Sagittarius: skills

Human Β· 3rd profession Β· lvl 76 Β· 19 skills

Quest to become Sagittarius

Quests for the 3rd profession β†’

A Saga per class from level 76: the quest changes the class by itself at its end.

  1. Saga of the Sagittarius walkthrough

Class skills are learned automatically when the character reaches the level, free of charge: no SP and no trainer. A skill that needs a book says so, and the book links to where to get it.

Skills by level

Level 76

  • Wisdom lvl 1

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Lethal Shot lvl 1

    Shoots an arrow that is aimed at a vital spot. Attacks the enemy with 7698 Power added to P. Atk. Requires a bow. Over-hit, Half-Kill, and Critical are possible.

    MP 153 Cast 4 s Reuse 8 s Range 900

    ActivePhysical

Level 77

  • Skill Mastery lvl 1

    Depending on user's STR, the re-use time resets or the duration doubles.

    Passive
  • Hamstring Shot lvl 1

    Supplements the user's P. Atk. with 1973 Power to decrease the enemy's Speed by 30% for 1 minute. Requires a bow. Over-hit and critical hit are possible.

    MP 78 Cast 4 s Reuse 15 s Range 900

    ActivePhysical

Level 78

  • Focus Skill Mastery lvl 1 Mechanics explained

    The Skill Mastery effect triggers 11 times more often.
    While active, consumes 67.6 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 36 MP.

    MP 36

    Toggle
  • Archery lvl 1

    When using a bow, increases P. Atk. by 200 and maximum range by 50.

    Passive

Level 79

  • Counter Dash lvl 1

    5% chance when a single hit of a normal attack or a skill deals you at least 100 damage: Speed +40 for you and your party members for 60 seconds.
    Triggers no more than once every 10 seconds.

    Passive
  • Counter Mind lvl 1

    5% chance when a single hit of a normal attack or a skill deals you at least 100 damage: restores 49 MP.
    Triggers no more than once every 10 seconds.

    Passive

Level 80

  • Symbol of the Sniper lvl 1

    Creates a seal that maximizes the bow/crossbow using abilities of nearby allies. The seal's effect disappears upon escape from the area. Consumes 1 Battle Symbol.

    Each use takes: Battle Symbol x1

    MP 80 Cast 5 s Reuse 1800 s

    ActivePhysical

Level 81

Level 82

  • Protection of Rune lvl 1

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Rune where to get it

    Passive
  • Protection of Elemental lvl 1

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Elemental where to get it

    Passive
  • Protection of Alignment lvl 1

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Alignment where to get it

    Passive
  • Multiple Shot lvl 1

    Attacks multiple enemies with 16667 Power added to P. Atk. Over-hit and Critical hit are possible. Requires a bow/crossbow.

    MP 162 Cast 3 s Reuse 12 s Range 900

    ActivePhysical

Level 83

  • Flame Hawk lvl 1 Mechanics explained

    Shoots an arrow filled with the energy of the phoenix to attack the enemies with 8049 Power added to P. Atk. Requires a bow. Over-hit and Critical are possible. The damage over time is a debuff: applied on every hit, no separate chance; to a character it takes CP first; cannot kill - the target keeps 1 HP; Debuff Resist shortens the duration. Shares one slot with other damage-over-time effects: a new one from an archer replaces the old one, a stronger one (for example, Decay) blocks and removes it.
    Trigger: as soon as the skill lands: the target loses 300 HP per second for 10 seconds.

    Learned from a book: Forgotten Scroll - Flame Hawk where to get it

    MP 160 Cast 3.50 s Reuse 75 s Range 900

    ActivePhysical
  • Death Shot lvl 1

    Shoots an arrow that is aimed to kill. Attacks the enemy with 24306 Power added to P. Atk. Over-hit possible. Critical hit possible. Requires a bow/crossbow to be equipped.

    MP 165 Cast 3.50 s Reuse 12 s Range 900

    ActivePhysical

All skills

Sagittarius

3rd profession 19
  • Lethal Shot lvl 1 from character level 76

    Shoots an arrow that is aimed at a vital spot. Attacks the enemy with 7698 Power added to P. Atk. Requires a bow. Over-hit, Half-Kill, and Critical are possible.

    MP 153 Cast 4 s Reuse 8 s Range 900

    ActivePhysical
  • Wisdom lvl 1 from character level 76

    Increases Resistance to Hold, Sleep and Mental attacks by 20.

    Passive
  • Hamstring Shot lvl 1 from character level 77

    Supplements the user's P. Atk. with 1973 Power to decrease the enemy's Speed by 30% for 1 minute. Requires a bow. Over-hit and critical hit are possible.

    MP 78 Cast 4 s Reuse 15 s Range 900

    ActivePhysical
  • Skill Mastery lvl 1 from character level 77

    Depending on user's STR, the re-use time resets or the duration doubles.

    Passive
  • Archery lvl 1 from character level 78

    When using a bow, increases P. Atk. by 200 and maximum range by 50.

    Passive
  • Focus Skill Mastery lvl 1 Mechanics explained from character level 78

    The Skill Mastery effect triggers 11 times more often.
    While active, consumes 67.6 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 36 MP.

    MP 36

    Toggle
  • Counter Dash lvl 1 from character level 79

    5% chance when a single hit of a normal attack or a skill deals you at least 100 damage: Speed +40 for you and your party members for 60 seconds.
    Triggers no more than once every 10 seconds.

    Passive
  • Counter Mind lvl 1 from character level 79

    5% chance when a single hit of a normal attack or a skill deals you at least 100 damage: restores 49 MP.
    Triggers no more than once every 10 seconds.

    Passive
  • Symbol of the Sniper lvl 1 from character level 80

    Creates a seal that maximizes the bow/crossbow using abilities of nearby allies. The seal's effect disappears upon escape from the area. Consumes 1 Battle Symbol.

    Each use takes: Battle Symbol x1

    MP 80 Cast 5 s Reuse 1800 s

    ActivePhysical
  • Seven Arrow lvl 1 from character level 81

    Shoots 7 arrows to attack the enemy with 11440 Power added to P. Atk. Critical hit is possible.

    Learned from a book: Forgotten Scroll - Seven Arrow where to get it

    MP 81 Cast 3 s Reuse 300 s Range 900

    ActivePhysical
  • Archer's Will lvl 1 from character level 81

    Bow, Crossbow: Accuracy +8, attack range +50.
    3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Archer's Will where to get it

    Passive
  • Fighter's Will lvl 1 from character level 81

    Melee weapons: P. Atk. +100, Atk. Spd. +10%.
    3% chance on a hit with a normal attack with that weapon: physical skill power +20%, Critical Rate +20% of base for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Fighter's Will where to get it

    Passive
  • Silent Mind lvl 1 from character level 81

    Allows use of a bow without consuming MP.

    Learned from a book: Forgotten Scroll - Silent Mind where to get it

    Passive
  • Multiple Shot lvl 1 from character level 82

    Attacks multiple enemies with 16667 Power added to P. Atk. Over-hit and Critical hit are possible. Requires a bow/crossbow.

    MP 162 Cast 3 s Reuse 12 s Range 900

    ActivePhysical
  • Protection of Alignment lvl 1 from character level 82

    Holy, Dark attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Alignment where to get it

    Passive
  • Protection of Elemental lvl 1 from character level 82

    Fire, Water, Wind, Earth attribute defense +20.
    20% chance when a single hit of a normal attack or a skill deals you at least 100 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Elemental where to get it

    Passive
  • Protection of Rune lvl 1 from character level 82

    M. Def. +15%.
    20% chance when a single hit of a normal attack or a skill deals you at least 300 damage: M. Def. +1000, defense against all attributes +20 for 10 seconds.
    Triggers no more than once every 30 seconds.

    Learned from a book: Forgotten Scroll - Protection of Rune where to get it

    Passive
  • Death Shot lvl 1 from character level 83

    Shoots an arrow that is aimed to kill. Attacks the enemy with 24306 Power added to P. Atk. Over-hit possible. Critical hit possible. Requires a bow/crossbow to be equipped.

    MP 165 Cast 3.50 s Reuse 12 s Range 900

    ActivePhysical
  • Flame Hawk lvl 1 Mechanics explained from character level 83

    Shoots an arrow filled with the energy of the phoenix to attack the enemies with 8049 Power added to P. Atk. Requires a bow. Over-hit and Critical are possible. The damage over time is a debuff: applied on every hit, no separate chance; to a character it takes CP first; cannot kill - the target keeps 1 HP; Debuff Resist shortens the duration. Shares one slot with other damage-over-time effects: a new one from an archer replaces the old one, a stronger one (for example, Decay) blocks and removes it.
    Trigger: as soon as the skill lands: the target loses 300 HP per second for 10 seconds.

    Learned from a book: Forgotten Scroll - Flame Hawk where to get it

    MP 160 Cast 3.50 s Reuse 75 s Range 900

    ActivePhysical

Hawkeye

2nd profession 23
  • Double Shot lvl 1-37 from character level 40

    Supplements P. Atk. with 984 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.

    MP 72 Cast 3 s Reuse 3 s Range 900

    ActivePhysical
  • Hawk Eye lvl 1-3 from character level 40

    Decreases user's P. Def. by 10% and increases Accuracy by 6 for 5 minutes.

    MP 18 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Soul of Sagittarius lvl 1-4 from character level 40

    Increases the user's Max MP by 10% for 20 minutes.

    HP 185 Cast 2 s Reuse 4 s

    ActivePhysical
  • Stun Shot lvl 4-40 Mechanics explained from character level 40

    Supplements the user's P. Atk. with 443 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 52 Cast 3 s Reuse 3 s Range 900

    ActivePhysical
  • Bow Mastery lvl 16-52 from character level 40

    Increases P. Atk. by 105.1 when using a bow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Light Armor Mastery lvl 11-47 from character level 40

    Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor.

    Passive
  • Long Shot lvl 2 from character level 40

    Increases the bow's range by 400.

    Passive
  • Vicious Stance lvl 6-20 Mechanics explained from character level 40

    Critical Damage Add +139.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 7 MP.

    MP 7

    Toggle
  • Vital Force lvl 3-8 from character level 40

    Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting.

    Passive
  • Acrobatic Move lvl 2-3 from character level 43

    Increases Evasion by 5 when running.

    Passive
  • Esprit lvl 2-8 from character level 43

    Increases HP Recovery Bonus by 3 and MP Recovery Bonus by 1.9 when running.

    Passive
  • Quick Step lvl 2 from character level 43

    Increases Speed by 11.

    Passive
  • Burst Shot lvl 1-31 from character level 46

    Supplements P. Atk. with 350 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.

    MP 125 Cast 3.20 s Reuse 6 s Range 500

    ActivePhysical
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive
  • Rapid Shot lvl 2 from character level 55

    Increases the user's bow Atk. Spd. by 12% for 20 minutes.

    MP 30 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Blessing of Sagittarius lvl 1-3 from character level 58

    Decreases physical skill re-use time by 10% for 20 minutes.

    MP 27 Cast 2 s Reuse 4 s

    ActivePhysical
  • Pain of Sagittarius lvl 1-5 from character level 58

    Sacrifices the user's HP to regenerate MP with 36 Power.

    HP 318 Cast 2 s Reuse 8 s

    ActivePhysical
  • Spirit of Sagittarius lvl 1-3 from character level 58

    Decreases physical skill MP consumption by 10% for 20 minutes.

    MP 27 Cast 2 s Reuse 4 s

    ActivePhysical
  • Quiver of Holding lvl 1-3 from character level 58

    Weight limit is increased by 30%.

    Passive
  • Quiver of Arrow: A Grade lvl 1 from character level 60

    Summons between 700 and 2800 Mithril arrows. Consumes 1 A-Grade Crystal.

    Each use takes: Crystal (A-Grade) x1

    MP 366 Cast 3 s Reuse 600 s

    ActiveMagic
  • Snipe lvl 1-8 from character level 60

    For 2 minutes, increases the user's Accuracy by 3, P. Atk. by 124, range by 50, and Critical Rate by 20% when using a bow. Movement is impossible while skill is being used. Requires a bow.

    MP 28 Cast 2 s Reuse 75 s

    ActivePhysical
  • Quiver of Arrow: S Grade lvl 1 from character level 72

    Summons between 900 and 3600 arrows of light. Consumes 1 S-Grade Crystal.

    Each use takes: Crystal (S-Grade) x1

    MP 398 Cast 3 s Reuse 600 s

    ActiveMagic
  • Detection lvl 1 from character level 74

    Finds any enemies hidden nearby.

    MP 67 Cast 2.50 s Reuse 8 s

    ActivePhysical

Rogue

1st profession 25
  • Dash lvl 1 from character level 20

    Increases Speed by 40 for 15 seconds.

    MP 10 Cast 1 s Reuse 30 s

    ActivePhysical
  • Mortal Blow lvl 10-24 from character level 20

    Attacks the target's vital points with 268 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

    MP 18 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Shot lvl 10-24 from character level 20

    Make a powerful long-distance attack with 239 Power added to P. Atk. Requires a bow. Over-hit is possible.

    MP 38 Cast 3.20 s Reuse 6 s Range 700

    ActivePhysical
  • Unlock lvl 1-5 from character level 20

    There is a 30% chance to open a level 1 door and 90% chance to open a level 20 treasure chest. Requires 2 Thief Keys.

    Each use takes: Thief Key x2

    MP 19 Cast 2.50 s Reuse 30 s Range 40

    ActivePhysical
  • Acrobatics lvl 1 from character level 20

    Increases the maximum height user can fall without taking damage by 60.

    Passive
  • Boost Breath lvl 1 from character level 20

    Increases lung capacity by 180.

    Passive
  • Bow Mastery lvl 1-15 from character level 20

    Increases P. Atk. by 10.3 when using a bow. In PvE, recovers 1% of the damage dealt as HP.

    Passive
  • Dagger Mastery lvl 1-8 from character level 20

    Dagger, Dual Daggers: P. Atk. +3.6.

    Passive
  • Light Armor Mastery lvl 1-10 from character level 20

    Increases P. Def. by 1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.

    Passive
  • Long Shot lvl 1 from character level 20

    Increases the bow's range by 200.

    Passive
  • Vicious Stance lvl 1-5 Mechanics explained from character level 20

    Critical Damage Add +35.
    While active, consumes 27.3 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 4 MP.

    MP 4

    Toggle
  • Bleed lvl 1-2 from character level 24

    Decreases the enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 25 HP every second.

    MP 28 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Accuracy lvl 1 Mechanics explained from character level 24

    Accuracy +3.
    While active, consumes 13 MP every 3 sec. at character level 85; the lower the character level, the lower the cost.
    One-time activation cost: 5 MP.

    MP 5

    Toggle
  • Boost Evasion lvl 1 from character level 24

    Increases Evasion by 2.

    Passive
  • Critical Damage lvl 1-2 from character level 24

    Increases Critical Damages by 32.

    Passive
  • Vital Force lvl 1-2 from character level 24

    Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.

    Passive
  • Ultimate Evasion lvl 1 from character level 28

    For 30 seconds, increases Evasion by 20, physical attack skill Evasion Rate by 25%, and Resistance to buff-canceling attacks by 80.

    MP 13 Cast 1 s Reuse 900 s

    ActivePhysical
  • Acrobatic Move lvl 1 from character level 28

    Increases Evasion by 4 when running.

    Passive
  • Critical Chance lvl 1 from character level 28

    Increases Critical Rate by 20%.

    Passive
  • Quick Step lvl 1 from character level 28

    Increases Speed by 7.

    Passive
  • Rapid Shot lvl 1 from character level 32

    Increases the user's bow Atk. Spd. by 8% for 20 minutes.

    MP 18 Cast 1.50 s Reuse 3 s

    ActivePhysical
  • Stun Shot lvl 1-3 Mechanics explained from character level 36

    Supplements the user's P. Atk. with 344 Power to fire an arrow that stuns the enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible.
    Target cancel does not work on Raid Bosses and Grand Bosses.

    MP 46 Cast 3 s Reuse 3 s Range 900

    ActivePhysical
  • Boost Attack Speed lvl 1 from character level 36

    Increases Atk. Spd. by 5%.

    Passive
  • Esprit lvl 1 from character level 36

    Increases HP Recovery Bonus by 2.5 and MP Recovery Bonus by 1.8 when running.

    Passive
  • Divine Inspiration lvl 1-4 from character level 52

    Increases the number of buffs an individual can receive by 1.

    Learned from a book: Ancient Book: Divine Inspiration (Modern Language Version) where to get it

    Passive

Human Fighter

Starting class 12
  • Common Craft lvl 1 from character level 1

    Can read common recipe books.

    ActivePhysical
  • Lucky lvl 1 from character level 1

    At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.

    Passive
  • Mortal Blow lvl 1-9 from character level 5

    Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.

    MP 8 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Power Shot lvl 1-9 from character level 5

    Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.

    MP 17 Cast 3.20 s Reuse 6 s Range 700

    ActivePhysical
  • Power Strike lvl 1-9 from character level 5

    Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.

    MP 9 Cast 1.08 s Reuse 3 s Range 40

    ActivePhysical
  • Armor Mastery lvl 1-5 from character level 5

    Increases P. Def. by 9 and MP Recovery Bonus by 10%.

    Passive
  • Create Common Item lvl 1-9 from character level 5

    Creates level 1 common items.

    Passive
  • Relax lvl 1 from character level 5

    Increases HP Recovery Bonus by 5. While sitting, 1 MP is consumed per second.

    MP 2

    Toggle
  • Weapon Mastery lvl 1-3 from character level 5

    Increases P. Atk. by 8.5% and additionally by 2.

    Passive
  • Expertise D lvl 1-7 from character level 20

    Increases expertise in using D-grade equipment.

    Passive
  • Aura Bird - Falcon lvl 1 from character level 75

    Mounts the Aura Bird - Falcon.

    Learned from a book: Spellbook - Aurabird Falcon where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical
  • Aura Bird - Owl lvl 1 from character level 75

    Mounts the Aura Bird - Owl.

    Learned from a book: Spellbook - Aurabird Owl where to get it

    MP 72 Cast 2.50 s Reuse 10 s

    ActivePhysical