom 40

  • Charm poz. 16

    Decreases the enemy's aggression toward the user by 252.

    MP 18 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 17

    Decreases the enemy's aggression toward the user by 259.

    MP 18 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 18

    Decreases the enemy's aggression toward the user by 266.

    MP 18 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Poison Recovery poz. 2

    Cures the user of moderate poisoning.

    MP 35 Rzucanie 1 s Cooldown 2 s

    AktywnaMagiczna
  • Unlock poz. 6

    There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys.

    Każde użycie zużywa: Thief Key x5

    MP 35 Rzucanie 2,50 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 1 Omówienie mechaniki

    Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 54 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 2 Omówienie mechaniki

    Supplements P. Atk. with 1176 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 56 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 3 Omówienie mechaniki

    Supplements P. Atk. with 1249 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 57 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Elemental Heal poz. 19

    Restores one's own HP with 236 Power.

    MP 115 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 20

    Restores one's own HP with 245 Power.

    MP 119 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 21

    Restores one's own HP with 254 Power.

    MP 122 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Fake Death poz. 1 Omówienie mechaniki

    Plays dead to keep a monster from attacking. Consumes 10 MP per second.

    MP 200

    Przełączana
  • Entangle poz. 2

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 18 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Spirit Barrier poz. 1

    Increases the user's M. Def. by 15% for 20 minutes.

    MP 18 Rzucanie 4 s Cooldown 2 s

    AktywnaMagiczna
  • Critical Chance poz. 2

    Increases Critical Rate by 30%.

    Pasywna
  • Dagger Mastery poz. 9

    Dagger, Dual Daggers: P. Atk. +20.3.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 10

    Dagger, Dual Daggers: P. Atk. +21.8.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 11

    Dagger, Dual Daggers: P. Atk. +23.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Silent Move poz. 1

    Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP.

    MP 7

    Przełączana
  • Light Armor Mastery poz. 11

    Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 12

    Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 13

    Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Deadly Blow poz. 1 Omówienie mechaniki

    Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 33 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 2 Omówienie mechaniki

    Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 34 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 3 Omówienie mechaniki

    Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 35 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Vicious Stance poz. 6 Omówienie mechaniki

    Critical Damage Add +139.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 7 MP.

    MP 7

    Przełączana
  • Shadow Step poz. 1 Omówienie mechaniki

    Allows user to stealthily approach the enemy from behind. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 50 Rzucanie 0,10 s Cooldown 75 s Zasięg 600

    AktywnaFizyczna

Poziom 43

  • Switch poz. 1

    Confuses the enemy, causing them to cancel their target. Requires a dagger.

    MP 19 Rzucanie 1,20 s Cooldown 3 s Zasięg 600

    AktywnaFizyczna
  • Charm poz. 19

    Decreases the enemy's aggression toward the user by 272.

    MP 19 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 20

    Decreases the enemy's aggression toward the user by 279.

    MP 19 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 21

    Decreases the enemy's aggression toward the user by 286.

    MP 19 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Unlock poz. 7

    There is a 100% chance to open a level 2 door, a 5% chance to open a level 3 door, and 90% chance to open a level 44 treasure chest. Requires 6 Thief Keys.

    Każde użycie zużywa: Thief Key x6

    MP 39 Rzucanie 2,50 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 4 Omówienie mechaniki

    Supplements P. Atk. with 1325 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 57 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 5 Omówienie mechaniki

    Supplements P. Atk. with 1405 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 59 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 6 Omówienie mechaniki

    Supplements P. Atk. with 1488 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 61 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Elemental Heal poz. 22

    Restores one's own HP with 262 Power.

    MP 122 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 23

    Restores one's own HP with 271 Power.

    MP 127 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 24

    Restores one's own HP with 281 Power.

    MP 130 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Entangle poz. 3

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 19 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Quick Step poz. 2

    Increases Speed by 11.

    Pasywna
  • Esprit poz. 2

    Increases HP Recovery Bonus by 3 and MP Recovery Bonus by 1.9 when running.

    Pasywna
  • Dagger Mastery poz. 12

    Dagger, Dual Daggers: P. Atk. +25.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 13

    Dagger, Dual Daggers: P. Atk. +26.6.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 14

    Dagger, Dual Daggers: P. Atk. +28.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Acrobatic Move poz. 2

    Increases Evasion by 5 when running.

    Pasywna
  • Light Armor Mastery poz. 14

    Increases P. Def. by 18.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 15

    Increases P. Def. by 19.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 16

    Increases P. Def. by 21.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Deadly Blow poz. 4 Omówienie mechaniki

    Attacks the target's vital points with 1325 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 35 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 5 Omówienie mechaniki

    Attacks the target's vital points with 1405 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 36 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 6 Omówienie mechaniki

    Attacks the target's vital points with 1488 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 37 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Vicious Stance poz. 7 Omówienie mechaniki

    Critical Damage Add +166.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 8 MP.

    MP 8

    Przełączana

Poziom 46

  • Switch poz. 2

    Confuses the enemy, causing them to cancel their target. Requires a dagger.

    MP 21 Rzucanie 1,20 s Cooldown 3 s Zasięg 600

    AktywnaFizyczna
  • Charm poz. 22

    Decreases the enemy's aggression toward the user by 293.

    MP 20 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 23

    Decreases the enemy's aggression toward the user by 300.

    MP 20 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 24

    Decreases the enemy's aggression toward the user by 307.

    MP 22 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Unlock poz. 8

    There is a 100% chance to open a level 2 door, a 30% chance to open a level 3 door, and 90% chance to open a level 48 treasure chest. Requires 7 Thief Keys.

    Każde użycie zużywa: Thief Key x7

    MP 43 Rzucanie 2,50 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 7 Omówienie mechaniki

    Supplements P. Atk. with 1574 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 63 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 8 Omówienie mechaniki

    Supplements P. Atk. with 1664 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 65 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 9 Omówienie mechaniki

    Supplements P. Atk. with 1757 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 66 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Elemental Heal poz. 25

    Restores one's own HP with 290 Power.

    MP 134 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 26

    Restores one's own HP with 299 Power.

    MP 139 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 27

    Restores one's own HP with 308 Power.

    MP 143 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Cure Bleeding poz. 2

    Heals moderate bleeding.

    MP 42 Rzucanie 1 s Cooldown 2 s

    AktywnaMagiczna
  • Entangle poz. 4

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 22 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Esprit poz. 3

    Increases HP Recovery Bonus by 3.5 and MP Recovery Bonus by 2 when running.

    Pasywna
  • Boost Evasion poz. 2

    Increases Evasion by 3.

    Pasywna
  • Dagger Mastery poz. 15

    Dagger, Dual Daggers: P. Atk. +30.2.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 16

    Dagger, Dual Daggers: P. Atk. +32.1.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 17

    Dagger, Dual Daggers: P. Atk. +34.1.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Light Armor Mastery poz. 17

    Increases P. Def. by 22.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 18

    Increases P. Def. by 23.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 19

    Increases P. Def. by 24.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Deadly Blow poz. 7 Omówienie mechaniki

    Attacks the target's vital points with 1574 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 38 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 8 Omówienie mechaniki

    Attacks the target's vital points with 1664 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 39 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 9 Omówienie mechaniki

    Attacks the target's vital points with 1757 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 40 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Chameleon Rest poz. 1

    Allows you to sit and rest while being protected from a monster's pre-emptive attack. MP will be consumed continuously.

    MP 9

    Przełączana
  • Vicious Stance poz. 8 Omówienie mechaniki

    Critical Damage Add +196.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 9 MP.

    MP 9

    Przełączana
  • Summon Treasure Key poz. 1

    Creates 1 Maestro's Key. Consumes 2 Thief Keys.

    Każde użycie zużywa: Thief Key x2

    MP 122 Rzucanie 3 s Cooldown 600 s

    AktywnaFizyczna

Poziom 49

  • Switch poz. 3

    Confuses the enemy, causing them to cancel their target. Requires a dagger.

    MP 22 Rzucanie 1,20 s Cooldown 3 s Zasięg 600

    AktywnaFizyczna
  • Charm poz. 25

    Decreases the enemy's aggression toward the user by 313.

    MP 22 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 26

    Decreases the enemy's aggression toward the user by 320.

    MP 23 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 27

    Decreases the enemy's aggression toward the user by 327.

    MP 23 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Backstab poz. 10 Omówienie mechaniki

    Supplements P. Atk. with 1853 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 68 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 11 Omówienie mechaniki

    Supplements P. Atk. with 1953 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 70 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 12 Omówienie mechaniki

    Supplements P. Atk. with 2057 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 72 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Elemental Heal poz. 28

    Restores one's own HP with 318 Power.

    MP 148 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 29

    Restores one's own HP with 328 Power.

    MP 152 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 30

    Restores one's own HP with 337 Power.

    MP 157 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Bleed poz. 3

    Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 44 HP every second.

    MP 60 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Entangle poz. 5

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 23 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Spirit Barrier poz. 2

    Increases the user's M. Def. by 23% for 20 minutes.

    MP 23 Rzucanie 4 s Cooldown 2 s

    AktywnaMagiczna
  • Critical Chance poz. 3

    Increases Critical Rate by 40%.

    Pasywna
  • Esprit poz. 4

    Increases HP Recovery Bonus by 4 and MP Recovery Bonus by 2.1 when running.

    Pasywna
  • Dagger Mastery poz. 18

    Dagger, Dual Daggers: P. Atk. +36.1.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 19

    Dagger, Dual Daggers: P. Atk. +38.2.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 20

    Dagger, Dual Daggers: P. Atk. +40.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Light Armor Mastery poz. 20

    Increases P. Def. by 25.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 21

    Increases P. Def. by 27 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 22

    Increases P. Def. by 28.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Deadly Blow poz. 10 Omówienie mechaniki

    Attacks the target's vital points with 1853 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 41 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 11 Omówienie mechaniki

    Attacks the target's vital points with 1953 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 42 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 12 Omówienie mechaniki

    Attacks the target's vital points with 2057 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 43 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Vicious Stance poz. 9 Omówienie mechaniki

    Critical Damage Add +229.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 9 MP.

    MP 9

    Przełączana

Poziom 52

  • Switch poz. 4

    Confuses the enemy, causing them to cancel their target. Requires a dagger.

    MP 24 Rzucanie 1,20 s Cooldown 3 s Zasięg 600

    AktywnaFizyczna
  • Charm poz. 28

    Decreases the enemy's aggression toward the user by 334.

    MP 23 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 29

    Decreases the enemy's aggression toward the user by 340.

    MP 24 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 30

    Decreases the enemy's aggression toward the user by 347.

    MP 24 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Unlock poz. 9

    There is a 100% chance to open a level 2 door, a 75% chance to open a level 3 door, and 90% chance to open a level 52 treasure chest. Requires 8 Thief Keys.

    Każde użycie zużywa: Thief Key x8

    MP 47 Rzucanie 2,50 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 13 Omówienie mechaniki

    Supplements P. Atk. with 2164 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 74 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 14 Omówienie mechaniki

    Supplements P. Atk. with 2274 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 74 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 15 Omówienie mechaniki

    Supplements P. Atk. with 2388 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 76 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Lure poz. 1

    Quietly lures the enemy.

    MP 44 Rzucanie 1,50 s Cooldown 3 s Zasięg 400

    AktywnaFizyczna
  • Elemental Heal poz. 31

    Restores one's own HP with 346 Power.

    MP 159 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 32

    Restores one's own HP with 356 Power.

    MP 159 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 33

    Restores one's own HP with 365 Power.

    MP 164 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Entangle poz. 6

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 24 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Esprit poz. 5

    Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.2 when running.

    Pasywna
  • Dagger Mastery poz. 21

    Dagger, Dual Daggers: P. Atk. +42.7.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 22

    Dagger, Dual Daggers: P. Atk. +45.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 23

    Dagger, Dual Daggers: P. Atk. +47.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Sprint poz. 2

    Increases Speed by 33 for 20 minutes.

    MP 24 Rzucanie 4 s Cooldown 3 s

    AktywnaMagiczna
  • Light Armor Mastery poz. 23

    Increases P. Def. by 29.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 24

    Increases P. Def. by 30.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 25

    Increases P. Def. by 32.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Deadly Blow poz. 13 Omówienie mechaniki

    Attacks the target's vital points with 2164 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 45 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 14 Omówienie mechaniki

    Attacks the target's vital points with 2274 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 45 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 15 Omówienie mechaniki

    Attacks the target's vital points with 2388 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 46 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Vicious Stance poz. 10 Omówienie mechaniki

    Critical Damage Add +266.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 10 MP.

    MP 10

    Przełączana
  • Divine Inspiration poz. 1

    Increases the number of buffs an individual can receive by 1.

    Poznawana z księgi: Ancient Book: Divine Inspiration (Modern Language Version) skąd wziąć

    Pasywna

Poziom 55

  • Switch poz. 5

    Confuses the enemy, causing them to cancel their target. Requires a dagger.

    MP 25 Rzucanie 1,20 s Cooldown 3 s Zasięg 600

    AktywnaFizyczna
  • Charm poz. 31

    Decreases the enemy's aggression toward the user by 353.

    MP 25 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 32

    Decreases the enemy's aggression toward the user by 360.

    MP 25 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 33

    Decreases the enemy's aggression toward the user by 366.

    MP 25 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Unlock poz. 10

    There is a 100% chance to open a door below level 3, and 90% chance to open a level 56 treasure chest. Requires 10 Thief Keys.

    Każde użycie zużywa: Thief Key x10

    MP 51 Rzucanie 2,50 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 16 Omówienie mechaniki

    Supplements P. Atk. with 2505 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 78 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 17 Omówienie mechaniki

    Supplements P. Atk. with 2625 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 80 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 18 Omówienie mechaniki

    Supplements P. Atk. with 2748 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 82 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Elemental Heal poz. 34

    Restores one's own HP with 375 Power.

    MP 168 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 35

    Restores one's own HP with 384 Power.

    MP 173 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 36

    Restores one's own HP with 393 Power.

    MP 177 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Entangle poz. 7

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 25 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Ultimate Evasion poz. 2

    For 30 seconds, increases Evasion by 25, physical attack skill Evasion Rate by 40%, and Resistance to buff-canceling attacks by 80.

    MP 25 Rzucanie 1 s Cooldown 900 s

    AktywnaFizyczna
  • Acrobatics poz. 2

    Increases the maximum height user can fall without taking damage by 100.

    Pasywna
  • Boost Breath poz. 2

    Increases lung capacity by 300.

    Pasywna
  • Dagger Mastery poz. 24

    Dagger, Dual Daggers: P. Atk. +49.9.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 25

    Dagger, Dual Daggers: P. Atk. +52.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 26

    Dagger, Dual Daggers: P. Atk. +55.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Acrobatic Move poz. 3

    Increases Evasion by 6 when running.

    Pasywna
  • Light Armor Mastery poz. 26

    Increases P. Def. by 33.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 27

    Increases P. Def. by 34.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 28

    Increases P. Def. by 36.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Deadly Blow poz. 16 Omówienie mechaniki

    Attacks the target's vital points with 2505 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 47 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 17 Omówienie mechaniki

    Attacks the target's vital points with 2625 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 48 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 18 Omówienie mechaniki

    Attacks the target's vital points with 2748 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 49 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Vicious Stance poz. 11 Omówienie mechaniki

    Critical Damage Add +306.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 10 MP.

    MP 10

    Przełączana
  • Sand Bomb poz. 1

    Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.

    MP 25 Rzucanie 2 s Cooldown 4 s Zasięg 150

    AktywnaFizyczna

Poziom 58

  • Switch poz. 6

    Confuses the enemy, causing them to cancel their target. Requires a dagger.

    MP 27 Rzucanie 1,20 s Cooldown 3 s Zasięg 600

    AktywnaFizyczna
  • Charm poz. 34

    Decreases the enemy's aggression toward the user by 373.

    MP 27 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 35

    Decreases the enemy's aggression toward the user by 379.

    MP 27 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 36

    Decreases the enemy's aggression toward the user by 385.

    MP 28 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Backstab poz. 19 Omówienie mechaniki

    Supplements P. Atk. with 2875 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 84 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 20 Omówienie mechaniki

    Supplements P. Atk. with 3004 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 86 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 21 Omówienie mechaniki

    Supplements P. Atk. with 3136 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 87 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Elemental Heal poz. 37

    Restores one's own HP with 403 Power.

    MP 180 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 38

    Restores one's own HP with 412 Power.

    MP 185 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 39

    Restores one's own HP with 421 Power.

    MP 189 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Bleed poz. 4

    Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 54 HP every second.

    MP 73 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Entangle poz. 8

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 28 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Spirit Barrier poz. 3

    Increases the user's M. Def. by 30% for 20 minutes.

    MP 28 Rzucanie 4 s Cooldown 2 s

    AktywnaMagiczna
  • Critical Chance poz. 4

    Increases Critical Rate by 50%.

    Pasywna
  • Boost Evasion poz. 3

    Increases Evasion by 4.

    Pasywna
  • Dagger Mastery poz. 27

    Dagger, Dual Daggers: P. Atk. +57.7.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 28

    Dagger, Dual Daggers: P. Atk. +60.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 29

    Dagger, Dual Daggers: P. Atk. +63.2.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Light Armor Mastery poz. 29

    Increases P. Def. by 37.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 30

    Increases P. Def. by 39.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 31

    Increases P. Def. by 40.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Deadly Blow poz. 19 Omówienie mechaniki

    Attacks the target's vital points with 2875 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 50 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 20 Omówienie mechaniki

    Attacks the target's vital points with 3004 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 52 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 21 Omówienie mechaniki

    Attacks the target's vital points with 3136 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 53 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Vicious Stance poz. 12 Omówienie mechaniki

    Critical Damage Add +349.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 11 MP.

    MP 11

    Przełączana
  • Mortal Strike poz. 1

    Increases the user's success rate of vital point attacks by 10% for 2 minutes. Requires a dagger.

    MP 27 Rzucanie 2 s Cooldown 150 s

    AktywnaFizyczna
  • Sand Bomb poz. 2

    Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.

    MP 27 Rzucanie 2 s Cooldown 4 s Zasięg 150

    AktywnaFizyczna
  • Summon Treasure Key poz. 2

    Creates 1-2 Maestro's Key(s). Consumes 2 Thief Keys.

    Każde użycie zużywa: Thief Key x2

    MP 159 Rzucanie 3 s Cooldown 600 s

    AktywnaFizyczna

Poziom 60

  • Switch poz. 7

    Confuses the enemy, causing them to cancel their target. Requires a dagger.

    MP 28 Rzucanie 1,20 s Cooldown 3 s Zasięg 600

    AktywnaFizyczna
  • Charm poz. 37

    Decreases the enemy's aggression toward the user by 391.

    MP 28 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 38

    Decreases the enemy's aggression toward the user by 396.

    MP 28 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Poison Recovery poz. 3

    Cures the user of severe poisoning.

    MP 55 Rzucanie 1 s Cooldown 2 s

    AktywnaMagiczna
  • Unlock poz. 11

    There is a 100% chance to open a door below level 3, and 90% chance to open a level 60 treasure chest. Requires 11 Thief Keys.

    Każde użycie zużywa: Thief Key x11

    MP 55 Rzucanie 2,50 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 22 Omówienie mechaniki

    Supplements P. Atk. with 3271 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 89 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 23 Omówienie mechaniki

    Supplements P. Atk. with 3408 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 91 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Elemental Heal poz. 40

    Restores one's own HP with 430 Power.

    MP 193 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 41

    Restores one's own HP with 439 Power.

    MP 195 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Entangle poz. 9

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 28 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Dagger Mastery poz. 30

    Dagger, Dual Daggers: P. Atk. +66.1.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 31

    Dagger, Dual Daggers: P. Atk. +69.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Light Armor Mastery poz. 32

    Increases P. Def. by 42 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 33

    Increases P. Def. by 43.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

    Pasywna
  • Deadly Blow poz. 22 Omówienie mechaniki

    Attacks the target's vital points with 3271 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 54 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 23 Omówienie mechaniki

    Attacks the target's vital points with 3408 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 55 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Vicious Stance poz. 13 Omówienie mechaniki

    Critical Damage Add +379.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 11 MP.

    MP 11

    Przełączana
  • Sand Bomb poz. 3

    Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.

    MP 28 Rzucanie 2 s Cooldown 4 s Zasięg 150

    AktywnaFizyczna
  • Escape Shackle poz. 1

    Allows you to escape from a captured state.

    MP 60 Rzucanie 1 s Cooldown 15 s

    AktywnaFizyczna

Poziom 61

Poziom 62

  • Switch poz. 8

    Confuses the enemy, causing them to cancel their target. Requires a dagger.

    MP 29 Rzucanie 1,20 s Cooldown 3 s Zasięg 600

    AktywnaFizyczna
  • Charm poz. 39

    Decreases the enemy's aggression toward the user by 402.

    MP 29 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 40

    Decreases the enemy's aggression toward the user by 407.

    MP 29 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Backstab poz. 24 Omówienie mechaniki

    Supplements P. Atk. with 3548 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 91 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 25 Omówienie mechaniki

    Supplements P. Atk. with 3690 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 93 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Elemental Heal poz. 42

    Restores one's own HP with 448 Power.

    MP 195 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 43

    Restores one's own HP with 457 Power.

    MP 199 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Cure Bleeding poz. 3

    Heals major bleeding.

    MP 55 Rzucanie 1 s Cooldown 2 s

    AktywnaMagiczna
  • Entangle poz. 10

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 29 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Esprit poz. 6

    Increases HP Recovery Bonus by 5 and MP Recovery Bonus by 2.3 when running.

    Pasywna
  • Dagger Mastery poz. 32

    Dagger, Dual Daggers: P. Atk. +71.9.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 33

    Dagger, Dual Daggers: P. Atk. +74.9.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Light Armor Mastery poz. 34

    Increases P. Def. by 44.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 35

    Increases P. Def. by 46.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

    Pasywna
  • Deadly Blow poz. 24 Omówienie mechaniki

    Attacks the target's vital points with 3548 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 55 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 25 Omówienie mechaniki

    Attacks the target's vital points with 3690 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 56 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Vicious Stance poz. 14 Omówienie mechaniki

    Critical Damage Add +410.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 12 MP.

    MP 12

    Przełączana
  • Sand Bomb poz. 4

    Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.

    MP 29 Rzucanie 2 s Cooldown 4 s Zasięg 150

    AktywnaFizyczna

Poziom 64

  • Switch poz. 9

    Confuses the enemy, causing them to cancel their target. Requires a dagger.

    MP 30 Rzucanie 1,20 s Cooldown 3 s Zasięg 600

    AktywnaFizyczna
  • Charm poz. 41

    Decreases the enemy's aggression toward the user by 413.

    MP 30 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 42

    Decreases the enemy's aggression toward the user by 418.

    MP 30 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Unlock poz. 12

    There is a 100% chance to open a door below level 3, and 90% chance to open a level 64 treasure chest. Requires 13 Thief Keys.

    Każde użycie zużywa: Thief Key x13

    MP 59 Rzucanie 2,50 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 26 Omówienie mechaniki

    Supplements P. Atk. with 3834 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 95 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 27 Omówienie mechaniki

    Supplements P. Atk. with 3980 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 97 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Elemental Heal poz. 44

    Restores one's own HP with 466 Power.

    MP 203 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 45

    Restores one's own HP with 474 Power.

    MP 207 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Entangle poz. 11

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 30 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Dagger Mastery poz. 34

    Dagger, Dual Daggers: P. Atk. +78.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 35

    Dagger, Dual Daggers: P. Atk. +81.1.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Light Armor Mastery poz. 36

    Increases P. Def. by 48 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 37

    Increases P. Def. by 49.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

    Pasywna
  • Deadly Blow poz. 26 Omówienie mechaniki

    Attacks the target's vital points with 3834 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 57 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 27 Omówienie mechaniki

    Attacks the target's vital points with 3980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 58 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Vicious Stance poz. 15 Omówienie mechaniki

    Critical Damage Add +443.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 12 MP.

    MP 12

    Przełączana
  • Sand Bomb poz. 5

    Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.

    MP 30 Rzucanie 2 s Cooldown 4 s Zasięg 150

    AktywnaFizyczna

Poziom 66

  • Switch poz. 10

    Confuses the enemy, causing them to cancel their target. Requires a dagger.

    MP 31 Rzucanie 1,20 s Cooldown 3 s Zasięg 600

    AktywnaFizyczna
  • Charm poz. 43

    Decreases the enemy's aggression toward the user by 423.

    MP 30 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 44

    Decreases the enemy's aggression toward the user by 428.

    MP 32 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Backstab poz. 28 Omówienie mechaniki

    Supplements P. Atk. with 4127 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 98 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 29 Omówienie mechaniki

    Supplements P. Atk. with 4275 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 100 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Elemental Heal poz. 46

    Restores one's own HP with 482 Power.

    MP 210 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 47

    Restores one's own HP with 490 Power.

    MP 214 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Bleed poz. 5

    Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 62 HP every second.

    MP 83 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Entangle poz. 12

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 32 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Dagger Mastery poz. 36

    Dagger, Dual Daggers: P. Atk. +84.2.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 37

    Dagger, Dual Daggers: P. Atk. +87.3.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Light Armor Mastery poz. 38

    Increases P. Def. by 51.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 39

    Increases P. Def. by 52.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

    Pasywna
  • Deadly Blow poz. 28 Omówienie mechaniki

    Attacks the target's vital points with 4127 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 59 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 29 Omówienie mechaniki

    Attacks the target's vital points with 4275 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 60 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Vicious Stance poz. 16 Omówienie mechaniki

    Critical Damage Add +475.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Przełączana
  • Blinding Blow poz. 1

    Attacks the target's vital points with 2751 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

    MP 63 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Blinding Blow poz. 2

    Attacks the target's vital points with 2850 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

    MP 64 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Mortal Strike poz. 2

    Increases the user's success rate of vital point attacks by 15% for 2 minutes. Requires a dagger.

    MP 31 Rzucanie 2 s Cooldown 150 s

    AktywnaFizyczna
  • Sand Bomb poz. 6

    Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds.

    MP 31 Rzucanie 2 s Cooldown 4 s Zasięg 150

    AktywnaFizyczna
  • Summon Treasure Key poz. 3

    Creates 1-3 Maestro's Key(s). Consumes 2 Thief Keys.

    Każde użycie zużywa: Thief Key x2

    MP 183 Rzucanie 3 s Cooldown 600 s

    AktywnaFizyczna

Poziom 68

  • Switch poz. 11

    Confuses the enemy, causing them to cancel their target. Requires a dagger.

    MP 32 Rzucanie 1,20 s Cooldown 3 s Zasięg 600

    AktywnaFizyczna
  • Charm poz. 45

    Decreases the enemy's aggression toward the user by 432.

    MP 32 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 46

    Decreases the enemy's aggression toward the user by 437.

    MP 33 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Unlock poz. 13

    There is a 100% chance to open a door below level 3, and 90% chance to open a level 68 treasure chest. Requires 15 Thief Keys.

    Każde użycie zużywa: Thief Key x15

    MP 63 Rzucanie 2,50 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 30 Omówienie mechaniki

    Supplements P. Atk. with 4425 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 102 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 31 Omówienie mechaniki

    Supplements P. Atk. with 4575 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 103 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Elemental Heal poz. 48

    Restores one's own HP with 498 Power.

    MP 218 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 49

    Restores one's own HP with 506 Power.

    MP 222 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Entangle poz. 13

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 33 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Esprit poz. 7

    Increases HP Recovery Bonus by 5.5 and MP Recovery Bonus by 2.4 when running.

    Pasywna
  • Dagger Mastery poz. 38

    Dagger, Dual Daggers: P. Atk. +90.5.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 39

    Dagger, Dual Daggers: P. Atk. +93.7.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Light Armor Mastery poz. 40

    Increases P. Def. by 54.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 41

    Increases P. Def. by 55.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

    Pasywna
  • Deadly Blow poz. 30 Omówienie mechaniki

    Attacks the target's vital points with 4425 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 61 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 31 Omówienie mechaniki

    Attacks the target's vital points with 4575 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 62 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Vicious Stance poz. 17 Omówienie mechaniki

    Critical Damage Add +509.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Przełączana
  • Blinding Blow poz. 3

    Attacks the target's vital points with 2850 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

    MP 65 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Blinding Blow poz. 4

    Attacks the target's vital points with 3050 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

    MP 66 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Sand Bomb poz. 7

    Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds.

    MP 32 Rzucanie 2 s Cooldown 4 s Zasięg 150

    AktywnaFizyczna

Poziom 70

  • Switch poz. 12

    Confuses the enemy, causing them to cancel their target. Requires a dagger.

    MP 33 Rzucanie 1,20 s Cooldown 3 s Zasięg 600

    AktywnaFizyczna
  • Charm poz. 47

    Decreases the enemy's aggression toward the user by 441.

    MP 33 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 48

    Decreases the enemy's aggression toward the user by 445.

    MP 33 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Backstab poz. 32 Omówienie mechaniki

    Supplements P. Atk. with 4726 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 105 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 33 Omówienie mechaniki

    Supplements P. Atk. with 4878 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 106 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Elemental Heal poz. 50

    Restores one's own HP with 513 Power.

    MP 224 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 51

    Restores one's own HP with 520 Power.

    MP 228 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Bleed poz. 6

    Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 67 HP every second.

    MP 89 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Entangle poz. 14

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 33 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Dagger Mastery poz. 40

    Dagger, Dual Daggers: P. Atk. +96.8.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 41

    Dagger, Dual Daggers: P. Atk. +100.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Light Armor Mastery poz. 42

    Increases P. Def. by 57.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 43

    Increases P. Def. by 59.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

    Pasywna
  • Deadly Blow poz. 32 Omówienie mechaniki

    Attacks the target's vital points with 4726 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 63 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 33 Omówienie mechaniki

    Attacks the target's vital points with 4878 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 64 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Vicious Stance poz. 18 Omówienie mechaniki

    Critical Damage Add +542.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 13 MP.

    MP 13

    Przełączana
  • Blinding Blow poz. 5

    Attacks the target's vital points with 3151 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

    MP 67 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Blinding Blow poz. 6

    Attacks the target's vital points with 3252 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

    MP 68 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Sand Bomb poz. 8

    Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds.

    MP 33 Rzucanie 2 s Cooldown 4 s Zasięg 150

    AktywnaFizyczna

Poziom 72

  • Switch poz. 13

    Confuses the enemy, causing them to cancel their target. Requires a dagger.

    MP 34 Rzucanie 1,20 s Cooldown 3 s Zasięg 600

    AktywnaFizyczna
  • Charm poz. 49

    Decreases the enemy's aggression toward the user by 449.

    MP 34 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 50

    Decreases the enemy's aggression toward the user by 452.

    MP 34 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Unlock poz. 14

    There is a 100% chance to open a door below level 3, and 90% chance to open alevel 72 treasure chest. Requires 17 Thief Keys.

    Każde użycie zużywa: Thief Key x17

    MP 67 Rzucanie 2,50 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 34 Omówienie mechaniki

    Supplements P. Atk. with 5029 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 108 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 35 Omówienie mechaniki

    Supplements P. Atk. with 5180 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 109 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Elemental Heal poz. 52

    Restores one's own HP with 527 Power.

    MP 230 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 53

    Restores one's own HP with 534 Power.

    MP 233 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Entangle poz. 15

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 34 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Dagger Mastery poz. 42

    Dagger, Dual Daggers: P. Atk. +103.2.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 43

    Dagger, Dual Daggers: P. Atk. +106.4.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Light Armor Mastery poz. 44

    Increases P. Def. by 60.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 45

    Increases P. Def. by 62.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

    Pasywna
  • Deadly Blow poz. 34 Omówienie mechaniki

    Attacks the target's vital points with 5029 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 65 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 35 Omówienie mechaniki

    Attacks the target's vital points with 5180 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 66 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Vicious Stance poz. 19 Omówienie mechaniki

    Critical Damage Add +576.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 14 MP.

    MP 14

    Przełączana
  • Blinding Blow poz. 7

    Attacks the target's vital points with 3353 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

    MP 69 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Blinding Blow poz. 8

    Attacks the target's vital points with 3453 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

    MP 70 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Sand Bomb poz. 9

    Detonates a sand bomb to decrease the enemy's Accuracy by 9 for 30 seconds.

    MP 34 Rzucanie 2 s Cooldown 4 s Zasięg 150

    AktywnaFizyczna

Poziom 74

  • Switch poz. 14

    Confuses the enemy, causing them to cancel their target. Requires a dagger.

    MP 34 Rzucanie 1,20 s Cooldown 3 s Zasięg 600

    AktywnaFizyczna
  • Charm poz. 51

    Decreases the enemy's aggression toward the user by 455.

    MP 34 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Charm poz. 52

    Decreases the enemy's aggression toward the user by 458.

    MP 35 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Backstab poz. 36 Omówienie mechaniki

    Supplements P. Atk. with 5330 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 111 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Backstab poz. 37 Omówienie mechaniki

    Supplements P. Atk. with 5479 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 112 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Elemental Heal poz. 54

    Restores one's own HP with 540 Power.

    MP 237 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Elemental Heal poz. 55

    Restores one's own HP with 546 Power.

    MP 239 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Entangle poz. 16

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 35 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Esprit poz. 8

    Increases HP Recovery Bonus by 6 and MP Recovery Bonus by 2.5 when running.

    Pasywna
  • Dagger Mastery poz. 44

    Dagger, Dual Daggers: P. Atk. +109.6.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Dagger Mastery poz. 45

    Dagger, Dual Daggers: P. Atk. +112.8.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Light Armor Mastery poz. 46

    Increases P. Def. by 63.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

    Pasywna
  • Light Armor Mastery poz. 47

    Increases P. Def. by 65.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor.

    Pasywna
  • Deadly Blow poz. 36 Omówienie mechaniki

    Attacks the target's vital points with 5330 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 67 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Deadly Blow poz. 37 Omówienie mechaniki

    Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 68 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Vicious Stance poz. 20 Omówienie mechaniki

    Critical Damage Add +609.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 14 MP.

    MP 14

    Przełączana
  • Blinding Blow poz. 9

    Attacks the target's vital points with 3553 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

    MP 71 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Blinding Blow poz. 10

    Attacks the target's vital points with 3653 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

    MP 72 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Mortal Strike poz. 3

    Increases the user's success rate of vital point attacks by 20% for 2 minutes. Requires a dagger.

    MP 34 Rzucanie 2 s Cooldown 150 s

    AktywnaFizyczna
  • Sand Bomb poz. 10

    Detonates a sand bomb to decrease the enemy's Accuracy by 12 for 30 seconds.

    MP 34 Rzucanie 2 s Cooldown 4 s Zasięg 150

    AktywnaFizyczna
  • Summon Treasure Key poz. 4

    Creates 1-4 Maestro's Key(s). Consumes 2 Thief Keys.

    Każde użycie zużywa: Thief Key x2

    MP 204 Rzucanie 3 s Cooldown 600 s

    AktywnaFizyczna
  • Find Trap poz. 1

    Detects traps below Level 78.

    MP 67 Rzucanie 2,50 s Cooldown 3 s

    AktywnaFizyczna
  • Remove Trap poz. 1

    Disarms traps below Level 78.

    MP 17 Rzucanie 4 s Cooldown 8 s Zasięg 400

    AktywnaFizyczna
  • Evasion Chance poz. 1

    10% chance when you evade a normal attack: success rate of deadly blow skills +10% for 120 seconds.
    Triggers no more than once every 5 seconds.

    Poznawana z księgi: Forgotten Scroll - Evasion Chance skąd wziąć

    Pasywna

Poziom 76

Wszystkie umiejętności

Plains Walker

2. profesja 37
  • Backstab poz. 1-37 Omówienie mechaniki od 40 poziomu postaci

    Supplements P. Atk. with 1107 Power to strike the enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

    MP 54 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Charm poz. 16-52 od 40 poziomu postaci

    Decreases the enemy's aggression toward the user by 252.

    MP 18 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Deadly Blow poz. 1-37 Omówienie mechaniki od 40 poziomu postaci

    Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

    MP 33 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Elemental Heal poz. 19-55 od 40 poziomu postaci

    Restores one's own HP with 236 Power.

    MP 115 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Entangle poz. 2-16 od 40 poziomu postaci

    Decreases the enemy's Speed by 30% for 1 minute.

    MP 18 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Poison Recovery poz. 2-3 od 40 poziomu postaci

    Cures the user of moderate poisoning.

    MP 35 Rzucanie 1 s Cooldown 2 s

    AktywnaMagiczna
  • Shadow Step poz. 1 Omówienie mechaniki od 40 poziomu postaci

    Allows user to stealthily approach the enemy from behind. Target cancel is possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 50 Rzucanie 0,10 s Cooldown 75 s Zasięg 600

    AktywnaFizyczna
  • Spirit Barrier poz. 1-3 od 40 poziomu postaci

    Increases the user's M. Def. by 15% for 20 minutes.

    MP 18 Rzucanie 4 s Cooldown 2 s

    AktywnaMagiczna
  • Unlock poz. 6-14 od 40 poziomu postaci

    There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys.

    Każde użycie zużywa: Thief Key x5

    MP 35 Rzucanie 2,50 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Critical Chance poz. 2-4 od 40 poziomu postaci

    Increases Critical Rate by 30%.

    Pasywna
  • Dagger Mastery poz. 9-45 od 40 poziomu postaci

    Dagger, Dual Daggers: P. Atk. +20.3.
    33% chance on a hit with a normal attack with that weapon: MP cost of physical skills -60%, success rate of deadly blow skills +10% for 5 seconds.
    Triggers no more than once every 8 seconds.

    Pasywna
  • Fake Death poz. 1 Omówienie mechaniki od 40 poziomu postaci

    Plays dead to keep a monster from attacking. Consumes 10 MP per second.

    MP 200

    Przełączana
  • Light Armor Mastery poz. 11-47 od 40 poziomu postaci

    Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Pasywna
  • Silent Move poz. 1 od 40 poziomu postaci

    Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP.

    MP 7

    Przełączana
  • Vicious Stance poz. 6-20 Omówienie mechaniki od 40 poziomu postaci

    Critical Damage Add +139.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 7 MP.

    MP 7

    Przełączana
  • Switch poz. 1-14 od 43 poziomu postaci

    Confuses the enemy, causing them to cancel their target. Requires a dagger.

    MP 19 Rzucanie 1,20 s Cooldown 3 s Zasięg 600

    AktywnaFizyczna
  • Acrobatic Move poz. 2-3 od 43 poziomu postaci

    Increases Evasion by 5 when running.

    Pasywna
  • Esprit poz. 2-8 od 43 poziomu postaci

    Increases HP Recovery Bonus by 3 and MP Recovery Bonus by 1.9 when running.

    Pasywna
  • Quick Step poz. 2 od 43 poziomu postaci

    Increases Speed by 11.

    Pasywna
  • Cure Bleeding poz. 2-3 od 46 poziomu postaci

    Heals moderate bleeding.

    MP 42 Rzucanie 1 s Cooldown 2 s

    AktywnaMagiczna
  • Summon Treasure Key poz. 1-4 od 46 poziomu postaci

    Creates 1 Maestro's Key. Consumes 2 Thief Keys.

    Każde użycie zużywa: Thief Key x2

    MP 122 Rzucanie 3 s Cooldown 600 s

    AktywnaFizyczna
  • Boost Evasion poz. 2-3 od 46 poziomu postaci

    Increases Evasion by 3.

    Pasywna
  • Chameleon Rest poz. 1 od 46 poziomu postaci

    Allows you to sit and rest while being protected from a monster's pre-emptive attack. MP will be consumed continuously.

    MP 9

    Przełączana
  • Bleed poz. 3-6 od 49 poziomu postaci

    Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 44 HP every second.

    MP 60 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Lure poz. 1 od 52 poziomu postaci

    Quietly lures the enemy.

    MP 44 Rzucanie 1,50 s Cooldown 3 s Zasięg 400

    AktywnaFizyczna
  • Sprint poz. 2 od 52 poziomu postaci

    Increases Speed by 33 for 20 minutes.

    MP 24 Rzucanie 4 s Cooldown 3 s

    AktywnaMagiczna
  • Divine Inspiration poz. 1-4 od 52 poziomu postaci

    Increases the number of buffs an individual can receive by 1.

    Poznawana z księgi: Ancient Book: Divine Inspiration (Modern Language Version) skąd wziąć

    Pasywna
  • Sand Bomb poz. 1-10 od 55 poziomu postaci

    Detonates a sand bomb to decrease the enemy's Accuracy by 6 for 30 seconds.

    MP 25 Rzucanie 2 s Cooldown 4 s Zasięg 150

    AktywnaFizyczna
  • Ultimate Evasion poz. 2 od 55 poziomu postaci

    For 30 seconds, increases Evasion by 25, physical attack skill Evasion Rate by 40%, and Resistance to buff-canceling attacks by 80.

    MP 25 Rzucanie 1 s Cooldown 900 s

    AktywnaFizyczna
  • Acrobatics poz. 2 od 55 poziomu postaci

    Increases the maximum height user can fall without taking damage by 100.

    Pasywna
  • Boost Breath poz. 2 od 55 poziomu postaci

    Increases lung capacity by 300.

    Pasywna
  • Mortal Strike poz. 1-3 od 58 poziomu postaci

    Increases the user's success rate of vital point attacks by 10% for 2 minutes. Requires a dagger.

    MP 27 Rzucanie 2 s Cooldown 150 s

    AktywnaFizyczna
  • Escape Shackle poz. 1 od 60 poziomu postaci

    Allows you to escape from a captured state.

    MP 60 Rzucanie 1 s Cooldown 15 s

    AktywnaFizyczna
  • Blinding Blow poz. 1-10 od 66 poziomu postaci

    Attacks the target's vital points with 2751 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit and Half-kill are possible.

    MP 63 Rzucanie 1,08 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Find Trap poz. 1 od 74 poziomu postaci

    Detects traps below Level 78.

    MP 67 Rzucanie 2,50 s Cooldown 3 s

    AktywnaFizyczna
  • Remove Trap poz. 1 od 74 poziomu postaci

    Disarms traps below Level 78.

    MP 17 Rzucanie 4 s Cooldown 8 s Zasięg 400

    AktywnaFizyczna
  • Evasion Chance poz. 1 od 74 poziomu postaci

    10% chance when you evade a normal attack: success rate of deadly blow skills +10% for 120 seconds.
    Triggers no more than once every 5 seconds.

    Poznawana z księgi: Forgotten Scroll - Evasion Chance skąd wziąć

    Pasywna

Elven Scout

1. profesja 28
  • Charm poz. 1-15 od 20 poziomu postaci

    Decreases the enemy's aggression toward the user by 132.

    MP 10 Rzucanie 1,50 s Cooldown 15 s Zasięg 600

    AktywnaMagiczna
  • Defense Aura poz. 2 od 20 poziomu postaci

    Increases P. Def. by 12% for 20 minutes.

    MP 10 Rzucanie 4 s Cooldown 2 s

    AktywnaMagiczna
  • Elemental Heal poz. 4-18 od 20 poziomu postaci

    Restores one's own HP with 95 Power.

    MP 53 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Mortal Blow poz. 10-24 od 20 poziomu postaci

    Attacks the target's vital points with 268 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

    MP 18 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Power Shot poz. 10-24 od 20 poziomu postaci

    Make a powerful long-distance attack with 239 Power added to P. Atk. Requires a bow. Over-hit is possible.

    MP 38 Rzucanie 3,20 s Cooldown 6 s Zasięg 700

    AktywnaFizyczna
  • Unlock poz. 1-5 od 20 poziomu postaci

    There is a 30% chance to open a level 1 door and 90% chance to open a level 20 treasure chest. Requires 2 Thief Keys.

    Każde użycie zużywa: Thief Key x2

    MP 19 Rzucanie 2,50 s Cooldown 30 s Zasięg 40

    AktywnaFizyczna
  • Acrobatics poz. 1 od 20 poziomu postaci

    Increases the maximum height user can fall without taking damage by 60.

    Pasywna
  • Boost Breath poz. 1 od 20 poziomu postaci

    Increases lung capacity by 180.

    Pasywna
  • Bow Mastery poz. 1-15 od 20 poziomu postaci

    Increases P. Atk. by 10.3 when using a bow. In PvE, recovers 1% of the damage dealt as HP.

    Pasywna
  • Dagger Mastery poz. 1-8 od 20 poziomu postaci

    Dagger, Dual Daggers: P. Atk. +3.6.

    Pasywna
  • Light Armor Mastery poz. 1-10 od 20 poziomu postaci

    Increases P. Def. by 1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.

    Pasywna
  • Long Shot poz. 1 od 20 poziomu postaci

    Increases the bow's range by 200.

    Pasywna
  • Vicious Stance poz. 1-5 Omówienie mechaniki od 20 poziomu postaci

    Critical Damage Add +35.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 4 MP.

    MP 4

    Przełączana
  • Bleed poz. 1-2 od 24 poziomu postaci

    Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 25 HP every second.

    MP 28 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Cure Bleeding poz. 1 od 24 poziomu postaci

    Heals minor bleeding.

    MP 22 Rzucanie 1 s Cooldown 2 s

    AktywnaMagiczna
  • Poison Recovery poz. 1 od 24 poziomu postaci

    Cures the user of minor poisoning.

    MP 20 Rzucanie 1 s Cooldown 2 s

    AktywnaMagiczna
  • Accuracy poz. 1 Omówienie mechaniki od 24 poziomu postaci

    Accuracy +3.
    While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 5 MP.

    MP 5

    Przełączana
  • Boost Evasion poz. 1 od 24 poziomu postaci

    Increases Evasion by 2.

    Pasywna
  • Attack Aura poz. 2 od 28 poziomu postaci

    Increases P. Atk. by 12% for 20 minutes.

    MP 13 Rzucanie 4 s Cooldown 2 s

    AktywnaMagiczna
  • Ultimate Evasion poz. 1 od 28 poziomu postaci

    For 30 seconds, increases Evasion by 20, physical attack skill Evasion Rate by 25%, and Resistance to buff-canceling attacks by 80.

    MP 13 Rzucanie 1 s Cooldown 900 s

    AktywnaFizyczna
  • Acrobatic Move poz. 1 od 28 poziomu postaci

    Increases Evasion by 4 when running.

    Pasywna
  • Quick Step poz. 1 od 28 poziomu postaci

    Increases Speed by 7.

    Pasywna
  • Rapid Shot poz. 1 od 32 poziomu postaci

    Increases the user's bow Atk. Spd. by 8% for 20 minutes.

    MP 18 Rzucanie 1,50 s Cooldown 3 s

    AktywnaFizyczna
  • Sprint poz. 1 od 32 poziomu postaci

    Increases Speed by 22 for 20 minutes.

    MP 14 Rzucanie 4 s Cooldown 3 s

    AktywnaMagiczna
  • Critical Chance poz. 1 od 32 poziomu postaci

    Increases Critical Rate by 20%.

    Pasywna
  • Entangle poz. 1 od 36 poziomu postaci

    Decreases the enemy's Speed by 20% for 1 minute.

    MP 17 Rzucanie 3 s Cooldown 2 s Zasięg 600

    AktywnaMagiczna
  • Stun Shot poz. 1-3 Omówienie mechaniki od 36 poziomu postaci

    Supplements the user's P. Atk. with 344 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 46 Rzucanie 3 s Cooldown 3 s Zasięg 900

    AktywnaFizyczna
  • Esprit poz. 1 od 36 poziomu postaci

    Increases HP Recovery Bonus by 2.5 and MP Recovery Bonus by 1.8 when running.

    Pasywna

Elven Fighter

Klasa początkowa 14
  • Common Craft poz. 1 od 1 poziomu postaci

    Can read common recipe books.

    AktywnaFizyczna
  • Lucky poz. 1 od 1 poziomu postaci

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Pasywna
  • Defense Aura poz. 1 od 5 poziomu postaci

    Increases P. Def. by 8% for 20 minutes.

    MP 5 Rzucanie 4 s Cooldown 2 s

    AktywnaMagiczna
  • Mortal Blow poz. 1-9 od 5 poziomu postaci

    Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

    MP 8 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Power Shot poz. 1-9 od 5 poziomu postaci

    Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.

    MP 17 Rzucanie 3,20 s Cooldown 6 s Zasięg 700

    AktywnaFizyczna
  • Power Strike poz. 1-9 od 5 poziomu postaci

    Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

    MP 9 Rzucanie 1,08 s Cooldown 3 s Zasięg 40

    AktywnaFizyczna
  • Armor Mastery poz. 1-5 od 5 poziomu postaci

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Pasywna
  • Create Common Item poz. 1-9 od 5 poziomu postaci

    Creates level 1 common items.

    Pasywna
  • Weapon Mastery poz. 1-3 od 5 poziomu postaci

    Increases P. Atk. by 8.5% and additionally by 2.

    Pasywna
  • Attack Aura poz. 1 od 10 poziomu postaci

    Increases P. Atk. by 8% for 20 minutes.

    MP 7 Rzucanie 4 s Cooldown 2 s

    AktywnaMagiczna
  • Elemental Heal poz. 1-3 od 15 poziomu postaci

    Restores one's own HP with 71 Power.

    MP 40 Rzucanie 5 s Cooldown 3 s

    AktywnaMagiczna
  • Expertise D poz. 1-7 od 20 poziomu postaci

    Increases expertise in using D-grade equipment.

    Pasywna
  • Aura Bird - Falcon poz. 1 od 75 poziomu postaci

    Mounts the Aura Bird - Falcon.

    Poznawana z księgi: Spellbook - Aurabird Falcon skąd wziąć

    MP 72 Rzucanie 2,50 s Cooldown 10 s

    AktywnaFizyczna
  • Aura Bird - Owl poz. 1 od 75 poziomu postaci

    Mounts the Aura Bird - Owl.

    Poznawana z księgi: Spellbook - Aurabird Owl skąd wziąć

    MP 72 Rzucanie 2,50 s Cooldown 10 s

    AktywnaFizyczna